Commit Graph
36 Commits
Author SHA1 Message Date
josh 61d4eebfea Unify player profiles across T5 and T6 2026-09-28 15:04:57 -04:00
josh a4a5298408 Verify Plutonium revisions during provisioning 2026-09-28 14:50:06 -04:00
josh 3fb59cd598 Complete provisioning job detail pages and lifecycle evidence 2026-09-28 14:17:19 -04:00
josh 905d1aa3f6 Move collection launch progress and history into Collections
Fixes #52
2026-09-28 10:10:09 -04:00
josh b904ddbc48 Block server destruction while linked to an active beta
Protect individual, bulk, and queued removals and rebuilds until beta closure. Recheck ownership before teardown and reject beta admission during pending or unresolved destruction.

Fixes #36
2026-09-27 23:21:37 -04:00
josh fb48f64de1 Defer server file changes until guarded restart activation
Persist beta, promotion, drift, and rollback payloads until occupancy and restart-capacity checks pass. Preserve rollback snapshots and campaign ordering, and allow held rollback campaigns to resume safely.

Fixes #28

Validation: 805 tests passed, Svelte checks clean, production build passed.
2026-09-27 23:06:16 -04:00
josh eb2a852fdc Add experimental metrics insights, comparisons, and scope filters 2026-09-27 22:34:56 -04:00
josh 3922e28ca8 Improve metrics clarity, exploration, and refresh reliability 2026-09-27 22:12:11 -04:00
josh 4fe8613678 Move fleet retention and concurrency controls into Settings
Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting.

Closes #51
2026-09-27 16:11:45 -04:00
josh fc46cb9da4 feat: unify recovery, updates, and schedules under Maintenance 2026-09-27 16:00:18 -04:00
josh b9f5902945 feat: add Watchdog recovery and drift rebuild workflows 2026-09-27 15:13:38 -04:00
josh a7044f21a1 Rename blueprints to Collections and add Operations tab
Fixes #46
2026-09-27 14:50:55 -04:00
josh df265d1900 refactor: make provisioning own instance lifecycle operations 2026-09-27 14:45:00 -04:00
josh cfed584614 feat: add provisioning lifecycle actions
Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.

Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.

Refs #39
2026-09-27 14:20:04 -04:00
josh 0b0e5b5bdb feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default.

Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit.

Fixes #42
2026-09-27 13:36:08 -04:00
josh 1aa7f15371 fix: show saved keys as ready in deployment previews
Replace saved-key inputs with a ready indicator and direct key updates to Keys. Clear hidden key overrides on preview refresh and update the blueprint documentation.

Fixes #41
2026-09-27 11:08:05 -04:00
josh 424d6cefb6 Exclude round one records from match history and statistics 2026-09-21 18:07:30 -04:00
josh 3a63e6d3ce Add Metrics tab with historical server utilization and map capacity 2026-09-20 21:58:08 -04:00
josh 68b21a83ce Restore campaign terminology across UI and docs 2026-09-19 22:41:33 -04:00
josh 33f2f123c5 Add player profiles with lifetime stats and map records 2026-09-19 22:24:35 -04:00
josh ce0321a6e9 Add heartbeat telemetry support 2026-09-19 21:52:05 -04:00
josh 8ac420fe61 Improve operational UX, recovery flows, and action safety
Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements.

Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
2026-09-19 21:34:34 -04:00
josh 940f81e6ca Document T5 and T6 idle CPU research and evaluation plan 2026-09-19 20:36:16 -04:00
josh f171889dfb Pace collection startups and clarify deployment queue progress 2026-09-19 20:33:08 -04:00
josh 345839fbd4 Use current promoted files for blueprint launches 2026-09-19 19:58:30 -04:00
josh 41891b4209 Add per-server telemetry request diagnostics 2026-09-19 18:59:30 -04:00
josh a182aeb950 Add persistent player leaderboards from game telemetry 2026-09-18 16:43:44 -04:00
josh 0f55fa5f77 Replace server roster with live game scoreboard 2026-09-18 16:14:08 -04:00
josh 5bb49a776e Simplify telemetry to three game events 2026-09-18 15:35:21 -04:00
josh f54cac8c50 Unify UI workflows and streamline fleet management 2026-09-18 14:00:28 -04:00
josh 3c49437bf9 Add GitHub plugin release imports and update discovery 2026-09-18 01:29:38 -04:00
josh 586133c711 Conform blueprint launches to desired fleet counts 2026-09-18 00:28:17 -04:00
josh 989931a0f2 Add multi-server blueprint collections and atomic launches 2026-09-18 00:08:54 -04:00
josh 782c7c0bda Add deployment blueprints and reviewed launch recipes 2026-09-17 23:43:12 -04:00
josh edd74f09de Expand game reporter protocol and T6 integration guide 2026-09-17 21:58:57 -04:00
josh a50eae9d21 Add configurable beta test plans and staged rollout 2026-09-17 21:35:28 -04:00