Commit Graph
480 Commits
Author SHA1 Message Date
josh 68323c0baa Simplify game files to automatic T5 and T6 uploads 2026-10-04 12:23:36 -04:00
josh 482e27e735 Automate host preparation and speed up game file downloads 2026-10-04 12:13:46 -04:00
josh 8d1331c67d Add automatic agent updates with verified rollback 2026-10-04 10:40:45 -04:00
josh 020894b816 Remove host files and uninstall agent when deleting hosts 2026-10-04 10:20:51 -04:00
josh 62d7817ea3 Clarify host readiness when game files or runtime are missing 2026-10-04 10:03:43 -04:00
josh 3d62dfff27 Add clear host deletion controls with workload safeguards 2026-10-04 09:59:27 -04:00
josh 840f02b53e Support resumable game folder uploads and remove DLC declarations 2026-10-04 09:51:45 -04:00
josh 95cf7dd36f Lower account password minimum to eight characters 2026-10-04 09:29:55 -04:00
josh e5c0fda1ed Add native host management and role-based operator authentication
Introduce an outbound Python host agent, Debian installer, durable remote
operations, immutable game-file libraries, host-aware deployments and ports,
and occupancy-safe campaigns and draining. Native hosts do not require Komodo.

Add administrator, operator and viewer accounts, protected management routes,
secure sessions, password recovery, audit history and separate telemetry tokens.
Document first-admin setup, reporter migration and live-host acceptance checks.

Validation: 1,343 TypeScript tests and 39 agent tests passed, along with type
checking, the production build, compiled SSR/API smoke tests and administrator
recovery. Real Debian/Docker T5/T6 acceptance remains unrun.
2026-10-03 11:42:36 -04:00
josh a2e2311aa9 Refine chat layout and collapse consecutive match events 2026-10-02 13:44:44 -04:00
josh d7b3e124e6 Add real time, match duration, and round context to chat 2026-10-02 13:21:55 -04:00
josh 65d3a99846 Fix transient health checks and avoid unnecessary recovery 2026-10-02 13:06:18 -04:00
josh 221c4c10cf Reuse leaderboard aggregates and add repeatable benchmarks 2026-10-01 12:33:11 -04:00
josh f10345ae79 Use compact player record cards on mobile 2026-10-01 12:26:35 -04:00
josh eac9ad4fbc Preserve leaderboard context in player profiles 2026-10-01 12:23:30 -04:00
josh 47ebe83106 Add qualified efficiency leaderboard rankings 2026-10-01 12:16:27 -04:00
josh c7d71c63ba Link personal bests to their recorded matches 2026-10-01 12:12:21 -04:00
josh 13963cba1c Count only completed games in player leaderboards 2026-10-01 12:05:19 -04:00
josh 0cb48c435e Suppress maintenance watchers during provisioning
Keep maintenance observations and automatic requests clear of active lifecycle operations and retained recovery capacity while preserving owned recovery and explicit retries.

Fixes #55
2026-10-01 11:54:22 -04:00
josh a3cd3ee585 Add completed match detail pages 2026-10-01 11:45:23 -04:00
josh aa0223c35d Add configurable server destruction concurrency 2026-10-01 11:29:55 -04:00
josh 30030599d6 Rank each player once across T5 and T6 2026-09-28 15:22:11 -04:00
josh 61d4eebfea Unify player profiles across T5 and T6 2026-09-28 15:04:57 -04:00
josh a4a5298408 Verify Plutonium revisions during provisioning 2026-09-28 14:50:06 -04:00
josh 3fb59cd598 Complete provisioning job detail pages and lifecycle evidence 2026-09-28 14:17:19 -04:00
josh 5b65520bbc Clarify provisioning wait messages (fixes #54) 2026-09-28 10:21:52 -04:00
josh 3c0c54e804 Clarify saved key status in Keys (fixes #53) 2026-09-28 10:13:37 -04:00
josh 905d1aa3f6 Move collection launch progress and history into Collections
Fixes #52
2026-09-28 10:10:09 -04:00
josh 2fa3792482 Fix active and match timer drift between status polls
Persist occupancy transitions with telemetry and carry timer anchors through live updates. Cover delayed polling, lobby rejoining, and lifecycle boundaries with regression tests.

Fixes #47
2026-09-27 23:29:04 -04:00
josh b904ddbc48 Block server destruction while linked to an active beta
Protect individual, bulk, and queued removals and rebuilds until beta closure. Recheck ownership before teardown and reject beta admission during pending or unresolved destruction.

Fixes #36
2026-09-27 23:21:37 -04:00
josh 4399d55271 Show connecting status for players with 999ms ping
Fixes #21
2026-09-27 23:13:47 -04:00
josh 5b44e6e3ab Simplify empty fleet message and actions
Closes #43.
2026-09-27 23:10:05 -04:00
josh fb48f64de1 Defer server file changes until guarded restart activation
Persist beta, promotion, drift, and rollback payloads until occupancy and restart-capacity checks pass. Preserve rollback snapshots and campaign ordering, and allow held rollback campaigns to resume safely.

Fixes #28

Validation: 805 tests passed, Svelte checks clean, production build passed.
2026-09-27 23:06:16 -04:00
josh eb2a852fdc Add experimental metrics insights, comparisons, and scope filters 2026-09-27 22:34:56 -04:00
josh 3922e28ca8 Improve metrics clarity, exploration, and refresh reliability 2026-09-27 22:12:11 -04:00
josh 981fb27c1c Preserve deleted server history
Retain historical server identities, results, and evidence after deletion. Mark archived entries as Deleted and prevent old work from targeting servers that reuse the same name.

Fixes #16.
2026-09-27 21:48:55 -04:00
josh 53b29f726c Remove maintenance relocation notice from Settings 2026-09-27 21:31:46 -04:00
josh 4fe8613678 Move fleet retention and concurrency controls into Settings
Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting.

Closes #51
2026-09-27 16:11:45 -04:00
josh fc46cb9da4 feat: unify recovery, updates, and schedules under Maintenance 2026-09-27 16:00:18 -04:00
josh 8ea696417f fix: honor Komodo health and prefer fresh telemetry across fleet status 2026-09-27 15:34:30 -04:00
josh 46a89ea4b0 ui: remove drift repair panel from Campaigns 2026-09-27 15:17:00 -04:00
josh b9f5902945 feat: add Watchdog recovery and drift rebuild workflows 2026-09-27 15:13:38 -04:00
josh a7044f21a1 Rename blueprints to Collections and add Operations tab
Fixes #46
2026-09-27 14:50:55 -04:00
josh df265d1900 refactor: make provisioning own instance lifecycle operations 2026-09-27 14:45:00 -04:00
josh cfed584614 feat: add provisioning lifecycle actions
Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.

Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.

Refs #39
2026-09-27 14:20:04 -04:00
josh 0b0e5b5bdb feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default.

Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit.

Fixes #42
2026-09-27 13:36:08 -04:00
josh 1aa7f15371 fix: show saved keys as ready in deployment previews
Replace saved-key inputs with a ready indicator and direct key updates to Keys. Clear hidden key overrides on preview refresh and update the blueprint documentation.

Fixes #41
2026-09-27 11:08:05 -04:00
josh c4ae73fa7a remove legacy code 2026-09-21 22:19:47 -04:00
josh b39c99894a removes archive 2026-09-21 22:16:28 -04:00
josh 5c3fde22c8 Remove remaining collection launch banner 2026-09-21 22:11:18 -04:00