josh
87c5cf4b4b
Use status monitor evidence for routine watchdog health checks
2026-10-05 16:13:47 -04:00
josh
5455f27d5b
Cache agent inventory manifests by modification time
2026-10-05 15:55:08 -04:00
josh
239eceb779
Reuse heartbeat container state and batch host RCON status
2026-10-05 15:14:44 -04:00
josh
16a5bc3534
Migrate instances when draining and verify hosts before enabling
2026-10-05 14:21:48 -04:00
josh
a6c40cde9b
Add filters and context to host operation history
2026-10-05 13:23:11 -04:00
josh
10ab071bce
Move host operation history to a paginated Hosts page
2026-10-05 12:27:48 -04:00
josh
09ef8c6ec8
Add capacity overview with host resource history
2026-10-05 12:06:29 -04:00
josh
7c76851252
Queue native collection launches before async placement
2026-10-05 11:35:50 -04:00
josh
1405114a14
Keep native collection launches responsive
2026-10-05 10:48:38 -04:00
josh
dbd2940d29
Fix blocking collection matching with large plugins
2026-10-05 10:15:48 -04:00
josh
caa7672bec
Use live host usage and running estimates for collection admission
2026-10-04 23:41:48 -04:00
josh
b0f592b41c
Reduce host capacity headroom and remove learned usage padding
2026-10-04 23:33:21 -04:00
josh
725d41c112
Automatically remove unused game-file versions
2026-10-04 23:05:32 -04:00
josh
9c6d7cc347
Add host capacity sample viewer with filtering and pagination
2026-10-04 22:22:01 -04:00
josh
148c74063b
Fix container resource sampling and surface collection failures
2026-10-04 22:02:03 -04:00
josh
81f088739c
Fix native health polling and isolate file operation traffic
2026-10-04 21:50:29 -04:00
josh
8a31de92fa
Fix capacity accounting and queued host placement
2026-10-04 21:28:15 -04:00
josh
e6cdf9eb7f
Automatically place servers using learned resource capacity
2026-10-04 21:04:09 -04:00
josh
a1b957392f
Add CPU usage to host inventory
2026-10-04 20:30:43 -04:00
josh
456af32b36
Fix T6 occupancy parsing in host agent
2026-10-04 20:20:10 -04:00
josh
ed004ddbcf
Improve application responsiveness and background processing
2026-10-04 19:56:06 -04:00
josh
1392a082da
Fix Docker client installation on Debian 13
2026-10-04 19:14:36 -04:00
josh
fae7775c72
Let agents idle for updates required by creation cancellation
2026-10-04 18:14:11 -04:00
josh
176b7dd86b
Add cancellation and cleanup for native server creation
2026-10-04 18:00:11 -04:00
josh
2adadb0d05
Fix native provisioning scheduling and progress reporting
2026-10-04 14:50:59 -04:00
josh
f8c60fd101
Separate game file downloads and verification with progress timing
2026-10-04 12:51:05 -04:00
josh
68323c0baa
Simplify game files to automatic T5 and T6 uploads
2026-10-04 12:23:36 -04:00
josh
482e27e735
Automate host preparation and speed up game file downloads
2026-10-04 12:13:46 -04:00
josh
8d1331c67d
Add automatic agent updates with verified rollback
2026-10-04 10:40:45 -04:00
josh
020894b816
Remove host files and uninstall agent when deleting hosts
2026-10-04 10:20:51 -04:00
josh
62d7817ea3
Clarify host readiness when game files or runtime are missing
2026-10-04 10:03:43 -04:00
josh
3d62dfff27
Add clear host deletion controls with workload safeguards
2026-10-04 09:59:27 -04:00
josh
840f02b53e
Support resumable game folder uploads and remove DLC declarations
2026-10-04 09:51:45 -04:00
josh
95cf7dd36f
Lower account password minimum to eight characters
2026-10-04 09:29:55 -04:00
josh
e5c0fda1ed
Add native host management and role-based operator authentication
...
Introduce an outbound Python host agent, Debian installer, durable remote
operations, immutable game-file libraries, host-aware deployments and ports,
and occupancy-safe campaigns and draining. Native hosts do not require Komodo.
Add administrator, operator and viewer accounts, protected management routes,
secure sessions, password recovery, audit history and separate telemetry tokens.
Document first-admin setup, reporter migration and live-host acceptance checks.
Validation: 1,343 TypeScript tests and 39 agent tests passed, along with type
checking, the production build, compiled SSR/API smoke tests and administrator
recovery. Real Debian/Docker T5/T6 acceptance remains unrun.
2026-10-03 11:42:36 -04:00
josh
65d3a99846
Fix transient health checks and avoid unnecessary recovery
2026-10-02 13:06:18 -04:00
josh
221c4c10cf
Reuse leaderboard aggregates and add repeatable benchmarks
2026-10-01 12:33:11 -04:00
josh
f10345ae79
Use compact player record cards on mobile
2026-10-01 12:26:35 -04:00
josh
eac9ad4fbc
Preserve leaderboard context in player profiles
2026-10-01 12:23:30 -04:00
josh
47ebe83106
Add qualified efficiency leaderboard rankings
2026-10-01 12:16:27 -04:00
josh
c7d71c63ba
Link personal bests to their recorded matches
2026-10-01 12:12:21 -04:00
josh
13963cba1c
Count only completed games in player leaderboards
2026-10-01 12:05:19 -04:00
josh
0cb48c435e
Suppress maintenance watchers during provisioning
...
Keep maintenance observations and automatic requests clear of active lifecycle operations and retained recovery capacity while preserving owned recovery and explicit retries.
Fixes #55
2026-10-01 11:54:22 -04:00
josh
a3cd3ee585
Add completed match detail pages
2026-10-01 11:45:23 -04:00
josh
30030599d6
Rank each player once across T5 and T6
2026-09-28 15:22:11 -04:00
josh
61d4eebfea
Unify player profiles across T5 and T6
2026-09-28 15:04:57 -04:00
josh
a4a5298408
Verify Plutonium revisions during provisioning
2026-09-28 14:50:06 -04:00
josh
3fb59cd598
Complete provisioning job detail pages and lifecycle evidence
2026-09-28 14:17:19 -04:00
josh
905d1aa3f6
Move collection launch progress and history into Collections
...
Fixes #52
2026-09-28 10:10:09 -04:00
josh
b904ddbc48
Block server destruction while linked to an active beta
...
Protect individual, bulk, and queued removals and rebuilds until beta closure. Recheck ownership before teardown and reject beta admission during pending or unresolved destruction.
Fixes #36
2026-09-27 23:21:37 -04:00