Fix T6 occupancy parsing in host agent
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@@ -216,6 +216,16 @@ wait indefinitely, including multi-hour Zombies sessions. Before images returned
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by the agent populate existing campaign/beta rollback history. A beta cannot be
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closed while its remote activation receipt is still unresolved.
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An empty Fleet card does not replace this final host-local check: the card may
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use telemetry, and the controller's RCON parser is more permissive than the
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agent's disruption guard. Agent 1.4.1 includes the local RCON failure reason in
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the operation's hold message (configuration, timeout, unreachable endpoint,
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authentication, invalid packet, or an unrecognized player count). For a parser
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hold, inspect the raw `status` reply in **Diagnose connection**. Unknown counts
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remain held; RCON availability alone does not prove the lobby is empty.
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It also recognizes T6's `num score bot ping` header, which earlier agents
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rejected even when the complete player table was empty.
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Rebuild uses a new generation, fresh instance storage and the latest promoted
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configuration/scripts/plugins. It retains the selected game-file version and
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runtime image. Old generation commands cannot target the replacement. Start,
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