Commit Graph
223 Commits
Author SHA1 Message Date
josh 61d4eebfea Unify player profiles across T5 and T6 2026-09-28 15:04:57 -04:00
josh a4a5298408 Verify Plutonium revisions during provisioning 2026-09-28 14:50:06 -04:00
josh 3fb59cd598 Complete provisioning job detail pages and lifecycle evidence 2026-09-28 14:17:19 -04:00
josh 5b65520bbc Clarify provisioning wait messages (fixes #54) 2026-09-28 10:21:52 -04:00
josh 3c0c54e804 Clarify saved key status in Keys (fixes #53) 2026-09-28 10:13:37 -04:00
josh 905d1aa3f6 Move collection launch progress and history into Collections
Fixes #52
2026-09-28 10:10:09 -04:00
josh 2fa3792482 Fix active and match timer drift between status polls
Persist occupancy transitions with telemetry and carry timer anchors through live updates. Cover delayed polling, lobby rejoining, and lifecycle boundaries with regression tests.

Fixes #47
2026-09-27 23:29:04 -04:00
josh b904ddbc48 Block server destruction while linked to an active beta
Protect individual, bulk, and queued removals and rebuilds until beta closure. Recheck ownership before teardown and reject beta admission during pending or unresolved destruction.

Fixes #36
2026-09-27 23:21:37 -04:00
josh 4399d55271 Show connecting status for players with 999ms ping
Fixes #21
2026-09-27 23:13:47 -04:00
josh fb48f64de1 Defer server file changes until guarded restart activation
Persist beta, promotion, drift, and rollback payloads until occupancy and restart-capacity checks pass. Preserve rollback snapshots and campaign ordering, and allow held rollback campaigns to resume safely.

Fixes #28

Validation: 805 tests passed, Svelte checks clean, production build passed.
2026-09-27 23:06:16 -04:00
josh eb2a852fdc Add experimental metrics insights, comparisons, and scope filters 2026-09-27 22:34:56 -04:00
josh 3922e28ca8 Improve metrics clarity, exploration, and refresh reliability 2026-09-27 22:12:11 -04:00
josh 981fb27c1c Preserve deleted server history
Retain historical server identities, results, and evidence after deletion. Mark archived entries as Deleted and prevent old work from targeting servers that reuse the same name.

Fixes #16.
2026-09-27 21:48:55 -04:00
josh 4fe8613678 Move fleet retention and concurrency controls into Settings
Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting.

Closes #51
2026-09-27 16:11:45 -04:00
josh fc46cb9da4 feat: unify recovery, updates, and schedules under Maintenance 2026-09-27 16:00:18 -04:00
josh 8ea696417f fix: honor Komodo health and prefer fresh telemetry across fleet status 2026-09-27 15:34:30 -04:00
josh b9f5902945 feat: add Watchdog recovery and drift rebuild workflows 2026-09-27 15:13:38 -04:00
josh a7044f21a1 Rename blueprints to Collections and add Operations tab
Fixes #46
2026-09-27 14:50:55 -04:00
josh df265d1900 refactor: make provisioning own instance lifecycle operations 2026-09-27 14:45:00 -04:00
josh cfed584614 feat: add provisioning lifecycle actions
Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.

Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.

Refs #39
2026-09-27 14:20:04 -04:00
josh 0b0e5b5bdb feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default.

Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit.

Fixes #42
2026-09-27 13:36:08 -04:00
josh 1aa7f15371 fix: show saved keys as ready in deployment previews
Replace saved-key inputs with a ready indicator and direct key updates to Keys. Clear hidden key overrides on preview refresh and update the blueprint documentation.

Fixes #41
2026-09-27 11:08:05 -04:00
josh e80f88a115 Remove blueprint launch pacing banner 2026-09-21 22:03:34 -04:00
josh f875260b7e Remove fleet lobby follow notifications 2026-09-21 19:33:57 -04:00
josh e448457d58 Remove redundant operation overview from beta page 2026-09-21 19:29:09 -04:00
josh ce6861203e Use user timezone for maintenance and official Plutonium manifest 2026-09-21 19:14:40 -04:00
josh 47d6dc07b7 Add Plutonium version checks and scheduled rolling restarts 2026-09-21 18:47:24 -04:00
josh 424d6cefb6 Exclude round one records from match history and statistics 2026-09-21 18:07:30 -04:00
josh 50c81456c4 Separate chat messages with match dividers 2026-09-20 22:19:19 -04:00
josh 5c5e75526d Add timezone preference across time displays 2026-09-20 22:12:27 -04:00
josh 1e6ff3abbf Add player timing and profile links to server scoreboard 2026-09-20 22:03:58 -04:00
josh 3a63e6d3ce Add Metrics tab with historical server utilization and map capacity 2026-09-20 21:58:08 -04:00
josh 3c8b5b2e40 Add global match history and ending timestamps 2026-09-20 21:44:36 -04:00
josh fc681c56c9 Add persistent match history to server pages 2026-09-20 21:35:35 -04:00
josh 070e7fe9f7 Add server chat tab and show all four players 2026-09-19 23:05:41 -04:00
josh 44b6415821 Show provisioning status during server creation 2026-09-19 22:53:24 -04:00
josh 5985959882 Show resetting state after game end 2026-09-19 22:50:17 -04:00
josh 68b21a83ce Restore campaign terminology across UI and docs 2026-09-19 22:41:33 -04:00
josh 33f2f123c5 Add player profiles with lifetime stats and map records 2026-09-19 22:24:35 -04:00
josh ce0321a6e9 Add heartbeat telemetry support 2026-09-19 21:52:05 -04:00
josh 8ac420fe61 Improve operational UX, recovery flows, and action safety
Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements.

Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
2026-09-19 21:34:34 -04:00
josh f171889dfb Pace collection startups and clarify deployment queue progress 2026-09-19 20:33:08 -04:00
josh 1d073779fe Fix false stale Fleet reports caused by clock skew 2026-09-19 20:17:43 -04:00
josh 345839fbd4 Use current promoted files for blueprint launches 2026-09-19 19:58:30 -04:00
josh 41891b4209 Add per-server telemetry request diagnostics 2026-09-19 18:59:30 -04:00
josh a182aeb950 Add persistent player leaderboards from game telemetry 2026-09-18 16:43:44 -04:00
josh 0f55fa5f77 Replace server roster with live game scoreboard 2026-09-18 16:14:08 -04:00
josh 5bb49a776e Simplify telemetry to three game events 2026-09-18 15:35:21 -04:00
josh 6d903adb31 Fix fleet stale-status flicker during polling 2026-09-18 15:11:49 -04:00
josh f54cac8c50 Unify UI workflows and streamline fleet management 2026-09-18 14:00:28 -04:00