Files
electric-cherry/tests/unit/server-status.test.ts
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663 lines
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TypeScript

import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { newFixture, type Fixture } from '../helpers/fixture.js';
import { mkdir, writeFile } from 'node:fs/promises';
import { join } from 'node:path';
import { gameEvent, postTelemetry } from '../helpers/telemetry.js';
vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
rconStatusResult: vi.fn(), rconGetPlayerCount: vi.fn()
}));
let fixture: Fixture;
beforeEach(async () => {
vi.resetModules();
vi.clearAllMocks();
fixture = await newFixture(['unregistered-folder']);
});
afterEach(async () => { vi.useRealTimers(); await fixture.cleanup(); });
async function setup() {
const { db } = await import('../../src/lib/server/db/index.js');
db().prepare("INSERT INTO servers (name, last_error) VALUES ('managed', 'timeout:old process')").run();
vi.spyOn(await import('../../src/lib/server/backends/native.js'), 'nativeHealth');
const { nativeHealth } = await import('../../src/lib/server/backends/native.js');
const { rconStatusResult } = await import('../../src/lib/server/integrations/rcon.js');
const { fanoutStatus } = await import('../../src/lib/server/pipeline/worker.js');
const { getServer } = await import('../../src/lib/server/fleet/servers.js');
return { db: db(), inspect: vi.mocked(nativeHealth), rcon: vi.mocked(rconStatusResult), fanoutStatus, getServer };
}
describe('database fleet and container readiness', () => {
it('publishes capacity from accepted monitoring samples and clears it on the next failed check', async () => {
const { inspect, rcon, fanoutStatus } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
vi.useFakeTimers({ toFake: ['Date'] });
const at = Date.parse('2026-10-07T12:00:00Z');
vi.setSystemTime(at);
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 3, capacity: 4, map: 'zombie_theater', gametype: 'zom', roster: [] } });
const events: unknown[] = [];
const stop = subscribe(event => { if (event.type === 'server-status') events.push(event); });
try {
await fanoutStatus();
expect(events.at(-1)).toMatchObject({ entries: [{ capacity: 4, capacityObservedAt: new Date(at).toISOString() }] });
expect((await GET().json()).servers[0]).toMatchObject({ capacity: 4, capacity_observed_at: new Date(at).toISOString() });
vi.setSystemTime(at + 30_000);
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'No reply' });
await fanoutStatus();
expect(events.at(-1)).toMatchObject({ entries: [{ capacity: null, capacityObservedAt: null }] });
expect((await GET().json()).servers[0]).toMatchObject({ capacity: null, capacity_observed_at: null });
} finally { stop(); }
});
it('requires two distinct failed monitoring checks, preserves diagnostics, and resets on success', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
const snapshot = async () => (await (await GET()).json()).servers[0];
vi.useFakeTimers({ toFake: ['Date'] });
const at = Date.parse('2026-10-05T12:00:00Z');
vi.setSystemTime(at);
inspect.mockResolvedValue({ ok: true, state: 'running' });
const success = { ok: true as const, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } };
rcon.mockResolvedValue(success);
await fanoutStatus();
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
try {
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
vi.setSystemTime(at + 30_000);
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ rcon_failures: 1, last_error: 'timeout:no reply' });
expect(await snapshot()).toMatchObject({ health: 'online', last_error: null,
rcon_status: { last_error: 'timeout:no reply', rcon_failures: 1 } });
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
health: 'online', lastError: null, rconStatus: expect.objectContaining({ rcon_failures: 1, last_error: 'timeout:no reply' })
})] }));
const { closeDb } = await import('../../src/lib/server/db/index.js');
closeDb();
expect(await snapshot()).toMatchObject({ health: 'online', rcon_status: { rcon_failures: 1 } });
// Reprocessing a sample with the same timestamp cannot count it twice.
await fanoutStatus();
expect(getServer('managed')?.rcon_failures).toBe(1);
vi.setSystemTime(at + 60_000);
await fanoutStatus();
expect(await snapshot()).toMatchObject({ health: 'stale', last_error: 'timeout:no reply', rcon_status: { rcon_failures: 2 } });
rcon.mockResolvedValue(success);
vi.setSystemTime(at + 90_000);
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ rcon_failures: 0, last_error: null });
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'send-error', detail: 'unreachable' });
vi.setSystemTime(at + 120_000);
await fanoutStatus();
expect(await snapshot()).toMatchObject({ health: 'online', rcon_status: { rcon_failures: 1 } });
vi.setSystemTime(at + 180_001);
expect(await snapshot()).toMatchObject({ health: 'stale' });
vi.setSystemTime(at + 210_001);
expect(await snapshot()).toMatchObject({ health: 'offline' });
} finally { unsubscribe(); }
});
it('adds the failure counter to an existing database without suppressing legacy errors', async () => {
const { db, getServer } = await setup();
const { closeDb } = await import('../../src/lib/server/db/index.js');
db.exec('ALTER TABLE servers DROP COLUMN rcon_failures');
closeDb();
expect(getServer('managed')).toMatchObject({ rcon_failures: 0, last_error: 'timeout:old process' });
});
it('does not carry a failure streak across a new lifecycle submission', async () => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
vi.useFakeTimers({ toFake: ['Date'] });
const at = Date.parse('2026-10-05T12:00:00Z');
vi.setSystemTime(at);
db.prepare("UPDATE servers SET rcon_failures=1,last_checked_at=?").run(new Date(at - 30_000).toISOString());
db.prepare(`INSERT INTO server_deployments(id,server,action,state,stage,started_at,submitted_at,triggered_by)
VALUES('new-start','managed','restart','done','done',?,?,'test')`).run(new Date(at - 10_000).toISOString(), new Date(at - 10_000).toISOString());
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'new process' });
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ rcon_failures: 1, last_error: 'timeout:new process' });
});
it('shares routine observations without renewing their timestamps and keeps manual probes fresh', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const { inspectForMonitoring, rconForMonitoring } = await import('../../src/lib/server/fleet/health-observations.js');
vi.useFakeTimers({ toFake: ['Date'] });
const at = Date.parse('2026-10-05T12:00:00Z');
vi.setSystemTime(at);
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await inspectForMonitoring('managed');
await rconForMonitoring('managed');
vi.setSystemTime(at + 10_000);
await fanoutStatus();
expect(inspect).toHaveBeenCalledTimes(1);
expect(rcon).toHaveBeenCalledTimes(1);
expect(getServer('managed')).toMatchObject({ container_checked_at: new Date(at).toISOString(), last_seen_at: new Date(at).toISOString() });
const { POST } = await import('../../src/routes/api/servers/[name]/probe-rcon/+server.js');
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'manual failure' });
await POST({ params: { name: 'managed' } } as never);
expect(rcon).toHaveBeenCalledTimes(2);
vi.setSystemTime(at + 20_000);
await fanoutStatus();
expect(rcon).toHaveBeenCalledTimes(3);
expect(getServer('managed')).toMatchObject({ last_error: 'timeout:manual failure', last_seen_at: new Date(at).toISOString() });
});
it('does not overwrite a newer manual observation with an earlier background reply', async () => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
vi.useFakeTimers({ toFake: ['Date'] });
const at = Date.parse('2026-10-05T12:00:00Z');
vi.setSystemTime(at);
inspect.mockResolvedValue({ ok: true, state: 'running' });
let release!: (result: Awaited<ReturnType<typeof rcon>>) => void;
rcon.mockImplementationOnce(() => new Promise(resolve => { release = resolve; }));
const pending = fanoutStatus();
await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(1));
vi.setSystemTime(at + 10_000);
db.prepare("UPDATE servers SET last_checked_at=?,last_error='timeout:manual failure' WHERE name='managed'").run(new Date().toISOString());
release({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old reply',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await pending;
expect(getServer('managed')).toMatchObject({ last_error: 'timeout:manual failure', last_seen_at: null, last_checked_at: new Date(at + 10_000).toISOString() });
});
it('refreshes a ten-server host while one check is slow, without duplicating or exceeding two checks', async () => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
vi.useFakeTimers({ toFake: ['Date'] });
const now = Date.parse('2026-10-02T12:00:00Z');
vi.setSystemTime(now);
for (let i = 0; i < 9; i++) db.prepare('INSERT INTO servers (name) VALUES (?)').run(`fast-${i}`);
const { prepareNativeHost } = await import('../helpers/native-host.js');
await prepareNativeHost(['managed', ...Array.from({ length: 9 }, (_, i) => `fast-${i}`)]);
let release!: (result: { ok: true; state: string }) => void;
let active = 0;
let peak = 0;
inspect.mockImplementation(async name => {
peak = Math.max(peak, ++active);
try {
await Promise.resolve();
return name === 'managed'
? await new Promise<{ ok: true; state: string }>(resolve => { release = resolve; })
: { ok: true as const, state: 'running' };
} finally { active--; }
});
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
const first = fanoutStatus();
try {
await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(9));
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: expect.arrayContaining([
expect.objectContaining({ server: 'fast-8', health: 'online', players: 2 })
]) }));
vi.setSystemTime(now + 30_000);
const second = fanoutStatus();
await vi.waitFor(() => expect(Date.parse(getServer('fast-8')?.last_seen_at ?? '')).toBeGreaterThanOrEqual(now + 30_000));
expect(rcon).toHaveBeenCalledTimes(18);
expect(inspect.mock.calls.filter(([name]) => name === 'managed')).toHaveLength(1);
expect(peak).toBe(2);
release({ ok: true, state: 'running' });
await Promise.all([first, second]);
expect(rcon).toHaveBeenCalledTimes(19);
} finally {
release({ ok: true, state: 'running' });
await first;
unsubscribe();
}
});
it('gives each host two slots through inspection and RCON, independently of a stalled host', async () => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
db.prepare("DELETE FROM servers WHERE name='managed'").run();
const hosts = await import('../../src/lib/server/hosts/index.js');
for (let host = 0; host < 3; host++) {
const registered = hosts.createHost({ name: `Host ${host}` });
hosts.enrollHost(hosts.createEnrollment(registered.id).token, { protocolVersion: 1 });
for (let instance = 0; instance < 4; instance++) {
const name = `host-${host}-${instance}`;
db.prepare('INSERT INTO servers (name) VALUES (?)')
.run(name);
db.prepare(`INSERT INTO native_instances (id,server,host_id,library_id,image,port,created_at)
VALUES (?, ?, ?, 'library', 'image', ?, ?)`).run(name, name, registered.id, 28960 + instance, new Date().toISOString());
}
}
let releaseSlow!: () => void;
let releaseFast!: () => void;
const slow = new Promise<void>(resolve => { releaseSlow = resolve; });
const fast = new Promise<void>(resolve => { releaseFast = resolve; });
const active = new Map<string, number>();
const peak = new Map<string, number>();
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockImplementation(async name => {
const host = name.slice(0, -2);
active.set(host, (active.get(host) ?? 0) + 1);
peak.set(host, Math.max(peak.get(host) ?? 0, active.get(host)!));
try {
await (host === 'host-0' ? slow : fast);
if (name === 'host-0-0') throw new Error('simulated failed probe');
return { ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } };
} finally { active.set(host, active.get(host)! - 1); }
});
const passes = [fanoutStatus()];
try {
await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(6));
// A slot covers the whole check: waiting for RCON cannot admit a third inspection.
expect(inspect).toHaveBeenCalledTimes(6);
expect([...active.values()]).toEqual([2, 2, 2]);
passes.push(fanoutStatus());
releaseFast();
await vi.waitFor(() => {
expect(getServer('host-1-3')?.last_players).toBe(2);
expect(getServer('host-2-3')?.last_players).toBe(2);
});
expect(getServer('host-0-2')?.container_checked_at).toBeNull();
expect(rcon).toHaveBeenCalledTimes(10);
} finally {
releaseSlow(); releaseFast();
await Promise.all(passes);
}
expect([...peak.values()]).toEqual([2, 2, 2]);
expect(inspect).toHaveBeenCalledTimes(12);
expect(rcon).toHaveBeenCalledTimes(12);
expect(getServer('host-0-0')?.last_error).toBe('send-error:simulated failed probe');
expect(getServer('host-0-3')?.last_players).toBe(2);
});
it('expires early results before recording a fleet collection delayed by a slow check', async () => {
const { db, inspect, rcon, fanoutStatus } = await setup();
vi.useFakeTimers({ toFake: ['Date'] });
const now = Date.parse('2026-10-02T12:00:00Z');
vi.setSystemTime(now);
db.prepare("INSERT INTO servers (name) VALUES ('slow')").run();
let release!: (result: { ok: true; state: string }) => void;
inspect.mockImplementation(async name => name === 'slow'
? await new Promise<{ ok: true; state: string }>(resolve => { release = resolve; })
: { ok: true as const, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
const pending = fanoutStatus();
try {
await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(1));
vi.setSystemTime(now + 91_000);
} finally {
release({ ok: true, state: 'running' });
await pending;
}
expect(db.prepare('SELECT server, players FROM metric_samples ORDER BY server').all()).toEqual([
{ server: 'managed', players: null }, { server: 'slow', players: 2 }
]);
});
it('keeps a manual probe diagnostic without persisting it across a restart', async () => {
const { db, rcon, getServer } = await setup();
const { POST } = await import('../../src/routes/api/servers/[name]/probe-rcon/+server.js');
let release!: (result: Awaited<ReturnType<typeof rcon>>) => void;
rcon.mockImplementation(() => new Promise(resolve => { release = resolve; }));
const pending = POST({ params: { name: 'managed' } } as never);
db.prepare("INSERT INTO restart_rollout (server, requested_at) VALUES ('managed', ?)").run(new Date().toISOString());
release({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old status',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
expect(await (await pending).json()).toMatchObject({ ok: true });
expect(getServer('managed')).toMatchObject({ last_seen_at: null, last_error: 'timeout:old process' });
});
it.each(['container', 'rcon'])('ignores an old registration whose %s check finishes after replacement', async phase => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
let release!: () => void;
const blocked = new Promise<void>(resolve => { release = resolve; });
inspect.mockImplementation(async () => {
if (phase === 'container') await blocked;
return { ok: true, state: 'running' };
});
rcon.mockImplementation(async () => {
if (phase === 'rcon') await blocked;
return { ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old status',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } };
});
const pending = fanoutStatus();
try {
if (phase === 'rcon') await vi.waitFor(() => expect(rcon).toHaveBeenCalled());
db.prepare("UPDATE servers SET created_at = 'replacement', container_state = NULL, last_error = NULL WHERE name = 'managed'").run();
} finally { release(); await pending; }
expect(getServer('managed')).toMatchObject({ container_state: null, last_seen_at: null, last_error: null });
});
it.each(['queued', 'running', 'awaiting-health'])('shows provisioning during %s creation and resumes health reporting afterward', async (state) => {
const { db, inspect, rcon, fanoutStatus } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
db.prepare(`INSERT INTO server_deployments (id, server, action, state, stage, started_at, triggered_by)
VALUES ('creation', 'managed', 'create', ?, 'Creating', ?, 'test')`).run(state, new Date().toISOString());
const snapshot = async () => (await (await GET()).json()).servers[0];
expect(await snapshot()).toMatchObject({ health: 'provisioning', last_error: null, last_players: null });
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
try { await fanoutStatus(); } finally { unsubscribe(); }
expect(inspect).not.toHaveBeenCalled();
expect(rcon).not.toHaveBeenCalled();
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
health: 'provisioning', lastError: null, reason: null, replySnippet: null
})] }));
db.prepare("UPDATE server_deployments SET state = 'failed' WHERE id = 'creation'").run();
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
await fanoutStatus();
expect(await snapshot()).toMatchObject({ health: 'offline', last_error: 'timeout:no reply' });
db.prepare("UPDATE server_deployments SET state = 'done' WHERE id = 'creation'").run();
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await fanoutStatus();
expect(await snapshot()).toMatchObject({ health: 'online', last_error: null });
});
it('keeps game_end through occupied polls until game_start or an empty lobby', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
inspect.mockResolvedValue({ ok: true, state: 'running' });
const reply = (players: number) => ({ ok: true as const, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players, map: 'zombie_theater', gametype: 'zom', roster: [] } });
rcon.mockResolvedValue(reply(1));
await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
const ended = getServer('managed')?.game_ended_at;
expect(ended).toEqual(expect.any(String));
await postTelemetry(gameEvent('heartbeat', 10, 1, 'managed'));
await fanoutStatus();
expect(getServer('managed')?.game_ended_at).toBe(ended);
await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
expect(getServer('managed')?.game_ended_at).toBeNull();
await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
rcon.mockResolvedValue(reply(0));
await fanoutStatus();
expect(getServer('managed')?.game_ended_at).not.toBeNull();
await postTelemetry(gameEvent('heartbeat', 0, 0, 'managed'));
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ game_started_at: null, game_ended_at: null });
rcon.mockResolvedValue(reply(1));
await fanoutStatus();
expect(getServer('managed')?.game_ended_at).toBeNull();
});
it('keeps the first occupied report as the active timer when more telemetry arrives before polling', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
const startedAt = Date.parse('2026-09-27T12:00:00Z');
const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
vi.useFakeTimers({ toFake: ['Date'] });
vi.setSystemTime(startedAt);
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
expect((await postTelemetry(gameEvent('game_start', 0, 1, 'managed'))).status).toBe(200);
expect(getServer('managed')).toMatchObject({ active_since: at(0), inactive_since: null, game_started_at: at(0) });
vi.setSystemTime(startedAt + 19_000);
const heartbeat = await (await postTelemetry(gameEvent('heartbeat', 2, 1, 'managed'))).json();
expect(heartbeat.telemetry.timing.server).toEqual({
activeSince: at(0), inactiveSince: null, gameStartedAt: at(0), gameEndedAt: null
});
vi.setSystemTime(startedAt + 30_000);
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
try { await fanoutStatus(); } finally { unsubscribe(); }
expect(rcon).toHaveBeenCalledOnce();
expect((await (await GET()).json()).servers[0]).toMatchObject({
active_since: at(0), game_started_at: at(0), last_seen_at: at(19)
});
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
activeSince: at(0), gameStartedAt: at(0), lastSeenAt: at(19)
})] }));
const { closeDb } = await import('../../src/lib/server/db/index.js');
closeDb();
expect((await (await GET()).json()).servers[0]).toMatchObject({ active_since: at(0), game_started_at: at(0) });
});
it('preserves occupancy observed by RCON before game-start telemetry', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const startedAt = Date.parse('2026-09-27T12:00:00Z');
const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
vi.useFakeTimers({ toFake: ['Date'] });
vi.setSystemTime(startedAt - 20_000);
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ active_since: at(-20), game_started_at: null });
vi.setSystemTime(startedAt);
const start = await (await postTelemetry(gameEvent('game_start', 0, 1, 'managed'))).json();
expect(start.telemetry.timing.server).toEqual({
activeSince: at(-20), inactiveSince: null, gameStartedAt: at(0), gameEndedAt: null
});
expect(getServer('managed')).toMatchObject({ active_since: at(-20), inactive_since: null, game_started_at: at(0) });
});
it('records an empty lobby and rejoin between status polls without restoring the old match', async () => {
const { inspect, fanoutStatus, getServer } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const startedAt = Date.parse('2026-09-27T12:00:00Z');
const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
vi.useFakeTimers({ toFake: ['Date'] });
vi.setSystemTime(startedAt);
inspect.mockResolvedValue({ ok: true, state: 'running' });
await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
vi.setSystemTime(startedAt + 10_000);
await postTelemetry(gameEvent('game_end', 2, 1, 'managed'));
vi.setSystemTime(startedAt + 11_000);
const empty = await (await postTelemetry(gameEvent('heartbeat', 0, 0, 'managed'))).json();
expect(empty.telemetry.timing.server).toEqual({
activeSince: null, inactiveSince: at(11), gameStartedAt: null, gameEndedAt: null
});
expect(getServer('managed')).toMatchObject({
active_since: null, inactive_since: at(11), game_started_at: null, game_ended_at: null
});
vi.setSystemTime(startedAt + 15_000);
const rejoin = await (await postTelemetry(gameEvent('heartbeat', 1, 1, 'managed'))).json();
expect(rejoin.telemetry.timing.server).toEqual({
activeSince: at(15), inactiveSince: null, gameStartedAt: null, gameEndedAt: null
});
expect(getServer('managed')).toMatchObject({
active_since: at(15), inactive_since: null, game_started_at: null, game_ended_at: null
});
vi.setSystemTime(startedAt + 30_000);
await fanoutStatus();
expect((await (await GET()).json()).servers[0]).toMatchObject({
active_since: at(15), inactive_since: null, game_started_at: null, game_ended_at: null
});
});
it('waits for game_start telemetry after log initialization and player joins', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const logs = join(fixture.t5, 'managed', 'logs');
await mkdir(logs, { recursive: true });
await writeFile(join(logs, 'games_sp.log'), '0:00 InitGame:\n0:01 J;123;0;Player\n');
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await fanoutStatus();
expect(getServer('managed')).toMatchObject({ active_since: expect.any(String), game_started_at: null });
for (const event of ['round_change', 'heartbeat'] as const) {
expect((await postTelemetry(gameEvent(event, 1, 1, 'managed'))).status).toBe(200);
await fanoutStatus();
expect((await (await GET()).json()).servers[0].game_started_at).toBeNull();
}
const response = await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
expect(response.status).toBe(200);
const { telemetry } = await response.json();
await fanoutStatus();
expect((await (await GET()).json()).servers[0]).toMatchObject({
game_started_at: telemetry.receivedAt, game_ended_at: null
});
});
it('includes the server clock with the health snapshot', async () => {
await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const requestedAt = Date.now();
const snapshot = await (await GET()).json();
expect(snapshot.serverNow).toBeGreaterThanOrEqual(requestedAt);
expect(snapshot.serverNow).toBeLessThanOrEqual(Date.now());
});
it.each(['t5', 't6'])('supplements %s telemetry with RCON pings consistently in REST and status events', async game => {
const { db, inspect, rcon, fanoutStatus } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
const map = game === 't6' ? 'zm_transit' : 'zombie_theater';
db.prepare("UPDATE servers SET game = ?, map = ?, last_players = 4, last_seen_at = ? WHERE name = 'managed'").run(game, map, new Date().toISOString());
inspect.mockResolvedValue({ ok: true, state: 'running' });
const telemetry = gameEvent('heartbeat', 15, 3, 'managed', map);
telemetry.players[0].ping = 42;
telemetry.players[1].guid = '7097376';
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 4, map, gametype: 'zom', roster: [
{ num: 0, guid: telemetry.players[0].guid, name: 'Old name', score: 50, ping: 100 },
{ num: 1, guid: game === 't6' ? '6C4C20' : telemetry.players[1].guid, name: 'Another old name', score: 100, ping: 30 },
{ num: 2, guid: '6C45DD', name: telemetry.players[2].name, score: 150, ping: 151 }
] } });
await postTelemetry(telemetry);
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
try { await fanoutStatus(); } finally { unsubscribe(); }
expect(rcon).toHaveBeenCalledOnce();
const server = (await (await GET()).json()).servers[0];
expect(server).toMatchObject({ health: 'online', last_players: 3, status_source: 'telemetry', last_error: null,
rcon_status: { last_players: 4, last_error: null } });
expect(server.roster).toHaveLength(3);
expect(server.roster[0]).toMatchObject({ ping: 42, score: 5000 });
expect(server.roster[1]).toMatchObject({ ping: 30, score: 5000, name: 'Player 2' });
expect(server.roster[2]).toMatchObject({ ping: null, guid: telemetry.players[2].guid, name: 'Player 3', score: 5000 });
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
health: 'online', players: 3, roster: server.roster, lastSeenAt: server.last_seen_at
})] }));
expect(db.prepare("SELECT players FROM metric_samples WHERE server = 'managed'").get()).toEqual({ players: 3 });
});
it('keeps occupied telemetry online when supplementary RCON fails', async () => {
const { inspect, rcon, fanoutStatus } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
await postTelemetry(gameEvent('heartbeat', 15, 1, 'managed'));
await fanoutStatus();
expect(rcon).toHaveBeenCalledOnce();
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', status_source: 'telemetry',
last_players: 1, last_error: null, roster: [{ name: 'Player 1', score: 5000, ping: null }] });
});
it('skips supplementary RCON for empty telemetry rosters', async () => {
const { inspect, rcon, fanoutStatus } = await setup();
inspect.mockResolvedValue({ ok: true, state: 'running' });
await postTelemetry(gameEvent('heartbeat', 15, 0, 'managed'));
await fanoutStatus();
expect(rcon).not.toHaveBeenCalled();
});
it('falls back to RCON when telemetry expires and does not renew old reports', async () => {
const { db, inspect, rcon, fanoutStatus } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
inspect.mockResolvedValue({ ok: true, state: 'running' });
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
db.prepare('UPDATE server_telemetry SET received_at = ?').run(new Date(Date.now() - 91_000).toISOString());
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await fanoutStatus();
expect(rcon).toHaveBeenCalledTimes(1);
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_players: 0, status_source: 'rcon' });
});
it('lists registered servers without folders and ignores unregistered folders and tombstones', async () => {
const { db } = await setup();
const { allServers, listServers } = await import('../../src/lib/server/fleet/servers.js');
expect(await allServers()).toEqual(['managed']);
db.prepare("UPDATE servers SET destroyed_at = '2026-01-01' WHERE name = 'managed'").run();
expect(listServers()).toEqual([]);
});
it('skips startup RCON, clears old errors, and resumes polling only after the host agent reports readiness', async () => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
const { GET } = await import('../../src/routes/api/servers/+server.js');
inspect.mockResolvedValue({ ok: false, state: 'starting', reason: 'container state: starting' });
await fanoutStatus();
await fanoutStatus();
expect(rcon).not.toHaveBeenCalled();
expect(getServer('managed')).toMatchObject({ container_state: 'starting', last_error: null });
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'starting', last_error: null, last_players: null });
inspect.mockResolvedValue({ ok: true, state: 'running' });
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
await fanoutStatus();
expect(rcon).toHaveBeenCalledTimes(1);
expect(getServer('managed')).toMatchObject({ container_state: 'running', last_error: 'timeout:no reply' });
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
await fanoutStatus();
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_error: null });
});
it.each(['unhealthy', 'exited', 'stopped', 'missing'])('does not poll RCON with container state %s', async (state) => {
const { inspect, rcon, fanoutStatus } = await setup();
inspect.mockResolvedValue({ ok: false, state, reason: 'not ready' });
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
await fanoutStatus();
expect(rcon).not.toHaveBeenCalled();
const { GET } = await import('../../src/routes/api/servers/+server.js');
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'offline', last_players: null });
});
it.each(['unknown', undefined, 'throw'])('automatically recovers through RCON when inspection returns %s', async state => {
const { inspect, rcon, fanoutStatus, getServer } = await setup();
vi.useFakeTimers({ toFake: ['Date'] });
const { GET } = await import('../../src/routes/api/servers/+server.js');
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
if (state === 'throw') inspect.mockRejectedValue(new Error('Inspection timed out'));
else inspect.mockResolvedValue({ ok: false, state, reason: 'Inspection timed out' });
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
const events: unknown[] = [];
const unsubscribe = subscribe(event => events.push(event));
try { await fanoutStatus(); } finally { unsubscribe(); }
expect(rcon).toHaveBeenCalledOnce();
expect(getServer('managed')?.container_state).toBe('unknown');
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_players: 2, status_source: 'rcon' });
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
health: 'online', players: 2, containerState: 'unknown'
})] }));
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
vi.setSystemTime(Date.now() + 30_000);
await fanoutStatus();
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_error: null,
rcon_status: { rcon_failures: 1, last_error: 'timeout:no reply' } });
vi.setSystemTime(Date.now() + 30_000);
await fanoutStatus();
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'stale', last_error: 'timeout:no reply' });
});
it('waits for an EC restart request to settle before trusting the old healthy container', async () => {
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
db.prepare("INSERT INTO restart_rollout (server, requested_at) VALUES ('managed', ?)").run(new Date().toISOString());
await fanoutStatus();
expect(inspect).not.toHaveBeenCalled();
expect(rcon).not.toHaveBeenCalled();
expect(getServer('managed')?.container_state).toBe('restarting');
});
});