Show fresh player capacity on Fleet cards
This commit is contained in:
@@ -23,6 +23,8 @@ export interface FleetServer {
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map_slug?: string | null;
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game_mode?: string | null;
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last_players: number | null;
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capacity?: number | null;
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capacity_observed_at?: string | null;
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last_map: string | null;
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last_gametype: string | null;
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last_seen_at: string | null;
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@@ -0,0 +1,16 @@
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import { freshStatusTimestamp } from './server-freshness.js';
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export interface PlayerCapacityObservation {
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capacity: number | null;
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capacity_observed_at: string | null;
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}
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/** A newer roster must never renew the capacity reported by an older process. */
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export function currentCapacity(server: Partial<PlayerCapacityObservation> & { telemetry_after?: string | null }, now: number): number | null {
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const value = server.capacity;
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const observedAt = server.capacity_observed_at;
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if (typeof value !== 'number' || !Number.isSafeInteger(value) || value <= 0
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|| !freshStatusTimestamp(observedAt ?? null, now)) return null;
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if (server.telemetry_after && !(Date.parse(observedAt!) > Date.parse(server.telemetry_after))) return null;
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return value;
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}
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@@ -42,7 +42,7 @@ interface Record {
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/** A pass shares its reads; each asynchronous evidence boundary refreshes in one joined query. */
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export class MonitoringSnapshot {
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private records = new Map<string, Record>();
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constructor() { ensureHostSchema(db()); this.refresh(); }
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constructor(serverName?: string) { ensureHostSchema(db()); this.refresh(serverName); }
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refresh(server?: string): void {
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const rows = server === undefined ? db().prepare(sql + ' WHERE s.destroyed_at IS NULL ORDER BY s.name').all() as Row[]
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: db().prepare(sql + ' WHERE s.name=? AND s.destroyed_at IS NULL').all(server) as Row[];
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@@ -0,0 +1,18 @@
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import type { PlayerCapacityObservation } from '../../server-capacity.js';
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import { monitoringStatus } from './health-observations.js';
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import { MonitoringSnapshot } from './monitoring-snapshot.js';
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/** Read only the accepted, current-instance sample; never dispatch a probe. */
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export function observedPlayerCapacity(server: string, snapshot: MonitoringSnapshot): PlayerCapacityObservation {
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const game = monitoringStatus(server, snapshot)?.game;
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const capacity = game?.result.ok ? game.result.status.capacity : null;
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return typeof capacity === 'number' && Number.isSafeInteger(capacity) && capacity > 0
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? { capacity, capacity_observed_at: game!.observedAt }
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: { capacity: null, capacity_observed_at: null };
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}
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/** One joined identity read for a fleet, or a single server on a detail route. */
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export function playerCapacityReader(serverName?: string) {
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const snapshot = new MonitoringSnapshot(serverName);
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return (server: string) => observedPlayerCapacity(server, snapshot);
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}
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@@ -7,6 +7,7 @@ import { listHosts } from '../hosts/index.js';
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import type { NativeInstance } from '../backends/native.js';
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import { serverOperations } from './overview.js';
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import { hostListStatus } from '../../ui/host-overview.js';
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import { playerCapacityReader } from './player-capacity.js';
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export function fleetSnapshot(serverName?: string) {
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const bindings = serverName === undefined ? [] : [serverName];
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@@ -27,12 +28,14 @@ export function fleetSnapshot(serverName?: string) {
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const entries = holds.get(row.server) ?? []; entries.push({ target: row.target, betaId: row.betaId }); holds.set(row.server, entries);
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}
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const observe = serverName === undefined ? observationReader() : serverObservation;
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const capacity = playerCapacityReader(serverName);
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const selected = serverName === undefined ? undefined : getServer(serverName);
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const rows = serverName === undefined ? listServers() : selected && !selected.destroyed_at ? [selected] : [];
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const servers = rows.map((s) => {
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const instance = s.native_instance_id ? instances.get(s.name) : null;
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return {
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...observe(s),
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...capacity(s.name),
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host: s.host_id ? hostsById.get(s.host_id) ?? null : null,
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network: instance ? { bindAddress: instance.bind_address, localPort: instance.port, publicAddress: instance.public_address, publicPort: instance.public_port } : null,
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plutonium: versions.get(s.name),
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@@ -16,6 +16,8 @@ export interface ServerStatusEntry {
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rconStatus?: GameObservation;
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telemetry?: GameTelemetry;
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players: number | null;
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capacity?: number | null;
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capacityObservedAt?: string | null;
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map: string | null;
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gametype: string | null;
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roster: StatusPlayer[] | null;
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@@ -19,6 +19,8 @@ import { runMaintenance } from '../maintenance/index.js';
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import { cleanupControllerLibraries } from '../game-files/index.js';
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import { trackActivity } from './activity.js';
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import { MonitoringSnapshot } from '../fleet/monitoring-snapshot.js';
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import { observedPlayerCapacity } from '../fleet/player-capacity.js';
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import type { PlayerCapacityObservation } from '../../server-capacity.js';
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import { withHostRequestContext } from '../hosts/request-context.js';
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import { withOperationSource } from '../hosts/operation-context.js';
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@@ -125,7 +127,7 @@ function queueStatus(srv: ServerRow, snapshot: MonitoringSnapshot, probe?: () =>
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capacity = await withOperationSource('Status monitor', () => refreshServerStatus(server, snapshot, probe));
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// Publish this server's latest evidence without waiting for the fleet.
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const current = snapshot.get(server)?.server;
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if (current) publishStatus(statusEntry(current, snapshot.observe));
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if (current) publishStatus(statusEntry(current, snapshot.observe, observedPlayerCapacity(server, snapshot)));
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} catch (err) { console.error(`[worker] status error for ${server}:`, err); }
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finally { pendingStatus.delete(server); finish(capacity); }
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});
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@@ -252,9 +254,10 @@ async function refreshServerStatus(server: string, snapshot: MonitoringSnapshot,
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return capacity;
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}
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export function statusEntry(srv: ServerRow, observe = serverObservation): ServerStatusEntry {
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export function statusEntry(srv: ServerRow, observe = serverObservation, capacity?: PlayerCapacityObservation): ServerStatusEntry {
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const final = observe(srv);
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return { server: srv.name, players: final.last_players, map: final.last_map ?? srv.map,
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return { server: srv.name, players: final.last_players, capacity: capacity?.capacity ?? null,
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capacityObservedAt: capacity?.capacity_observed_at ?? null, map: final.last_map ?? srv.map,
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gametype: final.last_gametype, roster: final.roster, health: final.health, lastSeenAt: final.last_seen_at,
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lastError: final.last_error, replySnippet: final.replySnippet,
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endpoint: srv.game_port ? { host: srv.rcon_host ?? config.rcon.host, port: srv.game_port } : null, reason: final.last_error ? final.last_error.split(':')[0] as RconFailure : null,
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@@ -1,6 +1,7 @@
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import { freshStatusTimestamp } from '$lib/server-freshness.js';
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import { pollVisible } from '../poll.js';
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import { selectServerObservation } from '$lib/server-observation.js';
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import { currentCapacity } from '$lib/server-capacity.js';
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import { derived, writable, get } from 'svelte/store';
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import { browser } from '$app/environment';
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import { statusByServer, statusReceivedAt, syncServerTime, serverTimeNow, matchEventsByServer, telemetryByServer, uiNow } from './servers.js';
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@@ -19,7 +20,7 @@ export function createFleetStore(serverName?: string) {
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const freshnessPhase = derived([fleet, statusByServer, telemetryByServer, uiNow], ([snapshot, live, reports, now]) => {
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const times = snapshot.servers.flatMap(server => {
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const status = live.get(server.name);
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return [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at, status?.telemetry?.receivedAt,
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return [status?.capacityObservedAt, server.capacity_observed_at, status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at, status?.telemetry?.receivedAt,
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server.last_seen_at, server.container_checked_at, server.last_checked_at, server.rcon_status?.last_seen_at,
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server.telemetry?.receivedAt, reports.get(server.name)?.receivedAt];
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});
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@@ -32,7 +33,7 @@ export function createFleetStore(serverName?: string) {
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const status = (candidate?.receivedAt ?? received) > snapshot.receivedAt ? candidate : undefined;
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const match = matches.get(server.name);
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const report = reports.get(server.name);
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const times = [status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at,
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const times = [status?.capacityObservedAt, server.capacity_observed_at, status?.lastSeenAt, status?.containerCheckedAt, status?.rconStatus?.last_seen_at,
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status?.telemetry?.receivedAt, server.last_seen_at, server.container_checked_at, server.last_checked_at,
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server.rcon_status?.last_seen_at, server.telemetry?.receivedAt, report?.receivedAt];
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const phase = times.map(time => `${freshStatusTimestamp(time ?? null, now)}:${now - Date.parse(time ?? '') >= 0 && now - Date.parse(time ?? '') <= 120_000}`).join(',');
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@@ -40,6 +41,7 @@ export function createFleetStore(serverName?: string) {
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if (saved && saved.server === server && saved.status === status && saved.match === match && saved.report === report && saved.phase === phase) return saved.value;
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const remember = (value: FleetServer) => { observed.set(server.name, { server, status, match, report, phase, value }); return value; };
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const base = status ? { ...server, last_players: status.players, last_map: status.map,
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capacity: status.capacity ?? null, capacity_observed_at: status.capacityObservedAt ?? null,
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last_gametype: status.gametype, last_seen_at: status.lastSeenAt, last_error: status.lastError,
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roster: status.roster, health: status.health, endpoint: status.endpoint, replySnippet: status.replySnippet, active_since: status.activeSince,
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inactive_since: status.inactiveSince, game_started_at: status.gameStartedAt,
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@@ -48,6 +50,8 @@ export function createFleetStore(serverName?: string) {
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telemetry_after: status.telemetryAfter ?? server.telemetry_after, rcon_status: status.rconStatus,
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telemetry: status.telemetry ?? server.telemetry } : server;
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const current = selectServerObservation(base, reports.get(server.name), now);
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current.capacity = currentCapacity(current, now);
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if (current.capacity === null) current.capacity_observed_at = null;
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// Apply lifecycle events immediately, until a newer status observes them
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// or confirms that the lobby has emptied.
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if (!match || current.health !== 'online'
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@@ -25,6 +25,8 @@ export interface ServerStatus {
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rconStatus?: GameObservation;
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telemetry?: GameTelemetry;
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players: number | null;
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capacity?: number | null;
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capacityObservedAt?: string | null;
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map: string | null;
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gametype: string | null;
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roster: RosterPlayer[] | null;
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@@ -21,6 +21,7 @@
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import { fleet, fleetServers, fleetError, fleetIntegrations, refreshFleet } from '$ui/stores/fleet.js';
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import { telemetryByServer, uiNow } from '$ui/stores/servers.js';
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import { currentRound, fleetIdentity, freshServer, matchesFleet } from '$lib/fleet-overview.js';
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import { currentCapacity } from '$lib/server-capacity.js';
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import type { FleetServer, FleetFilter, FleetSort } from '$lib/fleet-overview.js';
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import type { ZombieGame } from '$lib/map-aliases.js';
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import { elapsedSince } from '$ui/duration.js';
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@@ -248,6 +249,7 @@
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{#each group.servers as server (server.name)}
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<div class="server-tile">
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<ServerCard name={server.name} telemetry={server.telemetry} players={server.last_players} map={server.last_map ?? server.map}
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capacity={currentCapacity(server, observationNow())}
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gametype={server.last_gametype} roster={server.roster} health={server.health}
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lastSeenAt={server.last_seen_at} lastError={server.last_error} held={server.held}
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activeSince={server.active_since} inactiveSince={server.inactive_since}
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@@ -3,6 +3,7 @@ import { listServers } from '$lib/server/fleet/servers.js';
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import { statusEntry } from '$lib/server/pipeline/worker.js';
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import { subscribe, type PipelineEvent } from '$lib/server/pipeline/bus.js';
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import { listTelemetry } from '$lib/server/fleet/telemetry.js';
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import { playerCapacityReader } from '$lib/server/fleet/player-capacity.js';
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const encoder = new TextEncoder();
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const HEARTBEAT_MS = 20_000;
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@@ -27,7 +28,8 @@ export async function GET() {
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}
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});
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const observation = observationReader();
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const observe = (server: ReturnType<typeof listServers>[number]) => statusEntry(server, observation);
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const capacity = playerCapacityReader();
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const observe = (server: ReturnType<typeof listServers>[number]) => statusEntry(server, observation, capacity(server.name));
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controller.enqueue(encoder.encode(': hello\n\n'));
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controller.enqueue(encoder.encode(`event: server-status\ndata: ${JSON.stringify({ entries: listServers().map(server => observe(server)), snapshot: true, serverNow: Date.now() })}\n\n`));
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controller.enqueue(encoder.encode(`event: server-telemetry\ndata: ${JSON.stringify({ entries: listTelemetry(), snapshot: true, serverNow: Date.now() })}\n\n`));
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@@ -0,0 +1,122 @@
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { currentCapacity } from '../../src/lib/server-capacity.js';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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const now = Date.parse('2026-10-07T12:00:00Z');
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const iso = (offset = 0) => new Date(now + offset).toISOString();
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const unavailable = { capacity: null, capacity_observed_at: null };
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let fixture: Fixture;
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beforeEach(async () => {
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vi.resetModules();
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vi.useFakeTimers({ toFake: ['Date'] }); vi.setSystemTime(now);
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fixture = await newFixture([]);
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});
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afterEach(async () => { await fixture.cleanup(); vi.useRealTimers(); vi.restoreAllMocks(); });
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async function setup(count = 1) {
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const { db } = await import('../../src/lib/server/db/index.js');
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const database = db();
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const names = Array.from({ length: count }, (_, i) => `server-${i}`);
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for (const name of names) database.prepare(`INSERT INTO servers(name,created_at,game_port,container_state,
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container_checked_at,last_checked_at,last_seen_at,last_players) VALUES(?, ?, 28960, 'running', ?, ?, ?, 3)`)
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.run(name, iso(-60_000), iso(), iso(), iso());
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const { monitoringStatusWriter } = await import('../../src/lib/server/fleet/health-observations.js');
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function publish(name: string, capacity: number | null | undefined = 4, observedAt = iso(), ok = true) {
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monitoringStatusWriter(name)({ observedAt: new Date().toISOString(), result: { ok: true, state: 'running' } },
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{ observedAt, result: ok ? { ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 3, capacity, map: 'zombie_theater', gametype: 'zom', roster: [] } }
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: { ok: false, endpoint: null, reason: 'timeout', detail: 'No reply' } });
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}
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return { database, names, publish, ...await import('../../src/lib/server/fleet/player-capacity.js') };
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}
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describe('current player capacity', () => {
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it('requires a fresh positive integer from after the latest lifecycle submission', () => {
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const known = { capacity: 4, capacity_observed_at: iso() };
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expect(currentCapacity(known, now)).toBe(4);
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expect(currentCapacity(known, now + 90_000)).toBe(4);
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expect(currentCapacity(known, now + 90_001)).toBeNull();
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expect(currentCapacity(known, now - 2000)).toBeNull();
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expect(currentCapacity({ ...known, telemetry_after: iso(-1) }, now)).toBe(4);
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for (const telemetry_after of [iso(), iso(1), 'invalid']) expect(currentCapacity({ ...known, telemetry_after }, now)).toBeNull();
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for (const capacity of [null, undefined, 0, -1, 4.5, NaN, Infinity]) expect(currentCapacity({ ...known, capacity }, now)).toBeNull();
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for (const capacity_observed_at of [null, undefined, 'invalid']) expect(currentCapacity({ ...known, capacity_observed_at }, now)).toBeNull();
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});
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it('projects the accepted structured sample into REST and initial SSE without probing', async () => {
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const api = await setup();
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api.publish('server-0');
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const rcon = vi.spyOn(await import('../../src/lib/server/integrations/rcon.js'), 'rconStatusResult');
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const { fleetSnapshot } = await import('../../src/lib/server/fleet/snapshot.js');
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expect(fleetSnapshot().servers[0]).toMatchObject({ capacity: 4, capacity_observed_at: iso() });
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const { GET } = await import('../../src/routes/api/events/servers/+server.js');
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const reader = (await GET()).body!.getReader();
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try {
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await reader.read(); // stream greeting
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const frame = new TextDecoder().decode((await reader.read()).value);
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const body = JSON.parse(frame.split('data: ')[1]);
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expect(body.entries[0]).toMatchObject({ capacity: 4, capacityObservedAt: iso() });
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} finally { await reader.cancel(); }
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expect(rcon).not.toHaveBeenCalled();
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});
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it('clears missing, invalid, failed and superseded evidence instead of reusing the previous limit', async () => {
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const api = await setup();
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const read = () => api.playerCapacityReader()('server-0');
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expect(read()).toEqual(unavailable);
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api.publish('server-0');
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expect(read()).toEqual({ capacity: 4, capacity_observed_at: iso() });
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for (const value of [null, 0, -1, 4.5, NaN]) {
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api.publish('server-0', value);
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expect(read()).toEqual(unavailable);
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}
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api.publish('server-0', 4, iso(), false);
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expect(read()).toEqual(unavailable);
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api.publish('server-0');
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api.database.prepare("UPDATE servers SET last_checked_at=?,last_error='timeout:newer failure'").run(iso(1));
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expect(read()).toEqual(unavailable);
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});
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it('retains the original sample age even when the container is checked again', async () => {
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const api = await setup();
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api.publish('server-0');
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vi.setSystemTime(now + 90_001);
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api.publish('server-0', 4, iso());
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expect(api.playerCapacityReader()('server-0')).toEqual(unavailable);
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});
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it.each(['generation', 'lifecycle', 'registration', 'offline'] as const)('rejects capacity after %s changes', async change => {
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const api = await setup();
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const hosts = await import('../../src/lib/server/hosts/index.js');
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const host = hosts.createHost({ name: 'Capacity host' });
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hosts.enrollHost(hosts.createEnrollment(host.id).token, { protocolVersion: 1 });
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api.database.prepare(`INSERT INTO native_instances(id,server,host_id,library_id,image,port,created_at)
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VALUES('instance','server-0',?,'library','image',28960,?)`).run(host.id, iso());
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api.publish('server-0');
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expect(api.playerCapacityReader()('server-0').capacity).toBe(4);
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if (change === 'generation') api.database.prepare('UPDATE native_instances SET generation=2').run();
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if (change === 'lifecycle') api.database.prepare("INSERT INTO restart_rollout(server,requested_at) VALUES('server-0',?)").run(iso(1));
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if (change === 'registration') api.database.prepare('UPDATE servers SET created_at=?').run(iso(1));
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if (change === 'offline') api.database.prepare('UPDATE ec_hosts SET last_heartbeat=?').run(iso(-91_000));
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expect(api.playerCapacityReader()('server-0')).toEqual(unavailable);
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});
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it('reads a fleet in one joined query and keeps server-detail reads scoped', async () => {
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const api = await setup(20);
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api.names.forEach(name => api.publish(name));
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// Initialize schema before measuring the snapshot's actual reads.
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api.playerCapacityReader();
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const prepare = vi.spyOn(api.database, 'prepare');
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const fleet = api.playerCapacityReader();
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expect(api.names.map(name => fleet(name).capacity)).toEqual(Array(20).fill(4));
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expect(prepare).toHaveBeenCalledTimes(1);
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expect(prepare.mock.calls[0][0]).toContain('WHERE s.destroyed_at IS NULL ORDER BY s.name');
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prepare.mockClear();
|
||||
const scoped = api.playerCapacityReader('server-0');
|
||||
expect(scoped('server-0').capacity).toBe(4);
|
||||
expect(scoped('server-1')).toEqual(unavailable);
|
||||
expect(prepare).toHaveBeenCalledTimes(1);
|
||||
expect(prepare.mock.calls[0][0]).toContain('WHERE s.name=? AND s.destroyed_at IS NULL');
|
||||
});
|
||||
});
|
||||
@@ -28,6 +28,30 @@ async function setup() {
|
||||
}
|
||||
|
||||
describe('database fleet and container readiness', () => {
|
||||
it('publishes capacity from accepted monitoring samples and clears it on the next failed check', async () => {
|
||||
const { inspect, rcon, fanoutStatus } = await setup();
|
||||
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
||||
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
|
||||
vi.useFakeTimers({ toFake: ['Date'] });
|
||||
const at = Date.parse('2026-10-07T12:00:00Z');
|
||||
vi.setSystemTime(at);
|
||||
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
||||
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
|
||||
status: { players: 3, capacity: 4, map: 'zombie_theater', gametype: 'zom', roster: [] } });
|
||||
const events: unknown[] = [];
|
||||
const stop = subscribe(event => { if (event.type === 'server-status') events.push(event); });
|
||||
try {
|
||||
await fanoutStatus();
|
||||
expect(events.at(-1)).toMatchObject({ entries: [{ capacity: 4, capacityObservedAt: new Date(at).toISOString() }] });
|
||||
expect((await GET().json()).servers[0]).toMatchObject({ capacity: 4, capacity_observed_at: new Date(at).toISOString() });
|
||||
vi.setSystemTime(at + 30_000);
|
||||
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'No reply' });
|
||||
await fanoutStatus();
|
||||
expect(events.at(-1)).toMatchObject({ entries: [{ capacity: null, capacityObservedAt: null }] });
|
||||
expect((await GET().json()).servers[0]).toMatchObject({ capacity: null, capacity_observed_at: null });
|
||||
} finally { stop(); }
|
||||
});
|
||||
|
||||
it('requires two distinct failed monitoring checks, preserves diagnostics, and resets on success', async () => {
|
||||
const { inspect, rcon, fanoutStatus, getServer } = await setup();
|
||||
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
||||
|
||||
@@ -86,6 +86,33 @@ function queueEvent(type: string, data: object) {
|
||||
}
|
||||
|
||||
describe('animation-frame stream batching', () => {
|
||||
it('replaces snapshot capacity with live values and honors explicit unavailable samples', async () => {
|
||||
const at = new Date(epoch).toISOString();
|
||||
snapshot.servers = [server(epoch, { capacity: 4, capacity_observed_at: at })];
|
||||
const { fleetServers } = await setup();
|
||||
expect(get(fleetServers)[0]).toMatchObject({ capacity: 4, capacity_observed_at: at });
|
||||
await vi.advanceTimersByTimeAsync(1000);
|
||||
emit(epoch + 1000, [status(epoch + 1000, { capacity: 8, capacityObservedAt: new Date(epoch + 1000).toISOString() })]);
|
||||
expect(get(fleetServers)[0].capacity).toBe(8);
|
||||
await vi.advanceTimersByTimeAsync(1000);
|
||||
emit(epoch + 2000, [status(epoch + 2000, { capacity: null, capacityObservedAt: null })]);
|
||||
expect(get(fleetServers)[0]).toMatchObject({ capacity: null, capacity_observed_at: null });
|
||||
});
|
||||
|
||||
it('expires capacity independently of fresh rosters and rejects the previous lifecycle limit', async () => {
|
||||
const at = (offset = 0) => new Date(epoch + offset).toISOString();
|
||||
snapshot.servers = [server(epoch, { capacity: 4, capacity_observed_at: at(-90_000),
|
||||
container_state: 'running', container_checked_at: at() })];
|
||||
const { fleetServers } = await setup();
|
||||
expect(get(fleetServers)[0].capacity).toBe(4);
|
||||
await vi.advanceTimersByTimeAsync(1000);
|
||||
queueEvent('server-telemetry', { serverNow: epoch + 1000, entries: [{ ...gameEvent('heartbeat', 15, 3), receivedAt: at(1000) }] });
|
||||
flushFrame();
|
||||
expect(get(fleetServers)[0]).toMatchObject({ health: 'online', last_players: 3, capacity: null, capacity_observed_at: null });
|
||||
emit(epoch + 1000, [status(epoch + 1000, { capacity: 4, capacityObservedAt: at(), telemetryAfter: at(1) })]);
|
||||
expect(get(fleetServers)[0]).toMatchObject({ capacity: null, capacity_observed_at: null });
|
||||
});
|
||||
|
||||
it('publishes each changed store once for a burst and preserves lifecycle evidence through heartbeats', async () => {
|
||||
const stores = await setup();
|
||||
emit(epoch, [status(epoch), status(epoch, { server: 'two' })]);
|
||||
|
||||
Reference in New Issue
Block a user