josh
537b9841a7
Rebuild beta and campaign file activations
2026-10-12 22:52:58 -04:00
josh
f91ec4d152
Preserve health during empty-server monitoring handoff (Refs #148 )
2026-10-12 19:02:54 -04:00
josh
16469e2d43
Add Prettier and ESLint tooling (Refs #77 )
2026-10-09 15:56:13 -04:00
josh
deb2d21f29
Bound live event stream queues (Refs #71 )
2026-10-09 12:41:23 -04:00
josh
96d21d0514
Handle status fanout rejections (Refs #66 )
2026-10-09 12:33:15 -04:00
josh
c10f602e8e
Read chat logs incrementally and drain retention (Refs #62 )
2026-10-08 17:28:49 -04:00
josh
0cc4498b53
Protect RCON diagnostics and redact player addresses (Refs #61 )
2026-10-08 16:47:34 -04:00
josh
012cd51a66
Add safe manual instance rebalancing
2026-10-08 12:37:56 -04:00
josh
6146bef51d
Show fresh player capacity on Fleet cards
2026-10-07 20:16:42 -04:00
josh
c6352d86b4
Support multi-game betas with automatic server selection
2026-10-07 09:41:17 -04:00
josh
2b8e102b86
Scope live chat to the current match and save match history
2026-10-07 00:40:20 -04:00
josh
36cf2b9c05
Add autoscaling dry run and policy controls
2026-10-06 22:52:50 -04:00
josh
1b42244858
Supplement telemetry rosters with fresh RCON pings
2026-10-06 21:13:02 -04:00
josh
57d2bd11db
Preserve verified health when provisioning completes
2026-10-06 15:48:38 -04:00
josh
d99e5979fa
Paginate beta history and refresh pages from events
2026-10-06 14:50:47 -04:00
josh
daefb22be6
Share status monitoring snapshots across each fleet pass
2026-10-06 14:47:14 -04:00
josh
88a950692a
Fix retention query performance and cleanup scheduling
2026-10-06 10:39:32 -04:00
josh
3952c4c938
Add configurable history and storage retention policies
2026-10-05 22:48:04 -04:00
josh
f8d0ba3936
Allow revising active betas with fresh tests and history
2026-10-05 21:02:58 -04:00
josh
4b0f341d64
Remove Komodo backend in favor of native hosts
2026-10-05 18:07:07 -04:00
josh
b1b3e8b958
Relax freshness limits and tolerate transient RCON failures
2026-10-05 16:36:23 -04:00
josh
ae703617af
Preserve server status when batch probes miss the deadline
2026-10-05 16:17:29 -04:00
josh
87c5cf4b4b
Use status monitor evidence for routine watchdog health checks
2026-10-05 16:13:47 -04:00
josh
030794635e
Coalesce fleet refreshes and suppress unchanged sweep events
2026-10-05 15:29:03 -04:00
josh
239eceb779
Reuse heartbeat container state and batch host RCON status
2026-10-05 15:14:44 -04:00
josh
3f5cc9d3ba
Limit status checks to two per host
2026-10-05 15:02:19 -04:00
josh
a6c40cde9b
Add filters and context to host operation history
2026-10-05 13:23:11 -04:00
josh
e6912ceb57
Add configurable retention for successful routine operations
2026-10-05 13:09:44 -04:00
josh
2d069907f2
Share recent health observations between background monitors
2026-10-05 13:00:53 -04:00
josh
725d41c112
Automatically remove unused game-file versions
2026-10-04 23:05:32 -04:00
josh
81f088739c
Fix native health polling and isolate file operation traffic
2026-10-04 21:50:29 -04:00
josh
ed004ddbcf
Improve application responsiveness and background processing
2026-10-04 19:56:06 -04:00
josh
2adadb0d05
Fix native provisioning scheduling and progress reporting
2026-10-04 14:50:59 -04:00
josh
65d3a99846
Fix transient health checks and avoid unnecessary recovery
2026-10-02 13:06:18 -04:00
josh
fb48f64de1
Defer server file changes until guarded restart activation
...
Persist beta, promotion, drift, and rollback payloads until occupancy and restart-capacity checks pass. Preserve rollback snapshots and campaign ordering, and allow held rollback campaigns to resume safely.
Fixes #28
Validation: 805 tests passed, Svelte checks clean, production build passed.
2026-09-27 23:06:16 -04:00
josh
981fb27c1c
Preserve deleted server history
...
Retain historical server identities, results, and evidence after deletion. Mark archived entries as Deleted and prevent old work from targeting servers that reuse the same name.
Fixes #16 .
2026-09-27 21:48:55 -04:00
josh
4fe8613678
Move fleet retention and concurrency controls into Settings
...
Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting.
Closes #51
2026-09-27 16:11:45 -04:00
josh
fc46cb9da4
feat: unify recovery, updates, and schedules under Maintenance
2026-09-27 16:00:18 -04:00
josh
8ea696417f
fix: honor Komodo health and prefer fresh telemetry across fleet status
2026-09-27 15:34:30 -04:00
josh
b9f5902945
feat: add Watchdog recovery and drift rebuild workflows
2026-09-27 15:13:38 -04:00
josh
df265d1900
refactor: make provisioning own instance lifecycle operations
2026-09-27 14:45:00 -04:00
josh
cfed584614
feat: add provisioning lifecycle actions
...
Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.
Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.
Refs #39
2026-09-27 14:20:04 -04:00
josh
47d6dc07b7
Add Plutonium version checks and scheduled rolling restarts
2026-09-21 18:47:24 -04:00
josh
3a63e6d3ce
Add Metrics tab with historical server utilization and map capacity
2026-09-20 21:58:08 -04:00
josh
44b6415821
Show provisioning status during server creation
2026-09-19 22:53:24 -04:00
josh
5985959882
Show resetting state after game end
2026-09-19 22:50:17 -04:00
josh
5bb49a776e
Simplify telemetry to three game events
2026-09-18 15:35:21 -04:00
josh
6d903adb31
Fix fleet stale-status flicker during polling
2026-09-18 15:11:49 -04:00
josh
a50eae9d21
Add configurable beta test plans and staged rollout
2026-09-17 21:35:28 -04:00
josh
885abbdffe
Use database fleet registry and gate RCON polling on container readiness
2026-09-17 17:28:38 -04:00