Commit Graph
93 Commits
Author SHA1 Message Date
josh a6c40cde9b Add filters and context to host operation history 2026-10-05 13:23:11 -04:00
josh e6912ceb57 Add configurable retention for successful routine operations 2026-10-05 13:09:44 -04:00
josh 10ab071bce Move host operation history to a paginated Hosts page 2026-10-05 12:27:48 -04:00
josh 09ef8c6ec8 Add capacity overview with host resource history 2026-10-05 12:06:29 -04:00
josh 1405114a14 Keep native collection launches responsive 2026-10-05 10:48:38 -04:00
josh dbd2940d29 Fix blocking collection matching with large plugins 2026-10-05 10:15:48 -04:00
josh 725d41c112 Automatically remove unused game-file versions 2026-10-04 23:05:32 -04:00
josh 9c6d7cc347 Add host capacity sample viewer with filtering and pagination 2026-10-04 22:22:01 -04:00
josh 81f088739c Fix native health polling and isolate file operation traffic 2026-10-04 21:50:29 -04:00
josh e6cdf9eb7f Automatically place servers using learned resource capacity 2026-10-04 21:04:09 -04:00
josh ed004ddbcf Improve application responsiveness and background processing 2026-10-04 19:56:06 -04:00
josh 176b7dd86b Add cancellation and cleanup for native server creation 2026-10-04 18:00:11 -04:00
josh 2adadb0d05 Fix native provisioning scheduling and progress reporting 2026-10-04 14:50:59 -04:00
josh 68323c0baa Simplify game files to automatic T5 and T6 uploads 2026-10-04 12:23:36 -04:00
josh 482e27e735 Automate host preparation and speed up game file downloads 2026-10-04 12:13:46 -04:00
josh 8d1331c67d Add automatic agent updates with verified rollback 2026-10-04 10:40:45 -04:00
josh 020894b816 Remove host files and uninstall agent when deleting hosts 2026-10-04 10:20:51 -04:00
josh 3d62dfff27 Add clear host deletion controls with workload safeguards 2026-10-04 09:59:27 -04:00
josh 840f02b53e Support resumable game folder uploads and remove DLC declarations 2026-10-04 09:51:45 -04:00
josh e5c0fda1ed Add native host management and role-based operator authentication
Introduce an outbound Python host agent, Debian installer, durable remote
operations, immutable game-file libraries, host-aware deployments and ports,
and occupancy-safe campaigns and draining. Native hosts do not require Komodo.

Add administrator, operator and viewer accounts, protected management routes,
secure sessions, password recovery, audit history and separate telemetry tokens.
Document first-admin setup, reporter migration and live-host acceptance checks.

Validation: 1,343 TypeScript tests and 39 agent tests passed, along with type
checking, the production build, compiled SSR/API smoke tests and administrator
recovery. Real Debian/Docker T5/T6 acceptance remains unrun.
2026-10-03 11:42:36 -04:00
josh d7b3e124e6 Add real time, match duration, and round context to chat 2026-10-02 13:21:55 -04:00
josh 65d3a99846 Fix transient health checks and avoid unnecessary recovery 2026-10-02 13:06:18 -04:00
josh 3fb59cd598 Complete provisioning job detail pages and lifecycle evidence 2026-09-28 14:17:19 -04:00
josh b904ddbc48 Block server destruction while linked to an active beta
Protect individual, bulk, and queued removals and rebuilds until beta closure. Recheck ownership before teardown and reject beta admission during pending or unresolved destruction.

Fixes #36
2026-09-27 23:21:37 -04:00
josh fb48f64de1 Defer server file changes until guarded restart activation
Persist beta, promotion, drift, and rollback payloads until occupancy and restart-capacity checks pass. Preserve rollback snapshots and campaign ordering, and allow held rollback campaigns to resume safely.

Fixes #28

Validation: 805 tests passed, Svelte checks clean, production build passed.
2026-09-27 23:06:16 -04:00
josh eb2a852fdc Add experimental metrics insights, comparisons, and scope filters 2026-09-27 22:34:56 -04:00
josh 3922e28ca8 Improve metrics clarity, exploration, and refresh reliability 2026-09-27 22:12:11 -04:00
josh 981fb27c1c Preserve deleted server history
Retain historical server identities, results, and evidence after deletion. Mark archived entries as Deleted and prevent old work from targeting servers that reuse the same name.

Fixes #16.
2026-09-27 21:48:55 -04:00
josh 4fe8613678 Move fleet retention and concurrency controls into Settings
Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting.

Closes #51
2026-09-27 16:11:45 -04:00
josh fc46cb9da4 feat: unify recovery, updates, and schedules under Maintenance 2026-09-27 16:00:18 -04:00
josh 8ea696417f fix: honor Komodo health and prefer fresh telemetry across fleet status 2026-09-27 15:34:30 -04:00
josh b9f5902945 feat: add Watchdog recovery and drift rebuild workflows 2026-09-27 15:13:38 -04:00
josh a7044f21a1 Rename blueprints to Collections and add Operations tab
Fixes #46
2026-09-27 14:50:55 -04:00
josh df265d1900 refactor: make provisioning own instance lifecycle operations 2026-09-27 14:45:00 -04:00
josh cfed584614 feat: add provisioning lifecycle actions
Rename Deployments to Provisioning with compatible redirects and APIs. Add durable Start, Restart, Stop, and Rebuild operations alongside Create and Destroy; rebuild wipes the instance and recreates it in the same slot and port.

Add lifecycle, migration, recovery, and Komodo command tests. Type checks and production build pass; the full suite retains a telemetry assertion failure reproduced on the unchanged branch.

Refs #39
2026-09-27 14:20:04 -04:00
josh 0b0e5b5bdb feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default.

Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit.

Fixes #42
2026-09-27 13:36:08 -04:00
josh ce6861203e Use user timezone for maintenance and official Plutonium manifest 2026-09-21 19:14:40 -04:00
josh 47d6dc07b7 Add Plutonium version checks and scheduled rolling restarts 2026-09-21 18:47:24 -04:00
josh 1e6ff3abbf Add player timing and profile links to server scoreboard 2026-09-20 22:03:58 -04:00
josh 3c8b5b2e40 Add global match history and ending timestamps 2026-09-20 21:44:36 -04:00
josh fc681c56c9 Add persistent match history to server pages 2026-09-20 21:35:35 -04:00
josh 44b6415821 Show provisioning status during server creation 2026-09-19 22:53:24 -04:00
josh 68b21a83ce Restore campaign terminology across UI and docs 2026-09-19 22:41:33 -04:00
josh 8ac420fe61 Improve operational UX, recovery flows, and action safety
Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements.

Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
2026-09-19 21:34:34 -04:00
josh 1d073779fe Fix false stale Fleet reports caused by clock skew 2026-09-19 20:17:43 -04:00
josh 41891b4209 Add per-server telemetry request diagnostics 2026-09-19 18:59:30 -04:00
josh a182aeb950 Add persistent player leaderboards from game telemetry 2026-09-18 16:43:44 -04:00
josh 5bb49a776e Simplify telemetry to three game events 2026-09-18 15:35:21 -04:00
josh f54cac8c50 Unify UI workflows and streamline fleet management 2026-09-18 14:00:28 -04:00
josh 9cf0bd87f4 Refresh Fleet with discovery, operation progress, and lobby watches 2026-09-18 11:59:14 -04:00