Commit Graph
117 Commits
Author SHA1 Message Date
josh 0b0e5b5bdb feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default.

Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit.

Fixes #42
2026-09-27 13:36:08 -04:00
josh 1aa7f15371 fix: show saved keys as ready in deployment previews
Replace saved-key inputs with a ready indicator and direct key updates to Keys. Clear hidden key overrides on preview refresh and update the blueprint documentation.

Fixes #41
2026-09-27 11:08:05 -04:00
josh e80f88a115 Remove blueprint launch pacing banner 2026-09-21 22:03:34 -04:00
josh f875260b7e Remove fleet lobby follow notifications 2026-09-21 19:33:57 -04:00
josh e448457d58 Remove redundant operation overview from beta page 2026-09-21 19:29:09 -04:00
josh ce6861203e Use user timezone for maintenance and official Plutonium manifest 2026-09-21 19:14:40 -04:00
josh 47d6dc07b7 Add Plutonium version checks and scheduled rolling restarts 2026-09-21 18:47:24 -04:00
josh 50c81456c4 Separate chat messages with match dividers 2026-09-20 22:19:19 -04:00
josh 5c5e75526d Add timezone preference across time displays 2026-09-20 22:12:27 -04:00
josh 1e6ff3abbf Add player timing and profile links to server scoreboard 2026-09-20 22:03:58 -04:00
josh 3c8b5b2e40 Add global match history and ending timestamps 2026-09-20 21:44:36 -04:00
josh fc681c56c9 Add persistent match history to server pages 2026-09-20 21:35:35 -04:00
josh 070e7fe9f7 Add server chat tab and show all four players 2026-09-19 23:05:41 -04:00
josh 44b6415821 Show provisioning status during server creation 2026-09-19 22:53:24 -04:00
josh 5985959882 Show resetting state after game end 2026-09-19 22:50:17 -04:00
josh 68b21a83ce Restore campaign terminology across UI and docs 2026-09-19 22:41:33 -04:00
josh ce0321a6e9 Add heartbeat telemetry support 2026-09-19 21:52:05 -04:00
josh 8ac420fe61 Improve operational UX, recovery flows, and action safety
Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements.

Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
2026-09-19 21:34:34 -04:00
josh f171889dfb Pace collection startups and clarify deployment queue progress 2026-09-19 20:33:08 -04:00
josh 1d073779fe Fix false stale Fleet reports caused by clock skew 2026-09-19 20:17:43 -04:00
josh 345839fbd4 Use current promoted files for blueprint launches 2026-09-19 19:58:30 -04:00
josh 41891b4209 Add per-server telemetry request diagnostics 2026-09-19 18:59:30 -04:00
josh a182aeb950 Add persistent player leaderboards from game telemetry 2026-09-18 16:43:44 -04:00
josh 0f55fa5f77 Replace server roster with live game scoreboard 2026-09-18 16:14:08 -04:00
josh 5bb49a776e Simplify telemetry to three game events 2026-09-18 15:35:21 -04:00
josh f54cac8c50 Unify UI workflows and streamline fleet management 2026-09-18 14:00:28 -04:00
josh 9cf0bd87f4 Refresh Fleet with discovery, operation progress, and lobby watches 2026-09-18 11:59:14 -04:00
josh ef8ff69d17 Refresh Configs with browser editing and source inspection 2026-09-18 11:02:22 -04:00
josh ec51e38312 Refresh script library with batch uploads and beta handoff 2026-09-18 09:57:57 -04:00
josh 3c49437bf9 Add GitHub plugin release imports and update discovery 2026-09-18 01:29:38 -04:00
josh a718efc9e7 Add publisher release versions to plugins 2026-09-18 01:16:45 -04:00
josh 166f039ae6 Add responsive mobile layouts and navigation 2026-09-18 01:09:05 -04:00
josh 274aedb66e Add House Party Protocol for fleet-wide queued destruction 2026-09-18 00:39:19 -04:00
josh 586133c711 Conform blueprint launches to desired fleet counts 2026-09-18 00:28:17 -04:00
josh 989931a0f2 Add multi-server blueprint collections and atomic launches 2026-09-18 00:08:54 -04:00
josh 782c7c0bda Add deployment blueprints and reviewed launch recipes 2026-09-17 23:43:12 -04:00
josh 4237371360 Fix beta preset selection and improve test plan builder UI 2026-09-17 21:51:25 -04:00
josh a50eae9d21 Add configurable beta test plans and staged rollout 2026-09-17 21:35:28 -04:00
josh 5b5266da3a Add operation flows and activity logs for betas and campaigns 2026-09-17 19:34:26 -04:00
josh 9dcf4ac1d3 Add T6 Zombies fleet support with Plutainer configuration 2026-09-17 18:03:12 -04:00
josh 1350e6df7c Show friendly map titles in fleet cards 2026-09-17 17:34:44 -04:00
josh 885abbdffe Use database fleet registry and gate RCON polling on container readiness 2026-09-17 17:28:38 -04:00
josh c2ad5cc95a Queue server creation and verify health and selected map before completion 2026-09-17 17:14:36 -04:00
josh a611850649 new destruction flow 2026-09-17 16:57:08 -04:00
josh 6f83700161 Separate campaigns from server deployment lifecycle tracking 2026-09-17 16:42:37 -04:00
josh e8e7332365 Automatically deploy the lowest available lobby with exact ID preview 2026-09-17 15:59:29 -04:00
josh ae173517b6 Persist Plutonium keys by server ID and add key management 2026-09-17 15:54:10 -04:00
josh 858704bb10 adds round telemetry support 2026-09-17 14:35:42 -04:00
josh 3f0d6dd87d Apply selected server maps automatically without config overlays 2026-09-17 11:05:01 -04:00
josh a2d4a38925 Redesign UI with new token system, primitives, and motion
Restraint-first design language: neutral gray surfaces + one blue accent
(cyan/amber/red reserved for state), 8pt spacing, softer radii, one
ambient + one raised shadow, standardized motion tokens. Alfa Slab One
demoted to BrandMark only; Inter carries all page copy.

New primitives (Button, Card, Badge, Stat, SectionHeader, Skeleton,
EmptyState, Tabs, Breadcrumbs, StatusPip, Field, Input, Select, Textarea)
plus motion utilities (tweenNumber, viewTransition) and a global toast
system. All eight route surfaces rewritten on top: Fleet gains an
overview hero, Server detail restructures into tabs, Deployments gets a
collapsible drift summary + per-server pipeline visual, and the
scripts/configs/plugins/betas flows adopt the new form primitives.

Sticky translucent nav with backdrop blur, view-transition cross-fades
between routes, staggered card entrance on Fleet, breathing status pip
halo, tabular-numeric player counts. Gmail-style g-key nav shortcuts.
Mobile stacks below 720px; prefers-reduced-motion neutralizes durations.
Legacy tokens preserved as aliases so any un-migrated code still renders.
2026-09-14 19:48:48 -04:00