Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app that manages a fleet of T5 Plutonium servers running on Komodo. Same push and beta workflow as the shell script, with a live SSE pipeline view, a !rt-token-gated auth modal that hard-pauses deployments on stale tokens, per-file audit diffs, and a Komodo-container deployment target. - Push/beta engines port the exact filter, held-by-beta, conflict, and stale-backup rules from the shell script - SQLite (better-sqlite3) replaces script_metadata.json; a one-shot importer moves legacy state over on first boot - 16 vitest tests cover push add/update/skip, beta open→rollback, open→promote, conflict guards, sweep frozen/manual branches, and IW4M login/status parsing - docker/ + komodo/stack.toml deploy as a managed container on the same host as the game servers, /root/zombies bind-mounted at the same path the shell script used
15 lines
614 B
Bash
15 lines
614 B
Bash
#!/bin/sh
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set -eu
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# Legacy import: if /data/cherry.db is empty and script_metadata.json exists
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# in the mounted zombies tree, run a one-shot import before starting.
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if [ -n "${LEGACY_METADATA:-}" ] && [ -f "$LEGACY_METADATA" ]; then
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if [ ! -f "${DB_PATH:-/data/cherry.db}" ] || [ ! -s "${DB_PATH:-/data/cherry.db}" ]; then
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echo "[entrypoint] running legacy import from $LEGACY_METADATA"
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node build/scripts/import-legacy.js || echo "[entrypoint] legacy import failed — continuing"
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fi
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fi
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echo "[entrypoint] starting node server on ${HOST:-0.0.0.0}:${PORT:-3000}"
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exec node build/index.js
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