Files
electric-cherry/scripts/seed-fixture.ts
T
josh 8d1bb69591
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Use ordered SQLite migrations (Refs #75)
2026-10-10 00:01:18 -04:00

187 lines
7.6 KiB
TypeScript

import { randomBytes } from 'node:crypto';
import { createServer as createHttpServer } from 'node:http';
import { mkdir, rm, writeFile } from 'node:fs/promises';
import { dirname, join, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import { createServer, type ViteDevServer } from 'vite';
import type Database from 'better-sqlite3';
import {
FIXTURE_KEY,
FIXTURE_VERSION,
fixtureServers,
refreshFixtureData,
seedFixtureData
} from './fixture-data.js';
import { parseFixtureOptions, reserveFixture } from './fixture-options.js';
const help = `Create an isolated synthetic UI preview database.
npm run seed:fixture -- --db /tmp/ec-preview/cherry.db [--now 2026-10-07T12:00:00Z]
npm run seed:fixture -- --db /tmp/ec-live-preview/cherry.db --watch
The database's directory must not exist; its parent must exist. Existing files,
databases, symlinks and environment DB_PATH are never reused. --watch refreshes
only this new fixture's observations every 15 seconds until Ctrl+C. --now fixes
all sample times for reproducible snapshots and cannot be combined with --watch.
No web server, worker, game agent or network request is started by this command.
`;
async function main() {
const args = process.argv.slice(2);
if (args.length === 1 && ['--help', '-h'].includes(args[0])) {
console.log(help);
return;
}
const options = parseFixtureOptions(args);
process.umask(0o077);
const destination = await reserveFixture(options.dbPath);
let vite: ViteDevServer | undefined;
let closeDb: (() => void) | undefined;
let complete = false;
try {
const paths = {
DB_PATH: destination.dbPath,
SERVERS_ROOT: join(destination.root, 't5'),
T6_SERVERS_ROOT: join(destination.root, 't6'),
BETA_ARCHIVE_DIR: join(destination.root, 'beta-archive'),
GAME_FILES_ROOT: join(destination.root, 'game-files'),
SQLITE_TMPDIR: join(destination.root, 'sqlite-tmp')
};
for (const [key, value] of Object.entries(paths)) {
process.env[key] = value;
if (key !== 'DB_PATH') await mkdir(value, { mode: 0o700 });
}
Object.assign(process.env, {
RCON_PASSWORD: '',
RCON_HOST: '127.0.0.1',
EC_AUTH_ALLOW_HTTP: 'true',
DEPLOY_KEEP_DAYS: '7',
DEPLOYMENT_RESTART_CONCURRENCY: '1',
DEPLOYMENT_CREATE_CONCURRENCY: '1',
EC_SQLITE_MMAP_MB: '0',
PLUTAINER_IMAGE: 'fixture.invalid/electric-cherry/preview:local'
});
const repository = resolve(dirname(fileURLToPath(import.meta.url)), '..');
vite = await createServer({
root: repository,
cacheDir: join(destination.root, 'vite-cache'),
configFile: false,
envFile: false,
appType: 'custom',
// Vite 5 otherwise opens its HMR WebSocket port even with hmr:false.
// Attach it to an HTTP server that is deliberately never listened on.
server: { middlewareMode: true, hmr: { server: createHttpServer() }, watch: null },
optimizeDeps: { noDiscovery: true },
resolve: {
alias: { $lib: join(repository, 'src/lib'), $ui: join(repository, 'src/lib/ui') }
},
logLevel: 'error'
});
// Load the real migrations through Vite's ?raw support. Importing hooks
// would start queues and agents; this script never loads the app router.
const database = (await vite.ssrLoadModule('/src/lib/server/db/index.ts')) as {
db: () => Database.Database;
closeDb: () => void;
};
closeDb = database.closeDb;
const handle = database.db();
seedFixtureData(handle, options.now);
const password = randomBytes(24).toString('base64url');
const { hashPassword } = await vite.ssrLoadModule('/src/lib/server/auth/passwords.js');
handle
.prepare(
`INSERT INTO auth_users(id,username,display_name,password_hash,role,created_at,updated_at)
VALUES('fixture-admin','demo','Demo operator',?,'admin',?,?)`
)
.run(await hashPassword(password), options.now, options.now);
if (
(handle.pragma('foreign_key_check') as unknown[]).length ||
handle.pragma('integrity_check', { simple: true }) !== 'ok'
) {
throw new Error('Fixture integrity validation failed.');
}
const environment = {
...paths,
RCON_PASSWORD: '',
RCON_HOST: '127.0.0.1',
EC_AUTH_ALLOW_HTTP: 'true',
PLUTAINER_IMAGE: process.env.PLUTAINER_IMAGE!
};
const shellQuote = (value: string) => `'${value.replaceAll("'", "'\\''")}'`;
await writeFile(
join(destination.root, 'preview.env'),
Object.entries(environment)
.map(([key, value]) => `export ${key}=${shellQuote(value)}`)
.join('\n') + '\n',
{ flag: 'wx', mode: 0o600 }
);
await writeFile(
join(destination.root, 'fixture.json'),
JSON.stringify(
{
format: FIXTURE_VERSION,
marker: FIXTURE_KEY,
dbPath: destination.dbPath,
createdAt: new Date(options.now).toISOString(),
username: 'demo',
password,
hosts: 3,
servers: fixtureServers.map((server) => server.name),
matches: 500,
note: 'Synthetic local data only. Host credentials cannot authenticate; game images and library IDs are fictitious.'
},
null,
2
) + '\n',
{ flag: 'wx', mode: 0o600 }
);
handle.pragma('wal_checkpoint(TRUNCATE)');
complete = true;
console.log(
`Created ${destination.dbPath}\n3 hosts · 12 servers · 500 matches · 7 days of metrics\nLocal sign-in details: ${join(destination.root, 'fixture.json')}\nPreview environment: ${join(destination.root, 'preview.env')}`
);
if (options.watch) {
refreshFixtureData(handle, Date.now());
console.log(
'Refreshing synthetic observations every 15 seconds. Leave this terminal open; Ctrl+C stops the feeder.'
);
await new Promise<void>((resolvePromise, reject) => {
const finish = (error?: unknown) => {
clearInterval(timer);
process.off('SIGINT', stop);
process.off('SIGTERM', stop);
if (error) reject(error);
else resolvePromise();
};
const stop = () => finish();
const timer = setInterval(() => {
try {
refreshFixtureData(handle, Date.now());
} catch (error) {
finish(error);
}
}, 15_000);
process.on('SIGINT', stop);
process.on('SIGTERM', stop);
});
}
} finally {
try {
closeDb?.();
} finally {
try {
await vite?.close();
} finally {
if (!complete) await rm(destination.root, { recursive: true, force: true });
}
}
}
}
main().catch((error) => {
console.error(
`Fixture creation failed: ${error instanceof Error ? error.message : 'Unknown error'}`
);
process.exitCode = 1;
});