IW4M kept hitting a network wall (container -> host LAN IP -> IW4M loopback bind) that we couldn't cleanly punch through, and the two-minute !rt token added enough operational friction that the pause-all-deployments gate never got a fair test. RCON gives us the same fact — how many players are on a server right now — direct from each game server over UDP, with no session, no token, no proxy. - Add integrations/rcon.ts: dgram UDP client. rconGetPlayerCount() and rconGetStatus() parse both `status` (print + scoreboard) and `statusResponse` (info line + rows) dialects. Timeout via RCON_TIMEOUT_MS. - Add komodoResolveGamePort() + extractUdpPort(). Reads Komodo's read API for a server, walks both docker-compose-style port objects and docker-run-style "host:container/udp" strings, caches into servers.game_port on first success. - Replace pipelineReady() guard in sweep with a simple integrations-configured check. Same held/failed/manual outcomes, but keyed on RCON+Komodo instead of IW4M+auth-state. - Worker's status refresh fans out per-server over RCON at concurrency=4 so a 15-server fleet doesn't spike UDP. - Schema: drop iw4m_match/iw4m_value, add game_port + rcon_host. - Delete every auth artifact: TokenModal, auth store, auth-state module, /api/auth/token, /api/events/auth, iw4m.test.ts. Layout no longer mounts the modal, pipeline store no longer tracks a frozen state. - README + .env.example + docker-compose.yml + komodo/stack.toml swap IW4M_* env for RCON_PASSWORD / RCON_HOST / RCON_TIMEOUT_MS. Same host.docker.internal:host-gateway extra_hosts entry, repurposed for RCON reach. - Tests: add rcon.test.ts and komodo.test.ts, update sweep.test.ts to drop the auth-freeze case. 23/23 passing.
47 lines
1.8 KiB
TypeScript
47 lines
1.8 KiB
TypeScript
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
|
|
import { newFixture, type Fixture } from '../helpers/fixture.js';
|
|
|
|
let fixture: Fixture;
|
|
|
|
beforeEach(async () => {
|
|
vi.resetModules();
|
|
fixture = await newFixture({ 'hud.gsc': 'v1' }, ['t5_kino_1', 't5_ascension_1']);
|
|
// No integrations → sweep marks rows manual, exercising that branch.
|
|
delete process.env.KOMODO_ADDRESS;
|
|
delete process.env.RCON_PASSWORD;
|
|
});
|
|
|
|
afterEach(async () => {
|
|
await fixture.cleanup();
|
|
});
|
|
|
|
describe('sweep', () => {
|
|
it('marks all pending rows manual when integrations are unset', async () => {
|
|
const { doPush } = await import('../../src/lib/server/fleet/push.js');
|
|
const { sweep } = await import('../../src/lib/server/pipeline/sweep.js');
|
|
const { seedServerRegistry } = await import('../../src/lib/server/fleet/servers.js');
|
|
const { db } = await import('../../src/lib/server/db/index.js');
|
|
await seedServerRegistry();
|
|
|
|
const push = await doPush({ patterns: ['*'] });
|
|
expect(push.deploymentId).not.toBeNull();
|
|
|
|
await sweep();
|
|
|
|
const rows = db()
|
|
.prepare("SELECT restart_state FROM deployment_servers WHERE deployment_id = ?")
|
|
.all(push.deploymentId!) as Array<{ restart_state: string }>;
|
|
for (const r of rows) expect(r.restart_state).toBe('manual');
|
|
});
|
|
|
|
it('is a no-op when nothing is pending', async () => {
|
|
const { sweep } = await import('../../src/lib/server/pipeline/sweep.js');
|
|
const { seedServerRegistry } = await import('../../src/lib/server/fleet/servers.js');
|
|
await seedServerRegistry();
|
|
|
|
// No deployments → no pending rows. Should return zero counts.
|
|
const result = await sweep();
|
|
expect(result).toEqual({ checked: 0, restarted: 0, held: 0, failed: 0 });
|
|
});
|
|
});
|