255 lines
13 KiB
TypeScript
255 lines
13 KiB
TypeScript
import { join } from 'node:path';
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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vi.mock('../../src/lib/server/integrations/plutonium.js', () => ({
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checkRelease: vi.fn(async () => {}), freshRelease: () => 5354, probeVersion: vi.fn(async () => 5354)
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}));
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vi.mock('../../src/lib/server/pipeline/worker.js', () => ({ kick: vi.fn(async () => {}), kickProvisioning: vi.fn(async () => {}) }));
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let fixture: Fixture;
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let hostId: string;
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let libraryId: string;
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const image = 'example.test/plutainer:test';
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const releases: (() => void)[] = [];
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const passes: Promise<void>[] = [];
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beforeEach(async () => {
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vi.resetModules(); vi.clearAllMocks();
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fixture = await newFixture([]);
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vi.stubEnv('GAME_FILES_ROOT', join(fixture.root, 'libraries'));
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vi.stubEnv('PLUTAINER_IMAGE', image); vi.stubEnv('RCON_PASSWORD', 'test-password');
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const { createHost, createEnrollment, enrollHost, heartbeat } = await import('../../src/lib/server/hosts/index.js');
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hostId = createHost({ name: 'Preparation test host', portMin: 28960, portMax: 28980 }).id;
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const inventory = { cpuCount: 32, cpuUsagePercent: 0, memoryTotal: 64 * 1024 ** 3,
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memoryAvailable: 60 * 1024 ** 3, protocolVersion: 1, dockerRunning: true,
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directoriesWritable: true, storageAvailable: 1_000_000_000_000, runtimeImages: [image] };
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enrollHost(createEnrollment(hostId).token, inventory);
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const { createLibraryImport, updateHostLibraryCaches } = await import('../../src/lib/server/game-files/index.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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libraryId = createLibraryImport({ hostId, game: 't5' }).id;
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db().prepare("UPDATE game_file_versions SET state='ready',manifest='[]',manifest_sha256=?,size_bytes=1,published_at=? WHERE id=?")
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.run('a'.repeat(64), new Date().toISOString(), libraryId);
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updateHostLibraryCaches(hostId, [{ libraryVersionId: libraryId, status: 'ready', manifestSha256: 'a'.repeat(64) }]);
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heartbeat(hostId, { ...inventory, libraries: [{ id: libraryId, state: 'ready' }] });
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});
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afterEach(async () => {
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for (const release of releases.splice(0)) release();
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await Promise.allSettled(passes.splice(0));
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vi.restoreAllMocks();
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await fixture.cleanup();
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vi.unstubAllEnvs();
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});
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async function queue() {
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const { queueNativeCreation } = await import('../../src/lib/server/provisioning/native.js');
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const result = queueNativeCreation({ game: 't5', gameMode: 'zombie', mapSlug: 'theater',
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hostId, libraryId, image, plutoKey: 'saved-key' });
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if (!result.ok) throw new Error(result.message);
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return result;
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}
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async function runPass() {
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const { processNativeProvisioning } = await import('../../src/lib/server/provisioning/native.js');
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const pass = processNativeProvisioning(() => null);
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passes.push(pass);
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await pass;
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}
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async function operationFor(deploymentId: string) {
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const { db } = await import('../../src/lib/server/db/index.js');
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return db().prepare(`SELECT o.id FROM native_provisioning n JOIN ec_host_operations o ON o.id=n.operation_id
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WHERE n.deployment_id=?`).get(deploymentId) as { id: string } | undefined;
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}
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/** Pause after real bytes are captured so mutations exercise the final admission checks. */
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async function pausePreparation() {
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const preparation = await import('../../src/lib/server/provisioning/launch-preparation.js');
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const prepare = preparation.prepareNativeLaunch;
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let started!: () => void;
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let release!: () => void;
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const ready = new Promise<void>(resolve => { started = resolve; });
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const gate = new Promise<void>(resolve => { release = resolve; });
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releases.push(release);
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const spy = vi.spyOn(preparation, 'prepareNativeLaunch').mockImplementationOnce(async input => {
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const result = await prepare(input);
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started();
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await gate;
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return result;
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});
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return { ready, release, spy };
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}
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describe('asynchronous native launch preparation', () => {
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it('does not place an unsubmitted intent cancelled while host ranking is pending', async () => {
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const job = await queue();
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const preparation = await import('../../src/lib/server/provisioning/launch-preparation.js');
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const evaluate = preparation.evaluateNativePlacement;
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let started!: () => void;
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let release!: () => void;
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const ready = new Promise<void>(resolve => { started = resolve; });
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const gate = new Promise<void>(resolve => { release = resolve; });
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releases.push(release);
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vi.spyOn(preparation, 'evaluateNativePlacement').mockImplementationOnce(async input => {
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const result = await evaluate(input);
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started(); await gate;
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return result;
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});
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const pass = runPass();
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await ready;
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const { nativeInstance } = await import('../../src/lib/server/backends/native.js');
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expect(nativeInstance(job.name)).toBeNull();
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const { cancelCreation } = await import('../../src/lib/server/provisioning/cancel-creation.js');
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expect(cancelCreation(job.deploymentId)).toEqual(expect.any(String));
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release(); await pass;
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expect(nativeInstance(job.name)).toBeNull();
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expect(await operationFor(job.deploymentId)).toBeUndefined();
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const { db } = await import('../../src/lib/server/db/index.js');
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expect(db().prepare('SELECT instance_id FROM ec_host_ports').all()).toEqual([]);
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});
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it('keeps controller timers and launch details responsive while preparing multiple large plugins', async () => {
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const { createScript } = await import('../../src/lib/server/fleet/scripts.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const { fleetSettings, saveFleetSettings } = await import('../../src/lib/server/settings.js');
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const { getDeployment } = await import('../../src/lib/server/provisioning/history.js');
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saveFleetSettings({ ...fleetSettings(), createConcurrency: 4 });
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const { script, version } = createScript({ name: 'Large launch plugin', kind: 'plugin', targetRelPath: 'fixture.dll',
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scopeType: 'game', scopeValue: 't5', content: Buffer.alloc(8 * 1024 ** 2, 42) });
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db().prepare('UPDATE scripts SET current_version_id=? WHERE id=?').run(version.id, script.id);
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const jobs = await Promise.all(Array.from({ length: 4 }, queue));
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const hosts = await import('../../src/lib/server/hosts/index.js');
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const queueCommand = hosts.queueHostOperationSerialized;
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let yielded = true;
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let uninterruptedCommits = 0;
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const committing = vi.spyOn(hosts, 'queueHostOperationSerialized').mockImplementation((...args) => {
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if (!yielded) uninterruptedCommits++;
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yielded = false;
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setImmediate(() => { yielded = true; });
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return queueCommand(...args);
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});
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const parse = JSON.parse;
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const stringify = JSON.stringify;
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const parsing = vi.spyOn(JSON, 'parse').mockImplementation((raw, reviver) => {
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if (typeof raw === 'string' && raw.length > 1_000_000) throw new Error('Large file payload parsed on the controller thread');
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return parse(raw, reviver);
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});
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const encoding = vi.spyOn(JSON, 'stringify').mockImplementation((...args: Parameters<typeof JSON.stringify>) => {
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const encoded = stringify(...args);
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if (encoded && encoded.length > 1_000_000) throw new Error('Large file payload serialized on the controller thread');
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return encoded;
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});
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let ticks = 0;
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const timer = setInterval(() => { ticks++; }, 1);
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try {
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const pass = runPass();
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await new Promise<void>(resolve => setTimeout(resolve, 0));
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for (const job of jobs) expect(getDeployment(job.deploymentId)?.recipe?.files)
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.toContainEqual(expect.objectContaining({ path: 'fixture.dll', size: 8 * 1024 ** 2 }));
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await pass;
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expect(ticks).toBeGreaterThan(1);
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expect(committing).toHaveBeenCalledTimes(4);
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expect(uninterruptedCommits).toBe(0);
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for (const job of jobs) {
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expect(await operationFor(job.deploymentId)).toBeDefined();
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expect(getDeployment(job.deploymentId)?.recipe?.files)
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.toContainEqual(expect.objectContaining({ path: 'fixture.dll', sha256: version.sha256 }));
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}
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} finally {
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clearInterval(timer); parsing.mockRestore(); encoding.mockRestore(); committing.mockRestore();
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}
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}, 30_000);
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it('does not resurrect an unsubmitted creation cancelled while its files are prepared', async () => {
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const job = await queue();
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const paused = await pausePreparation();
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const pass = runPass();
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await paused.ready;
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const { cancelCreation } = await import('../../src/lib/server/provisioning/cancel-creation.js');
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expect(cancelCreation(job.deploymentId)).toEqual(expect.any(String));
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paused.release();
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await pass;
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const { db } = await import('../../src/lib/server/db/index.js');
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expect(await operationFor(job.deploymentId)).toBeUndefined();
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expect(db().prepare('SELECT name FROM servers WHERE name=?').get(job.name)).toBeUndefined();
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expect(db().prepare('SELECT instance_id FROM ec_host_ports').all()).toEqual([]);
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expect(db().prepare('SELECT state FROM server_deployments WHERE id=?').get(job.deploymentId)).toEqual({ state: 'cancelled' });
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});
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it('discards prepared bytes when the promoted version changes before dispatch', async () => {
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const { createScript, uploadNewVersion } = await import('../../src/lib/server/fleet/scripts.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const { script, version } = createScript({ name: 'Launch plugin', kind: 'plugin', targetRelPath: 'fixture.dll',
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scopeType: 'game', scopeValue: 't5', content: Buffer.from('before promotion') });
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db().prepare('UPDATE scripts SET current_version_id=? WHERE id=?').run(version.id, script.id);
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const job = await queue();
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const paused = await pausePreparation();
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const pass = runPass();
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await paused.ready;
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const content = Buffer.from('newly promoted plugin');
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const latest = uploadNewVersion(script.id, content);
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db().prepare('UPDATE scripts SET current_version_id=? WHERE id=?').run(latest.id, script.id);
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paused.release();
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await pass;
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expect(await operationFor(job.deploymentId)).toBeUndefined();
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await runPass();
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const operation = await operationFor(job.deploymentId);
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expect(operation).toBeDefined();
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const { getHostOperation } = await import('../../src/lib/server/hosts/index.js');
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const payload = getHostOperation(operation!.id)!.payload as { files: { contentBase64: string; sha256: string }[] };
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expect(payload.files).toContainEqual(expect.objectContaining({ contentBase64: content.toString('base64'), sha256: latest.sha256 }));
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});
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it('prepares only one launch while the single startup slot is reserved', async () => {
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const first = await queue();
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const second = await queue();
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const paused = await pausePreparation();
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const pass = runPass();
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await paused.ready;
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expect(paused.spy).toHaveBeenCalledTimes(1);
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const { processNativeProvisioning } = await import('../../src/lib/server/provisioning/native.js');
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await processNativeProvisioning(() => null, { wait: false });
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expect(paused.spy).toHaveBeenCalledTimes(1);
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paused.release();
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await pass;
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expect(await operationFor(first.deploymentId)).toBeDefined();
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expect(await operationFor(second.deploymentId)).toBeUndefined();
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});
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it('keeps a prepared launch queued while its host is disabled or re-enabling', async () => {
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const job = await queue();
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const paused = await pausePreparation();
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const pass = runPass();
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await paused.ready;
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const { updateHost } = await import('../../src/lib/server/hosts/index.js');
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updateHost(hostId, { mode: 'disabled' });
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paused.release();
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await pass;
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expect(await operationFor(job.deploymentId)).toBeUndefined();
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expect(updateHost(hostId, { mode: 'active' })).toMatchObject({ mode: 'disabled', readiness: 'preparing' });
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await runPass();
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expect(await operationFor(job.deploymentId)).toBeUndefined();
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});
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it('rechecks a reduced startup limit before submitting prepared files', async () => {
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const { fleetSettings, saveFleetSettings } = await import('../../src/lib/server/settings.js');
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saveFleetSettings({ ...fleetSettings(), createConcurrency: 2 });
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const first = await queue();
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await runPass();
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expect(await operationFor(first.deploymentId)).toBeDefined();
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const second = await queue();
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const paused = await pausePreparation();
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const pass = runPass();
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await paused.ready;
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saveFleetSettings({ ...fleetSettings(), createConcurrency: 1 });
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paused.release();
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await pass;
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expect(await operationFor(second.deploymentId)).toBeUndefined();
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saveFleetSettings({ ...fleetSettings(), createConcurrency: 2 });
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await runPass();
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expect(await operationFor(second.deploymentId)).toBeDefined();
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});
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});
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