322 lines
24 KiB
TypeScript
322 lines
24 KiB
TypeScript
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { readFile } from 'node:fs/promises';
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import { join } from 'node:path';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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vi.mock('../../src/lib/server/integrations/komodo.js', () => ({
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komodoCreateDeployment: vi.fn(async () => ({ ok: true })),
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komodoDeploy: vi.fn(async () => ({ ok: true })),
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komodoDestroyDeployment: vi.fn(async () => ({ ok: true })),
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komodoDeleteDeployment: vi.fn(async () => ({ ok: true })),
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komodoInspectHealthy: vi.fn(async () => ({ ok: true, state: 'running' })),
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komodoEnsureTag: vi.fn(async (name: string) => ({ ok: true, id: name })),
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komodoUpdateTagsOnResource: vi.fn(async () => ({ ok: true }))
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}));
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vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
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rconGetPlayerCount: vi.fn(async () => 0),
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rconPlutoniumVersion: vi.fn(async () => ({ revision: 5354, error: null })),
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rconStatusResult: vi.fn(async () => ({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: '',
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status: { players: 0, map: 'zombie_theater', gametype: null, roster: [] } }))
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}));
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vi.mock('../../src/lib/server/pipeline/worker.js', () => ({ kick: vi.fn(async () => {}) }));
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let fixture: Fixture;
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const selection = { game: 't5' as const, mapSlug: 'theater' };
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const input = { ...selection, gameMode: 'zombie' as const, plutoKey: 'private-pluto-key' };
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beforeEach(async () => {
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vi.resetModules(); vi.clearAllMocks();
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fixture = await newFixture([]);
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vi.stubGlobal('fetch', vi.fn(async () => Response.json({ product: 'plutonium-core-prod', revision: 5354, files: [] })));
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vi.stubEnv('KOMODO_ADDRESS', 'http://komodo.test');
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vi.stubEnv('KOMODO_API_KEY', 'private-api-key');
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vi.stubEnv('KOMODO_API_SECRET', 'private-api-secret');
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vi.stubEnv('KOMODO_TARGET_SERVER', 'test-host');
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vi.stubEnv('RCON_PASSWORD', 'private-rcon-password');
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});
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afterEach(async () => { await fixture.cleanup(); vi.unstubAllEnvs(); vi.unstubAllGlobals(); });
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async function seedArtifacts() {
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const { createScript } = await import('../../src/lib/server/fleet/scripts.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const baseline = createScript({ name: 'Classic settings', kind: 'baseline', scopeType: 'game', scopeValue: 't5', content: Buffer.from('set sv_voice "1"\n') });
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const script = createScript({ name: 'Classic perks', kind: 'script', scopeType: 'game', scopeValue: 't5', targetRelPath: 'perks.gsc', content: Buffer.from('main(){ old_perks(); }') });
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for (const item of [baseline, script]) db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(item.version.id, item.script.id);
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return { baseline, script };
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}
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describe('launch recipes and previews', () => {
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it('previews without reserving capacity, saving keys, exposing bytes, or calling Komodo', async () => {
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await seedArtifacts();
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const { previewCreation } = await import('../../src/lib/server/fleet/create.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const { komodoCreateDeployment } = await import('../../src/lib/server/integrations/komodo.js');
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const first = previewCreation(selection);
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const second = previewCreation(selection);
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expect(first).toMatchObject({ name: 't5_zombie_theater_1', port: 28960, hasSavedKey: false, ready: true });
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expect(second.name).toBe(first.name);
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expect(second.port).toBe(first.port);
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expect(first.recipe.files).toHaveLength(3);
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expect(first.recipe.files[0]).not.toHaveProperty('content');
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expect(db().prepare('SELECT * FROM server_keys').all()).toEqual([]);
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expect(db().prepare('SELECT * FROM server_creation_jobs').all()).toEqual([]);
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expect(komodoCreateDeployment).not.toHaveBeenCalled();
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expect(JSON.stringify(first)).not.toContain('private-');
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});
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it('uses promotions made after review and queueing, including plugins and composed configuration', async () => {
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const { baseline, script } = await seedArtifacts();
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const { previewCreation, queueCreateServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
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const { createScript, uploadNewVersion } = await import('../../src/lib/server/fleet/scripts.js');
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const { db, closeDb } = await import('../../src/lib/server/db/index.js');
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const { getDeployment } = await import('../../src/lib/server/fleet/deployments.js');
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const { getServerScript } = await import('../../src/lib/server/fleet/inventory.js');
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const { recipeForDeployment } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const plugin = createScript({ name: 'Game utilities', kind: 'plugin', scopeType: 'game', scopeValue: 't5', targetRelPath: 'utilities.dll', content: Buffer.from('old plugin') });
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const overlay = createScript({ name: 'Kino settings', kind: 'config', scopeType: 'map', scopeValue: 'zombie_theater', content: Buffer.from('set g_speed "180"\n') });
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for (const item of [plugin, overlay]) db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(item.version.id, item.script.id);
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const preview = previewCreation(selection);
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const newScript = uploadNewVersion(script.script.id, Buffer.from('main(){ new_perks(); }'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(newScript.id, script.script.id);
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const newOverlay = uploadNewVersion(overlay.script.id, Buffer.from('set g_speed "200"\n'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(newOverlay.id, overlay.script.id);
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uploadNewVersion(script.script.id, Buffer.from('main(){ unpromoted_draft(); }'));
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const queued = queueCreateServer({ ...input, previewId: preview.id });
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if (!queued.ok) throw new Error(queued.message);
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expect(recipeForDeployment(queued.deploymentId)?.recipe.files).toContainEqual(expect.objectContaining({ path: 'perks.gsc', versionId: newScript.id }));
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const newBaseline = uploadNewVersion(baseline.script.id, Buffer.from('set sv_voice "0"\n'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(newBaseline.id, baseline.script.id);
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const newPlugin = uploadNewVersion(plugin.script.id, Buffer.from('new plugin'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(newPlugin.id, plugin.script.id);
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uploadNewVersion(plugin.script.id, Buffer.from('unpromoted plugin'));
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closeDb();
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await processCreations();
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expect(await readFile(join(fixture.t5, queued.name, 'runtime/plutonium/storage/t5/raw/scripts/sp/perks.gsc'), 'utf8')).toBe('main(){ new_perks(); }');
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const deployedConfig = await readFile(join(fixture.t5, queued.name, 'configs/dedicated_sp.cfg'), 'utf8');
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expect(deployedConfig).toContain('set sv_voice "0"');
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expect(deployedConfig).toContain('set g_speed "200"');
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expect(await readFile(join(fixture.t5, queued.name, 'runtime/plutonium/plugins/utilities.dll'), 'utf8')).toBe('new plugin');
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expect(getDeployment(queued.deploymentId)?.recipe?.files).toContainEqual(expect.objectContaining({ path: 'utilities.dll', versionId: newPlugin.id }));
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expect(getServerScript(queued.name, 'perks.gsc')).toMatchObject({ script_version_id: newScript.id, sha256: newScript.sha256 });
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expect(getServerScript(queued.name, 'utilities.dll')).toMatchObject({ script_version_id: newPlugin.id, sha256: newPlugin.sha256 });
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const recordedConfig = recipeForDeployment(queued.deploymentId)?.recipe.files.find(file => file.path === 'dedicated_sp.cfg');
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expect(Buffer.from(recordedConfig!.content, 'base64').toString()).toBe(deployedConfig);
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expect(getDeployment(queued.deploymentId)?.recipe?.fingerprint).not.toBe(preview.recipe.fingerprint);
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expect(getDeployment(queued.deploymentId)?.deployment).toMatchObject({ state: 'awaiting-health' });
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await processCreations();
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expect(getDeployment(queued.deploymentId)?.deployment).toMatchObject({ state: 'done' });
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expect(JSON.stringify(getDeployment(queued.deploymentId))).not.toContain('private-');
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});
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it('uses the latest promotion at provisioning for API clients without a preview', async () => {
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const { script } = await seedArtifacts();
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const { queueCreateServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
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const { uploadNewVersion } = await import('../../src/lib/server/fleet/scripts.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const queued = queueCreateServer(input);
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if (!queued.ok) throw new Error(queued.message);
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const changed = uploadNewVersion(script.script.id, Buffer.from('changed'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(changed.id, script.script.id);
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await processCreations();
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expect(await readFile(join(fixture.t5, queued.name, 'runtime/plutonium/storage/t5/raw/scripts/sp/perks.gsc'), 'utf8')).toBe('changed');
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});
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it('returns the same operation for repeated submission, even after expiry and restart', async () => {
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const { previewCreation, queueCreateServer } = await import('../../src/lib/server/fleet/create.js');
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const { db, closeDb } = await import('../../src/lib/server/db/index.js');
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const { getServerKey } = await import('../../src/lib/server/fleet/server-keys.js');
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const preview = previewCreation(selection);
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const queued = queueCreateServer({ ...input, previewId: preview.id });
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expect(queued.ok).toBe(true);
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db().prepare("UPDATE server_launch_previews SET expires_at = '2000-01-01T00:00:00Z' WHERE id = ?").run(preview.id);
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closeDb();
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expect(queueCreateServer({ ...input, previewId: preview.id, plutoKey: 'replacement-key' })).toEqual(queued);
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expect(db().prepare('SELECT * FROM server_creation_jobs').all()).toHaveLength(1);
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expect(getServerKey(preview.name!)).toBe('private-pluto-key');
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});
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it('rejects stale slots and ports before saving a key or queueing a second server', async () => {
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const { previewCreation, queueCreateServer } = await import('../../src/lib/server/fleet/create.js');
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const { getServerKey } = await import('../../src/lib/server/fleet/server-keys.js');
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const preview = previewCreation(selection);
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expect(queueCreateServer({ ...input, mapSlug: 'moon' }).ok).toBe(true);
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expect(queueCreateServer({ ...input, previewId: preview.id })).toMatchObject({ ok: false, kind: 'no-slot' });
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expect(getServerKey(preview.name!)).toBeUndefined();
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const fresh = previewCreation(selection);
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expect(fresh.port).toBe(28961);
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expect(queueCreateServer({ ...input, previewId: fresh.id }).ok).toBe(true);
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expect(queueCreateServer({ ...input, previewId: preview.id })).toMatchObject({ ok: false, kind: 'no-slot' });
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expect(getServerKey('t5_zombie_theater_2')).toBeUndefined();
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});
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it('does not provision an already accepted preview again through internal callers', async () => {
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const { previewCreation, createServer } = await import('../../src/lib/server/fleet/create.js');
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const { komodoCreateDeployment, komodoDeploy } = await import('../../src/lib/server/integrations/komodo.js');
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const preview = previewCreation(selection);
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const first = await createServer({ ...input, previewId: preview.id });
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expect(first.ok).toBe(true);
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expect(await createServer({ ...input, previewId: preview.id })).toEqual(first);
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expect(komodoCreateDeployment).toHaveBeenCalledTimes(1);
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expect(komodoDeploy).toHaveBeenCalledTimes(1);
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});
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it('carries preview identity through the public creation API and rejects malformed requests', async () => {
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const { POST: preview } = await import('../../src/routes/api/deployments/preview/+server.js');
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const { POST: launch } = await import('../../src/routes/api/servers/+server.js');
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const request = (body: unknown) => ({ request: new Request('http://localhost/api', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body) }) });
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for (const body of [null, [], { game: 't7', mapSlug: 'theater' }]) expect((await preview(request(body))).status).toBe(400);
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const response = await preview(request(selection));
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const plan = await response.json();
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expect(response.status).toBe(200);
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expect((await launch(request({ ...input, previewId: '' }))).status).toBe(400);
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const first = await launch(request({ ...input, previewId: plan.id, expectedName: plan.name }));
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expect(first.status).toBe(202);
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const retry = await launch(request({ ...input, previewId: plan.id, expectedName: plan.name }));
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expect(await retry.json()).toEqual(await first.json());
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});
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it('rejects expired, missing, and mismatched previews', async () => {
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const { previewCreation, queueCreateServer } = await import('../../src/lib/server/fleet/create.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const preview = previewCreation(selection);
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expect(queueCreateServer({ ...input, mapSlug: 'moon', previewId: preview.id })).toMatchObject({ ok: false, kind: 'bad-request' });
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db().prepare("UPDATE server_launch_previews SET expires_at = '2000-01-01T00:00:00Z' WHERE id = ?").run(preview.id);
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expect(queueCreateServer({ ...input, previewId: preview.id })).toMatchObject({ ok: false, kind: 'bad-request' });
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expect(queueCreateServer({ ...input, previewId: 'missing' })).toMatchObject({ ok: false, kind: 'bad-request' });
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expect(db().prepare('SELECT * FROM server_keys').all()).toEqual([]);
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});
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it('reports configuration blockers while still allowing recipes to be saved', async () => {
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vi.stubEnv('KOMODO_TARGET_SERVER', ''); vi.stubEnv('RCON_PASSWORD', '');
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const { previewCreation, queueCreateServer } = await import('../../src/lib/server/fleet/create.js');
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const { saveBlueprint } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const preview = previewCreation(selection);
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expect(preview.ready).toBe(false);
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expect(preview.checks.filter(c => c.state === 'blocked')).toHaveLength(2);
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expect(saveBlueprint({ name: 'For later', previewId: preview.id }).name).toBe('For later');
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expect(queueCreateServer({ ...input, previewId: preview.id })).toMatchObject({ ok: false, kind: 'unconfigured' });
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});
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it('resolves current file eligibility after a blueprint review and queued launch', async () => {
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const { script } = await seedArtifacts();
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const { previewCreation, queueCreateServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
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const { saveBlueprint, deleteBlueprint, listBlueprints, recipeForDeployment } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const { createScript, setScope } = await import('../../src/lib/server/fleet/scripts.js');
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const { db, closeDb } = await import('../../src/lib/server/db/index.js');
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const removed = createScript({ name: 'Removed script', targetRelPath: 'removed.gsc', scopeType: 'game', scopeValue: 't5', content: Buffer.from('removed') });
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const unpromoted = createScript({ name: 'Unpromoted script', targetRelPath: 'unpromoted.gsc', scopeType: 'game', scopeValue: 't5', content: Buffer.from('unpromoted') });
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for (const item of [removed, unpromoted]) db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(item.version.id, item.script.id);
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const blueprint = saveBlueprint({ name: 'Classic night', description: 'Kino lineup', previewId: previewCreation(selection).id });
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const stored = db().prepare('SELECT recipe FROM server_blueprints WHERE id = ?').get(blueprint.id) as { recipe: string };
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expect(JSON.parse(stored.recipe)).toEqual({ format: 3, entries: [{ count: 1, ...selection }] });
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closeDb();
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expect(listBlueprints()[0]).toEqual(blueprint);
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const preview = previewCreation({ blueprintId: blueprint.id });
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deleteBlueprint(blueprint.id);
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const queued = queueCreateServer({ ...input, previewId: preview.id });
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if (!queued.ok) throw new Error(queued.message);
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db().prepare('UPDATE scripts SET current_version_id = NULL WHERE id = ?').run(removed.script.id);
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db().prepare('DELETE FROM scripts WHERE id = ?').run(removed.script.id);
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db().prepare('UPDATE scripts SET current_version_id = NULL WHERE id = ?').run(unpromoted.script.id);
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setScope({ scriptId: script.script.id, scopeType: 'map', scopeValue: 'zombie_moon' });
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const added = createScript({ name: 'New telemetry', targetRelPath: 'telemetry.gsc', scopeType: 'map', scopeValue: 'zombie_theater', content: Buffer.from('newly promoted telemetry') });
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(added.version.id, added.script.id);
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createScript({ name: 'Draft telemetry', targetRelPath: 'draft.gsc', scopeType: 'game', scopeValue: 't5', content: Buffer.from('never promoted') });
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await processCreations();
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for (const file of ['perks.gsc', 'removed.gsc', 'unpromoted.gsc', 'draft.gsc']) {
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await expect(readFile(join(fixture.t5, queued.name, 'runtime/plutonium/storage/t5/raw/scripts/sp', file))).rejects.toMatchObject({ code: 'ENOENT' });
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}
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expect(await readFile(join(fixture.t5, queued.name, 'runtime/plutonium/storage/t5/raw/scripts/sp/telemetry.gsc'), 'utf8')).toBe('newly promoted telemetry');
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expect(recipeForDeployment(queued.deploymentId)?.blueprintName).toBe('Classic night');
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expect(recipeForDeployment(queued.deploymentId)?.recipe.files.filter(file => file.kind === 'script')).toEqual([
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expect.objectContaining({ path: 'telemetry.gsc', versionId: added.version.id })
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]);
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});
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it('launches again with current promotions while preserving the completed deployment record', async () => {
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const { script } = await seedArtifacts();
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const { previewCreation, createServer, queueCreateServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
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const { saveBlueprint, recipeForDeployment } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const { uploadNewVersion } = await import('../../src/lib/server/fleet/scripts.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const original = await createServer(input);
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if (!original.ok) throw new Error(original.message);
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const historicalRecipe = recipeForDeployment(original.deploymentId);
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const promoted = uploadNewVersion(script.script.id, Buffer.from('current telemetry'));
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db().prepare('UPDATE scripts SET current_version_id = ? WHERE id = ?').run(promoted.id, script.script.id);
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const replay = previewCreation({ deploymentId: original.deploymentId });
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expect(replay).toMatchObject({ name: 't5_zombie_theater_2', port: 28961, hasSavedKey: false });
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expect(replay.recipe.files).toContainEqual(expect.objectContaining({ path: 'perks.gsc', versionId: promoted.id }));
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const blueprint = saveBlueprint({ name: 'Restored', deploymentId: original.deploymentId });
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expect(blueprint.entries).toEqual([{ count: 1, game: 't5', mapSlug: 'theater', mapName: 'Kino Der Toten' }]);
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const stored = db().prepare('SELECT recipe FROM server_blueprints WHERE id = ?').get(blueprint.id) as { recipe: string };
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expect(JSON.parse(stored.recipe)).toEqual({ format: 3, entries: [{ count: 1, ...selection }] });
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expect(previewCreation({ blueprintId: blueprint.id }).recipe.files).toContainEqual(expect.objectContaining({ path: 'perks.gsc', versionId: promoted.id }));
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const queued = queueCreateServer({ ...input, previewId: replay.id });
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if (!queued.ok) throw new Error(queued.message);
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await processCreations();
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expect(await readFile(join(fixture.t5, queued.name, 'runtime/plutonium/storage/t5/raw/scripts/sp/perks.gsc'), 'utf8')).toBe('current telemetry');
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expect(recipeForDeployment(original.deploymentId)).toEqual(historicalRecipe);
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expect(await readFile(join(fixture.t5, original.name, 'runtime/plutonium/storage/t5/raw/scripts/sp/perks.gsc'), 'utf8')).toBe('main(){ old_perks(); }');
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});
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it('preserves the exact T6 map variant in a blueprint', async () => {
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const { previewCreation, queueCreateServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
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const { saveBlueprint } = await import('../../src/lib/server/fleet/launch-recipes.js');
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const preview = previewCreation({ game: 't6', mapSlug: 'town' });
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const blueprint = saveBlueprint({ name: 'Town survival', previewId: preview.id });
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const saved = previewCreation({ blueprintId: blueprint.id });
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expect(saved.recipe).toMatchObject({ game: 't6', mapSlug: 'town', expectedMap: 'zm_transit', configFile: 'dedicated_zm.cfg' });
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const queued = queueCreateServer({ ...input, game: 't6', mapSlug: 'town', previewId: saved.id });
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if (!queued.ok) throw new Error(queued.message);
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await processCreations();
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expect(await readFile(join(fixture.t6, queued.name, 'configs/electric_cherry_map.cfg'), 'utf8')).toContain('execgts zm_standard_town.cfg map zm_transit');
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});
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it('validates blueprint names, sources, and case-insensitive duplicates', async () => {
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const { previewCreation } = await import('../../src/lib/server/fleet/create.js');
|
|
const { saveBlueprint } = await import('../../src/lib/server/fleet/launch-recipes.js');
|
|
const previewId = previewCreation(selection).id;
|
|
expect(() => saveBlueprint({ name: '', previewId })).toThrow(/name/);
|
|
expect(() => saveBlueprint({ name: 'Valid', previewId, deploymentId: 'also' })).toThrow(/exactly one/);
|
|
expect(() => saveBlueprint({ name: 'Valid', previewId: 'missing' })).toThrow(/unavailable/);
|
|
saveBlueprint({ name: 'Classic Night', previewId });
|
|
expect(() => saveBlueprint({ name: ' classic night ', previewId })).toThrow(/already exists/);
|
|
});
|
|
});
|
|
|
|
describe('resuming verification', () => {
|
|
it('resumes an interrupted creation without creating or restarting its container again', async () => {
|
|
const { createServer, processCreations } = await import('../../src/lib/server/fleet/create.js');
|
|
const { db } = await import('../../src/lib/server/db/index.js');
|
|
const { interruptDeployments, getDeployment, resumeVerification } = await import('../../src/lib/server/fleet/deployments.js');
|
|
const { komodoCreateDeployment, komodoDeploy } = await import('../../src/lib/server/integrations/komodo.js');
|
|
const created = await createServer(input);
|
|
if (!created.ok) throw new Error(created.message);
|
|
db().prepare("UPDATE server_deployments SET state = 'running' WHERE id = ?").run(created.deploymentId);
|
|
interruptDeployments();
|
|
expect(getDeployment(created.deploymentId)?.canResumeVerification).toBe(true);
|
|
expect(resumeVerification(created.deploymentId)).toBe(true);
|
|
expect(resumeVerification(created.deploymentId)).toBe(false);
|
|
await processCreations();
|
|
expect(getDeployment(created.deploymentId)?.deployment).toMatchObject({ state: 'done', error: null });
|
|
expect(komodoCreateDeployment).toHaveBeenCalledTimes(1);
|
|
expect(komodoDeploy).toHaveBeenCalledTimes(1);
|
|
});
|
|
|
|
it('refuses to observe a replacement server or interfere with a later destruction', async () => {
|
|
const { createServer, destroyServer } = await import('../../src/lib/server/fleet/create.js');
|
|
const { db } = await import('../../src/lib/server/db/index.js');
|
|
const { finishDeployment, resumeVerification, getDeployment } = await import('../../src/lib/server/fleet/deployments.js');
|
|
const created = await createServer(input);
|
|
if (!created.ok) throw new Error(created.message);
|
|
finishDeployment(created.deploymentId, { ok: false, message: 'Interrupted' });
|
|
db().prepare('UPDATE servers SET game_port = game_port + 1 WHERE name = ?').run(created.name);
|
|
expect(resumeVerification(created.deploymentId)).toBe(false);
|
|
db().prepare('UPDATE servers SET game_port = ? WHERE name = ?').run(created.port, created.name);
|
|
expect(getDeployment(created.deploymentId)?.canResumeVerification).toBe(true);
|
|
destroyServer(created.name);
|
|
expect(resumeVerification(created.deploymentId)).toBe(false);
|
|
});
|
|
});
|