Files
joshandClaude Opus 4.7 9bff47a9a4 Perk-a-cola redesign + surface RCON map/gametype/roster/health
Themes the fleet manager around the Electric Cherry perk-a-cola from Mob of
the Dead — cherry-red art-deco label with electric cyan discharge. New
design tokens (Alfa Slab One + Inter + JetBrains Mono, self-hosted), full
redesign of layout/dashboard/cards/detail page, tokens pass on
deployments/betas/pipeline/beta/diff, cherry+lightning favicon.

Lights up server data that RCON was already fetching but the UI dropped.
parsePlayerRoster() extracts num/score/ping/guid/name from both status
dialects. Worker persists last_map/last_gametype/last_roster/last_seen_at/
last_error (new columns with idempotent boot-time ALTERs) and emits them
over SSE. Fleet cards now show health dot, map · gametype, top-3 roster
preview, and last-seen. Detail page adds a sortable full roster with
distinct empty-lobby vs offline states. New health classifier
(online/stale/offline) drives the visual state.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 08:20:54 -04:00

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XML

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<!-- Cherry body -->
<circle cx="24" cy="44" r="14" fill="#c8102e" stroke="#4a0f1e" stroke-width="2"/>
<circle cx="45" cy="46" r="12" fill="#e93656" stroke="#4a0f1e" stroke-width="2"/>
<!-- Highlights -->
<ellipse cx="20" cy="38" rx="3" ry="2" fill="#ff7a92" opacity="0.7"/>
<ellipse cx="42" cy="42" rx="2.5" ry="1.6" fill="#ff7a92" opacity="0.7"/>
<!-- Stems -->
<path d="M24 30 Q26 18 34 12" fill="none" stroke="#4a2f36" stroke-width="2.5" stroke-linecap="round"/>
<path d="M45 34 Q42 22 34 12" fill="none" stroke="#4a2f36" stroke-width="2.5" stroke-linecap="round"/>
<!-- Lightning bolt over the fruit -->
<path d="M38 4 L30 22 L36 22 L34 34 L46 18 L40 18 L44 4 Z"
fill="#22e0ff"
stroke="#0b0407"
stroke-width="1.5"
stroke-linejoin="round"/>
</svg>