josh
ec45371478
Pool Plutonium keys by game for launches and autoscaling
2026-10-07 11:24:53 -04:00
josh
a61eccaed6
Finish autoscaling diagnostics and document pilot rollout
2026-10-06 23:18:39 -04:00
josh
e271f31325
Require revocable authorization for automatic lobby removal
2026-10-06 23:06:04 -04:00
josh
e012278bd9
Add exclusive map ownership and capacity-aware autoscaling creation
2026-10-06 22:59:17 -04:00
josh
57d2bd11db
Preserve verified health when provisioning completes
2026-10-06 15:48:38 -04:00
josh
62df14b180
Deduplicate artifact bytes and deliver files by authenticated hash
2026-10-06 14:35:13 -04:00
josh
fbf0629486
Separate staged command payloads from provisioning state
2026-10-06 14:03:28 -04:00
josh
9fd448339d
Defer promotion snapshots to campaign activation
2026-10-06 00:16:43 -04:00
josh
f8ac2436b5
Restrict launches to prepared runtime images
2026-10-05 23:26:18 -04:00
josh
7c98df4fb0
Add fleet and per-host concurrency controls
2026-10-05 22:27:27 -04:00
josh
f8d0ba3936
Allow revising active betas with fresh tests and history
2026-10-05 21:02:58 -04:00
josh
8abe71b915
Add confirmed admin override for provisioning player checks
2026-10-05 18:16:02 -04:00
josh
4b0f341d64
Remove Komodo backend in favor of native hosts
2026-10-05 18:07:07 -04:00
josh
701066aaf8
Cancel active provisioning jobs when rolling back betas
2026-10-05 17:48:46 -04:00
josh
16a5bc3534
Migrate instances when draining and verify hosts before enabling
2026-10-05 14:21:48 -04:00
josh
7c76851252
Queue native collection launches before async placement
2026-10-05 11:35:50 -04:00
josh
1405114a14
Keep native collection launches responsive
2026-10-05 10:48:38 -04:00
josh
dbd2940d29
Fix blocking collection matching with large plugins
2026-10-05 10:15:48 -04:00
josh
b3929fc771
Fix controller stalls during large collection launches
2026-10-05 09:50:11 -04:00
josh
8a31de92fa
Fix capacity accounting and queued host placement
2026-10-04 21:28:15 -04:00
josh
e6cdf9eb7f
Automatically place servers using learned resource capacity
2026-10-04 21:04:09 -04:00
josh
fae7775c72
Let agents idle for updates required by creation cancellation
2026-10-04 18:14:11 -04:00
josh
176b7dd86b
Add cancellation and cleanup for native server creation
2026-10-04 18:00:11 -04:00
josh
2adadb0d05
Fix native provisioning scheduling and progress reporting
2026-10-04 14:50:59 -04:00
josh
1bbee98b62
Fix native rebuild runtime verification deadlock
2026-10-04 14:15:05 -04:00
josh
68323c0baa
Simplify game files to automatic T5 and T6 uploads
2026-10-04 12:23:36 -04:00
josh
e5c0fda1ed
Add native host management and role-based operator authentication
...
Introduce an outbound Python host agent, Debian installer, durable remote
operations, immutable game-file libraries, host-aware deployments and ports,
and occupancy-safe campaigns and draining. Native hosts do not require Komodo.
Add administrator, operator and viewer accounts, protected management routes,
secure sessions, password recovery, audit history and separate telemetry tokens.
Document first-admin setup, reporter migration and live-host acceptance checks.
Validation: 1,343 TypeScript tests and 39 agent tests passed, along with type
checking, the production build, compiled SSR/API smoke tests and administrator
recovery. Real Debian/Docker T5/T6 acceptance remains unrun.
2026-10-03 11:42:36 -04:00