Commit Graph
12 Commits
Author SHA1 Message Date
josh 8ac420fe61 Improve operational UX, recovery flows, and action safety
Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements.

Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
2026-09-19 21:34:34 -04:00
josh ef8ff69d17 Refresh Configs with browser editing and source inspection 2026-09-18 11:02:22 -04:00
josh ec51e38312 Refresh script library with batch uploads and beta handoff 2026-09-18 09:57:57 -04:00
josh b2ec01daf5 Fix scope restoration for promoted scripts 2026-09-18 08:08:17 -04:00
josh 3c49437bf9 Add GitHub plugin release imports and update discovery 2026-09-18 01:29:38 -04:00
josh a718efc9e7 Add publisher release versions to plugins 2026-09-18 01:16:45 -04:00
joshandClaude Opus 4.7 30b0d1d4da Fix delete FK exhaustively; unset-scope surfaces as drift
deleteScript: previous fix missed beta_servers.prior_version_id,
beta_server_scripts.prior_version_id, and deployments.beta_id. Cascade
from betas.script_id -> beta_servers/beta_server_scripts left dangling
prior_version_id refs, and deletions of cascaded betas dangled
deployments.beta_id. Now nulls every NO ACTION reference before the
DELETE inside a single transaction.

Scope unset no longer touches disk from the API. Instead it detaches
inventory rows for scripts/plugins so drift Pass 1 flags the on-disk
copies as untracked; configs rely on drift Pass 2's compose-diff, which
already handles scope=null naturally. The operator reconciles from
/deployments using the existing rescan + reconcile buttons — same
visible flow as any other drift, no more silent synchronous file
removal.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 23:59:43 -04:00
joshandClaude Opus 4.7 34dc2ff00f Fix delete-script FK error; trigger drift on scope change
- deleteScript: null out deployments.script_id/script_version_id/prior_version_id
  and deployment_scripts.prior_version_id inside a transaction before the
  cascade. These are historical audit FKs (NO ACTION), so the cascade from
  script_versions was blowing up any delete of a promoted script.
- Scope endpoint fires runDriftDeployment in the background after any scope
  mutation so orphan/missing files from the change get reconciled.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 23:46:56 -04:00
josh 8c40bbeff1 config and plugin 2026-09-12 19:11:44 -04:00
joshandClaude Opus 4.7 1afdfddc87 Promote as a real deployment; version state and scope dropdowns
Turns promotion into a first-class deployment (action='promote') so it lands
in the deployments UI with before/after content, per-server restart tracking,
and one-click rollback. Non-beta matching-scope servers get restart_state=
pending so the existing sweep drains and restarts them the same way drift does.

Also adds a per-version state (untested/tested/test-failed) so the upload
flow can visibly signal that a beta must land before promotion, and swaps
the scope-value text box for game/map dropdowns populated from the fleet.
Beta rollback at ready-promote is now labelled Reject and marks the version
test-failed.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 14:24:35 -04:00
joshandClaude Opus 4.7 1a0f06403d Drop target rel path field from script upload
Every T5 script lands in the flat sp/ directory, so the target path is
always just the uploaded filename. Removed the field from the Scripts
upload form and the server derives targetRelPath from file.name.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 13:30:05 -04:00
joshandClaude Opus 4.7 93d5a8e2e5 Rework as scripts-centric, upload-only, gated beta lifecycle
Scripts become first-class: named, versioned, uploaded via the UI, optionally
scoped to a game or map. Any change that would land on scope-matched servers
(marking-required or new version of a scoped script) must first pass a beta.
The beta runs a per-server state machine — deploy -beta.gsc → wait empty →
Komodo restart → wait healthy → optionally wait for a real match end
(games_sp.log 'ExitLevel: executed') — before it's eligible for promotion.
Rollback is always available and restores from .OLD.

The shared/scripts mirror and its betas/ staging folder are gone. Every
server now has a tracked script inventory (server_scripts table), populated
only by explicit upload flows.

New: /scripts, /scripts/[id], /betas/[id] UI; /api/scripts + /api/betas +
/api/servers/[name]/scripts endpoints; scripts.ts, inventory.ts, beta.ts
(rewritten), beta-runner.ts, match-log.ts, komodoInspectHealthy().
Removed: push.ts, /api/push, BetaPanel, legacy importer.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-09-12 13:25:06 -04:00