Commit Graph
358 Commits
Author SHA1 Message Date
josh f16879036e Batch remote drift checks into agent file manifests 2026-10-05 12:52:33 -04:00
josh 10ab071bce Move host operation history to a paginated Hosts page 2026-10-05 12:27:48 -04:00
josh 09ef8c6ec8 Add capacity overview with host resource history 2026-10-05 12:06:29 -04:00
josh 7c76851252 Queue native collection launches before async placement 2026-10-05 11:35:50 -04:00
josh 1405114a14 Keep native collection launches responsive 2026-10-05 10:48:38 -04:00
josh dbd2940d29 Fix blocking collection matching with large plugins 2026-10-05 10:15:48 -04:00
josh 10663333db Document automatic commits and feature boundaries 2026-10-05 09:52:27 -04:00
josh b3929fc771 Fix controller stalls during large collection launches 2026-10-05 09:50:11 -04:00
josh 9472bb5184 Index host operations by kind to avoid polling history scans 2026-10-05 08:40:37 -04:00
josh caa7672bec Use live host usage and running estimates for collection admission 2026-10-04 23:41:48 -04:00
josh b0f592b41c Reduce host capacity headroom and remove learned usage padding 2026-10-04 23:33:21 -04:00
josh 725d41c112 Automatically remove unused game-file versions 2026-10-04 23:05:32 -04:00
josh 9c6d7cc347 Add host capacity sample viewer with filtering and pagination 2026-10-04 22:22:01 -04:00
josh 148c74063b Fix container resource sampling and surface collection failures 2026-10-04 22:02:03 -04:00
josh 81f088739c Fix native health polling and isolate file operation traffic 2026-10-04 21:50:29 -04:00
josh 8a31de92fa Fix capacity accounting and queued host placement 2026-10-04 21:28:15 -04:00
josh e6cdf9eb7f Automatically place servers using learned resource capacity 2026-10-04 21:04:09 -04:00
josh a1b957392f Add CPU usage to host inventory 2026-10-04 20:30:43 -04:00
josh 456af32b36 Fix T6 occupancy parsing in host agent 2026-10-04 20:20:10 -04:00
josh ed004ddbcf Improve application responsiveness and background processing 2026-10-04 19:56:06 -04:00
josh 1392a082da Fix Docker client installation on Debian 13 2026-10-04 19:14:36 -04:00
josh fae7775c72 Let agents idle for updates required by creation cancellation 2026-10-04 18:14:11 -04:00
josh 176b7dd86b Add cancellation and cleanup for native server creation 2026-10-04 18:00:11 -04:00
josh 19f1f4e279 Preserve loaded logs across same-server fleet updates 2026-10-04 17:32:18 -04:00
josh 2413c29fc0 Fix pausing log auto-refresh and cancel stale reads 2026-10-04 17:19:15 -04:00
josh 2adadb0d05 Fix native provisioning scheduling and progress reporting 2026-10-04 14:50:59 -04:00
josh 1bbee98b62 Fix native rebuild runtime verification deadlock 2026-10-04 14:15:05 -04:00
josh f8c60fd101 Separate game file downloads and verification with progress timing 2026-10-04 12:51:05 -04:00
josh 68323c0baa Simplify game files to automatic T5 and T6 uploads 2026-10-04 12:23:36 -04:00
josh 482e27e735 Automate host preparation and speed up game file downloads 2026-10-04 12:13:46 -04:00
josh 8d1331c67d Add automatic agent updates with verified rollback 2026-10-04 10:40:45 -04:00
josh 020894b816 Remove host files and uninstall agent when deleting hosts 2026-10-04 10:20:51 -04:00
josh 62d7817ea3 Clarify host readiness when game files or runtime are missing 2026-10-04 10:03:43 -04:00
josh 3d62dfff27 Add clear host deletion controls with workload safeguards 2026-10-04 09:59:27 -04:00
josh 840f02b53e Support resumable game folder uploads and remove DLC declarations 2026-10-04 09:51:45 -04:00
josh 95cf7dd36f Lower account password minimum to eight characters 2026-10-04 09:29:55 -04:00
josh e5c0fda1ed Add native host management and role-based operator authentication
Introduce an outbound Python host agent, Debian installer, durable remote
operations, immutable game-file libraries, host-aware deployments and ports,
and occupancy-safe campaigns and draining. Native hosts do not require Komodo.

Add administrator, operator and viewer accounts, protected management routes,
secure sessions, password recovery, audit history and separate telemetry tokens.
Document first-admin setup, reporter migration and live-host acceptance checks.

Validation: 1,343 TypeScript tests and 39 agent tests passed, along with type
checking, the production build, compiled SSR/API smoke tests and administrator
recovery. Real Debian/Docker T5/T6 acceptance remains unrun.
2026-10-03 11:42:36 -04:00
josh a2e2311aa9 Refine chat layout and collapse consecutive match events 2026-10-02 13:44:44 -04:00
josh d7b3e124e6 Add real time, match duration, and round context to chat 2026-10-02 13:21:55 -04:00
josh 65d3a99846 Fix transient health checks and avoid unnecessary recovery 2026-10-02 13:06:18 -04:00
josh 221c4c10cf Reuse leaderboard aggregates and add repeatable benchmarks 2026-10-01 12:33:11 -04:00
josh f10345ae79 Use compact player record cards on mobile 2026-10-01 12:26:35 -04:00
josh eac9ad4fbc Preserve leaderboard context in player profiles 2026-10-01 12:23:30 -04:00
josh 47ebe83106 Add qualified efficiency leaderboard rankings 2026-10-01 12:16:27 -04:00
josh c7d71c63ba Link personal bests to their recorded matches 2026-10-01 12:12:21 -04:00
josh 13963cba1c Count only completed games in player leaderboards 2026-10-01 12:05:19 -04:00
josh 0cb48c435e Suppress maintenance watchers during provisioning
Keep maintenance observations and automatic requests clear of active lifecycle operations and retained recovery capacity while preserving owned recovery and explicit retries.

Fixes #55
2026-10-01 11:54:22 -04:00
josh a3cd3ee585 Add completed match detail pages 2026-10-01 11:45:23 -04:00
josh aa0223c35d Add configurable server destruction concurrency 2026-10-01 11:29:55 -04:00
josh 30030599d6 Rank each player once across T5 and T6 2026-09-28 15:22:11 -04:00