Remove T6 Grief and Turned map selections

This commit is contained in:
2026-10-07 22:49:01 -04:00
parent 6146bef51d
commit a223180835
8 changed files with 30 additions and 15 deletions
+1 -1
View File
@@ -4,7 +4,7 @@ Open **Fleet → Autoscaling** to keep empty lobbies available for new groups. P
Autoscaling is opt-in. Installing the feature creates no policies and changes no lobby counts. Choose On and save a policy to enable autoscaling.
T5 game-wide policies cover the ten standard Zombies maps. Dead Ops Arcade is not supported.
T5 game-wide policies cover the ten standard Zombies maps; T6 policies cover nine co-op map selections. Dead Ops Arcade, Grief, and Turned are not supported.
## Configure a policy
@@ -192,8 +192,8 @@ emblems: a theater marquee for Kino, a rocket for Ascension, a moon for Moon,
prison bars for Mob, and excavation/gears for Origins. Complete the catalog with
the same simple line or silhouette style and a neutral custom-map fallback.
Maps sharing an environment may share artwork, while Survival, Grief, Turned,
and other variants retain explicit names. Historical views resolve identity from
Maps sharing an environment may share artwork, while supported Survival
variants retain explicit names. Historical views resolve identity from
their stored game/map key and variant, never from a replacement live server.
An ambiguous engine map must use a fallback rather than inventing a variant.
Extend `MatchDetail`, `PlayerMatch`, and their queries with the stored map key;