Store cumulative player scores alongside balances
CI / checks (push) Successful in 6m27s

This commit is contained in:
2026-10-12 13:57:34 -04:00
parent 76325b99ad
commit 6059ebf2a5
12 changed files with 181 additions and 5 deletions
+15
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@@ -96,6 +96,21 @@ of inferring one. GUIDs stay strings.
## Recorded statistics
Telemetry stat reports (`round_change`, `heartbeat`, and `game_end`) may include
`score_total`, a nonnegative integer read from the game's cumulative match score.
`score` remains the spendable balance. Updated T5/T6 reporters capture game end
at the first end signal, before stock intermission replaces the balance with the
total. `game_start` remains identity-only. Deploy the receiver before the updated
reporters so it retains the new field.
The receiver accepts older reports without `score_total`. Latest telemetry
preserves the field when supplied; match history retains the highest observed
total independently of the balance and exposes it as `scoreTotal` on each player
in the match-detail API. Missing totals and pre-upgrade history are unknown
(`null`), not zero, and are never inferred from balances. Totals are per match;
repeated snapshots are not added together. Existing score rankings continue to
use the highest reported balance.
| Statistic | Meaning |
| -------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Highest round | Highest round reported with that player present, including players who joined mid-game. |
+2
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@@ -42,6 +42,8 @@ export interface MatchPlayer {
downs: number | null;
revives: number | null;
bestScore: number | null;
/** Highest reported cumulative match score; null when the reporter omitted it. */
scoreTotal: number | null;
}
export interface MatchDetail extends ServerMatch {
+6
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@@ -17,6 +17,7 @@ import { migrateHostSchema } from '../hosts/schema.js';
import { migrateAuthSchema, migrateSuperViewerRole } from '../auth/schema.js';
import { migrateGameFileSchema } from '../game-files/schema.js';
import { migrateLeaderboardReports } from './leaderboard-reports.js';
import { migratePlayerScoreTotal } from './player-score-total.js';
import type { Migration } from './migration-runner.js';
// Append only: never renumber entries or change an applied migration to add an
@@ -103,6 +104,11 @@ export const migrations: readonly Migration[] = [
version: 18,
name: 'durable leaderboard report identity and sequences',
run: migrateLeaderboardReports
},
{
version: 19,
name: 'cumulative player score per match',
run: migratePlayerScoreTotal
}
];
+11
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@@ -0,0 +1,11 @@
import type Database from 'better-sqlite3';
/** Old score balances cannot be used to reconstruct cumulative points. */
export function migratePlayerScoreTotal(handle: Database.Database): void {
const columns = handle.prepare('PRAGMA table_info(leaderboard_match_players)').all() as {
name: string;
}[];
if (!columns.some((column) => column.name === 'score_total'))
handle.exec(`ALTER TABLE leaderboard_match_players ADD COLUMN score_total INTEGER
CHECK (score_total IS NULL OR (typeof(score_total) = 'integer' AND score_total >= 0))`);
}
+16 -1
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@@ -71,7 +71,21 @@ export function recordLeaderboardTelemetry(
report: GameTelemetry
): { matchId: number; current: boolean } {
if (report.match !== undefined) return recordKeyedTelemetry(handle, report);
return { matchId: recordLegacyTelemetry(handle, report), current: true };
const matchId = recordLegacyTelemetry(handle, report);
saveScoreTotals(handle, report, matchId);
return { matchId, current: true };
}
// Separate from applyReport so the historical version-0 backfill still works
// before the score_total migration. Missing totals never erase known values.
function saveScoreTotals(handle: Database.Database, report: GameTelemetry, matchId: number): void {
if (report.event === 'game_start') return;
const players = report.players.filter((player) => player.score_total !== undefined);
if (!players.length) return;
const save = handle.prepare(`UPDATE leaderboard_match_players
SET score_total = MAX(COALESCE(score_total, 0), ?)
WHERE match_id = ? AND guid = ?`);
for (const player of players) save.run(player.score_total, matchId, player.guid);
}
// Also used by the version-0 snapshot backfill, before keyed schema exists.
@@ -325,6 +339,7 @@ function recordKeyedTelemetry(
.get(report.server) as { id: number } | undefined;
result.current = latest?.id === match.id && match.server_deleted_at === null;
}
if (applied) saveScoreTotals(handle, report, match.id);
if (applied && report.seq !== undefined) {
handle
.prepare(
+1
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@@ -125,6 +125,7 @@ export function getMatchDetail(id: number): MatchDetail | null {
CASE WHEN p.has_stats = 1 THEN p.downs END AS downs,
CASE WHEN p.has_stats = 1 THEN p.revives END AS revives,
CASE WHEN p.has_stats = 1 THEN p.best_score END AS bestScore,
p.score_total AS scoreTotal,
EXISTS (SELECT 1 FROM leaderboard_players identity
WHERE identity.guid = p.guid AND identity.game IN ('t5', 't6')) AS canViewProfile
FROM leaderboard_match_players p WHERE p.match_id = ?
+7
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@@ -11,6 +11,8 @@ export interface TelemetryPlayerStats extends TelemetryPlayer {
downs: number;
revives: number;
score: number;
/** Cumulative match score; absent for reporters predating total-score support. */
score_total?: number;
}
export type GameEvent = {
@@ -101,6 +103,11 @@ export function parseGameEvent(value: unknown): GameEvent {
throw new Error(`players[${index}].${key} must be a nonnegative integer`);
stats[key] = player[key] as number;
}
if (player.score_total !== undefined) {
if (!Number.isSafeInteger(player.score_total) || (player.score_total as number) < 0)
throw new Error(`players[${index}].score_total must be a nonnegative integer`);
stats.score_total = player.score_total as number;
}
return { ...identity, ...stats };
});
const common = {
+25
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@@ -88,6 +88,31 @@ async function live() {
};
}
it('retains totals through spending, missing fields, duplicate/stale reports and delayed completion', async () => {
await report('one', 1, 'game_start');
const first = await report('one', 2, 'heartbeat', 17, [
player('ace', { score: 32000, score_total: 62000 })
]);
const id = first.timing!.matchId;
await report('one', 3, 'heartbeat', 17, [player('ace', { score: 28000, score_total: 63000 })]);
// A retried sequence cannot change the total even if its body differs.
await report('one', 3, 'heartbeat', 17, [player('ace', { score: 99000, score_total: 999999 })]);
// A legacy-shaped snapshot cannot erase a known total.
await report('one', 6, 'heartbeat', 18, [player('ace', { score: 29000 })]);
await report('one', 4, 'heartbeat', 18, [player('ace', { score: 99000, score_total: 999999 })]);
expect(await participation(id)).toMatchObject([{ best_score: 32000, score_total: 63000 }]);
// An unseen older end can complete the match and preserve its final total.
await report('one', 5, 'game_end', 18, [player('ace', { score: 25200, score_total: 65000 })]);
expect(await participation(id)).toMatchObject([{ best_score: 32000, score_total: 65000 }]);
const { getMatchDetail } = await import('../../src/lib/server/fleet/match-history.js');
expect(getMatchDetail(id)?.players[0]).toMatchObject({ bestScore: 32000, scoreTotal: 65000 });
const { closeDb } = await import('../../src/lib/server/db/index.js');
closeDb();
expect(getMatchDetail(id)?.players[0].scoreTotal).toBe(65000);
const next = await report('two', 1, 'game_start');
expect(await participation(next.timing!.matchId)).toMatchObject([{ score_total: null }]);
});
it('deduplicates a retried sequence after intervening reports and a database reopen', async () => {
await report('one', 1, 'game_start');
await report('one', 2, 'round_change', 2, [player('ace', { kills: 10 })]);
@@ -57,7 +57,9 @@ it('upgrades version 17 without inventing reporter identity or changing historic
last_seq: 0,
report_count: 0
});
expect(handle.prepare('SELECT * FROM leaderboard_match_players').all()).toEqual(players);
expect(handle.prepare('SELECT * FROM leaderboard_match_players').all()).toEqual(
players.map((player) => ({ ...(player as Record<string, unknown>), score_total: null }))
);
expect(handle.prepare('SELECT * FROM match_chat').all()).toEqual(chat);
expect(handle.prepare('SELECT * FROM leaderboard_match_reports').all()).toEqual([]);
expect(handle.pragma('foreign_key_check')).toEqual([]);
+6 -3
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@@ -90,7 +90,8 @@ describe('completed match details', () => {
headshots: 20,
downs: 2,
revives: 3,
bestScore: 2000
bestScore: 2000,
scoreTotal: null
});
expect(players[1]).toEqual({
guid: '202',
@@ -106,7 +107,8 @@ describe('completed match details', () => {
headshots: 0,
downs: 0,
revives: 0,
bestScore: 1500
bestScore: 1500,
scoreTotal: null
});
expect(players[2]).toMatchObject({
guid: '404',
@@ -132,7 +134,8 @@ describe('completed match details', () => {
headshots: null,
downs: null,
revives: null,
bestScore: null
bestScore: null,
scoreTotal: null
});
});
@@ -0,0 +1,36 @@
import Database from 'better-sqlite3';
import { expect, it } from 'vitest';
import { migratePlayerScoreTotal } from '../../src/lib/server/db/player-score-total.js';
import { runMigrations } from '../../src/lib/server/db/migration-runner.js';
import { migrations } from '../../src/lib/server/db/migrations.js';
it('upgrades old balances to unknown totals and preserves totals on migration replay', () => {
const handle = new Database(':memory:');
try {
const migration = migrations.find(
(entry) => entry.name === 'cumulative player score per match'
)!;
runMigrations(handle, migrations.slice(0, migration.version - 1));
handle.exec(`INSERT INTO leaderboard_matches
(id,server,game,map,map_key,map_name,started_at,last_received_at,last_event,last_fingerprint)
VALUES (1,'server','t5','zombie_theater','t5:zombie_theater','Kino','start','end','game_end','old');
INSERT INTO leaderboard_match_players (match_id,guid,best_score,first_seen_at,last_seen_at)
VALUES (1,'ace',32000,'start','end')`);
runMigrations(handle, migrations);
expect(
handle.prepare('SELECT best_score,score_total FROM leaderboard_match_players').get()
).toEqual({ best_score: 32000, score_total: null });
handle.exec('UPDATE leaderboard_match_players SET score_total=65000');
migratePlayerScoreTotal(handle);
expect(
handle.prepare('SELECT best_score,score_total FROM leaderboard_match_players').get()
).toEqual({ best_score: 32000, score_total: 65000 });
for (const value of [-1, 1.5, 'bad'])
expect(() =>
handle.prepare('UPDATE leaderboard_match_players SET score_total=?').run(value)
).toThrow('CHECK constraint failed');
expect(handle.pragma('foreign_key_check')).toEqual([]);
} finally {
handle.close();
}
});
+53
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@@ -18,6 +18,59 @@ afterEach(async () => fixture.cleanup());
const payload = gameEvent('round_change', 17);
it.each(['round_change', 'heartbeat', 'game_end'] as const)(
'accepts and stores score_total separately from the balance for %s',
async (event) => {
const body = gameEvent(event, 17, 1);
const response = await post({
...body,
players: [{ ...body.players[0], score: 28000, score_total: 63000 }]
});
expect(response.status).toBe(200);
expect((await response.json()).telemetry.players[0]).toMatchObject({
score: 28000,
score_total: 63000
});
const { listTelemetry } = await import('../../src/lib/server/fleet/telemetry.js');
expect(listTelemetry()[0].players[0]).toMatchObject({ score: 28000, score_total: 63000 });
const { db } = await import('../../src/lib/server/db/index.js');
expect(
db().prepare('SELECT best_score, score_total FROM leaderboard_match_players').get()
).toEqual({ best_score: 28000, score_total: 63000 });
}
);
it.each([0, Number.MAX_SAFE_INTEGER])(
'accepts cumulative score boundary %s',
async (score_total) => {
const { parseGameEvent } = await import('../../src/lib/telemetry.js');
expect(
parseGameEvent({ ...payload, players: [{ ...roster(1)[0], score_total }] }).players[0]
).toMatchObject({ score_total });
}
);
it.each([null, -1, 1.5, '63000', true, Number.MAX_SAFE_INTEGER + 1])(
'rejects invalid score_total without saving it: %j',
async (score_total) => {
expect(
(await post({ ...payload, players: [{ ...roster(1)[0], score_total }] })).status
).toBe(400);
const { listTelemetry } = await import('../../src/lib/server/fleet/telemetry.js');
expect(listTelemetry()).toEqual([]);
}
);
it('accepts older reporters without fabricating a cumulative score', async () => {
const response = await post(gameEvent('game_end', 17, 1));
expect(response.status).toBe(200);
expect((await response.json()).telemetry.players[0]).not.toHaveProperty('score_total');
const { db } = await import('../../src/lib/server/db/index.js');
expect(db().prepare('SELECT score_total FROM leaderboard_match_players').get()).toEqual({
score_total: null
});
});
it.each(['game_start', 'round_change', 'heartbeat', 'game_end'] as const)(
'preserves optional reporter identity and sequence for %s',
async (event) => {