This commit is contained in:
@@ -96,6 +96,21 @@ of inferring one. GUIDs stay strings.
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## Recorded statistics
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Telemetry stat reports (`round_change`, `heartbeat`, and `game_end`) may include
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`score_total`, a nonnegative integer read from the game's cumulative match score.
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`score` remains the spendable balance. Updated T5/T6 reporters capture game end
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at the first end signal, before stock intermission replaces the balance with the
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total. `game_start` remains identity-only. Deploy the receiver before the updated
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reporters so it retains the new field.
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The receiver accepts older reports without `score_total`. Latest telemetry
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preserves the field when supplied; match history retains the highest observed
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total independently of the balance and exposes it as `scoreTotal` on each player
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in the match-detail API. Missing totals and pre-upgrade history are unknown
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(`null`), not zero, and are never inferred from balances. Totals are per match;
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repeated snapshots are not added together. Existing score rankings continue to
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use the highest reported balance.
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| Statistic | Meaning |
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| -------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| Highest round | Highest round reported with that player present, including players who joined mid-game. |
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@@ -42,6 +42,8 @@ export interface MatchPlayer {
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downs: number | null;
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revives: number | null;
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bestScore: number | null;
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/** Highest reported cumulative match score; null when the reporter omitted it. */
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scoreTotal: number | null;
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}
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export interface MatchDetail extends ServerMatch {
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@@ -17,6 +17,7 @@ import { migrateHostSchema } from '../hosts/schema.js';
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import { migrateAuthSchema, migrateSuperViewerRole } from '../auth/schema.js';
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import { migrateGameFileSchema } from '../game-files/schema.js';
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import { migrateLeaderboardReports } from './leaderboard-reports.js';
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import { migratePlayerScoreTotal } from './player-score-total.js';
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import type { Migration } from './migration-runner.js';
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// Append only: never renumber entries or change an applied migration to add an
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@@ -103,6 +104,11 @@ export const migrations: readonly Migration[] = [
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version: 18,
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name: 'durable leaderboard report identity and sequences',
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run: migrateLeaderboardReports
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},
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{
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version: 19,
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name: 'cumulative player score per match',
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run: migratePlayerScoreTotal
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}
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];
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@@ -0,0 +1,11 @@
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import type Database from 'better-sqlite3';
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/** Old score balances cannot be used to reconstruct cumulative points. */
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export function migratePlayerScoreTotal(handle: Database.Database): void {
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const columns = handle.prepare('PRAGMA table_info(leaderboard_match_players)').all() as {
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name: string;
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}[];
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if (!columns.some((column) => column.name === 'score_total'))
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handle.exec(`ALTER TABLE leaderboard_match_players ADD COLUMN score_total INTEGER
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CHECK (score_total IS NULL OR (typeof(score_total) = 'integer' AND score_total >= 0))`);
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}
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@@ -71,7 +71,21 @@ export function recordLeaderboardTelemetry(
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report: GameTelemetry
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): { matchId: number; current: boolean } {
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if (report.match !== undefined) return recordKeyedTelemetry(handle, report);
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return { matchId: recordLegacyTelemetry(handle, report), current: true };
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const matchId = recordLegacyTelemetry(handle, report);
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saveScoreTotals(handle, report, matchId);
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return { matchId, current: true };
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}
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// Separate from applyReport so the historical version-0 backfill still works
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// before the score_total migration. Missing totals never erase known values.
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function saveScoreTotals(handle: Database.Database, report: GameTelemetry, matchId: number): void {
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if (report.event === 'game_start') return;
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const players = report.players.filter((player) => player.score_total !== undefined);
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if (!players.length) return;
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const save = handle.prepare(`UPDATE leaderboard_match_players
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SET score_total = MAX(COALESCE(score_total, 0), ?)
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WHERE match_id = ? AND guid = ?`);
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for (const player of players) save.run(player.score_total, matchId, player.guid);
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}
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// Also used by the version-0 snapshot backfill, before keyed schema exists.
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@@ -325,6 +339,7 @@ function recordKeyedTelemetry(
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.get(report.server) as { id: number } | undefined;
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result.current = latest?.id === match.id && match.server_deleted_at === null;
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}
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if (applied) saveScoreTotals(handle, report, match.id);
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if (applied && report.seq !== undefined) {
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handle
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.prepare(
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@@ -125,6 +125,7 @@ export function getMatchDetail(id: number): MatchDetail | null {
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CASE WHEN p.has_stats = 1 THEN p.downs END AS downs,
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CASE WHEN p.has_stats = 1 THEN p.revives END AS revives,
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CASE WHEN p.has_stats = 1 THEN p.best_score END AS bestScore,
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p.score_total AS scoreTotal,
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EXISTS (SELECT 1 FROM leaderboard_players identity
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WHERE identity.guid = p.guid AND identity.game IN ('t5', 't6')) AS canViewProfile
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FROM leaderboard_match_players p WHERE p.match_id = ?
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@@ -11,6 +11,8 @@ export interface TelemetryPlayerStats extends TelemetryPlayer {
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downs: number;
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revives: number;
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score: number;
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/** Cumulative match score; absent for reporters predating total-score support. */
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score_total?: number;
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}
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export type GameEvent = {
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@@ -101,6 +103,11 @@ export function parseGameEvent(value: unknown): GameEvent {
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throw new Error(`players[${index}].${key} must be a nonnegative integer`);
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stats[key] = player[key] as number;
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}
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if (player.score_total !== undefined) {
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if (!Number.isSafeInteger(player.score_total) || (player.score_total as number) < 0)
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throw new Error(`players[${index}].score_total must be a nonnegative integer`);
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stats.score_total = player.score_total as number;
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}
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return { ...identity, ...stats };
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});
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const common = {
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@@ -88,6 +88,31 @@ async function live() {
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};
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}
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it('retains totals through spending, missing fields, duplicate/stale reports and delayed completion', async () => {
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await report('one', 1, 'game_start');
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const first = await report('one', 2, 'heartbeat', 17, [
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player('ace', { score: 32000, score_total: 62000 })
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]);
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const id = first.timing!.matchId;
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await report('one', 3, 'heartbeat', 17, [player('ace', { score: 28000, score_total: 63000 })]);
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// A retried sequence cannot change the total even if its body differs.
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await report('one', 3, 'heartbeat', 17, [player('ace', { score: 99000, score_total: 999999 })]);
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// A legacy-shaped snapshot cannot erase a known total.
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await report('one', 6, 'heartbeat', 18, [player('ace', { score: 29000 })]);
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await report('one', 4, 'heartbeat', 18, [player('ace', { score: 99000, score_total: 999999 })]);
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expect(await participation(id)).toMatchObject([{ best_score: 32000, score_total: 63000 }]);
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// An unseen older end can complete the match and preserve its final total.
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await report('one', 5, 'game_end', 18, [player('ace', { score: 25200, score_total: 65000 })]);
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expect(await participation(id)).toMatchObject([{ best_score: 32000, score_total: 65000 }]);
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const { getMatchDetail } = await import('../../src/lib/server/fleet/match-history.js');
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expect(getMatchDetail(id)?.players[0]).toMatchObject({ bestScore: 32000, scoreTotal: 65000 });
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const { closeDb } = await import('../../src/lib/server/db/index.js');
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closeDb();
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expect(getMatchDetail(id)?.players[0].scoreTotal).toBe(65000);
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const next = await report('two', 1, 'game_start');
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expect(await participation(next.timing!.matchId)).toMatchObject([{ score_total: null }]);
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});
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it('deduplicates a retried sequence after intervening reports and a database reopen', async () => {
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await report('one', 1, 'game_start');
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await report('one', 2, 'round_change', 2, [player('ace', { kills: 10 })]);
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@@ -57,7 +57,9 @@ it('upgrades version 17 without inventing reporter identity or changing historic
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last_seq: 0,
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report_count: 0
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});
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expect(handle.prepare('SELECT * FROM leaderboard_match_players').all()).toEqual(players);
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expect(handle.prepare('SELECT * FROM leaderboard_match_players').all()).toEqual(
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players.map((player) => ({ ...(player as Record<string, unknown>), score_total: null }))
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);
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expect(handle.prepare('SELECT * FROM match_chat').all()).toEqual(chat);
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expect(handle.prepare('SELECT * FROM leaderboard_match_reports').all()).toEqual([]);
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expect(handle.pragma('foreign_key_check')).toEqual([]);
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@@ -90,7 +90,8 @@ describe('completed match details', () => {
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headshots: 20,
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downs: 2,
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revives: 3,
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bestScore: 2000
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bestScore: 2000,
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scoreTotal: null
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});
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expect(players[1]).toEqual({
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guid: '202',
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@@ -106,7 +107,8 @@ describe('completed match details', () => {
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headshots: 0,
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downs: 0,
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revives: 0,
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bestScore: 1500
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bestScore: 1500,
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scoreTotal: null
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});
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expect(players[2]).toMatchObject({
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guid: '404',
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@@ -132,7 +134,8 @@ describe('completed match details', () => {
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headshots: null,
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downs: null,
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revives: null,
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bestScore: null
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bestScore: null,
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scoreTotal: null
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});
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});
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@@ -0,0 +1,36 @@
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import Database from 'better-sqlite3';
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import { expect, it } from 'vitest';
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import { migratePlayerScoreTotal } from '../../src/lib/server/db/player-score-total.js';
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import { runMigrations } from '../../src/lib/server/db/migration-runner.js';
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import { migrations } from '../../src/lib/server/db/migrations.js';
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it('upgrades old balances to unknown totals and preserves totals on migration replay', () => {
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const handle = new Database(':memory:');
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try {
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const migration = migrations.find(
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(entry) => entry.name === 'cumulative player score per match'
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)!;
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runMigrations(handle, migrations.slice(0, migration.version - 1));
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handle.exec(`INSERT INTO leaderboard_matches
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(id,server,game,map,map_key,map_name,started_at,last_received_at,last_event,last_fingerprint)
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VALUES (1,'server','t5','zombie_theater','t5:zombie_theater','Kino','start','end','game_end','old');
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INSERT INTO leaderboard_match_players (match_id,guid,best_score,first_seen_at,last_seen_at)
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VALUES (1,'ace',32000,'start','end')`);
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runMigrations(handle, migrations);
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expect(
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handle.prepare('SELECT best_score,score_total FROM leaderboard_match_players').get()
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).toEqual({ best_score: 32000, score_total: null });
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handle.exec('UPDATE leaderboard_match_players SET score_total=65000');
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migratePlayerScoreTotal(handle);
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expect(
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handle.prepare('SELECT best_score,score_total FROM leaderboard_match_players').get()
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).toEqual({ best_score: 32000, score_total: 65000 });
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for (const value of [-1, 1.5, 'bad'])
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expect(() =>
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handle.prepare('UPDATE leaderboard_match_players SET score_total=?').run(value)
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).toThrow('CHECK constraint failed');
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expect(handle.pragma('foreign_key_check')).toEqual([]);
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} finally {
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handle.close();
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}
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});
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@@ -18,6 +18,59 @@ afterEach(async () => fixture.cleanup());
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const payload = gameEvent('round_change', 17);
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it.each(['round_change', 'heartbeat', 'game_end'] as const)(
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'accepts and stores score_total separately from the balance for %s',
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async (event) => {
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const body = gameEvent(event, 17, 1);
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const response = await post({
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...body,
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players: [{ ...body.players[0], score: 28000, score_total: 63000 }]
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});
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expect(response.status).toBe(200);
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expect((await response.json()).telemetry.players[0]).toMatchObject({
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score: 28000,
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score_total: 63000
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});
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const { listTelemetry } = await import('../../src/lib/server/fleet/telemetry.js');
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expect(listTelemetry()[0].players[0]).toMatchObject({ score: 28000, score_total: 63000 });
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const { db } = await import('../../src/lib/server/db/index.js');
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expect(
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db().prepare('SELECT best_score, score_total FROM leaderboard_match_players').get()
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).toEqual({ best_score: 28000, score_total: 63000 });
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}
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);
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it.each([0, Number.MAX_SAFE_INTEGER])(
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'accepts cumulative score boundary %s',
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async (score_total) => {
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const { parseGameEvent } = await import('../../src/lib/telemetry.js');
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expect(
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parseGameEvent({ ...payload, players: [{ ...roster(1)[0], score_total }] }).players[0]
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).toMatchObject({ score_total });
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}
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);
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it.each([null, -1, 1.5, '63000', true, Number.MAX_SAFE_INTEGER + 1])(
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'rejects invalid score_total without saving it: %j',
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async (score_total) => {
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expect(
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(await post({ ...payload, players: [{ ...roster(1)[0], score_total }] })).status
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).toBe(400);
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const { listTelemetry } = await import('../../src/lib/server/fleet/telemetry.js');
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expect(listTelemetry()).toEqual([]);
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}
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);
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it('accepts older reporters without fabricating a cumulative score', async () => {
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const response = await post(gameEvent('game_end', 17, 1));
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expect(response.status).toBe(200);
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expect((await response.json()).telemetry.players[0]).not.toHaveProperty('score_total');
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const { db } = await import('../../src/lib/server/db/index.js');
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expect(db().prepare('SELECT score_total FROM leaderboard_match_players').get()).toEqual({
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score_total: null
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});
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});
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it.each(['game_start', 'round_change', 'heartbeat', 'game_end'] as const)(
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'preserves optional reporter identity and sequence for %s',
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async (event) => {
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