Make metrics reflect autoscaling policies (Refs #137)
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@@ -60,7 +60,7 @@ snapshots naturally show stale observations when viewed against today's clock.
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The fixture contains 3 hosts, 12 canonical Black Ops I/II servers, and 500 match
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records: 494 historical and 6 live. It includes solo through four-player squads,
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unknown starting counts, enough players and matches to exercise pagination,
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rosters, seven days of utilization and capacity samples, and retained Activity
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rosters, seven days of occupancy samples with unknown player limits, and retained Activity
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from campaigns, betas, host operations, maintenance, recovery, and autoscaling.
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The fleet has 6 live matches, 2 empty lobbies, a preparing server, and 3 problems:
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a stopped server, a server not responding, and a server on the offline host.
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