feat: match fleet to blueprint targets exactly
Add an optional exact blueprint mode with keep/create/remove previews, atomic queueing, cancellation of unstarted excess creations, and persistent dependencies for safe port reuse. Track removals alongside creations and preserve fill mode as the default. Validation: type check, production build, and 103 deployment tests passed. The full suite has one telemetry assertion failure also reproduced on the previous commit. Fixes #42
This commit is contained in:
@@ -1,9 +1,11 @@
|
||||
import { randomUUID } from 'node:crypto';
|
||||
import type { CollectionDetail, CollectionPreview, CollectionSummary } from '$lib/deployment-plan.js';
|
||||
import type { CollectionDetail, CollectionMode, CollectionPreview, CollectionSummary } from '$lib/deployment-plan.js';
|
||||
import { db } from '../db/index.js';
|
||||
import { config, komodoConfigured, rconConfigured } from '../config.js';
|
||||
import { blueprintEntries, summarizeRecipe, type BlueprintEntry } from './launch-recipes.js';
|
||||
import { creationQueue, nextAvailablePort, nextLobbyNumber, queueCreateServer } from './create.js';
|
||||
import { creationQueue, destroyServer, nextAvailablePort, nextLobbyNumber, queueCreateServer } from './create.js';
|
||||
import { deploymentStage, finishDeployment, recordDeploymentEvent } from './deployments.js';
|
||||
import { housePartyTargets } from './house-party.js';
|
||||
import { getServerKey } from './server-keys.js';
|
||||
import { classifyHealth } from './health.js';
|
||||
import { getServer } from './servers.js';
|
||||
@@ -43,7 +45,29 @@ function coverage(entries: BlueprintEntry[]) {
|
||||
});
|
||||
}
|
||||
|
||||
function allocate(entries: BlueprintEntry[]): CollectionPreview['servers'] {
|
||||
function fleetSnapshot() {
|
||||
return housePartyTargets().map(name => ({ name,
|
||||
server: db().prepare('SELECT game, map_slug, map, game_port FROM servers WHERE name = ?').get(name) ?? null,
|
||||
creation: db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action = 'create' ORDER BY rowid DESC LIMIT 1").get(name) ?? null,
|
||||
removal: db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action = 'destroy' AND state IN ('waiting', 'running')").get(name) ?? null
|
||||
}));
|
||||
}
|
||||
|
||||
function collectionPlan(entries: BlueprintEntry[], mode: CollectionMode) {
|
||||
const counts = coverage(entries);
|
||||
// Preserve deployed lobbies before queued ones, then the lowest lobby IDs.
|
||||
const retainedServers = counts.flatMap((entry, index) => [...entry.existingServers].sort((a, b) =>
|
||||
Number(!!getServer(b)) - Number(!!getServer(a)) || a.localeCompare(b, 'en', { numeric: true })
|
||||
).slice(0, mode === 'exact' ? entries[index].count : undefined));
|
||||
const retained = new Set(retainedServers);
|
||||
const matching = new Set(counts.flatMap(entry => entry.existingServers));
|
||||
const removals = mode === 'exact' ? housePartyTargets().filter(name => !retained.has(name)).map(name => ({ name,
|
||||
reason: matching.has(name) ? 'Exceeds the target lobby count' : 'Outside this blueprint or already awaiting removal'
|
||||
})) : [];
|
||||
return { counts, retainedServers, removals };
|
||||
}
|
||||
|
||||
function allocate(entries: BlueprintEntry[], releasingServers: string[] = []): CollectionPreview['servers'] {
|
||||
const names: string[] = [];
|
||||
const ports: number[] = [];
|
||||
const counts = coverage(entries);
|
||||
@@ -51,7 +75,7 @@ function allocate(entries: BlueprintEntry[]): CollectionPreview['servers'] {
|
||||
const base = `${entry.recipe.game}_zombie_${entry.recipe.mapSlug}`;
|
||||
const lobby = nextLobbyNumber(base, names);
|
||||
const name = lobby === null ? null : `${base}_${lobby}`;
|
||||
const port = nextAvailablePort(ports);
|
||||
const port = nextAvailablePort(ports, releasingServers);
|
||||
if (name) names.push(name);
|
||||
if (port !== null) ports.push(port);
|
||||
return { entryIndex, name, port, hasSavedKey: !!name && !!getServerKey(name) };
|
||||
@@ -68,19 +92,21 @@ function blockersFor(servers: CollectionPreview['servers']): string[] {
|
||||
return blockers;
|
||||
}
|
||||
|
||||
export function previewCollection(blueprintId: unknown): CollectionPreview {
|
||||
export function previewCollection(blueprintId: unknown, mode: unknown = 'fill'): CollectionPreview {
|
||||
if (typeof blueprintId !== 'string' || !blueprintId) throw new Error('Choose a blueprint to launch.');
|
||||
return db().transaction(() => {
|
||||
if (mode !== 'fill' && mode !== 'exact') throw new Error('Choose fill or exact blueprint mode.');
|
||||
return db().transaction((): CollectionPreview => {
|
||||
const { entries, blueprintName } = blueprintEntries(blueprintId);
|
||||
const servers = allocate(entries);
|
||||
const counts = coverage(entries);
|
||||
const { counts, retainedServers, removals } = collectionPlan(entries, mode);
|
||||
const servers = allocate(entries, removals.map(server => server.name));
|
||||
const blockers = blockersFor(servers);
|
||||
if (removals.length && (!komodoConfigured() || !rconConfigured())) blockers.push('Configure Komodo and RCON before removing servers.');
|
||||
const id = randomUUID();
|
||||
const expiresAt = new Date(Date.now() + 30 * 60_000).toISOString();
|
||||
db().prepare('DELETE FROM server_collection_previews WHERE expires_at < ? AND collection_id IS NULL').run(new Date().toISOString());
|
||||
db().prepare('INSERT INTO server_collection_previews (id, expires_at, blueprint_name, entries, servers) VALUES (?, ?, ?, ?, ?)')
|
||||
.run(id, expiresAt, blueprintName, JSON.stringify(entries), JSON.stringify(servers));
|
||||
return { id, expiresAt, blueprintName, launchConcurrency: config.createConcurrency, servers, blockers, ready: blockers.length === 0,
|
||||
db().prepare('INSERT INTO server_collection_previews (id, expires_at, blueprint_name, entries, servers, mode, fleet_snapshot) VALUES (?, ?, ?, ?, ?, ?, ?)')
|
||||
.run(id, expiresAt, blueprintName, JSON.stringify(entries), JSON.stringify(servers), mode, mode === 'exact' ? JSON.stringify(fleetSnapshot()) : null);
|
||||
return { id, expiresAt, blueprintName, mode, retainedServers, removals, launchConcurrency: config.createConcurrency, servers, blockers, ready: blockers.length === 0,
|
||||
entries: entries.map((entry, index) => ({ count: entry.count, ...counts[index], recipe: summarizeRecipe(entry.recipe) })) };
|
||||
})();
|
||||
}
|
||||
@@ -92,15 +118,21 @@ export function queueCollection(input: { previewId?: unknown; keys?: unknown }):
|
||||
const keys = (input.keys ?? {}) as Record<string, unknown>;
|
||||
return db().transaction(() => {
|
||||
const preview = db().prepare('SELECT * FROM server_collection_previews WHERE id = ?').get(input.previewId) as {
|
||||
id: string; expires_at: string; blueprint_name: string; entries: string; servers: string; collection_id: string | null;
|
||||
id: string; expires_at: string; blueprint_name: string; entries: string; servers: string; collection_id: string | null; mode: CollectionMode; fleet_snapshot: string | null;
|
||||
} | undefined;
|
||||
if (!preview) throw new Error('Collection preview expired or was not found. Refresh the preview.');
|
||||
if (preview.collection_id) return { ok: true as const, collectionId: preview.collection_id };
|
||||
if (preview.expires_at <= new Date().toISOString()) throw new Error('Collection preview expired. Refresh it before launching.');
|
||||
const entries: BlueprintEntry[] = JSON.parse(preview.entries);
|
||||
const reviewed: CollectionPreview['servers'] = JSON.parse(preview.servers);
|
||||
const servers = allocate(entries);
|
||||
if (preview.mode === 'exact' && preview.fleet_snapshot !== JSON.stringify(fleetSnapshot())) {
|
||||
throw new Error('The fleet changed. Nothing was queued. Refresh the preview and review the servers to keep and remove.');
|
||||
}
|
||||
const { retainedServers, removals } = collectionPlan(entries, preview.mode);
|
||||
const releasingServers = removals.map(server => server.name);
|
||||
const servers = allocate(entries, releasingServers);
|
||||
const blockers = blockersFor(servers);
|
||||
if (removals.length && (!komodoConfigured() || !rconConfigured())) blockers.push('Configure Komodo and RCON before removing servers.');
|
||||
if (blockers.length) throw new Error(blockers.join(' '));
|
||||
if (servers.length !== reviewed.length || servers.some((server, i) => server.entryIndex !== reviewed[i]?.entryIndex || server.name !== reviewed[i]?.name || server.port !== reviewed[i]?.port)) {
|
||||
throw new Error('Fleet counts, lobby or port availability changed. Nothing was queued. Refresh the preview and review each server key.');
|
||||
@@ -109,36 +141,65 @@ export function queueCollection(input: { previewId?: unknown; keys?: unknown }):
|
||||
for (const [name, value] of Object.entries(keys)) {
|
||||
if (!expected.has(name) || typeof value !== 'string') throw new Error('Keys must be strings for server IDs shown in this preview.');
|
||||
}
|
||||
if (!servers.length) return { ok: true as const, collectionId: null };
|
||||
if (!servers.length && !removals.length) return { ok: true as const, collectionId: null };
|
||||
const collectionId = randomUUID();
|
||||
db().prepare('INSERT INTO server_launch_collections (id, name, created_at) VALUES (?, ?, ?)')
|
||||
.run(collectionId, preview.blueprint_name, new Date().toISOString());
|
||||
db().prepare('INSERT INTO server_launch_collections (id, name, created_at, mode, retained_servers) VALUES (?, ?, ?, ?, ?)')
|
||||
.run(collectionId, preview.blueprint_name, new Date().toISOString(), preview.mode, JSON.stringify(retainedServers));
|
||||
const removalJobs = removals.map((server, position) => {
|
||||
const ports = (db().prepare(`SELECT game_port AS port FROM servers WHERE name = ? UNION
|
||||
SELECT j.port FROM server_creation_jobs j JOIN server_deployments d ON d.id = j.deployment_id
|
||||
WHERE j.server = ? AND d.state IN ('queued', 'running', 'awaiting-health')`).all(server.name, server.name) as { port: number | null }[]).map(row => row.port);
|
||||
const queued = db().prepare("SELECT id FROM server_deployments WHERE server = ? AND action = 'create' AND state = 'queued'").get(server.name) as { id: string } | undefined;
|
||||
let id: string;
|
||||
if (queued && !getServer(server.name)) {
|
||||
// No container or files exist yet: cancel the reservation instead of booting just to remove it.
|
||||
const result = destroyServer(server.name, 'blueprint-exact');
|
||||
if (!result.ok || !result.deploymentId) throw new Error('Could not queue removal for ' + server.name);
|
||||
id = result.deploymentId;
|
||||
db().prepare("UPDATE server_deployments SET state = 'cancelled', stage = 'Cancelled by exact blueprint', finished_at = ? WHERE id = ?").run(new Date().toISOString(), queued.id);
|
||||
recordDeploymentEvent(queued.id, 'Queued creation cancelled by exact blueprint; saved key retained.');
|
||||
deploymentStage(id, 'Cancelled queued creation; no server was started');
|
||||
finishDeployment(id, { ok: true });
|
||||
} else {
|
||||
const result = destroyServer(server.name, 'blueprint-exact');
|
||||
if (!result.ok || !result.deploymentId) throw new Error('Could not queue removal for ' + server.name);
|
||||
id = result.deploymentId;
|
||||
}
|
||||
db().prepare('INSERT INTO server_collection_removals (collection_id, deployment_id, position) VALUES (?, ?, ?)').run(collectionId, id, position);
|
||||
return { id, ports };
|
||||
});
|
||||
servers.forEach((server, index) => {
|
||||
const recipe = entries[server.entryIndex].recipe;
|
||||
const childPreviewId = randomUUID();
|
||||
db().prepare('INSERT INTO server_launch_previews (id, expires_at, server, port, recipe, blueprint_name) VALUES (?, ?, ?, ?, ?, ?)')
|
||||
.run(childPreviewId, preview.expires_at, server.name, server.port, JSON.stringify(recipe), preview.blueprint_name);
|
||||
const result = queueCreateServer({ game: recipe.game, gameMode: 'zombie', mapSlug: recipe.mapSlug,
|
||||
expectedName: server.name!, previewId: childPreviewId, plutoKey: keys[server.name!] as string | undefined, createdBy: 'ui' });
|
||||
expectedName: server.name!, previewId: childPreviewId, plutoKey: keys[server.name!] as string | undefined, createdBy: 'ui' }, releasingServers);
|
||||
// Throw so the outer transaction also reverses all earlier keys and children.
|
||||
if (!result.ok) throw new Error(`${server.name}: ${result.message} Nothing was queued.`);
|
||||
db().prepare('INSERT INTO server_collection_members (collection_id, deployment_id, position) VALUES (?, ?, ?)')
|
||||
.run(collectionId, result.deploymentId, index);
|
||||
for (const removal of removalJobs.filter(removal => removal.ports.includes(server.port))) {
|
||||
db().prepare('INSERT INTO server_creation_dependencies (deployment_id, removal_id) VALUES (?, ?)').run(result.deploymentId, removal.id);
|
||||
}
|
||||
});
|
||||
db().prepare('UPDATE server_collection_previews SET collection_id = ? WHERE id = ?').run(collectionId, preview.id);
|
||||
return { ok: true as const, collectionId };
|
||||
})();
|
||||
}
|
||||
|
||||
const summarySql = `SELECT c.id, c.name, c.created_at, COUNT(d.id) AS total,
|
||||
const membershipSql = `SELECT collection_id, deployment_id, position FROM server_collection_members
|
||||
UNION ALL SELECT collection_id, deployment_id, position FROM server_collection_removals`;
|
||||
|
||||
const summarySql = `SELECT c.id, c.name, c.created_at, c.mode, COUNT(d.id) AS total,
|
||||
COALESCE(SUM(d.state IN ('done', 'warning')), 0) AS done,
|
||||
COALESCE(SUM(d.state IN ('failed', 'interrupted')), 0) AS failed,
|
||||
COALESCE(SUM(d.state IN ('failed', 'interrupted', 'cancelled')), 0) AS failed,
|
||||
COALESCE(SUM(d.state IN ('queued', 'running', 'awaiting-health', 'waiting')), 0) AS active,
|
||||
COALESCE(SUM(d.state = 'queued'), 0) AS queued,
|
||||
COALESCE(SUM(d.state IN ('queued', 'waiting')), 0) AS queued,
|
||||
COALESCE(SUM(d.state = 'running'), 0) AS provisioning,
|
||||
COALESCE(SUM(d.state = 'awaiting-health'), 0) AS verifying
|
||||
FROM server_launch_collections c
|
||||
LEFT JOIN server_collection_members m ON m.collection_id = c.id
|
||||
LEFT JOIN (${membershipSql}) m ON m.collection_id = c.id
|
||||
LEFT JOIN server_deployments d ON d.id = m.deployment_id`;
|
||||
|
||||
export function listCollections(): CollectionSummary[] {
|
||||
@@ -148,12 +209,13 @@ export function listCollections(): CollectionSummary[] {
|
||||
export function getCollection(id: string): CollectionDetail | null {
|
||||
const collection = db().prepare(summarySql + ' WHERE c.id = ? GROUP BY c.id').get(id) as CollectionSummary | undefined;
|
||||
if (!collection) return null;
|
||||
const servers = db().prepare(`SELECT d.id, d.server, d.state, d.stage, d.started_at, d.finished_at, d.error, j.port, j.map_slug,
|
||||
const servers = db().prepare(`SELECT d.id, d.server, d.action, d.state, d.stage, d.started_at, d.finished_at, d.error, j.port, j.map_slug,
|
||||
EXISTS(SELECT 1 FROM servers s WHERE s.name = d.server) AS server_exists
|
||||
FROM server_collection_members m JOIN server_deployments d ON d.id = m.deployment_id
|
||||
JOIN server_creation_jobs j ON j.deployment_id = d.id WHERE m.collection_id = ? ORDER BY m.position`).all(id) as CollectionDetail['servers'];
|
||||
FROM (${membershipSql}) m JOIN server_deployments d ON d.id = m.deployment_id
|
||||
LEFT JOIN server_creation_jobs j ON j.deployment_id = d.id WHERE m.collection_id = ? ORDER BY d.action DESC, m.position`).all(id) as CollectionDetail['servers'];
|
||||
const queue = creationQueue();
|
||||
const positions = new Map(queue.queued.map((job, index) => [job.id, index + 1]));
|
||||
return { collection, queue: { concurrency: config.createConcurrency, active: queue.active, queued: queue.queued.length },
|
||||
const stored = db().prepare('SELECT retained_servers FROM server_launch_collections WHERE id = ?').get(id) as { retained_servers: string };
|
||||
return { collection, retainedServers: JSON.parse(stored.retained_servers), queue: { concurrency: config.createConcurrency, active: queue.active, queued: queue.queued.length },
|
||||
servers: servers.map(server => ({ ...server, queuePosition: positions.get(server.id) ?? null })) };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user