Files
TheLastGarden/package.json
T
josh df7d687da4 chore(01-01): scaffold Phaser 4 + React 19 + Vite + TS template + Phase-1 deps + firewall directories
- Built equivalent React + Vite + TypeScript scaffold by hand because the official
  npm create @phaserjs/game@latest scaffolder is interactive-only and the documented
  --template/--yes flags are ignored (verified 2026-05-08 with create-game v1.3.2).
  Plan Step 1 explicitly authorizes this fallback. Resulting tree mirrors the
  official template shape: index.html, src/main.tsx, src/App.tsx, src/PhaserGame.tsx,
  src/game/main.ts, src/game/scenes/Boot.ts.
- Installed Phase-1 production deps at versions verified in RESEARCH.md:
  phaser@4.1.0, react@19.2.6, react-dom@19.2.6, idb@8.0.3, lz-string@1.5.0,
  zod@4.4.3, crc-32@1.2.2, gray-matter@4.0.3, yaml@2.8.4, inkjs@2.4.0.
- Installed Phase-1 dev deps: vite@8.0.11, @vitejs/plugin-react@6.0.1,
  typescript@6.0.3, @types/react@19, @types/react-dom@19, @types/node@22,
  vitest@4.1.5, @vitest/ui, happy-dom, fake-indexeddb@6 (for Plan 03 IDB tests),
  @playwright/test@1.59.1, eslint@9, eslint-plugin-boundaries@6.0.2, inklecate@1.8.1.
- Created the seven architectural-firewall directories under src/ with .gitkeep
  markers (sim, render, ui, save, content, audio, store) — siblings to the
  template-provided src/game/ — so Plan 02's ESLint boundaries rule has clean
  targets per CLAUDE.md 'Architectural Firewall'.
- Created repo-root /content/ (with /dialogue/ and /seasons/ subdirs) and /assets/
  trees per CONTEXT D-11, D-12.
- Pre-declared all downstream-required scripts in package.json so Plans 02–06 only
  edit code, not script keys: dev, build, preview, lint (--max-warnings 0 per
  RESEARCH CI Pitfall C), test (--passWithNoTests=false per CI Pitfall B),
  test:watch, validate:assets, compile:ink (no-op stub for Phase 1; Phase 2
  replaces with real inklecate invocation), ci.
- TypeScript strict mode enforced via tsconfig.json + tsconfig.app.json + tsconfig.node.json.
- npm run build succeeds (tsc -b && vite build) producing dist/index.html and
  dist/assets/index-*.js (~1.5MB Phaser bundle; code-splitting deferred to Phase 2+
  when actual scenes exist).
2026-05-08 23:17:17 -04:00

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JSON

{
"name": "the-last-garden",
"version": "0.0.0",
"private": true,
"type": "module",
"description": "A 7-Season browser narrative idle game in the lineage of A Dark Room and Universal Paperclips.",
"scripts": {
"dev": "vite",
"build": "tsc -b && vite build",
"preview": "vite preview",
"lint": "eslint . --max-warnings 0",
"test": "vitest run --passWithNoTests=false",
"test:watch": "vitest",
"validate:assets": "node scripts/validate-assets.mjs",
"compile:ink": "echo \"[compile:ink] no .ink files yet — Phase 2 will populate /content/dialogue/\" && exit 0",
"ci": "npm run lint && npm run test && npm run validate:assets && npm run build"
},
"dependencies": {
"crc-32": "^1.2.2",
"gray-matter": "^4.0.3",
"idb": "^8.0.3",
"inkjs": "^2.4.0",
"lz-string": "^1.5.0",
"phaser": "^4.1.0",
"react": "^19.2.6",
"react-dom": "^19.2.6",
"yaml": "^2.8.4",
"zod": "^4.4.3"
},
"devDependencies": {
"@playwright/test": "^1.59.1",
"@types/node": "^22.19.18",
"@types/react": "^19.2.14",
"@types/react-dom": "^19.2.3",
"@vitejs/plugin-react": "^6.0.1",
"@vitest/ui": "^4.1.5",
"eslint": "^9.39.4",
"eslint-plugin-boundaries": "^6.0.2",
"fake-indexeddb": "^6.2.5",
"happy-dom": "^20.9.0",
"inklecate": "^1.8.1",
"typescript": "^6.0.3",
"vite": "^8.0.11",
"vitest": "^4.1.5"
}
}