dddadbc1ac24c34b4d1311636e8654563282b967
- Banned Mechanics table enumerates 17 banned patterns (gacha, lootboxes, narrative gating, daily login, streaks, limited-time, energy/stamina, rewarded ads, push notifications, loss-aversion copy, countdown timers, Season skipping, time-skip purchases, hint systems, mobile nag UX, etc.) - Allowed Engagement section names the 4 affordances that respect presence rather than demand it (Memory Storm opt-in, while-you-were-away letter, tab-title bloom indicator, Season-transition save-export reminder) - Review Checklist provides 3 questions for every UX/copy/monetization change - Source Documents section cites PROJECT.md, REQUIREMENTS.md, CLAUDE.md, .planning/research/PITFALLS.md - Per CONTEXT D-07: doctrine is enforced by review, NOT by lint rule on UX strings (the doc explicitly notes this and proposes no lint rule) - Per CONTEXT D-09: lives in .planning/ alongside other internal design docs
Description
No description provided
Languages
TypeScript
91.2%
JavaScript
6.7%
Ink
1.8%
CSS
0.2%
HTML
0.1%