Add complete game loop: training, revenue, market, offline catch-up
- Model training system: training jobs produce TrainedModels with calculated capabilities based on compute, data, and research - Market system: organic API demand and consumer subscriptions now generate real revenue from deployed models - Talent system: salary costs calculated from department headcount - Toast notification system for game events (training complete, etc.) - Offline catch-up: progress bar + summary screen when returning - Market page: pricing controls for API and subscription products - Finance page: income statement, cash charts, funding history - Tick processor now runs all 7 systems in correct dependency order Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -10,6 +10,7 @@ export interface MarketTickResult {
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marketState: MarketState;
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apiRevenue: number;
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subscriptionRevenue: number;
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totalTokenDemand: number;
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}
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export function processMarket(state: GameState, compute: ComputeState): MarketTickResult {
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@@ -21,40 +22,68 @@ export function processMarket(state: GameState, compute: ComputeState): MarketTi
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const chatProduct = state.models.productLines.find(p => p.type === 'chat-product');
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const textApi = state.models.productLines.find(p => p.type === 'text-api');
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// --- Consumer market (subscription product) ---
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const consumers = { ...state.market.consumers };
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let subscriptionRevenue = 0;
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if (chatProduct?.isActive && bestModel) {
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const growthRate = CONSUMER_BASE_GROWTH + modelQuality * CONSUMER_QUALITY_GROWTH_MULTIPLIER;
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const churnRate = CONSUMER_BASE_CHURN * (1 + (1 - consumers.satisfaction));
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const priceAttractiveness = Math.max(0, 1 - chatProduct.pricing.subscriptionPrice / 100);
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const growthRate = (CONSUMER_BASE_GROWTH + modelQuality * CONSUMER_QUALITY_GROWTH_MULTIPLIER) * (0.5 + priceAttractiveness * 0.5);
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const churnRate = CONSUMER_BASE_CHURN * (1 + (1 - consumers.satisfaction) * 2);
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consumers.growthRatePerTick = growthRate;
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consumers.churnRatePerTick = churnRate;
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const newSubs = consumers.totalSubscribers * growthRate;
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const lostSubs = consumers.totalSubscribers * churnRate;
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consumers.totalSubscribers = Math.max(0, consumers.totalSubscribers + newSubs - lostSubs);
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if (consumers.totalSubscribers < 10 && modelQuality > 0) {
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consumers.totalSubscribers += 1;
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if (consumers.totalSubscribers < 50 && modelQuality > 0.1) {
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consumers.totalSubscribers += 2 + modelQuality * 5;
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}
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const loadPenalty = compute.inferenceUtilization > 0.9
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? (compute.inferenceUtilization - 0.9) * 5
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: 0;
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consumers.satisfaction = Math.min(1, Math.max(0,
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0.3 + modelQuality * 0.5 + (1 - compute.inferenceUtilization) * 0.2,
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0.3 + modelQuality * 0.5 + (1 - Math.min(1, compute.inferenceUtilization)) * 0.2 - loadPenalty,
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));
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consumers.viralCoefficient = modelQuality > 0.5 ? 1 + (modelQuality - 0.5) * 2 : 0;
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subscriptionRevenue = consumers.totalSubscribers * (chatProduct.pricing.subscriptionPrice / 2592000);
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}
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const subscriptionRevenue = chatProduct?.isActive
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? consumers.totalSubscribers * (chatProduct.pricing.subscriptionPrice / 30 / 24 / 3600)
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: 0;
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// --- B2B API market (organic demand based on model quality + reputation) ---
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const enterprise = { ...state.market.enterprise };
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let apiRevenue = 0;
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let organicApiTokens = 0;
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if (textApi?.isActive && bestModel) {
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let totalTokens = 0;
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const reputationFactor = state.reputation.score / 100;
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const qualityFactor = modelQuality;
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const priceFactor = Math.max(0.1, 1 - (textApi.pricing.outputTokenPrice / 20));
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organicApiTokens = Math.floor(
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qualityFactor * reputationFactor * priceFactor * 50000 * (1 + state.meta.tickCount * 0.0001),
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);
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let contractTokens = 0;
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for (const contract of enterprise.activeContracts) {
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totalTokens += contract.tokensPerTick;
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contractTokens += contract.tokensPerTick;
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apiRevenue += (contract.tokensPerTick / 1_000_000) * contract.pricePerMToken;
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}
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enterprise.totalApiCallsPerTick = totalTokens / API_TOKENS_PER_REQUEST;
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const totalApiTokens = organicApiTokens + contractTokens;
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apiRevenue += (organicApiTokens / 1_000_000) * textApi.pricing.outputTokenPrice;
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enterprise.totalApiCallsPerTick = totalApiTokens / API_TOKENS_PER_REQUEST;
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}
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const totalTokenDemand = organicApiTokens +
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consumers.totalSubscribers * 100 +
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enterprise.activeContracts.reduce((s, c) => s + c.tokensPerTick, 0);
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return {
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marketState: {
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...state.market,
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@@ -63,5 +92,6 @@ export function processMarket(state: GameState, compute: ComputeState): MarketTi
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},
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apiRevenue,
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subscriptionRevenue,
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totalTokenDemand,
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};
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}
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