Add complete game loop: training, revenue, market, offline catch-up

- Model training system: training jobs produce TrainedModels with
  calculated capabilities based on compute, data, and research
- Market system: organic API demand and consumer subscriptions now
  generate real revenue from deployed models
- Talent system: salary costs calculated from department headcount
- Toast notification system for game events (training complete, etc.)
- Offline catch-up: progress bar + summary screen when returning
- Market page: pricing controls for API and subscription products
- Finance page: income statement, cash charts, funding history
- Tick processor now runs all 7 systems in correct dependency order

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-24 17:02:58 -04:00
parent fdc8e544ae
commit 9a48c188ad
12 changed files with 757 additions and 21 deletions
+1
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@@ -1,2 +1,3 @@
export { GameEngine } from './engine';
export { processTick } from './tick';
export type { TickNotification } from './tick';