Add social feed, cooperative parties, guild goals, and operations recovery
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import {env} from 'cloudflare:workers';
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import {z} from 'zod';
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import {D1Store} from '@/core/store';
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import type {RuntimeConfig} from '@/core/types';
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const sample=z.object({host:z.enum(['ubuntu','windows']),at:z.number().finite(),cpuPercent:z.number().min(0).max(100),memoryTotalMB:z.number().nonnegative(),memoryAvailableMB:z.number().nonnegative(),diskFreeGB:z.number().nonnegative(),databaseMB:z.number().nonnegative().optional(),logsMB:z.number().nonnegative().optional(),modelAvailable:z.boolean().optional(),runtimeService:z.string().max(40).optional(),maintenance:z.string().max(500).optional()}).strict();
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async function ensure(){await env.DB!.prepare('CREATE TABLE IF NOT EXISTS operations_samples (host TEXT PRIMARY KEY,at INTEGER,payload TEXT)').run();}
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export async function GET(){
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await ensure();const rows=await env.DB!.prepare('SELECT payload FROM operations_samples').all<{payload:string}>();
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const s=await new D1Store().load(),now=Date.now()/1000;
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const stuck=s.bots.filter(b=>b.status==='online'&&b.world&&now-b.world.at<120&&!b.world.inCombat&&b.world.stationarySince&&now-b.world.stationarySince>600&&['quest','explore'].includes(b.lastDecision?.action??'')).map(b=>({name:b.name,minutes:Math.floor((now-b.world!.stationarySince!)/60),zone:b.zone}));
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return Response.json({samples:rows.results.map(r=>JSON.parse(r.payload)),stuck,retentionDays:s.opsRetentionDays??7,rosterAt:s.aleRosterAt??null},{headers:{'Cache-Control':'no-store'}});
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}
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export async function POST(request:Request){
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const token=(env as unknown as RuntimeConfig).AUTONOMY_TOKEN;
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if(!token||request.headers.get('authorization')!==`Bearer ${token}`)return Response.json({error:'Unauthorized'},{status:401});
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try{
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const raw=await request.text();if(raw.length>4000)throw new Error('Sample too large');const body=sample.parse(JSON.parse(raw));
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if(Math.abs(Date.now()/1000-body.at)>180)throw new Error('Stale telemetry');
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await ensure();await env.DB!.prepare('INSERT INTO operations_samples VALUES (?,?,?) ON CONFLICT(host) DO UPDATE SET at=excluded.at,payload=excluded.payload WHERE excluded.at>operations_samples.at').bind(body.host,body.at,JSON.stringify(body)).run();
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// Only terminal commands are eligible; awaiting receipts and character state survive.
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const s=await new D1Store().load();const before=new Date(Date.now()-(s.opsRetentionDays??7)*86400_000).toISOString();
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if(body.host==='ubuntu')await env.DB!.prepare("DELETE FROM ale_commands WHERE status IN ('completed','failed') AND completed_at<? AND id NOT IN (SELECT command_id FROM community_actions WHERE status='pending') AND NOT EXISTS (SELECT 1 FROM conversation_requests c WHERE c.status='awaiting_delivery' AND instr(c.result,ale_commands.id)>0)").bind(before).run();
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return Response.json({ok:true});
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}catch(e){return Response.json({error:e instanceof Error?e.message:'Invalid telemetry'},{status:400});}
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}
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'use client';
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import {useEffect,useState} from 'react';
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import type {State} from '@/core/types';
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import {Button} from '@/components/ui/button';
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export function CommunityPanel({state,act,busy}:{state:State;act:(a:any)=>Promise<any>;busy:boolean}){
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const [filter,setFilter]=useState('all');const c=state.community;
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const parties=Object.entries(state.bots.filter(b=>b.status==='online'&&b.world?.groupId).reduce<Record<string,State['bots']>>((groups,b)=>{(groups[b.world!.groupId]??=[]).push(b);return groups;},{}));
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return <>
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<section className="panel"><div className="panel-head"><h2>Cooperative play</h2></div><div className="panel-body"><p>Maximum 50 residents. Group and guild changes appear as confirmed only after the game accepts them.</p><div className="actions mt-5">
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<Button disabled={busy} variant="outline" onClick={()=>act({type:'communityPolicy',partiesEnabled:!(c?.partiesEnabled??true),guildsEnabled:c?.guildsEnabled??true})}>Automatic parties: {c?.partiesEnabled===false?'off':'on'}</Button>
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<Button disabled={busy} variant="outline" onClick={()=>act({type:'communityPolicy',partiesEnabled:c?.partiesEnabled??true,guildsEnabled:!(c?.guildsEnabled??true)})}>Guild recruitment: {c?.guildsEnabled===false?'off':'on'}</Button>
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</div></div></section>
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<div className="section-grid mt-5"><section className="panel"><div className="panel-head"><h2>Live parties</h2></div><div className="panel-body">{parties.length?parties.map(([id,bots])=><div className="memory" key={id}><strong>{bots?.map(b=>b.name).join(', ')}</strong><p>{bots?.[0]?.zone} · {bots?.length} observed members</p></div>):<p>No parties currently observed.</p>}</div></section>
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<section className="panel"><div className="panel-head"><h2>Guild goals</h2></div><div className="panel-body">{c?.guilds.length?c.guilds.map(g=><div className="memory" key={g.id}><strong>{g.name}</strong><p>{g.progress} confirmed contributions · milestone {g.target}</p><label>Shared goal <select aria-label={`${g.name} goal`} value={g.goal} disabled={busy} onChange={e=>act({type:'guildGoal',guildId:g.id,goal:e.target.value})}><option value="quest">Complete quests together</option><option value="support">Help guildmates in combat</option><option value="explore">Explore other maps</option></select></label></div>):<p>Waiting for guild observations.</p>}</div></section></div>
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<section className="panel mt-5"><div className="panel-head"><h2>Social activity</h2><select aria-label="Social activity filter" value={filter} onChange={e=>setFilter(e.target.value)}>{['all','conversation','relationship','invitation','party','leave','recruit','guild'].map(v=><option key={v}>{v}</option>)}</select></div><div className="panel-body">{[...(c?.feed??[])].reverse().filter(e=>filter==='all'||e.kind===filter).map(e=><article className="memory" key={e.id}><small>{new Date(e.at).toLocaleString()} · {e.kind} · {e.status??'observed'}</small><h3>{e.names.join(' ↔ ')}</h3><p style={{whiteSpace:'pre-wrap'}}>{e.text}</p>{e.affinityDelta!==undefined&&<small>Trust change: {e.affinityDelta>0?'+':''}{e.affinityDelta}</small>}</article>)}{!c?.feed.length&&<p>No confirmed social activity recorded yet.</p>}</div></section>
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</>;
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}
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export function OperationsPanel({state,act,busy}:{state:State;act:(a:any)=>Promise<any>;busy:boolean}){
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const [data,setData]=useState<any>(null),[error,setError]=useState('');
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useEffect(()=>{let alive=true;const refresh=async()=>{try{const r=await fetch('/api/operations');if(!r.ok)throw new Error('Health data unavailable');const d=await r.json();if(alive){setData(d);setError('');}}catch(e){if(alive)setError(String(e));}};void refresh();const timer=setInterval(refresh,10000);return()=>{alive=false;clearInterval(timer);};},[]);
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return <><div className="section-grid">{['ubuntu','windows'].map(host=>{const s=data?.samples.find((s:any)=>s.host===host),stale=!s||Date.now()/1000-s.at>180;return <section className="panel" key={host}><div className="panel-head"><h2>{host==='ubuntu'?'Ubuntu server':'Windows PC'}</h2></div><div className="panel-body">{s?<><p>{stale?'Telemetry stale — values may have changed':'Current telemetry'} · {new Date(s.at*1000).toLocaleTimeString()}</p>{[['CPU',s.cpuPercent.toFixed(1)+'%'],['Available RAM',Math.round(s.memoryAvailableMB)+' / '+Math.round(s.memoryTotalMB)+' MB'],['Free disk',s.diskFreeGB.toFixed(1)+' GB'],...(s.databaseMB!==undefined?[['Application database',s.databaseMB.toFixed(1)+' MB'],['Logs',s.logsMB.toFixed(1)+' MB'],['Model',s.modelAvailable?'Available':'Unavailable'],['Runtime recovery',s.runtimeService]]:[])].map(([label,value]:any)=><div className="health-row" key={label}><span>{label}</span><strong>{value}</strong></div>)}{s.memoryAvailableMB<1024&&<p className="notice">Memory pressure: keep the population capped at 50.</p>}<p className="fineprint">{s.maintenance}</p></>:<p>Waiting for telemetry from this machine.</p>}</div></section>;})}</div>
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<section className="panel mt-5"><div className="panel-head"><h2>Storage and stalled activity</h2></div><div className="panel-body">{error&&<p role="alert">{error}</p>}<label>Keep application command history for <select aria-label="History retention" disabled={busy} value={state.opsRetentionDays??7} onChange={e=>act({type:'retentionPolicy',days:Number(e.target.value)})}>{[3,7,14,30].map(n=><option value={n} key={n}>{n} days</option>)}</select></label><p className="fineprint">Memories, relationships and memorials are preserved. Acknowledged game transport expires after one day; archived snapshots use the selected retention. Logs rotate at 10 MB with three archives. The social feed holds 250 entries.</p><h3>Possible stalled bots</h3><p className="fineprint">Stationary for over 10 minutes while intending to quest or explore. This is a review signal, not proof of being stuck; no automatic teleporting.</p>{data?.stuck?.length?data.stuck.map((b:any)=><p key={b.name}>{b.name} · {b.zone} · {b.minutes} minutes</p>):<p>No candidates detected.</p>}</div></section></>;
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}
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+4
-1
@@ -1,4 +1,5 @@
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'use client';
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import {CommunityPanel,OperationsPanel} from './community-panel';
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import { useState,useEffect,useCallback } from 'react';
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import { LayoutDashboard,Users,BookOpen,Compass,Server,Activity,Brain,Sparkles,Plus,Play,Pause,ArrowRight,Shield,Terminal,ScrollText,Radio,RefreshCw,Heart,MapPin,Network,Copy,Send,House,Globe2,Moon,Sun,Skull,Clock3 } from 'lucide-react';
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import { SidebarProvider,Sidebar,SidebarHeader,SidebarContent,SidebarMenu,SidebarMenuItem,SidebarMenuButton,SidebarFooter,SidebarTrigger } from '@/components/ui/sidebar';
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@@ -16,7 +17,7 @@ import { Table,TableHeader,TableRow,TableHead,TableBody,TableCell } from '@/comp
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import { Skeleton } from '@/components/ui/skeleton';
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import { Toaster,toast } from 'sonner';
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import type { State,Bot,Recipe,RealmEvent,Activity as BotActivity } from '@/core/types';
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const NAV=[['Dashboard',LayoutDashboard],['World Monitor',Globe2],['Realm Director',Compass],['World & Housing',House],['Bots',Users],['Bot Recipes',BookOpen],['Memory & Bonds',Heart],['Event Stream',Activity],['GM Console',Terminal],['Server & Models',Server]] as const;
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const NAV=[['Dashboard',LayoutDashboard],['World Monitor',Globe2],['Social Life',Heart],['System Health',Activity],['Realm Director',Compass],['World & Housing',House],['Bots',Users],['Bot Recipes',BookOpen],['Memory & Bonds',Heart],['Event Stream',Activity],['GM Console',Terminal],['Server & Models',Server]] as const;
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const ACTIVITIES:BotActivity[]=['explore','quest','socialize','trade','rest'];
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function Choice({value,onChange,items,label}:{value:string;onChange:(v:string)=>void;items:{value:string;label:string}[];label:string}){return <Select value={value} onValueChange={onChange}><SelectTrigger aria-label={label}><SelectValue/></SelectTrigger><SelectContent>{items.map(i=><SelectItem key={i.value} value={i.value}>{i.label}</SelectItem>)}</SelectContent></Select>}
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const options=(items:string[])=>items.map(value=>({value,label:value}));
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@@ -47,6 +48,8 @@ export default function Home(){
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{page==='Bot Recipes'&&<><div className="notice">Recipes are versioned. Saving a recipe preserves existing bots’ personalities until you explicitly apply the new version.</div><div className="recipe-grid">{state.recipes.map((r,i)=><button key={r.id} className="panel recipe-card" onClick={()=>{setRecipe(r);setRecipeOpen(true)}}><div style={{display:'flex',justifyContent:'space-between'}}><span className="recipe-symbol">{i%2?<Compass size={23}/>:<BookOpen size={23}/>}</span><small>VERSION {r.version}</small></div><h3>{r.name}</h3><p>{r.description}</p><div className="tags">{r.tags.map(t=><span className="tag" key={t}>{t}</span>)}</div><div style={{display:'flex',justifyContent:'space-between',marginTop:21}}><small>{state.bots.filter(b=>b.recipeId===r.id).length} bot identities</small><small style={{color:'#9abef7'}}>Edit recipe →</small></div></button>)}</div></>}
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{page==='Realm Director'&&<Director state={state} act={act} busy={busy}/>}
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{page==='Memory & Bonds'&&<div className="recipe-grid">{state.bots.map(b=><Panel key={b.id} title={b.name} icon={Heart} action={<Button variant="ghost" size="sm" onClick={()=>setBotId(b.id)}>Open profile</Button>}><div className="panel-body"><p className="list-muted">{b.memories.length} memories · {b.relationships.length} relationships</p><div className="memory"><p>{b.memories.at(-1)?.text??'No memories yet.'}</p></div>{b.relationships.map(r=><p className="list-muted" key={r.targetId}>{state.bots.find(x=>x.id===r.targetId)?.name} · {r.affinity>0?'+':''}{r.affinity} affinity<br/>{r.note}</p>)}</div></Panel>)}</div>}
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{page==='Social Life'&&<CommunityPanel state={state} act={act} busy={busy}/>}
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{page==='System Health'&&<OperationsPanel state={state} act={act} busy={busy}/>}
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{page==='Event Stream'&&<EventStream state={state}/>}
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{page==='Server & Models'&&<Settings state={state} act={act} busy={busy} capabilities={capabilities}/>}
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{page==='GM Console'&&<GM state={state} act={act} busy={busy} capabilities={capabilities} setConfirm={setConfirm}/>}
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