Add social feed, cooperative parties, guild goals, and operations recovery

This commit is contained in:
Codex
2026-09-22 17:43:07 -04:00
parent 5bee808492
commit 46935c791e
17 changed files with 477 additions and 12 deletions
+53 -2
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@@ -112,6 +112,9 @@ local function player_payload(player)
raceName=player:GetRaceAsString() or tostring(player:GetRace()),
className=player:GetClassAsString() or tostring(player:GetClass()),
healthPct=player:GetHealthPct(),
observedAt=os.time(),team=player:GetTeam(),x=player:GetX(),y=player:GetY(),
guildId=player:GetGuildId(),guildName=player:GetGuildName() or "",guildRank=player:GetGuildRank(),
inCombat=player:IsInCombat(),
isBot=isBot
}
end
@@ -138,11 +141,22 @@ local function nearby_bot_names(player)
return table.concat(names,",")
end
local function world_payload(player)
local p=player_payload(player)
local g=player:GetGroup()
p.groupId=g and tostring(g:GetGUID()) or ""
local members={}
if g then for _,m in pairs(g:GetMembers()) do members[#members+1]=m:GetName() end end
p.groupNames=table.concat(members,",")
p.nearbyBots=nearby_bot_names(player)
return p
end
function AzerothAIEmitPlayerSnapshot(name)
if not name or name == "" then return 0 end
local ok,player=pcall(function() return GetPlayerByName(name) end)
if not ok or not player or not is_playerbot(player) then return 0 end
emit("player.snapshot",player_payload(player))
emit("player.snapshot",world_payload(player))
return 1
end
@@ -219,7 +233,7 @@ function AzerothAIEmitSnapshots()
end
emit("player.snapshot",roster)
for _,player in pairs(players) do
if is_playerbot(player) then emit("player.snapshot",player_payload(player)) end
if is_playerbot(player) then emit("player.snapshot",world_payload(player)) end
end
return emitted
end
@@ -382,3 +396,40 @@ end
emit("bridge.ready",{pollMs=POLL_MS,protectedCharacter=PROTECTED})
PrintInfo("[AzerothAI] ALE bridge loaded; durable DB command polling every " .. tostring(POLL_MS) .. " ms")
local completedQuests={}
local helpedAt={}
local function cooperative_event(a,b,kind,key,quest)
emit("player.snapshot",{cooperation=kind,evidenceId=key,characterGuid=a:GetGUIDLow(),peerGuid=b:GetGUIDLow(),observedAt=os.time(),questId=quest or 0})
end
RegisterPlayerEvent(54,function(event,player,quest)
if not is_playerbot(player) then return end
local q=quest:GetId()
completedQuests[player:GetGUIDLow()..":"..q]=os.time()
local g=player:GetGroup();if not g then return end
for _,other in pairs(g:GetMembers()) do
if other~=player and is_playerbot(other) and player:GetDistance(other)<=35 then
local stamp=completedQuests[other:GetGUIDLow()..":"..q]
if stamp and os.time()-stamp<300 then
local a,b=player:GetGUIDLow(),other:GetGUIDLow()
cooperative_event(player,other,"quest","quest:"..math.min(a,b)..":"..math.max(a,b)..":"..q..":"..math.floor(os.time()/86400),q)
end
end
end
end)
RegisterPlayerEvent(7,function(event,player,killed)
if not is_playerbot(player) then return end
local g=player:GetGroup();if not g then return end
for _,other in pairs(g:GetMembers()) do
if other~=player and is_playerbot(other) and not other:IsDead() and other:IsInCombat() and other:GetVictim() and other:GetVictim():GetGUID()==killed:GetGUID() and player:GetDistance(other)<=35 then
local a,b=player:GetGUIDLow(),other:GetGUIDLow();local key=math.min(a,b)..":"..math.max(a,b)
if os.time()-(helpedAt[key] or 0)>300 then
helpedAt[key]=os.time();cooperative_event(player,other,"assist","assist:"..key..":"..os.time())
end
end
end
end)
CreateLuaEvent(function()
for k,t in pairs(completedQuests) do if os.time()-t>300 then completedQuests[k]=nil end end
for k,t in pairs(helpedAt) do if os.time()-t>600 then helpedAt[k]=nil end end
end,60000,0)
+25
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@@ -0,0 +1,25 @@
import {env} from 'cloudflare:workers';
import {z} from 'zod';
import {D1Store} from '@/core/store';
import type {RuntimeConfig} from '@/core/types';
const sample=z.object({host:z.enum(['ubuntu','windows']),at:z.number().finite(),cpuPercent:z.number().min(0).max(100),memoryTotalMB:z.number().nonnegative(),memoryAvailableMB:z.number().nonnegative(),diskFreeGB:z.number().nonnegative(),databaseMB:z.number().nonnegative().optional(),logsMB:z.number().nonnegative().optional(),modelAvailable:z.boolean().optional(),runtimeService:z.string().max(40).optional(),maintenance:z.string().max(500).optional()}).strict();
async function ensure(){await env.DB!.prepare('CREATE TABLE IF NOT EXISTS operations_samples (host TEXT PRIMARY KEY,at INTEGER,payload TEXT)').run();}
export async function GET(){
await ensure();const rows=await env.DB!.prepare('SELECT payload FROM operations_samples').all<{payload:string}>();
const s=await new D1Store().load(),now=Date.now()/1000;
const stuck=s.bots.filter(b=>b.status==='online'&&b.world&&now-b.world.at<120&&!b.world.inCombat&&b.world.stationarySince&&now-b.world.stationarySince>600&&['quest','explore'].includes(b.lastDecision?.action??'')).map(b=>({name:b.name,minutes:Math.floor((now-b.world!.stationarySince!)/60),zone:b.zone}));
return Response.json({samples:rows.results.map(r=>JSON.parse(r.payload)),stuck,retentionDays:s.opsRetentionDays??7,rosterAt:s.aleRosterAt??null},{headers:{'Cache-Control':'no-store'}});
}
export async function POST(request:Request){
const token=(env as unknown as RuntimeConfig).AUTONOMY_TOKEN;
if(!token||request.headers.get('authorization')!==`Bearer ${token}`)return Response.json({error:'Unauthorized'},{status:401});
try{
const raw=await request.text();if(raw.length>4000)throw new Error('Sample too large');const body=sample.parse(JSON.parse(raw));
if(Math.abs(Date.now()/1000-body.at)>180)throw new Error('Stale telemetry');
await ensure();await env.DB!.prepare('INSERT INTO operations_samples VALUES (?,?,?) ON CONFLICT(host) DO UPDATE SET at=excluded.at,payload=excluded.payload WHERE excluded.at>operations_samples.at').bind(body.host,body.at,JSON.stringify(body)).run();
// Only terminal commands are eligible; awaiting receipts and character state survive.
const s=await new D1Store().load();const before=new Date(Date.now()-(s.opsRetentionDays??7)*86400_000).toISOString();
if(body.host==='ubuntu')await env.DB!.prepare("DELETE FROM ale_commands WHERE status IN ('completed','failed') AND completed_at<? AND id NOT IN (SELECT command_id FROM community_actions WHERE status='pending') AND NOT EXISTS (SELECT 1 FROM conversation_requests c WHERE c.status='awaiting_delivery' AND instr(c.result,ale_commands.id)>0)").bind(before).run();
return Response.json({ok:true});
}catch(e){return Response.json({error:e instanceof Error?e.message:'Invalid telemetry'},{status:400});}
}
+23
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@@ -0,0 +1,23 @@
'use client';
import {useEffect,useState} from 'react';
import type {State} from '@/core/types';
import {Button} from '@/components/ui/button';
export function CommunityPanel({state,act,busy}:{state:State;act:(a:any)=>Promise<any>;busy:boolean}){
const [filter,setFilter]=useState('all');const c=state.community;
const parties=Object.entries(state.bots.filter(b=>b.status==='online'&&b.world?.groupId).reduce<Record<string,State['bots']>>((groups,b)=>{(groups[b.world!.groupId]??=[]).push(b);return groups;},{}));
return <>
<section className="panel"><div className="panel-head"><h2>Cooperative play</h2></div><div className="panel-body"><p>Maximum 50 residents. Group and guild changes appear as confirmed only after the game accepts them.</p><div className="actions mt-5">
<Button disabled={busy} variant="outline" onClick={()=>act({type:'communityPolicy',partiesEnabled:!(c?.partiesEnabled??true),guildsEnabled:c?.guildsEnabled??true})}>Automatic parties: {c?.partiesEnabled===false?'off':'on'}</Button>
<Button disabled={busy} variant="outline" onClick={()=>act({type:'communityPolicy',partiesEnabled:c?.partiesEnabled??true,guildsEnabled:!(c?.guildsEnabled??true)})}>Guild recruitment: {c?.guildsEnabled===false?'off':'on'}</Button>
</div></div></section>
<div className="section-grid mt-5"><section className="panel"><div className="panel-head"><h2>Live parties</h2></div><div className="panel-body">{parties.length?parties.map(([id,bots])=><div className="memory" key={id}><strong>{bots?.map(b=>b.name).join(', ')}</strong><p>{bots?.[0]?.zone} · {bots?.length} observed members</p></div>):<p>No parties currently observed.</p>}</div></section>
<section className="panel"><div className="panel-head"><h2>Guild goals</h2></div><div className="panel-body">{c?.guilds.length?c.guilds.map(g=><div className="memory" key={g.id}><strong>{g.name}</strong><p>{g.progress} confirmed contributions · milestone {g.target}</p><label>Shared goal <select aria-label={`${g.name} goal`} value={g.goal} disabled={busy} onChange={e=>act({type:'guildGoal',guildId:g.id,goal:e.target.value})}><option value="quest">Complete quests together</option><option value="support">Help guildmates in combat</option><option value="explore">Explore other maps</option></select></label></div>):<p>Waiting for guild observations.</p>}</div></section></div>
<section className="panel mt-5"><div className="panel-head"><h2>Social activity</h2><select aria-label="Social activity filter" value={filter} onChange={e=>setFilter(e.target.value)}>{['all','conversation','relationship','invitation','party','leave','recruit','guild'].map(v=><option key={v}>{v}</option>)}</select></div><div className="panel-body">{[...(c?.feed??[])].reverse().filter(e=>filter==='all'||e.kind===filter).map(e=><article className="memory" key={e.id}><small>{new Date(e.at).toLocaleString()} · {e.kind} · {e.status??'observed'}</small><h3>{e.names.join(' ↔ ')}</h3><p style={{whiteSpace:'pre-wrap'}}>{e.text}</p>{e.affinityDelta!==undefined&&<small>Trust change: {e.affinityDelta>0?'+':''}{e.affinityDelta}</small>}</article>)}{!c?.feed.length&&<p>No confirmed social activity recorded yet.</p>}</div></section>
</>;
}
export function OperationsPanel({state,act,busy}:{state:State;act:(a:any)=>Promise<any>;busy:boolean}){
const [data,setData]=useState<any>(null),[error,setError]=useState('');
useEffect(()=>{let alive=true;const refresh=async()=>{try{const r=await fetch('/api/operations');if(!r.ok)throw new Error('Health data unavailable');const d=await r.json();if(alive){setData(d);setError('');}}catch(e){if(alive)setError(String(e));}};void refresh();const timer=setInterval(refresh,10000);return()=>{alive=false;clearInterval(timer);};},[]);
return <><div className="section-grid">{['ubuntu','windows'].map(host=>{const s=data?.samples.find((s:any)=>s.host===host),stale=!s||Date.now()/1000-s.at>180;return <section className="panel" key={host}><div className="panel-head"><h2>{host==='ubuntu'?'Ubuntu server':'Windows PC'}</h2></div><div className="panel-body">{s?<><p>{stale?'Telemetry stale — values may have changed':'Current telemetry'} · {new Date(s.at*1000).toLocaleTimeString()}</p>{[['CPU',s.cpuPercent.toFixed(1)+'%'],['Available RAM',Math.round(s.memoryAvailableMB)+' / '+Math.round(s.memoryTotalMB)+' MB'],['Free disk',s.diskFreeGB.toFixed(1)+' GB'],...(s.databaseMB!==undefined?[['Application database',s.databaseMB.toFixed(1)+' MB'],['Logs',s.logsMB.toFixed(1)+' MB'],['Model',s.modelAvailable?'Available':'Unavailable'],['Runtime recovery',s.runtimeService]]:[])].map(([label,value]:any)=><div className="health-row" key={label}><span>{label}</span><strong>{value}</strong></div>)}{s.memoryAvailableMB<1024&&<p className="notice">Memory pressure: keep the population capped at 50.</p>}<p className="fineprint">{s.maintenance}</p></>:<p>Waiting for telemetry from this machine.</p>}</div></section>;})}</div>
<section className="panel mt-5"><div className="panel-head"><h2>Storage and stalled activity</h2></div><div className="panel-body">{error&&<p role="alert">{error}</p>}<label>Keep application command history for <select aria-label="History retention" disabled={busy} value={state.opsRetentionDays??7} onChange={e=>act({type:'retentionPolicy',days:Number(e.target.value)})}>{[3,7,14,30].map(n=><option value={n} key={n}>{n} days</option>)}</select></label><p className="fineprint">Memories, relationships and memorials are preserved. Acknowledged game transport expires after one day; archived snapshots use the selected retention. Logs rotate at 10 MB with three archives. The social feed holds 250 entries.</p><h3>Possible stalled bots</h3><p className="fineprint">Stationary for over 10 minutes while intending to quest or explore. This is a review signal, not proof of being stuck; no automatic teleporting.</p>{data?.stuck?.length?data.stuck.map((b:any)=><p key={b.name}>{b.name} · {b.zone} · {b.minutes} minutes</p>):<p>No candidates detected.</p>}</div></section></>;
}
+4 -1
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@@ -1,4 +1,5 @@
'use client';
import {CommunityPanel,OperationsPanel} from './community-panel';
import { useState,useEffect,useCallback } from 'react';
import { LayoutDashboard,Users,BookOpen,Compass,Server,Activity,Brain,Sparkles,Plus,Play,Pause,ArrowRight,Shield,Terminal,ScrollText,Radio,RefreshCw,Heart,MapPin,Network,Copy,Send,House,Globe2,Moon,Sun,Skull,Clock3 } from 'lucide-react';
import { SidebarProvider,Sidebar,SidebarHeader,SidebarContent,SidebarMenu,SidebarMenuItem,SidebarMenuButton,SidebarFooter,SidebarTrigger } from '@/components/ui/sidebar';
@@ -16,7 +17,7 @@ import { Table,TableHeader,TableRow,TableHead,TableBody,TableCell } from '@/comp
import { Skeleton } from '@/components/ui/skeleton';
import { Toaster,toast } from 'sonner';
import type { State,Bot,Recipe,RealmEvent,Activity as BotActivity } from '@/core/types';
const NAV=[['Dashboard',LayoutDashboard],['World Monitor',Globe2],['Realm Director',Compass],['World & Housing',House],['Bots',Users],['Bot Recipes',BookOpen],['Memory & Bonds',Heart],['Event Stream',Activity],['GM Console',Terminal],['Server & Models',Server]] as const;
const NAV=[['Dashboard',LayoutDashboard],['World Monitor',Globe2],['Social Life',Heart],['System Health',Activity],['Realm Director',Compass],['World & Housing',House],['Bots',Users],['Bot Recipes',BookOpen],['Memory & Bonds',Heart],['Event Stream',Activity],['GM Console',Terminal],['Server & Models',Server]] as const;
const ACTIVITIES:BotActivity[]=['explore','quest','socialize','trade','rest'];
function Choice({value,onChange,items,label}:{value:string;onChange:(v:string)=>void;items:{value:string;label:string}[];label:string}){return <Select value={value} onValueChange={onChange}><SelectTrigger aria-label={label}><SelectValue/></SelectTrigger><SelectContent>{items.map(i=><SelectItem key={i.value} value={i.value}>{i.label}</SelectItem>)}</SelectContent></Select>}
const options=(items:string[])=>items.map(value=>({value,label:value}));
@@ -47,6 +48,8 @@ export default function Home(){
{page==='Bot Recipes'&&<><div className="notice">Recipes are versioned. Saving a recipe preserves existing bots’ personalities until you explicitly apply the new version.</div><div className="recipe-grid">{state.recipes.map((r,i)=><button key={r.id} className="panel recipe-card" onClick={()=>{setRecipe(r);setRecipeOpen(true)}}><div style={{display:'flex',justifyContent:'space-between'}}><span className="recipe-symbol">{i%2?<Compass size={23}/>:<BookOpen size={23}/>}</span><small>VERSION {r.version}</small></div><h3>{r.name}</h3><p>{r.description}</p><div className="tags">{r.tags.map(t=><span className="tag" key={t}>{t}</span>)}</div><div style={{display:'flex',justifyContent:'space-between',marginTop:21}}><small>{state.bots.filter(b=>b.recipeId===r.id).length} bot identities</small><small style={{color:'#9abef7'}}>Edit recipe →</small></div></button>)}</div></>}
{page==='Realm Director'&&<Director state={state} act={act} busy={busy}/>}
{page==='Memory & Bonds'&&<div className="recipe-grid">{state.bots.map(b=><Panel key={b.id} title={b.name} icon={Heart} action={<Button variant="ghost" size="sm" onClick={()=>setBotId(b.id)}>Open profile</Button>}><div className="panel-body"><p className="list-muted">{b.memories.length} memories · {b.relationships.length} relationships</p><div className="memory"><p>{b.memories.at(-1)?.text??'No memories yet.'}</p></div>{b.relationships.map(r=><p className="list-muted" key={r.targetId}>{state.bots.find(x=>x.id===r.targetId)?.name} · {r.affinity>0?'+':''}{r.affinity} affinity<br/>{r.note}</p>)}</div></Panel>)}</div>}
{page==='Social Life'&&<CommunityPanel state={state} act={act} busy={busy}/>}
{page==='System Health'&&<OperationsPanel state={state} act={act} busy={busy}/>}
{page==='Event Stream'&&<EventStream state={state}/>}
{page==='Server & Models'&&<Settings state={state} act={act} busy={busy} capabilities={capabilities}/>}
{page==='GM Console'&&<GM state={state} act={act} busy={busy} capabilities={capabilities} setConfirm={setConfirm}/>}
+2
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@@ -141,6 +141,8 @@ export async function runLiveAutonomyTick(
let bot=pick.bot;
const observation=observationFrom(bot,pick.obs,events);
const guild=s.community?.guilds.find(g=>g.id===bot.world?.guildId);
if(guild)observation.summary+=` Your guild ${guild.name} works toward ${guild.goal}; confirmed progress ${guild.progress}/${guild.target}. Favor helpful actions toward that goal when safe.`;
const brain=providerForBot(bot,s.settings,config);
let decision:Decision;
let usedFallback=false;
+118
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@@ -0,0 +1,118 @@
import type {Bot,State,StateStore,SocialEntry} from './types';
import {luaString} from './ale';
import {queueAleCommand} from './ale-store';
export function community(s:State){return s.community??(s.community={feed:[],evidence:[],guilds:[],partiesEnabled:true,guildsEnabled:true});}
export function socialEntry(s:State,e:SocialEntry){const c=community(s);if(!c.feed.some(x=>x.id===e.id))c.feed.push(e);c.feed=c.feed.slice(-250);}
export function bondEvidence(s:State,id:string,a:Bot,b:Bot,reason:string,delta:number){
const c=community(s);if(c.evidence.includes(id)||a.id===b.id)return false;
c.evidence.push(id);c.evidence=c.evidence.slice(-1000);
for(const [from,to] of [[a,b],[b,a]]){
let r=from.relationships.find(x=>x.targetId===to.id);
if(!r){r={targetId:to.id,affinity:0,note:reason};from.relationships.push(r);}
r.affinity=Math.max(-100,Math.min(100,r.affinity+delta));r.note=reason;
from.relationships=from.relationships.slice(-100);
}
socialEntry(s,{id,at:new Date().toISOString(),kind:'relationship',names:[a.name,b.name],text:reason,affinityDelta:delta,status:'confirmed'});
return true;
}
export async function changeCommunity(store:StateStore,fn:(s:State)=>void){
for(let n=0;n<4;n++){const s=await store.load(),r=s.revision;fn(s);try{await store.save(s,r);return;}catch(e){if(n===3||!(e instanceof Error)||!e.message.includes('State changed'))throw e;}}
}
export function observePresence(s:State,b:Bot,p:Record<string,unknown>){
const at=Number(p.observedAt);if(!Number.isFinite(at)||at<=(b.world?.at??0)||Math.abs(Date.now()/1000-at)>120)return;
if(typeof p.team!=='number'||typeof p.x!=='number'||typeof p.y!=='number')return;
const old=b.world;
const stationary=old&&old.mapId===p.mapId&&Math.hypot(old.x-p.x,old.y-p.y)<3;
b.world={at,team:p.team,guildId:Number(p.guildId)||0,guildName:String(p.guildName||''),guildRank:Number(p.guildRank)||0,groupId:String(p.groupId||''),groupNames:String(p.groupNames||'').split(',').filter(Boolean),nearby:String(p.nearbyBots||'').split(',').filter(Boolean),inCombat:p.inCombat===true,x:p.x,y:p.y,mapId:Number(p.mapId)||0,stationarySince:stationary?(old.stationarySince??old.at):at};
const c=community(s);
if(b.world.guildId&&!c.guilds.some(g=>g.id===b.world!.guildId))c.guilds.push({id:b.world.guildId,name:b.world.guildName,goal:['quest','support','explore'][b.world.guildId%3] as 'quest'|'support'|'explore',progress:0,target:20});
if(old&&old.mapId!==b.world.mapId&&b.world.guildId){
const g=c.guilds.find(g=>g.id===b.world!.guildId),key=`explore:${b.id}:${b.world.mapId}:${Math.floor(at/86400)}`;
if(g?.goal==='explore'&&!c.evidence.includes(key)){g.progress++;c.evidence.push(key);c.evidence=c.evidence.slice(-1000);socialEntry(s,{id:key,at:new Date().toISOString(),kind:'guild',names:[b.name,g.name],text:'Reached another map for the guild exploration goal.',status:'confirmed'});}
}
}
export function applyCooperation(s:State,p:Record<string,unknown>){
const at=Number(p.observedAt);if(!Number.isFinite(at)||Math.abs(Date.now()/1000-at)>120)return;
const id=String(p.evidenceId||'');if(!id||community(s).evidence.includes(id))return;
const a=s.bots.find(b=>b.autonomy?.characterGuid===p.characterGuid),b=s.bots.find(b=>b.autonomy?.characterGuid===p.peerGuid);
if(!a||!b||a.status==='dead'||b.status==='dead')return;
const kind=p.cooperation;
if(kind!=='quest'&&kind!=='assist')return;
if(bondEvidence(s,id,a,b,kind==='quest'?'Completed the same quest while adventuring together.':'Helped defeat an enemy together.',kind==='quest'?3:1)){
for(const bot of [a,b]){bot.memories.push({id,text:kind==='quest'?`Completed quest ${String(p.questId)} with ${bot.id===a.id?b.name:a.name}.`:`Fought alongside ${bot.id===a.id?b.name:a.name}.`,importance:6,source:'observation',at:new Date().toISOString()});bot.memories=bot.memories.slice(-100);}
if(a.world?.guildId&&a.world.guildId===b.world?.guildId){const g=community(s).guilds.find(g=>g.id===a.world!.guildId);if(g&&((g.goal==='quest'&&kind==='quest')||(g.goal==='support'&&kind==='assist')))g.progress++;}
}
}
const affinity=(a:Bot,b:Bot)=>a.relationships.find(r=>r.targetId===b.id)?.affinity??0;
const fresh=(b:Bot)=>b.status==='online'&&b.autonomy?.managed&&b.world&&Date.now()/1000-b.world.at<90&&!b.world.inCombat;
export function partyDecision(a:Bot,b:Bot){
if(!fresh(a)||!fresh(b)||a.id===b.id||a.world!.team!==b.world!.team||Math.abs(a.level-b.level)>10||!a.world!.nearby.includes(b.name)||!b.world!.nearby.includes(a.name))return {accepted:false,reason:'No compatible nearby pair'};
const willing=(x:Bot,y:Bot)=>affinity(x,y)>=0&&(x.personality.sociability>=35||affinity(x,y)>=5)&&x.personality.activities.some(v=>v==='quest'||v==='explore');
return {accepted:willing(a,b)&&willing(b,a),reason:willing(a,b)&&willing(b,a)?'Both accepted: compatible levels, shared adventure interests, and no hostile bond.':'One character prefers to adventure alone or does not trust the other.'};
}
export function compileCommunityAction(kind:'party'|'leave'|'recruit',a:Bot,b?:Bot){
const lines=[`local a=GetPlayerByName(${luaString(a.name)})`,`if not a or a:GetGUIDLow()~=${a.autonomy!.characterGuid} or not a:IsPlayerbot() or a:IsDead() or a:IsInCombat() then error('Resident unavailable') end`];
if(kind==='leave'){
lines.push(`local g=a:GetGroup();if not g then return 'Already solo' end`,`if tostring(g:GetGUID())~=${luaString(a.world!.groupId)} then error('Party changed') end`,`if #g:GetMembers()~=g:GetMembersCount() then error('Party has offline members') end;for _,m in pairs(g:GetMembers()) do if not m:IsPlayerbot() then error('Human party is protected') end end`,`a:RemoveFromGroup()`,`if a:GetGroup() then error('Departure was not applied') end`);
}else{
if(!b)throw new Error('Peer required');
lines.push(`local b=GetPlayerByName(${luaString(b.name)})`,`if not b or b:GetGUIDLow()~=${b.autonomy!.characterGuid} or not b:IsPlayerbot() or b:IsDead() or b:IsInCombat() or a:GetTeam()~=b:GetTeam() or a:GetMapId()~=b:GetMapId() or a:GetPhaseMask()~=b:GetPhaseMask() or a:GetDistance(b)>35 then error('Peer unavailable nearby') end`);
if(kind==='party')lines.push(`if math.abs(a:GetLevel()-b:GetLevel())>10 then error('Level mismatch') end`,`local g=a:GetGroup();if g and b:GetGroup()==g then return 'Already grouped' end`,`if b:GetGroup() then error('Peer already grouped') end`,`if g then if g:IsRaidGroup() or g:GetMembersCount()>=5 then error('Party full') end;if #g:GetMembers()~=g:GetMembersCount() then error('Party has offline members') end;for _,m in pairs(g:GetMembers()) do if not m:IsPlayerbot() then error('Human party is protected') end end;if not g:AddMember(b) then error('Party join failed') end else g=a:GroupCreate(b) end`,`if not g or b:GetGroup()~=g then error('Party membership was not applied') end`);
else lines.push(`local g=a:GetGuild();if not g or a:GetGuildId()~=${a.world!.guildId} or a:GetGuildRank()~=0 then error('Guild leader unavailable') end`,`if b:GetGuildId()==a:GetGuildId() then return 'Already a member' end`,`if b:GetGuildId()~=0 then error('Already belongs to a guild') end`,`g:AddMember(b)`,`if b:GetGuildId()~=a:GetGuildId() then error('Guild admission failed') end`);
}
lines.push('AzerothAIEmitSnapshots()','return "Confirmed '+kind+'"');return lines.join('; ');
}
async function ensure(db:D1Database){
await db.prepare('CREATE TABLE IF NOT EXISTS community_actions (id TEXT PRIMARY KEY,created_at TEXT,kind TEXT,a TEXT,b TEXT,command_id TEXT,status TEXT,reason TEXT)').run();
await db.prepare('CREATE TABLE IF NOT EXISTS community_clock (id TEXT PRIMARY KEY,at INTEGER)').run();
}
export async function communityTick(store:StateStore,db:D1Database){
await ensure(db);
const pending=await db.prepare("SELECT * FROM community_actions WHERE status='pending' LIMIT 20").all<any>();
for(const action of pending.results){
const receipt=await db.prepare('SELECT status,error FROM ale_commands WHERE id=?').bind(action.command_id).first<any>();
if(!receipt||!['completed','failed'].includes(receipt.status))continue;
await changeCommunity(store,s=>{
const a=s.bots.find(b=>b.id===action.a),b=s.bots.find(b=>b.id===action.b);if(!a)return;
const proposal=community(s).feed.find(e=>e.id===action.id+':proposal');if(proposal){proposal.status=receipt.status==='completed'?'confirmed':'failed';proposal.text=action.reason;}
socialEntry(s,{id:action.id,at:new Date().toISOString(),kind:action.kind,names:[a.name,...(b?[b.name]:[])],text:receipt.status==='completed'?action.reason:String(receipt.error||'Game rejected action').replace(/^.*:\d+:\s*/,''),status:receipt.status==='completed'?'confirmed':'failed'});
if(receipt.status==='completed'&&b&&action.kind==='party'&&bondEvidence(s,action.id+':bond',a,b,'Accepted an invitation to adventure together.',1)){
for(const [from,to] of [[a,b],[b,a]]){from.memories.push({id:action.id,text:'Joined a party with '+to.name+' to adventure together.',importance:6,source:'observation',at:new Date().toISOString()});from.memories=from.memories.slice(-100);}
}
});
await db.prepare('UPDATE community_actions SET status=? WHERE id=?').bind(receipt.status,action.id).run();
}
const now=Date.now();
await db.prepare("INSERT OR IGNORE INTO community_clock VALUES ('tick',0)").run();
const gate=await db.prepare("UPDATE community_clock SET at=? WHERE id='tick' AND at<?").bind(now,now-30_000).run();if(gate.meta.changes!==1)return;
await db.prepare("DELETE FROM community_actions WHERE status!='pending' AND created_at<?").bind(new Date(now-7*86400_000).toISOString()).run();
const s=await store.load(),c=community(s),bots=s.bots.filter(b=>fresh(b));
const recent=await db.prepare('SELECT a,b FROM community_actions WHERE created_at>?').bind(new Date(now-10*60_000).toISOString()).all<any>();
const busy=new Set(recent.results.flatMap(r=>[r.a,r.b]));
for(const a of bots){
if(busy.has(a.id))continue;
// Leave only a bot-only party whose peers have moved away, never a human party.
const far=a.world!.groupId&&a.world!.groupNames.length>1&&a.world!.groupNames.filter(n=>n!==a.name).every(n=>!a.world!.nearby.includes(n));
if(c.partiesEnabled&&far){
await db.prepare('INSERT OR IGNORE INTO community_clock VALUES (?,?)').bind('apart:'+a.id,now).run();
const apart=await db.prepare('SELECT at FROM community_clock WHERE id=?').bind('apart:'+a.id).first<{at:number}>();
if(apart&&now-apart.at>10*60_000){await propose('leave',a,undefined,'Left the party after ten minutes apart.');return;}
}else await db.prepare('DELETE FROM community_clock WHERE id=?').bind('apart:'+a.id).run();
for(const b of bots){
if(busy.has(b.id)||a.id===b.id||!a.world!.nearby.includes(b.name))continue;
if(c.guildsEnabled&&a.world!.guildId&&a.world!.guildRank===0&&!b.world!.guildId&&affinity(a,b)>=3&&affinity(b,a)>=3&&partyDecision(a,b).accepted){await propose('recruit',a,b,`Accepted an invitation to ${a.world!.guildName} after building mutual trust.`);return;}
if(c.partiesEnabled&&!b.world!.groupId&&(!a.world!.groupId||a.world!.groupNames.length<5)){
const decision=partyDecision(a,b);
if(!decision.accepted){if(decision.reason==='No compatible nearby pair')continue;await db.prepare('INSERT INTO community_actions VALUES (?,?,?,?,?,?,?,?)').bind(crypto.randomUUID(),new Date().toISOString(),'declined',a.id,b.id,'','declined',decision.reason).run();await changeCommunity(store,s=>socialEntry(s,{id:crypto.randomUUID(),at:new Date().toISOString(),kind:'invitation',names:[a.name,b.name],text:decision.reason,status:'declined'}));return;}
await propose('party',a,b,decision.reason);return;
}
}
}
async function propose(kind:'party'|'leave'|'recruit',a:Bot,b:Bot|undefined,reason:string){
const command=await queueAleCommand(db,compileCommunityAction(kind,a,b));
await db.prepare('INSERT INTO community_actions VALUES (?,?,?,?,?,?,?,?)').bind(command.id,new Date().toISOString(),kind,a.id,b?.id??'',command.id,'pending',reason).run();
await changeCommunity(store,s=>socialEntry(s,{id:command.id+':proposal',at:new Date().toISOString(),kind:'invitation',names:[a.name,...(b?[b.name]:[])],text:reason+' Awaiting game confirmation.',status:'pending'}));
}
}
+4 -6
View File
@@ -1,3 +1,4 @@
import {bondEvidence,socialEntry,communityTick} from './community';
import { z } from 'zod';
import { queueAleCommand } from './ale-store';
import { luaString } from './ale';
@@ -145,14 +146,10 @@ async function remember(store:StateStore,botId:string,request:ConversationReques
if(peer){
peer.memories.push({id:request.id,text:`I said to ${bot.name}: "${request.message.slice(0,180)}" They replied: "${reply.slice(0,180)}"`,importance:6,source:'observation',at:new Date().toISOString()});
peer.memories=peer.memories.slice(-100);
for(const [from,to] of [[bot,peer],[peer,bot]]){
const existing=from.relationships.find(r=>r.targetId===to.id);
if(existing)existing.note='We have spoken together in person.';
else from.relationships.push({targetId:to.id,affinity:0,note:'We have spoken together in person.'});
from.relationships=from.relationships.slice(-100);
}
bondEvidence(state,request.id+':bond',bot,peer,'Shared a confirmed conversation.',1);
}
}
socialEntry(state,{id:request.id,at:new Date().toISOString(),kind:'conversation',names:[request.speakerName,bot.name],text:`${request.speakerName}: ${request.message}\n${bot.name}: ${reply}`,status:'confirmed'});
bot.simulationBand='foreground';
realmEvent(state,'memory',`${bot.name} had a live conversation with ${request.speakerName}.`,bot.id);
try{
@@ -177,6 +174,7 @@ export async function runConversationTick(store:StateStore,db:D1Database,config:
}
}
await cleanupConversations(db);
await communityTick(store,db);
const request=await leaseConversation(db);
if(!request)return {ok:true,ran:false,reason:'No player conversation waiting'};
+10
View File
@@ -1,3 +1,4 @@
import {community,observePresence,applyCooperation,socialEntry} from './community';
import { runGM } from './gm';
import { actionSchema } from './validation';
import { connectors } from './connectors';
@@ -72,6 +73,7 @@ function observedHardcoreDeath(s:State,b:Bot,observation:Observation){
export async function applyAuthoritativeAleEvent(store:StateStore,kind:string,payload:Record<string,unknown>){
let s=await store.load();
const revision=s.revision;
if(kind==='player.snapshot'&&payload.cooperation){applyCooperation(s,payload);await store.save(s,revision);return {matched:true,cooperation:true};}
// Complete world snapshots own presence once available; historical events
// must never bring disconnected residents back online.
if(kind==='player.snapshot' && payload.roster===true){
@@ -151,6 +153,7 @@ export async function applyAuthoritativeAleEvent(store:StateStore,kind:string,pa
}
if(b.status==='retired')return {matched:true,botId:b.id,retired:true};
if(kind==='player.snapshot')observePresence(s,b,payload);
b.level=level;
if(zone)b.zone=zone;
@@ -231,6 +234,13 @@ export async function execute(store:StateStore,input:unknown,config:RuntimeConfi
if(a.type==='gm'){
const id=crypto.randomUUID();s.operations[id]={started:Date.now(),botId:'gm'};event(s,'gm',`${a.live?'LIVE':'SIMULATED'} command requested: ${a.command}`);await store.save(s,revision);
try{const result=await runGM(a.command,a.live,a.confirmed,config);delete s.operations[id];event(s,'gm',`${a.live?'LIVE':'SIMULATED'} ${result.command}: ${result.output}`);await store.save(s,s.revision);return result;}catch(e){delete s.operations[id];event(s,'error',`GM command failed: ${e instanceof Error?e.message:'Unknown error'}`);await store.save(s,s.revision);throw e;}
}else if(a.type==='retentionPolicy'){
s.opsRetentionDays=a.days;
}else if(a.type==='communityPolicy'){
Object.assign(community(s),{partiesEnabled:a.partiesEnabled,guildsEnabled:a.guildsEnabled});
}else if(a.type==='guildGoal'){
const g=community(s).guilds.find(g=>g.id===a.guildId);if(!g)throw new Error('Guild not observed');g.goal=a.goal;g.progress=0;
socialEntry(s,{id:crypto.randomUUID(),at:new Date().toISOString(),kind:'guild',names:[g.name],text:'Guild goal changed to '+a.goal,status:'confirmed'});
}else if(a.type==='director'){
s.director={experience:a.experience,zone:a.zone,playerName:a.playerName,brief:a.brief};
for(const b of s.bots.filter(b=>b.status!=='retired'&&b.status!=='dead')) b.goal=`${a.experience} in ${a.zone}${a.playerName?' around '+a.playerName:''}: ${a.brief}`.slice(0,200);
+6 -2
View File
@@ -10,7 +10,11 @@ export type DeathRecord = {id:string; at:string; zone:string; level:number; caus
export type Home = {id:string; name:string; zone:string; type:HousingType; capacity:number; ownerIds:string[]; residentIds:string[]; storageSlots:number; safety:number; description:string};
export type Routine = {wakeHour:number; sleepHour:number; preferredZones:string[]};
export type AutonomyState = {managed:boolean; characterGuid?:number; accountId?:number; observedAt?:string; lastIntentAt?:string; nextIntentAt?:string; lastAleCommandId?:string};
export type Bot = {id:string; name:string; role:string; race:string; level:number; zone:string; status:Status; tier:AgentTier; mortal:boolean; plotArmorHpFloor:number; simulationBand:SimulationBand; homeId?:string; routine:Routine; autonomy?:AutonomyState; recipeId:string; recipeVersion:number; personality:Recipe; goal:string; memories:Memory[]; relationships:Relationship[]; decisions:number; death?:DeathRecord; lastDecision?:Decision};
export type WorldPresence = {at:number;team:number;guildId:number;guildName:string;guildRank:number;groupId:string;groupNames:string[];nearby:string[];inCombat:boolean;x:number;y:number;mapId:number;stationarySince?:number};
export type SocialEntry = {id:string;at:string;kind:string;names:string[];text:string;affinityDelta?:number;status?:string};
export type GuildGoal = {id:number;name:string;goal:'quest'|'support'|'explore';progress:number;target:number};
export type Community = {feed:SocialEntry[];evidence:string[];guilds:GuildGoal[];partiesEnabled:boolean;guildsEnabled:boolean};
export type Bot = {world?:WorldPresence;id:string; name:string; role:string; race:string; level:number; zone:string; status:Status; tier:AgentTier; mortal:boolean; plotArmorHpFloor:number; simulationBand:SimulationBand; homeId?:string; routine:Routine; autonomy?:AutonomyState; recipeId:string; recipeVersion:number; personality:Recipe; goal:string; memories:Memory[]; relationships:Relationship[]; decisions:number; death?:DeathRecord; lastDecision?:Decision};
export type Decision = {action:Activity; reason:string; goal:string};
export type RealmEvent = {id:string; seq:number; at:string; kind:'system'|'lifecycle'|'decision'|'memory'|'relationship'|'recipe'|'gm'|'death'|'housing'|'population'|'error'; message:string; botId?:string; mode:'simulation'|'azerothcore'};
export type HardcoreSettings = {enabled:boolean; requireVerifiedDeath:boolean; memorialize:boolean};
@@ -18,7 +22,7 @@ export type PopulationSettings = {defaultZoneTarget:number; zoneMax:number; serv
export type BrainRouterSettings = {enabled:boolean; residentModel:string; heroModel:string; backgroundUseLLM:boolean; residentMemoryLimit:number; heroMemoryLimit:number; residentMaxTokens:number; heroMaxTokens:number};
export type WorldTrigger = {id:string; kind:'zone-change'|'interaction'|'time'|'manual'; zone:string; at:string; playerName?:string; detail?:string};
export type PopulationPlan = {id:string; trigger:WorldTrigger; target:number; activeBefore:number; requested:number; capacity:number; selectedBotIds:string[]; rejectedReasons:string[]; createdAt:string};
export type State = {revision:number; aleRosterAt?:number; bots:Bot[]; homes:Home[]; recipes:Recipe[]; events:RealmEvent[]; sequence:number; settings:{connector:'simulation'|'azerothcore'; provider:'deterministic'|'ollama'|'openai-compatible'; model:string; brains:BrainRouterSettings; hardcore:HardcoreSettings; population:PopulationSettings}; director:{experience:string; zone:string; playerName:string; brief:string}; population:{lastPlan?:PopulationPlan}; operations:Record<string,{started:number; botId:string}>};
export type State = {revision:number; aleRosterAt?:number; community?:Community; opsRetentionDays?:number; bots:Bot[]; homes:Home[]; recipes:Recipe[]; events:RealmEvent[]; sequence:number; settings:{connector:'simulation'|'azerothcore'; provider:'deterministic'|'ollama'|'openai-compatible'; model:string; brains:BrainRouterSettings; hardcore:HardcoreSettings; population:PopulationSettings}; director:{experience:string; zone:string; playerName:string; brief:string}; population:{lastPlan?:PopulationPlan}; operations:Record<string,{started:number; botId:string}>};
export type DeathSignal = {id:string; at:string; cause:string; killer?:string; zone?:string; verified:boolean};
export type Observation = {zone:string; level:number; availableActions:Activity[]; summary:string; alive:boolean; death?:DeathSignal};
export interface GameConnector {id:string; health():Promise<{ok:boolean; detail:string}>; observe(bot:Bot):Promise<Observation>; lifecycle(bot:Bot,action:'spawn'|'pause'|'resume'|'despawn'|'retire',requestId:string):Promise<void>; decide(bot:Bot,decision:Decision,requestId:string):Promise<{summary:string;zone?:string}>;}
+3
View File
@@ -5,6 +5,9 @@ export const recipeSchema=z.object({id:z.string().max(80).optional(),name:z.stri
const populationSchema=z.object({defaultZoneTarget:z.number().int().min(0).max(100),zoneMax:z.number().int().min(1).max(200),serverMax:z.number().int().min(1).max(1000),foregroundMax:z.number().int().min(1).max(200),backgroundMax:z.number().int().min(1).max(1000)});
const brainsSchema=z.object({enabled:z.boolean(),residentModel:z.string().trim().min(1).max(100),heroModel:z.string().trim().min(1).max(100),backgroundUseLLM:z.boolean(),residentMemoryLimit:z.number().int().min(1).max(50),heroMemoryLimit:z.number().int().min(1).max(100),residentMaxTokens:z.number().int().min(64).max(2048),heroMaxTokens:z.number().int().min(64).max(4096)});
export const actionSchema=z.discriminatedUnion('type',[
z.object({type:z.literal('retentionPolicy'),days:z.number().int().min(3).max(30)}),
z.object({type:z.literal('communityPolicy'),partiesEnabled:z.boolean(),guildsEnabled:z.boolean()}),
z.object({type:z.literal('guildGoal'),guildId:z.number().int().positive(),goal:z.enum(['quest','support','explore'])}),
z.object({type:z.literal('createBot'),name:z.string().trim().regex(/^[A-Za-z][A-Za-z '-]{1,23}$/),role:z.enum(['Warrior','Priest','Mage','Rogue','Hunter','Paladin','Warlock','Druid','Shaman']),race:z.enum(['Human','Night Elf','Dwarf','Orc','Undead','Tauren','Gnome','Troll','Blood Elf','Draenei']),recipeId:z.string(),goal:z.string().trim().min(1).max(200)}),
z.object({type:z.literal('lifecycle'),botId:z.string(),action:z.enum(['spawn','pause','resume','despawn','retire'])}),
z.object({type:z.literal('think'),botId:z.string()}),
+42
View File
@@ -0,0 +1,42 @@
#!/usr/bin/env python3
"""Install current-user runtime recovery and telemetry. Enable lingering for boot startup."""
from pathlib import Path
import shutil,subprocess
repo=Path(__file__).resolve().parents[2]
units=Path.home()/'.config/systemd/user';units.mkdir(parents=True,exist_ok=True)
node=shutil.which('node');python=shutil.which('python3');assert node and python
(units/'azerothai-runtime.service').write_text(f'''[Unit]
Description=AzerothAI web runtime
After=network-online.target
[Service]
WorkingDirectory={repo}
ExecStart={node} {repo}/scripts/start-local-runtime.mjs --lan
Restart=always
RestartSec=5
StandardOutput=journal
StandardError=journal
[Install]
WantedBy=default.target
''')
(units/'azerothai-operations.service').write_text(f'''[Unit]
Description=AzerothAI telemetry and transport retention
After=azerothai-runtime.service
[Service]
Type=oneshot
WorkingDirectory={repo}
ExecStart=/usr/bin/sg docker -c "{python} {repo}/scripts/operations-agent.py"
TimeoutStartSec=50
''')
(units/'azerothai-operations.timer').write_text('''[Unit]
Description=AzerothAI one-minute health sampling
[Timer]
OnBootSec=90
OnUnitActiveSec=60
[Install]
WantedBy=timers.target
''')
subprocess.run(['systemctl','--user','daemon-reload'],check=True)
# Runtime is enabled but started separately after handing over its existing process.
subprocess.run(['systemctl','--user','enable','azerothai-runtime.service','azerothai-operations.timer'],check=True)
subprocess.run(['systemctl','--user','start','azerothai-operations.timer'],check=True)
print('User services installed. Start the runtime after stopping its previous unmanaged process.')
+32
View File
@@ -0,0 +1,32 @@
# Run as Richard at logon; no administrator password or API tokens are stored here.
$ErrorActionPreference = 'Continue'
$mutex = New-Object System.Threading.Mutex($false, 'Local\AzerothAIRecovery')
if (-not $mutex.WaitOne(0)) { exit }
$ssh = 'C:\Users\richard\Tools\MinGit\usr\bin\ssh.exe'
$key = 'C:\Users\richard\.ssh\id_ed25519_azerothai'
$ollama = 'C:\Users\richard\Tools\Ollama\ollama.exe'
$logRoot = 'C:\Users\richard\Tools\AzerothAI'
New-Item -ItemType Directory -Force $logRoot | Out-Null
while ($true) {
try {
try { Invoke-RestMethod http://127.0.0.1:11434/api/tags -TimeoutSec 3 | Out-Null }
catch {
if (-not (Get-Process ollama -ErrorAction SilentlyContinue)) {
Start-Process $ollama -ArgumentList 'serve' -WindowStyle Hidden
}
}
$tunnel = Get-CimInstance Win32_Process -Filter "Name='ssh.exe'" | Where-Object { $_.CommandLine -like '*127.0.0.1:11434:127.0.0.1:11434*' }
if (-not $tunnel) {
Start-Process $ssh -ArgumentList @('-N','-o','BatchMode=yes','-o','StrictHostKeyChecking=yes','-o','ExitOnForwardFailure=yes','-o','ServerAliveInterval=15','-o','ServerAliveCountMax=3','-i',$key,'-R','127.0.0.1:11434:127.0.0.1:11434','endami@192.168.62.129') -WindowStyle Hidden
}
$os = Get-CimInstance Win32_OperatingSystem
$cpu = (Get-CimInstance Win32_Processor | Measure-Object LoadPercentage -Average).Average
$disk = Get-CimInstance Win32_LogicalDisk -Filter "DeviceID='C:'"
$sample = @{host='windows';at=[DateTimeOffset]::UtcNow.ToUnixTimeSeconds();cpuPercent=[double]$cpu;memoryTotalMB=$os.TotalVisibleMemorySize/1024;memoryAvailableMB=$os.FreePhysicalMemory/1024;diskFreeGB=$disk.FreeSpace/1GB;maintenance='Model and SSH tunnel recovery active at Windows logon'} | ConvertTo-Json -Compress
$encoded = [Convert]::ToBase64String([Text.Encoding]::UTF8.GetBytes($sample))
& $ssh -o BatchMode=yes -o ConnectTimeout=8 -o StrictHostKeyChecking=yes -i $key endami@192.168.62.129 "python3 /home/endami/AzerothAI/scripts/operations-agent.py --windows $encoded" 2>&1 | Out-File -Append "$logRoot\recovery.log"
} catch { $_.Exception.Message | Out-File -Append "$logRoot\recovery.log" }
$log = Get-Item "$logRoot\recovery.log" -ErrorAction SilentlyContinue
if ($log -and $log.Length -gt 1MB) { Move-Item -Force $log.FullName "$logRoot\recovery.previous.log" }
Start-Sleep -Seconds 60
}
+59
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@@ -0,0 +1,59 @@
# Community and operations
## Live social behavior
The Social Life page shows the last 250 confirmed conversations, relationship
changes, invitations, departures, and guild actions. Pending requests and failed
native receipts are distinct from completed activity.
A scheduler checks fresh (under 90 seconds) world observations every 30 seconds.
Party partners must be nearby, same faction, within ten levels, and interested
in questing/exploring. Both characters decide using sociability and their directed
trust scores. Negative trust rejects the invitation. Guild recruitment requires
mutual trust of at least 3, an online bot guild leader, and a guildless candidate.
Characters never abandon an existing guild merely to fill a recruitment target.
Each participant gets ten minutes between proposals. Bot-only parties remain at
five members or fewer; native commands refuse to modify human parties or raids.
A resident may depart after ten minutes apart from all party companions.
Native receipts verify membership. Accepted parties grant +1 reciprocal trust.
Confirmed conversations grant +1, shared completed quests +3, and helping attack
the same enemy +1 (combat help is throttled per pair to five minutes). Trust is
bounded to -100..100. Replayed evidence cannot grant repeated credit within the
bounded evidence window. Memories and relationship lists retain at most 100 rows
per resident; dead/retired identities are not candidates for new activities.
Observed guilds receive an editable shared goal: quest together, support allies,
or explore other maps. The guild goal enters high-level decision context.
Progress uses observed cooperative quests, shared combat, or map changes (once
per member/map/day). Guild creation and forced cross-guild transfers are excluded.
## Health, retention and recovery
System Health displays Ubuntu and Windows samples with explicit stale markers,
CPU, available memory, free disk, application database/log sizes, and model health.
Possible stalled bots are those stationary for ten minutes while intending to
quest/explore, with fresh noncombat observations. No automatic teleport is used.
The operations agent prunes acknowledged game transport at one day, as the relay
already does. Archived snapshots and terminal application commands use the chosen
3–30 day retention (default 7). Pending work, memories, guild goals, relationship
state and memorials are preserved. Current application log files rotate at 10 MB
with three copies. Database files may retain freed SQLite pages for reuse.
Install `deploy/playable/install-user-recovery.py` as the realm owner. It registers
`azerothai-runtime.service` with Restart=always and a minute operations timer in
the user's systemd manager. Enable user lingering for reboot startup. Telemetry
uses the realm owner's existing docker group, including in older user sessions.
Existing system relay/autonomy services remain owned by the system manager.
`deploy/playable/windows-recovery.ps1` checks the local model and SSH tunnel every
minute and sends Windows readings through SSH (no API token stored on Windows).
The scheduled task runs at Windows logon. If local script execution is disabled,
leave the task disabled until the user permits locally authored scripts; do not
bypass a managed execution policy. This does not start VMware or log into Windows.
The VM and PC still need to be running.
Tests: `node scripts/test-core.mjs`, TypeScript checking, and the production build.
Native commands verify identity, availability and permissions again at delivery.
A database snapshot should be taken before the first deployment.
+54
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@@ -0,0 +1,54 @@
#!/usr/bin/env python3
"""Local telemetry and bounded terminal-log retention. No character data is deleted."""
import base64,json,os,shutil,subprocess,sys,time,urllib.request
from pathlib import Path
repo=Path(__file__).resolve().parents[1]
lab=Path(os.environ.get('AZEROTHAI_PLAYABLE_ROOT',str(Path.home()/'azerothai-pc-lab')))
def config(path):
out={}
for line in path.read_text().splitlines():
if '=' in line and not line.startswith('#'):
k,v=line.split('=',1);out[k]=v.strip().strip('"').strip("'")
return out
cfg={**config(lab/'runtime.env'),**config(repo/'.dev.vars')}
base='http://127.0.0.1:8787'
def send(data):
request=urllib.request.Request(base+'/api/operations',data=json.dumps(data).encode(),headers={'Content-Type':'application/json','Authorization':'Bearer '+cfg['AUTONOMY_TOKEN']})
with urllib.request.urlopen(request,timeout=20) as r:assert r.status==200
if len(sys.argv)==3 and sys.argv[1]=='--windows':
data=json.loads(base64.b64decode(sys.argv[2]));data['host']='windows';send(data);sys.exit(0)
def bytes_in(path):
return sum(p.stat().st_size for p in path.rglob('*') if p.is_file()) if path.exists() else 0
def cpu():
v=list(map(int,Path('/proc/stat').read_text().splitlines()[0].split()[1:]));return sum(v[:8]),v[3]+v[4]
a=cpu();time.sleep(1);b=cpu();used=100*(1-(b[1]-a[1])/max(1,b[0]-a[0]))
mem={line.split(':')[0]:int(line.split()[1])/1024 for line in Path('/proc/meminfo').read_text().splitlines()}
model=False
try:
u=cfg.get('LLM_URL','').rstrip('/')+'/api/tags'
with urllib.request.urlopen(u,timeout=5) as r:model=r.status==200
except Exception:pass
maintenance=[]
# Copy/truncate preserves existing service file descriptors. Three bounded archives.
paths=[lab/'autonomy.log',lab/'ale-relay.log',Path.home()/'azerothai-direct-runtime-live.log',lab/'operations.log']
for log in paths:
if log.exists() and log.stat().st_size>10*1024*1024:
for n in [3,2]:
older=Path(str(log)+'.'+str(n-1))
if older.exists():older.replace(str(log)+'.'+str(n))
shutil.copy2(log,str(log)+'.1')
with log.open('r+') as f:f.truncate(0)
maintenance.append('Rotated '+log.name)
# Only acknowledged transport data; never purge pending messages or lifecycle history.
try:
state=json.load(urllib.request.urlopen(base+'/api/state',timeout=10));days=max(3,min(30,int(state.get('opsRetentionDays',7))))
env=os.environ.copy();env['MYSQL_PWD']=cfg['DOCKER_DB_ROOT_PASSWORD']
def sql(q):return subprocess.check_output(['docker','exec','-e','MYSQL_PWD','ac-database','mysql','-uroot','-N','-B','-e',q],env=env,text=True)
for table,column in [('azerothai_event_outbox','delivered_at'),('azerothai_result_outbox','delivered_at')]:
sql(f'DELETE FROM acore_auth.{table} WHERE {column} IS NOT NULL AND {column}<NOW()-INTERVAL 1 DAY LIMIT 2000')
sql(f'DELETE FROM acore_auth.azerothai_snapshot_archive WHERE created_at<NOW()-INTERVAL {days} DAY LIMIT 2000')
maintenance.append('Acknowledged transport and snapshot retention checked')
except Exception as e:maintenance.append('Retention check needs attention: '+type(e).__name__)
service=subprocess.run(['systemctl','--user','is-active','azerothai-runtime'],capture_output=True,text=True).stdout.strip()
send({'host':'ubuntu','at':time.time(),'cpuPercent':max(0,min(100,used)),'memoryTotalMB':mem['MemTotal'],'memoryAvailableMB':mem['MemAvailable'],'diskFreeGB':shutil.disk_usage(repo).free/1024**3,'databaseMB':bytes_in(repo/'.wrangler/state/v3/d1')/1024**2,'logsMB':sum(p.stat().st_size for p in paths if p.exists())/1024**2,'modelAvailable':model,'runtimeService':service,'maintenance':'; '.join(maintenance)[:500]})
print(time.strftime('%Y-%m-%dT%H:%M:%SZ',time.gmtime()),'telemetry and retention complete')
+1 -1
View File
@@ -3,4 +3,4 @@ import {writeFileSync,mkdirSync} from 'node:fs';
const result=spawnSync(process.execPath,['node_modules/typescript/bin/tsc','core/service.ts','core/seed.ts','core/ale.ts','core/conversation.ts','core/autonomy.ts','--types','@cloudflare/workers-types,node','--outDir','.test-build','--module','commonjs','--target','es2022','--moduleResolution','node','--esModuleInterop','--skipLibCheck','--strict'],{stdio:'inherit'});
if(result.status)process.exit(result.status);
mkdirSync('.test-build',{recursive:true});writeFileSync('.test-build/package.json','{"type":"commonjs"}');
process.exit(spawnSync(process.execPath,['--test','tests/core.test.cjs','tests/hardcore.test.cjs','tests/living-world.test.cjs','tests/ale.test.cjs','tests/brains.test.cjs','tests/conversation.test.cjs','tests/autonomy.test.cjs'],{stdio:'inherit'}).status??1);
process.exit(spawnSync(process.execPath,['--test','tests/core.test.cjs','tests/hardcore.test.cjs','tests/living-world.test.cjs','tests/ale.test.cjs','tests/brains.test.cjs','tests/conversation.test.cjs','tests/autonomy.test.cjs','tests/community.test.cjs'],{stdio:'inherit'}).status??1);
+39
View File
@@ -0,0 +1,39 @@
const {test}=require('node:test');
const assert=require('node:assert/strict');
const {partyDecision,bondEvidence,community,compileCommunityAction,observePresence,applyCooperation}=require('../.test-build/community.js');
const now=()=>Date.now()/1000;
function bot(id){return {id,name:id,status:'online',level:5,autonomy:{managed:true,characterGuid:id==='A'?1:2},personality:{sociability:60,activities:['quest']},relationships:[],memories:[],world:{at:now(),team:1,nearby:id==='A'?['B']:['A'],inCombat:false,groupNames:[],groupId:'',guildId:3,guildName:'Guild',guildRank:0,mapId:0,x:1,y:1}};}
test('party acceptance respects faction, level, hostility, combat, and observation freshness',()=>{
const a=bot('A'),b=bot('B');assert.equal(partyDecision(a,b).accepted,true);
b.world.team=0;assert.equal(partyDecision(a,b).accepted,false);b.world.team=1;
b.level=55;assert.equal(partyDecision(a,b).accepted,false);b.level=5;
b.relationships=[{targetId:'A',affinity:-10}];assert.equal(partyDecision(a,b).accepted,false);b.relationships=[];
b.world.at=now()-150;assert.equal(partyDecision(a,b).accepted,false);b.world.at=now();
b.world.inCombat=true;assert.equal(partyDecision(a,b).accepted,false);
});
test('relationship evidence is reciprocal, replay safe, bounded, and excludes deaths',()=>{
const a=bot('A'),b=bot('B'),s={bots:[a,b]};
bondEvidence(s,'x',a,b,'Helped',3);bondEvidence(s,'x',a,b,'Helped',3);
assert.equal(a.relationships[0].affinity,3);assert.equal(b.relationships[0].affinity,3);
applyCooperation(s,{observedAt:now(),evidenceId:'q',characterGuid:1,peerGuid:2,cooperation:'quest',questId:5});
assert.equal(a.relationships[0].affinity,6);assert.equal(a.memories.length,1);
applyCooperation(s,{observedAt:now(),evidenceId:'q',characterGuid:1,peerGuid:2,cooperation:'quest',questId:5});assert.equal(a.memories.length,1);
b.status='dead';applyCooperation(s,{observedAt:now(),evidenceId:'q2',characterGuid:1,peerGuid:2,cooperation:'quest'});assert.equal(a.memories.length,1);
});
test('native commands protect human parties, cap party size, verify identities and enforce guild authority',()=>{
const a=bot('A'),b=bot('B');
const p=compileCommunityAction('party',a,b);assert.match(p,/Human party is protected/);assert.match(p,/GetMembersCount\(\)>=5/);assert.match(p,/GroupCreate/);assert.match(p,/GetGUIDLow\(\)~=2/);
const g=compileCommunityAction('recruit',a,b);assert.match(g,/GetGuildRank\(\)~=0/);assert.match(g,/Already belongs to a guild/);
assert.match(compileCommunityAction('leave',a),/Party changed/);
});
test('fresh movement snapshots update guild registry and stale snapshots cannot create stuck alerts',()=>{
const a=bot('A'),s={bots:[a]};a.world.at=now()-30;
observePresence(s,a,{observedAt:now(),team:1,x:10,y:20,mapId:0,guildId:3,guildName:'Guild',groupId:'',nearbyBots:'B'});
assert.equal(community(s).guilds[0].name,'Guild');const at=a.world.at;
observePresence(s,a,{observedAt:now()-500,team:1,x:2,y:2});assert.equal(a.world.at,at);
});
test('offline party members are protected when their identity cannot be checked live',()=>{
assert.match(compileCommunityAction('party',bot('A'),bot('B')),/Party has offline members/);
assert.match(compileCommunityAction('leave',bot('A')),/Party has offline members/);
});
+2
View File
@@ -2,6 +2,7 @@ const {test}=require('node:test');
const assert=require('node:assert/strict');
const queue=require('../.test-build/conversation-store.js');
const ale=require('../.test-build/ale-store.js');
require('../.test-build/community.js').communityTick=async()=>{};
const {runConversationTick}=require('../.test-build/conversation.js');
test('conversation failure, queued delivery, confirmed memory and replay safety',async()=>{
@@ -69,6 +70,7 @@ test('social exchanges remember both residents only after confirmed reply and re
await runConversationTick(store,{},{});
assert.equal(a.memories.length,1);assert.equal(b.memories.length,1);
assert.equal(a.relationships[0].targetId,'b');assert.equal(b.relationships[0].targetId,'a');
assert.equal(a.relationships[0].affinity,1);assert.equal(b.relationships[0].affinity,1);
await runConversationTick(store,{},{});
assert.equal(a.memories.length,1);assert.equal(b.memories.length,1);assert.equal(followups,1);
}finally{global.fetch=originalFetch;}