Josh Wright josh
  • South Bend
  • Joined on 2025-08-28
josh pushed to main at josh/AIHostingTycoon 2026-04-26 12:23:59 -04:00
6105c28887 Fix research complete notification using raw ID instead of display name
josh pushed to main at josh/AIHostingTycoon 2026-04-26 09:42:03 -04:00
a8746246f8 Add Vitest test suite with 184 tests covering all game engine systems
josh pushed to main at josh/AIHostingTycoon 2026-04-26 08:42:00 -04:00
1f50f6c86c Fix crash on existing saves missing researchQueue by merging persisted state with defaults
josh pushed to main at josh/AIHostingTycoon 2026-04-26 08:19:45 -04:00
cc606ae523 Fix balance-check CI: remove node cache, random sim, and unsupported artifact uploads
josh pushed to main at josh/AIHostingTycoon 2026-04-26 08:16:22 -04:00
5885e33531 Add research queue: queue multiple projects, auto-promote on completion, RP refund on dequeue
626ca51041 Fix community size ballooning to infinity with logistic growth damping
Compare 2 commits »
josh pushed to main at josh/AIHostingTycoon 2026-04-26 06:11:36 -04:00
102e05c8ba Add game-simulation package with multi-run balance testing, fix stalled-pipeline trap
josh pushed to main at josh/AIHostingTycoon 2026-04-25 13:45:28 -04:00
283c7c7932 Overhaul dashboard into command center with compute tracking, era-gated sections
josh pushed to main at josh/AIHostingTycoon 2026-04-25 12:42:24 -04:00
901db02a6b Replace decorative overload policy with real serving pipeline and dedicated Serving page
josh pushed to main at josh/AIHostingTycoon 2026-04-25 11:00:45 -04:00
d7d77238b9 Redesign model lifecycle: upfront SFT/alignment, multi-size families, point releases, quantization-only variants
josh pushed to main at josh/AIHostingTycoon 2026-04-25 10:20:13 -04:00
775c6a4fa5 Overhaul Models tab UX: action feedback, post-training flow, guided navigation
josh pushed to main at josh/AIHostingTycoon 2026-04-25 09:52:01 -04:00
fdedd6f4d0 Fix model freshness stuck at 0% by calling onModelDeployed on deploy
josh pushed to main at josh/AIHostingTycoon 2026-04-25 09:36:37 -04:00
00e790591e Game balance audit: wire research effects, rework capability formula, fix dead systems
josh pushed to main at josh/AIHostingTycoon 2026-04-25 09:05:42 -04:00
8d650fefae Comprehensive UX audit fixes: navigation, feedback, affordances, and accessibility
josh pushed to main at josh/AIHostingTycoon 2026-04-25 08:30:30 -04:00
09a5cb69a7 Overhaul market system with shared TAM competition, multi-tier pricing, enterprise pipeline, and developer ecosystem
josh pushed to main at josh/AIHostingTycoon 2026-04-25 07:36:46 -04:00
4c1c0e9ff2 Overhaul model system with multi-stage training, variants, benchmarks, and eval
josh pushed to main at josh/AIHostingTycoon 2026-04-25 02:27:10 -04:00
fc1f371c8c Overhaul rack system with split FLOPS, VRAM, cooling, interconnect, and multi-vendor SKUs
josh pushed to main at josh/AIHostingTycoon 2026-04-25 01:34:12 -04:00
54220fca70 Rework network to 6-tier Clos topology with individual switch entities
josh pushed to main at josh/AIHostingTycoon 2026-04-25 00:39:38 -04:00
f8d7a25c6e Remove per-DC deployment complete and rack QA failure notifications
josh pushed to main at josh/AIHostingTycoon 2026-04-25 00:26:21 -04:00
4a318c36ad Add bulk fill and staggered retrofit at campus/cluster level
josh pushed to main at josh/AIHostingTycoon 2026-04-25 00:02:09 -04:00
02791f9500 Remove per-rack production failure notifications