Persist settings in SQLite, import legacy environment values once, and apply changes to cleanup and deployment queues without restarting. Closes #51
106 lines
5.3 KiB
TypeScript
106 lines
5.3 KiB
TypeScript
import { env } from 'node:process';
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import { dirname, join } from 'node:path';
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function req(name: string, fallback?: string): string {
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const v = env[name] ?? fallback;
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if (v === undefined) throw new Error(`missing env: ${name}`);
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return v;
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}
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function num(name: string, fallback: number): number {
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const raw = env[name];
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if (!raw) return fallback;
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const n = Number(raw);
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if (!Number.isFinite(n)) throw new Error(`env ${name}=${raw} is not a number`);
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return n;
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}
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export const config = {
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serversRoot: req('SERVERS_ROOT', '/root/zombies/t5'),
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t6ServersRoot: env.T6_SERVERS_ROOT ?? join(dirname(req('SERVERS_ROOT', '/root/zombies/t5')), 't6'),
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t6RelDestScript: env.T6_REL_DEST_SCRIPT ?? 'runtime/plutonium/storage/t6/scripts/zm',
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t6ConfigTargetFile: env.T6_CONFIG_TARGET_FILE ?? 'dedicated_zm.cfg',
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relDest: req('REL_DEST', 'runtime/plutonium/storage/t5/raw/scripts/sp'),
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// Per-kind destination sub-paths under each server's directory. `relDest`
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// above stays as the script fallback so existing deploys keep working.
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relDestScript: env.REL_DEST_SCRIPT ?? env.REL_DEST ?? 'runtime/plutonium/storage/t5/raw/scripts/sp',
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relDestConfig: env.REL_DEST_CONFIG ?? 'configs',
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relDestPlugin: env.REL_DEST_PLUGIN ?? 'runtime/plutonium/plugins',
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// Legacy T5 config filename. T6 has its own target above.
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configTargetFile: env.CONFIG_TARGET_FILE ?? 'dedicated_sp.cfg',
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// Where on-disk copies of active beta files live for operator visibility.
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// Cleared per-beta on promote/rollback.
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betaArchiveDir: req('BETA_ARCHIVE_DIR', '/root/zombies/beta-archive'),
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dbPath: req('DB_PATH', './data/cherry.db'),
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httpTimeoutMs: num('HTTP_TIMEOUT_MS', 10_000),
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komodo: {
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address: env.KOMODO_ADDRESS ?? '',
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apiKey: env.KOMODO_API_KEY ?? '',
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apiSecret: env.KOMODO_API_SECRET ?? '',
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// Komodo server (host) new deployments land on. Required for the
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// deploy flow — Komodo needs to know which machine to schedule the
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// container onto. Look up the exact name in Komodo's UI (Servers page).
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targetServer: env.KOMODO_TARGET_SERVER ?? '',
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// Default image for freshly-provisioned T5 and T6 zombie servers.
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// Overridable per-deploy in the UI later if we ever need to.
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defaultImage: env.PLUTAINER_IMAGE ?? 'ghcr.io/ayymoss/plutainer:latest',
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defaultNetwork: env.PLUTAINER_NETWORK ?? 'komodo_default',
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// Named docker volume that holds the read-only game files layer.
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gameFilesVolume: env.PLUTAINER_GAMEFILES_VOLUME ?? 't5_game_files',
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t6GameFilesVolume: env.PLUTAINER_T6_GAMEFILES_VOLUME ?? 't6_game_files'
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},
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// Shared across every newly-provisioned server. Kept in sync with the
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// fleet's RCON_PASSWORD (rcon.password) so freshly-created servers respond
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// to the same rcon secret the sweep already uses.
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// Port range Electric Cherry auto-allocates from when creating a new
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// deployment. Update this when the host's firewall opens more.
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portRange: {
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min: num('SERVER_PORT_MIN', 28960),
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max: num('SERVER_PORT_MAX', 28980)
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},
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rcon: {
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// Host every RCON packet is sent to. Defaults to the Docker
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// host-gateway alias so the electric-cherry container can reach
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// Plutonium servers running on the same host without knowing each
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// container's internal IP.
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host: env.RCON_HOST ?? 'host.docker.internal',
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// Shared across the fleet — every server uses the same rcon_password.
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password: env.RCON_PASSWORD ?? '',
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timeoutMs: num('RCON_TIMEOUT_MS', 3_000)
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}
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} as const;
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export function komodoConfigured(): boolean {
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return !!(config.komodo.address && config.komodo.apiKey && config.komodo.apiSecret);
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}
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export function rconConfigured(): boolean {
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return !!config.rcon.password;
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}
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export type ArtifactKind = 'script' | 'config' | 'plugin' | 'baseline';
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export function relDestForKind(kind: ArtifactKind, game = 't5'): string {
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switch (kind) {
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case 'script': return game === 't6' ? config.t6RelDestScript : config.relDestScript;
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case 'config': return config.relDestConfig;
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case 'baseline': return config.relDestConfig;
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case 'plugin': return config.relDestPlugin;
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}
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}
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// Server IDs keep the game prefix even while creation is queued and no registry
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// row exists yet. Legacy IDs retain the original T5 filesystem defaults.
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export const gameOfServer = (server: string) => server.startsWith('t6_') ? 't6' : 't5';
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export const rootOfServer = (server: string) => gameOfServer(server) === 't6' ? config.t6ServersRoot : config.serversRoot;
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export const serverDir = (server: string) => `${rootOfServer(server)}/${server}`;
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export const configFileForGame = (game: string | null) => game === 't6' ? config.t6ConfigTargetFile : config.configTargetFile;
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export const configFileOf = (server: string) => configFileForGame(gameOfServer(server));
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export const destOfKind = (server: string, kind: ArtifactKind) =>
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`${serverDir(server)}/${relDestForKind(kind, gameOfServer(server))}`;
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// Back-compat: existing call sites written before the multi-kind refactor
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// resolve to the script destination.
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export const destOf = (server: string) => destOfKind(server, 'script');
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export const betaArchiveOf = (betaId: number) => `${config.betaArchiveDir}/beta-${betaId}`;
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