Files
electric-cherry/docker-compose.yml
T

45 lines
2.0 KiB
YAML

services:
electric-cherry:
build:
context: .
image: electric-cherry:latest
container_name: electric-cherry
restart: unless-stopped
ports:
- "3000:3000"
# Lets RCON_HOST=host.docker.internal reach game servers running on the
# same Komodo host. Docker Engine 20.10+ resolves this alias when the
# extra_hosts entry is present.
extra_hosts:
- "host.docker.internal:host-gateway"
volumes:
# in prod (Komodo host), the game server tree is at /root/zombies
- /root/zombies:/root/zombies:rw
- /root/zombies/.electric-cherry:/data:rw
environment:
# SvelteKit's Node adapter caps request bodies at 512KB by default,
# which rejects real-world plugin .dll uploads with HTTP 413. Same
# trust boundary as the CSRF disable (see svelte.config.js) — this is
# LAN-only, so "Infinity" (no cap) is fine. NOTE: "0" does NOT mean
# unlimited in this adapter — it blocks anything > 0 bytes. SvelteKit's
# own error message calls this out: "To disable body size limits,
# specify Infinity rather than 0." If exposed to the public internet,
# replace with a concrete byte cap (e.g. "128M") instead.
BODY_SIZE_LIMIT: "Infinity"
SERVERS_ROOT: /root/zombies/t5
T6_SERVERS_ROOT: /root/zombies/t6
REL_DEST: runtime/plutonium/storage/t5/raw/scripts/sp
BETA_ARCHIVE_DIR: /root/zombies/beta-archive
DB_PATH: /data/cherry.db
DEPLOY_KEEP_DAYS: "7"
DEPLOYMENT_RESTART_CONCURRENCY: ${DEPLOYMENT_RESTART_CONCURRENCY:-1}
DEPLOYMENT_CREATE_CONCURRENCY: ${DEPLOYMENT_CREATE_CONCURRENCY:-1}
KOMODO_ADDRESS: ${KOMODO_ADDRESS}
KOMODO_API_KEY: ${KOMODO_API_KEY}
KOMODO_API_SECRET: ${KOMODO_API_SECRET}
KOMODO_TARGET_SERVER: ${KOMODO_TARGET_SERVER}
PLUTAINER_T6_GAMEFILES_VOLUME: ${PLUTAINER_T6_GAMEFILES_VOLUME:-t6_game_files}
RCON_PASSWORD: ${RCON_PASSWORD}
RCON_HOST: ${RCON_HOST:-host.docker.internal}
RCON_TIMEOUT_MS: ${RCON_TIMEOUT_MS:-3000}