Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app that manages a fleet of T5 Plutonium servers running on Komodo. Same push and beta workflow as the shell script, with a live SSE pipeline view, a !rt-token-gated auth modal that hard-pauses deployments on stale tokens, per-file audit diffs, and a Komodo-container deployment target. - Push/beta engines port the exact filter, held-by-beta, conflict, and stale-backup rules from the shell script - SQLite (better-sqlite3) replaces script_metadata.json; a one-shot importer moves legacy state over on first boot - 16 vitest tests cover push add/update/skip, beta open→rollback, open→promote, conflict guards, sweep frozen/manual branches, and IW4M login/status parsing - docker/ + komodo/stack.toml deploy as a managed container on the same host as the game servers, /root/zombies bind-mounted at the same path the shell script used
20 lines
563 B
TypeScript
20 lines
563 B
TypeScript
import type { Handle } from '@sveltejs/kit';
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import { migrate } from '$lib/server/db/migrate.js';
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import { startWorker } from '$lib/server/pipeline/worker.js';
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let booted = false;
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function boot(): void {
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if (booted) return;
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booted = true;
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migrate();
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startWorker();
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}
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// SvelteKit calls handle() for every request; using the first request as the
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// boot trigger keeps the whole app single-process without needing an
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// out-of-band init hook.
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export const handle: Handle = async ({ event, resolve }) => {
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boot();
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return resolve(event);
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};
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