42 lines
1.8 KiB
YAML
42 lines
1.8 KiB
YAML
services:
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electric-cherry:
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build:
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context: .
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image: electric-cherry:latest
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container_name: electric-cherry
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restart: unless-stopped
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ports:
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- "3000:3000"
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# Lets RCON_HOST=host.docker.internal reach game servers running on the
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# same Komodo host. Docker Engine 20.10+ resolves this alias when the
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# extra_hosts entry is present.
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extra_hosts:
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- "host.docker.internal:host-gateway"
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volumes:
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# in prod (Komodo host), the game server tree is at /root/zombies
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- /root/zombies:/root/zombies:rw
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- /root/zombies/.electric-cherry:/data:rw
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environment:
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# SvelteKit's Node adapter caps request bodies at 512KB by default,
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# which rejects real-world plugin .dll uploads with HTTP 413. Same
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# trust boundary as the CSRF disable (see svelte.config.js) — this is
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# LAN-only, so "Infinity" (no cap) is fine. NOTE: "0" does NOT mean
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# unlimited in this adapter — it blocks anything > 0 bytes. SvelteKit's
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# own error message calls this out: "To disable body size limits,
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# specify Infinity rather than 0." If exposed to the public internet,
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# replace with a concrete byte cap (e.g. "128M") instead.
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BODY_SIZE_LIMIT: "Infinity"
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SERVERS_ROOT: /root/zombies/t5
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REL_DEST: runtime/plutonium/storage/t5/raw/scripts/sp
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BETA_ARCHIVE_DIR: /root/zombies/beta-archive
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DB_PATH: /data/cherry.db
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DEPLOY_KEEP_DAYS: "7"
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DEPLOYMENT_RESTART_CONCURRENCY: ${DEPLOYMENT_RESTART_CONCURRENCY:-1}
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KOMODO_ADDRESS: ${KOMODO_ADDRESS}
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KOMODO_API_KEY: ${KOMODO_API_KEY}
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KOMODO_API_SECRET: ${KOMODO_API_SECRET}
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KOMODO_TARGET_SERVER: ${KOMODO_TARGET_SERVER}
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RCON_PASSWORD: ${RCON_PASSWORD}
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RCON_HOST: ${RCON_HOST:-host.docker.internal}
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RCON_TIMEOUT_MS: ${RCON_TIMEOUT_MS:-3000}
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