16 lines
1.1 KiB
TypeScript
16 lines
1.1 KiB
TypeScript
import type Database from 'better-sqlite3';
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import { defaultFleetSettings } from '../../src/lib/fleet-settings.js';
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import { migrateHostSchema } from '../../src/lib/server/hosts/schema.js';
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import { migrateGameFileSchema } from '../../src/lib/server/game-files/schema.js';
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export function initializeStandaloneSettings(handle: Database.Database) {
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handle.exec(`CREATE TABLE IF NOT EXISTS settings (key TEXT PRIMARY KEY,value TEXT NOT NULL);
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CREATE TABLE IF NOT EXISTS retention_controls (category TEXT NOT NULL,record_id TEXT NOT NULL,protected INTEGER NOT NULL DEFAULT 0,resolved_at TEXT,PRIMARY KEY(category,record_id));
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CREATE TABLE IF NOT EXISTS retention_expirations (category TEXT NOT NULL,record_id TEXT NOT NULL,expired_at TEXT NOT NULL,PRIMARY KEY(category,record_id));`);
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handle
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.prepare("INSERT OR IGNORE INTO settings(key,value) VALUES('fleet_settings',?)")
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.run(JSON.stringify(defaultFleetSettings));
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// These isolated library tests mock db(), bypassing startup migrations.
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migrateHostSchema(handle);
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migrateGameFileSchema(handle);
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}
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