Files
electric-cherry/src/routes/configs/+page.svelte
T
josh a2d4a38925 Redesign UI with new token system, primitives, and motion
Restraint-first design language: neutral gray surfaces + one blue accent
(cyan/amber/red reserved for state), 8pt spacing, softer radii, one
ambient + one raised shadow, standardized motion tokens. Alfa Slab One
demoted to BrandMark only; Inter carries all page copy.

New primitives (Button, Card, Badge, Stat, SectionHeader, Skeleton,
EmptyState, Tabs, Breadcrumbs, StatusPip, Field, Input, Select, Textarea)
plus motion utilities (tweenNumber, viewTransition) and a global toast
system. All eight route surfaces rewritten on top: Fleet gains an
overview hero, Server detail restructures into tabs, Deployments gets a
collapsible drift summary + per-server pipeline visual, and the
scripts/configs/plugins/betas flows adopt the new form primitives.

Sticky translucent nav with backdrop blur, view-transition cross-fades
between routes, staggered card entrance on Fleet, breathing status pip
halo, tabular-numeric player counts. Gmail-style g-key nav shortcuts.
Mobile stacks below 720px; prefers-reduced-motion neutralizes durations.
Legacy tokens preserved as aliases so any un-migrated code still renders.
2026-09-14 19:48:48 -04:00

398 lines
17 KiB
Svelte

<script lang="ts">
import { onMount } from 'svelte';
import Card from '$ui/components/primitives/Card.svelte';
import Badge from '$ui/components/primitives/Badge.svelte';
import Button from '$ui/components/primitives/Button.svelte';
import SectionHeader from '$ui/components/primitives/SectionHeader.svelte';
import EmptyState from '$ui/components/primitives/EmptyState.svelte';
import Field from '$ui/components/primitives/Field.svelte';
import Input from '$ui/components/primitives/Input.svelte';
import Select from '$ui/components/primitives/Select.svelte';
import Textarea from '$ui/components/primitives/Textarea.svelte';
type ArtifactKind = 'script' | 'config' | 'plugin' | 'baseline';
interface ArtifactRow {
id: number; name: string; target_rel_path: string;
scope_type: 'game' | 'map' | null; scope_value: string | null;
current_version_id: number | null; kind: ArtifactKind;
latestVersion: {
id: number; version: number; sha256: string; size: number;
state: 'untested' | 'tested' | 'test-failed'; uploaded_at: string;
} | null;
versionCount: number;
servers: string[];
runningBetaId: number | null;
}
interface ScopeOptions { games: string[]; mapsByGame: Record<string, string[]>; }
let baselines = $state<ArtifactRow[]>([]);
let overlays = $state<ArtifactRow[]>([]);
let loading = $state(true);
let flash = $state<string | null>(null);
let uploading = $state(false);
let scopeOptions = $state<ScopeOptions>({ games: [], mapsByGame: {} });
let successBanner = $state<{ name: string; artifactId: number; version: number; kind: string } | null>(null);
let overlayName = $state('');
let overlayScopeType = $state<'game' | 'map'>('game');
let overlayScopeGame = $state('');
let overlayScopeMap = $state('');
let overlayText = $state('');
let overlayNotes = $state('');
let baselineName = $state('');
let baselineScopeGame = $state('');
let baselineFile = $state<File | null>(null);
let baselineNotes = $state('');
const overlayScopeValue = $derived.by(() => {
if (overlayScopeType === 'game') return overlayScopeGame;
return overlayScopeMap;
});
async function load(): Promise<void> {
try {
const [baselineRes, overlayRes, scopeRes] = await Promise.all([
fetch('/api/configs?kind=baseline'),
fetch('/api/configs?kind=config'),
fetch('/api/scope-options')
]);
if (!baselineRes.ok || !overlayRes.ok) {
flash = `Configs API returned ${baselineRes.status}/${overlayRes.status}. If dev, restart to run DB migrations.`;
baselines = []; overlays = [];
} else {
baselines = ((await baselineRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
overlays = ((await overlayRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
}
if (scopeRes.ok) {
scopeOptions = ((await scopeRes.json()) as ScopeOptions | undefined) ?? { games: [], mapsByGame: {} };
}
} catch (err) {
flash = `Failed to load configs: ${(err as Error).message}`;
} finally {
loading = false;
}
}
onMount(load);
async function createOverlay(e: Event): Promise<void> {
e.preventDefault();
if (uploading) return;
if (!overlayName.trim()) { flash = 'Name is required'; return; }
if (!overlayScopeValue) { flash = `Pick a ${overlayScopeType}`; return; }
if (!/^\s*set\s+\S+\s+/m.test(overlayText)) {
flash = 'Overlay must contain at least one `set KEY VALUE` line';
return;
}
uploading = true; flash = null;
const form = new FormData();
form.append('name', overlayName.trim());
form.append('kind', 'config');
form.append('scopeType', overlayScopeType);
form.append('scopeValue', overlayScopeValue);
form.append('text', overlayText);
if (overlayNotes.trim()) form.append('notes', overlayNotes.trim());
try {
const res = await fetch('/api/configs', { method: 'POST', body: form });
const body = (await res.json()) as { ok: boolean; error?: string; script?: { id: number; name: string } };
if (!res.ok || !body.ok) { flash = body.error ?? `HTTP ${res.status}`; return; }
successBanner = body.script
? { name: body.script.name, artifactId: body.script.id, version: 1, kind: 'config overlay' }
: null;
overlayName = ''; overlayText = ''; overlayNotes = '';
await load();
} finally {
uploading = false;
}
}
function pickBaselineFile(e: Event): void {
const t = e.target as HTMLInputElement;
baselineFile = t.files?.[0] ?? null;
if (!baselineName && baselineFile) baselineName = baselineFile.name.replace(/\.[^.]+$/, '');
}
async function createBaseline(e: Event): Promise<void> {
e.preventDefault();
if (uploading) return;
if (!baselineName.trim() || !baselineFile || !baselineScopeGame) {
flash = 'Name, game, and cfg file are required';
return;
}
uploading = true; flash = null;
const form = new FormData();
form.append('name', baselineName.trim());
form.append('kind', 'baseline');
form.append('scopeType', 'game');
form.append('scopeValue', baselineScopeGame);
form.append('content', baselineFile);
if (baselineNotes.trim()) form.append('notes', baselineNotes.trim());
try {
const res = await fetch('/api/configs', { method: 'POST', body: form });
const body = (await res.json()) as { ok: boolean; error?: string; script?: { id: number; name: string } };
if (!res.ok || !body.ok) { flash = body.error ?? `HTTP ${res.status}`; return; }
successBanner = body.script
? { name: body.script.name, artifactId: body.script.id, version: 1, kind: 'baseline' }
: null;
baselineName = ''; baselineScopeGame = ''; baselineFile = null; baselineNotes = '';
await load();
} finally {
uploading = false;
}
}
function scopeLabel(a: ArtifactRow): string {
if (!a.scope_type) return 'unscoped';
return `${a.scope_type} · ${a.scope_value ?? '?'}`;
}
function stateVariantFor(a: ArtifactRow): 'online' | 'warning' | 'danger' | 'neutral' | null {
if (!a.latestVersion) return null;
if (a.current_version_id === null) return 'neutral';
if (a.latestVersion.id !== a.current_version_id) {
if (a.latestVersion.state === 'untested') return 'neutral';
if (a.latestVersion.state === 'tested') return 'online';
if (a.latestVersion.state === 'test-failed') return 'danger';
}
return null;
}
function stateLabel(a: ArtifactRow): string {
if (!a.latestVersion) return '';
if (a.current_version_id === null) return 'untested';
if (a.latestVersion.id !== a.current_version_id) {
return `v${a.latestVersion.version} ${a.latestVersion.state.replace('-', ' ')}`;
}
return '';
}
let gameOptions = $derived([
{ value: '', label: '— Pick a game —', disabled: true },
...scopeOptions.games.map((g) => ({ value: g, label: g }))
]);
let mapOptions = $derived([
{ value: '', label: '— Pick a map —', disabled: true },
...(scopeOptions.mapsByGame[overlayScopeGame] ?? []).map((m) => ({ value: m, label: m }))
]);
let scopeTypeOptions = [
{ value: 'game', label: 'Game' },
{ value: 'map', label: 'Map' }
];
</script>
<div class="page">
<SectionHeader
title="Configs"
subtitle="One baseline per game, plus scoped overlays that patch it."
/>
{#if successBanner}
<div class="banner">
<strong>v{successBanner.version} of "{successBanner.name}" ({successBanner.kind}) uploaded — untested.</strong>
<span>Open a beta on <a href="/betas">the betas page</a> to test it before promotion.</span>
</div>
{/if}
<!-- Baseline upload -->
<Card padding="lg">
<h2 class="panel-title">Upload a baseline <span class="dim">(one per game)</span></h2>
<form onsubmit={createBaseline} class="upload-form">
<Field label="Name">
<Input bind:value={baselineName} placeholder="t5 baseline" disabled={uploading} />
</Field>
<Field label="Game">
<Select bind:value={baselineScopeGame} options={gameOptions} disabled={uploading} />
</Field>
<Field label="Notes" hint="Optional. Describe what this baseline covers.">
<Input bind:value={baselineNotes} placeholder="dedicated_sp.cfg baseline" disabled={uploading} />
</Field>
<Field label="Cfg file (dedicated_sp.cfg)">
<Input type="file" accept=".cfg,text/plain" onchange={pickBaselineFile} disabled={uploading} />
</Field>
<div class="form-actions">
<Button
type="submit"
variant="primary"
disabled={uploading || !baselineFile || !baselineName || !baselineScopeGame}
loading={uploading}
>
Upload baseline
</Button>
</div>
</form>
</Card>
<!-- Overlay creation -->
<Card padding="lg">
<h2 class="panel-title">Create a config overlay</h2>
<form onsubmit={createOverlay} class="upload-form">
<Field label="Name">
<Input bind:value={overlayName} placeholder="disable AFK" disabled={uploading} />
</Field>
<Field label="Scope">
<div class="scope-row">
<Select bind:value={overlayScopeType} options={scopeTypeOptions} disabled={uploading} />
<Select bind:value={overlayScopeGame} options={gameOptions} disabled={uploading} />
{#if overlayScopeType === 'map'}
<Select bind:value={overlayScopeMap} options={mapOptions} disabled={uploading || !overlayScopeGame} />
{/if}
</div>
</Field>
<div class="full">
<Field label="Overlay lines" hint="One or more `set KEY &quot;VALUE&quot;` lines. Replaces baseline lines with the same KEY.">
<Textarea
bind:value={overlayText}
rows={4}
mono
placeholder={'set g_inactivity "0"'}
disabled={uploading}
/>
</Field>
</div>
<Field label="Notes" hint="Optional. Explain the reason for this overlay.">
<Input bind:value={overlayNotes} placeholder="why this change" disabled={uploading} />
</Field>
<div class="form-actions">
<Button
type="submit"
variant="primary"
disabled={uploading || !overlayName || !overlayText || !overlayScopeValue}
loading={uploading}
>
Create overlay
</Button>
{#if flash}<span class="flash">{flash}</span>{/if}
</div>
</form>
</Card>
<!-- Baselines list -->
<section class="section">
<div class="section-head">
<h2>Baselines</h2>
<Badge variant="neutral" size="sm">{baselines.length}</Badge>
</div>
{#if loading}
<div class="loading">Loading…</div>
{:else if baselines.length === 0}
<EmptyState title="No baseline yet" description="Upload a per-game baseline above." />
{:else}
<div class="rows">
{#each baselines as a (a.id)}
{@render artifactRow(a)}
{/each}
</div>
{/if}
</section>
<!-- Overlays list -->
<section class="section">
<div class="section-head">
<h2>Overlays</h2>
<Badge variant="neutral" size="sm">{overlays.length}</Badge>
</div>
{#if loading}
<div class="loading">Loading…</div>
{:else if overlays.length === 0}
<EmptyState title="No overlays yet" description="Create a scoped overlay above." />
{:else}
<div class="rows">
{#each overlays as a (a.id)}
{@render artifactRow(a)}
{/each}
</div>
{/if}
</section>
</div>
{#snippet artifactRow(a: ArtifactRow)}
<a class="row" href="/configs/{a.id}">
<div class="row-top">
<span class="name">{a.name}</span>
<Badge
variant={a.scope_type === 'game' ? 'info' : a.scope_type === 'map' ? 'warning' : 'neutral'}
size="sm"
>
{scopeLabel(a)}
</Badge>
{#if stateVariantFor(a)}
{@const v = stateVariantFor(a)!}
<Badge variant={v} size="sm">{stateLabel(a)}</Badge>
{/if}
{#if a.runningBetaId}
<Badge variant="warning" size="sm">β{a.runningBetaId} running</Badge>
{/if}
</div>
<div class="row-meta">
<span class="path">{a.target_rel_path}</span>
<span>v{a.latestVersion?.version ?? '—'} · {a.versionCount} version{a.versionCount === 1 ? '' : 's'}</span>
{#if a.servers.length}
<span>{a.servers.length} matching server{a.servers.length === 1 ? '' : 's'}</span>
{/if}
</div>
</a>
{/snippet}
<style>
.page { display: flex; flex-direction: column; gap: var(--space-6); }
.loading { text-align: center; padding: var(--space-12); color: var(--text-tertiary); }
.banner {
display: flex; flex-direction: column; gap: 4px;
padding: var(--space-3) var(--space-4);
background: rgba(124, 212, 255, 0.06);
border: 1px solid rgba(124, 212, 255, 0.22);
border-radius: var(--radius-md);
font-size: var(--text-sm);
}
.banner a { color: var(--state-online); text-decoration: underline; }
.panel-title {
margin: 0 0 var(--space-4);
font-family: var(--font-body);
font-size: var(--text-md);
font-weight: var(--weight-semibold);
color: var(--text-primary);
}
.panel-title .dim {
color: var(--text-tertiary);
font-weight: var(--weight-regular);
font-size: var(--text-sm);
}
.upload-form { display: grid; gap: var(--space-4); grid-template-columns: 1fr 1fr; }
.upload-form .full { grid-column: 1 / -1; }
.scope-row { display: flex; gap: var(--space-2); flex-wrap: wrap; }
.scope-row :global(.wrap) { flex: 1 1 140px; min-width: 140px; }
.form-actions { grid-column: 1 / -1; display: flex; align-items: center; gap: var(--space-4); }
.flash { color: var(--state-danger); font-family: var(--font-mono); font-size: var(--text-xs); }
.section { display: flex; flex-direction: column; gap: var(--space-3); }
.section-head { display: flex; align-items: center; gap: var(--space-3); }
.section-head h2 {
margin: 0;
font-family: var(--font-body);
font-size: var(--text-md);
font-weight: var(--weight-semibold);
color: var(--text-primary);
}
.rows { display: flex; flex-direction: column; gap: var(--space-2); }
.row {
display: flex; flex-direction: column; gap: var(--space-2);
padding: var(--space-4) var(--space-5);
background: color-mix(in oklab, var(--surface) 88%, transparent);
border: 1px solid var(--border-subtle);
border-radius: var(--radius-md);
color: var(--text-primary);
text-decoration: none;
transition: background-color var(--dur-fast) var(--ease-standard), border-color var(--dur-fast) var(--ease-standard);
}
.row:hover { background: var(--surface-raised); border-color: var(--border-strong); }
.row:focus-visible { outline: none; box-shadow: var(--focus-ring); }
.row-top { display: flex; gap: var(--space-2); align-items: center; flex-wrap: wrap; }
.name { font-size: var(--text-md); font-weight: var(--weight-semibold); color: var(--text-primary); letter-spacing: var(--tracking-tight); }
.row-meta { display: flex; gap: var(--space-5); color: var(--text-tertiary); font-family: var(--font-mono); font-size: var(--text-xs); flex-wrap: wrap; }
.path { color: var(--text-secondary); }
@media (max-width: 720px) { .upload-form { grid-template-columns: 1fr; } }
</style>