Files
electric-cherry/src/lib/ui/game-folder.ts
T

39 lines
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TypeScript

export interface SelectedGameFile { path: string; file: File }
export interface SelectedGameFolder { name: string; files: SelectedGameFile[]; size: number }
/** Directory inputs include the selected folder in every relative path. Remove
* that one component and retain the complete game directory below it. */
export function selectGameFolder(selection: Iterable<File>): SelectedGameFolder {
const files: SelectedGameFile[] = [];
const paths = new Set<string>();
let name = '';
let size = 0;
for (const file of selection) {
const [root, ...parts] = file.webkitRelativePath.split('/');
if (!root || root === '.' || root === '..' || !parts.length || name && root !== name) throw new Error('Choose one game folder with the folder picker.');
name = root;
const path = parts.join('/');
if (path.length > 1024 || /[\\\x00-\x1f\x7f:]/.test(path) || parts.some(part => !part || part === '.' || part === '..' || /[. ]$/.test(part))) {
throw new Error(`This file has an unsupported game path: ${file.webkitRelativePath}`);
}
const key = path.toLowerCase();
if (paths.has(key)) throw new Error(`This folder has duplicate game paths: ${path}`);
paths.add(key);
size += file.size;
if (!Number.isSafeInteger(size)) throw new Error('This folder exceeds the supported upload size.');
files.push({ path, file });
if (files.length > 200_000) throw new Error('Choose a folder with no more than 200,000 files.');
}
if (!files.length) throw new Error('The selected folder contains no files.');
for (const { path } of files) {
const parents = path.toLowerCase().split('/');
parents.pop();
while (parents.length) {
if (paths.has(parents.join('/'))) throw new Error(`This folder uses the same game path for a file and a directory: ${path}`);
parents.pop();
}
}
files.sort((a, b) => a.path < b.path ? -1 : a.path > b.path ? 1 : 0);
return { name, files, size };
}