Files
electric-cherry/docs

Documentation

Start with Getting started to set up a controller and launch your first server.

Guides

Setup and administration

  • Getting started — requirements, installation, and first launch.
  • Native hosts — enrollment, game files, capacity, agent updates, and recovery.
  • Users and access — roles, sessions, telemetry credentials, and password recovery.
  • Fleet settings — concurrency, retention, and cleanup.

Fleet operations

  • Provisioning — lifecycle actions, safety checks, queues, and diagnostics.
  • Collections — reusable map lineups and promoted launch files.
  • Lobby autoscaling — policies, ownership, pause controls, and the pilot procedure.
  • Maintenance — health recovery, drift repair, updates, and scheduled restarts.

Releases and analytics

Development

  • Development guide — local setup, architecture, checks, and database diagnostics.
  • UI patterns — shared components, forms, navigation, and refresh behavior.

Plans

Player achievements and visual refresh proposes calendar leaderboards, personal-best highlights, shareable result cards, and consistent map and status presentation.

Lobby autoscaling records the implemented design and the production dry run, pilot measurements, and rollout still to complete. Current operating instructions live in the guides above.

Research

Research records its baseline and measurement limits; consult the guides for current behavior.

Keep operating instructions in guides/, contributor guidance in development/, unfinished delivery or rollout work in plans/, and investigations in research/. When a plan is complete, fold its lasting guidance into the relevant guide and remove the superseded document. Git history preserves earlier reviews and plans.