139 lines
7.5 KiB
TypeScript
139 lines
7.5 KiB
TypeScript
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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import { mkdir, writeFile } from 'node:fs/promises';
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import { join } from 'node:path';
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import { gameEvent, postTelemetry } from '../helpers/telemetry.js';
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vi.mock('../../src/lib/server/integrations/komodo.js', () => ({
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komodoInspectHealthy: vi.fn(), komodoRestart: vi.fn()
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}));
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vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
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rconStatusResult: vi.fn(), rconGetPlayerCount: vi.fn()
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}));
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let fixture: Fixture;
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beforeEach(async () => {
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vi.resetModules();
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vi.clearAllMocks();
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fixture = await newFixture(['unregistered-folder']);
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});
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afterEach(async () => { await fixture.cleanup(); });
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async function setup() {
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const { db } = await import('../../src/lib/server/db/index.js');
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db().prepare("INSERT INTO servers (name, komodo_name, last_error) VALUES ('managed', 'managed', 'timeout:old process')").run();
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const { komodoInspectHealthy } = await import('../../src/lib/server/integrations/komodo.js');
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const { rconStatusResult } = await import('../../src/lib/server/integrations/rcon.js');
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const { fanoutStatus } = await import('../../src/lib/server/pipeline/worker.js');
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const { getServer } = await import('../../src/lib/server/fleet/servers.js');
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return { db: db(), inspect: vi.mocked(komodoInspectHealthy), rcon: vi.mocked(rconStatusResult), fanoutStatus, getServer };
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}
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describe('database fleet and container readiness', () => {
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it('keeps game_end through occupied polls until game_start or an empty lobby', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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const reply = (players: number) => ({ ok: true as const, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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rcon.mockResolvedValue(reply(1));
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await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
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await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
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const ended = getServer('managed')?.game_ended_at;
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expect(ended).toEqual(expect.any(String));
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await postTelemetry(gameEvent('heartbeat', 10, 1, 'managed'));
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await fanoutStatus();
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expect(getServer('managed')?.game_ended_at).toBe(ended);
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await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
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expect(getServer('managed')?.game_ended_at).toBeNull();
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await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
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rcon.mockResolvedValue(reply(0));
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await fanoutStatus();
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expect(getServer('managed')).toMatchObject({ game_started_at: null, game_ended_at: null });
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rcon.mockResolvedValue(reply(1));
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await fanoutStatus();
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expect(getServer('managed')?.game_ended_at).toBeNull();
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});
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it('waits for game_start telemetry after log initialization and player joins', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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const { GET } = await import('../../src/routes/api/servers/+server.js');
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const logs = join(fixture.t5, 'managed', 'logs');
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await mkdir(logs, { recursive: true });
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await writeFile(join(logs, 'games_sp.log'), '0:00 InitGame:\n0:01 J;123;0;Player\n');
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await fanoutStatus();
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expect(getServer('managed')).toMatchObject({ active_since: expect.any(String), game_started_at: null });
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for (const event of ['round_change', 'heartbeat'] as const) {
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expect((await postTelemetry(gameEvent(event, 1, 1, 'managed'))).status).toBe(200);
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await fanoutStatus();
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expect((await (await GET()).json()).servers[0].game_started_at).toBeNull();
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}
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const response = await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
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expect(response.status).toBe(200);
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const { telemetry } = await response.json();
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await fanoutStatus();
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expect((await (await GET()).json()).servers[0]).toMatchObject({
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game_started_at: telemetry.receivedAt, game_ended_at: null
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});
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});
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it('includes the server clock with the health snapshot', async () => {
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await setup();
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const { GET } = await import('../../src/routes/api/servers/+server.js');
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const requestedAt = Date.now();
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const snapshot = await (await GET()).json();
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expect(snapshot.serverNow).toBeGreaterThanOrEqual(requestedAt);
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expect(snapshot.serverNow).toBeLessThanOrEqual(Date.now());
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});
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it('lists registered servers without folders and ignores unregistered folders and tombstones', async () => {
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const { db } = await setup();
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const { allServers, listServers } = await import('../../src/lib/server/fleet/servers.js');
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expect(await allServers()).toEqual(['managed']);
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db.prepare("UPDATE servers SET destroyed_at = '2026-01-01' WHERE name = 'managed'").run();
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expect(listServers()).toEqual([]);
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});
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it('skips startup RCON, clears old errors, and resumes polling only after Komodo is ready', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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const { GET } = await import('../../src/routes/api/servers/+server.js');
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inspect.mockResolvedValue({ ok: false, state: 'starting', reason: 'container state: starting' });
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await fanoutStatus();
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await fanoutStatus();
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expect(rcon).not.toHaveBeenCalled();
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expect(getServer('managed')).toMatchObject({ container_state: 'starting', last_error: null });
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expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'starting', last_error: null, last_players: null });
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
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await fanoutStatus();
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expect(rcon).toHaveBeenCalledTimes(1);
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expect(getServer('managed')).toMatchObject({ container_state: 'running', last_error: 'timeout:no reply' });
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await fanoutStatus();
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expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_error: null });
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});
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it.each(['unhealthy', 'exited', undefined])('does not poll RCON with container state %s', async (state) => {
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const { inspect, rcon, fanoutStatus } = await setup();
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inspect.mockResolvedValue({ ok: false, state, reason: 'not ready' });
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await fanoutStatus();
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expect(rcon).not.toHaveBeenCalled();
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});
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it('waits for an EC restart request to settle before trusting the old healthy container', async () => {
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const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
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db.prepare("INSERT INTO restart_rollout (server, requested_at) VALUES ('managed', ?)").run(new Date().toISOString());
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await fanoutStatus();
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expect(inspect).not.toHaveBeenCalled();
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expect(rcon).not.toHaveBeenCalled();
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expect(getServer('managed')?.container_state).toBe('restarting');
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});
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});
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