Ports push_scripts.sh (1497 lines of bash) to a SvelteKit + SQLite web app that manages a fleet of T5 Plutonium servers running on Komodo. Same push and beta workflow as the shell script, with a live SSE pipeline view, a !rt-token-gated auth modal that hard-pauses deployments on stale tokens, per-file audit diffs, and a Komodo-container deployment target. - Push/beta engines port the exact filter, held-by-beta, conflict, and stale-backup rules from the shell script - SQLite (better-sqlite3) replaces script_metadata.json; a one-shot importer moves legacy state over on first boot - 16 vitest tests cover push add/update/skip, beta open→rollback, open→promote, conflict guards, sweep frozen/manual branches, and IW4M login/status parsing - docker/ + komodo/stack.toml deploy as a managed container on the same host as the game servers, /root/zombies bind-mounted at the same path the shell script used
22 lines
680 B
TypeScript
22 lines
680 B
TypeScript
import { json } from '@sveltejs/kit';
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import { doPush } from '$lib/server/fleet/push.js';
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import { kick } from '$lib/server/pipeline/worker.js';
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export async function POST({ request }: { request: Request }) {
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const body = (await request.json().catch(() => ({}))) as {
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patterns?: string[];
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dryRun?: boolean;
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delete?: boolean;
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create?: boolean;
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};
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const result = await doPush({
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patterns: body.patterns ?? ['*'],
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dryRun: body.dryRun ?? false,
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delete: body.delete ?? false,
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create: body.create ?? false,
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triggeredBy: 'ui'
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});
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if (result.deploymentId) void kick();
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return json(result);
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}
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