530 lines
32 KiB
TypeScript
530 lines
32 KiB
TypeScript
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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import { mkdir, writeFile } from 'node:fs/promises';
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import { join } from 'node:path';
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import { gameEvent, postTelemetry } from '../helpers/telemetry.js';
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vi.mock('../../src/lib/server/integrations/komodo.js', () => ({
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komodoInspectHealthy: vi.fn(), komodoRestart: vi.fn()
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}));
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vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
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rconStatusResult: vi.fn(), rconGetPlayerCount: vi.fn()
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}));
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let fixture: Fixture;
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beforeEach(async () => {
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vi.resetModules();
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vi.clearAllMocks();
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fixture = await newFixture(['unregistered-folder']);
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});
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afterEach(async () => { vi.useRealTimers(); await fixture.cleanup(); });
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async function setup() {
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const { db } = await import('../../src/lib/server/db/index.js');
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db().prepare("INSERT INTO servers (name, komodo_name, last_error) VALUES ('managed', 'managed', 'timeout:old process')").run();
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const { komodoInspectHealthy } = await import('../../src/lib/server/integrations/komodo.js');
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const { rconStatusResult } = await import('../../src/lib/server/integrations/rcon.js');
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const { fanoutStatus } = await import('../../src/lib/server/pipeline/worker.js');
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const { getServer } = await import('../../src/lib/server/fleet/servers.js');
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return { db: db(), inspect: vi.mocked(komodoInspectHealthy), rcon: vi.mocked(rconStatusResult), fanoutStatus, getServer };
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}
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describe('database fleet and container readiness', () => {
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it('shares routine observations without renewing their timestamps and keeps manual probes fresh', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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const { inspectForMonitoring, rconForMonitoring } = await import('../../src/lib/server/fleet/health-observations.js');
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vi.useFakeTimers({ toFake: ['Date'] });
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const at = Date.parse('2026-10-05T12:00:00Z');
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vi.setSystemTime(at);
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await inspectForMonitoring('managed');
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await rconForMonitoring('managed');
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vi.setSystemTime(at + 10_000);
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await fanoutStatus();
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expect(inspect).toHaveBeenCalledTimes(1);
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expect(rcon).toHaveBeenCalledTimes(1);
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expect(getServer('managed')).toMatchObject({ container_checked_at: new Date(at).toISOString(), last_seen_at: new Date(at).toISOString() });
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const { POST } = await import('../../src/routes/api/servers/[name]/probe-rcon/+server.js');
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rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'manual failure' });
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await POST({ params: { name: 'managed' } } as never);
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expect(rcon).toHaveBeenCalledTimes(2);
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vi.setSystemTime(at + 20_000);
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await fanoutStatus();
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expect(rcon).toHaveBeenCalledTimes(3);
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expect(getServer('managed')).toMatchObject({ last_error: 'timeout:manual failure', last_seen_at: new Date(at).toISOString() });
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});
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it('does not overwrite a newer manual observation with an earlier background reply', async () => {
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const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
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vi.useFakeTimers({ toFake: ['Date'] });
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const at = Date.parse('2026-10-05T12:00:00Z');
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vi.setSystemTime(at);
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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let release!: (result: Awaited<ReturnType<typeof rcon>>) => void;
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rcon.mockImplementationOnce(() => new Promise(resolve => { release = resolve; }));
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const pending = fanoutStatus();
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await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(1));
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vi.setSystemTime(at + 10_000);
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db.prepare("UPDATE servers SET last_checked_at=?,last_error='timeout:manual failure' WHERE name='managed'").run(new Date().toISOString());
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release({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old reply',
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await pending;
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expect(getServer('managed')).toMatchObject({ last_error: 'timeout:manual failure', last_seen_at: null, last_checked_at: new Date(at + 10_000).toISOString() });
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});
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it('refreshes a ten-server host while one check is slow, without duplicating or exceeding two checks', async () => {
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const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
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const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
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vi.useFakeTimers({ toFake: ['Date'] });
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const now = Date.parse('2026-10-02T12:00:00Z');
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vi.setSystemTime(now);
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for (let i = 0; i < 9; i++) db.prepare('INSERT INTO servers (name, komodo_name) VALUES (?, ?)').run(`fast-${i}`, `fast-${i}`);
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let release!: (result: { ok: true; state: string }) => void;
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let active = 0;
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let peak = 0;
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inspect.mockImplementation(async name => {
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peak = Math.max(peak, ++active);
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try {
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await Promise.resolve();
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return name === 'managed'
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? await new Promise<{ ok: true; state: string }>(resolve => { release = resolve; })
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: { ok: true as const, state: 'running' };
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} finally { active--; }
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});
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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const events: unknown[] = [];
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const unsubscribe = subscribe(event => events.push(event));
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const first = fanoutStatus();
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try {
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await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(9));
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expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: expect.arrayContaining([
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expect.objectContaining({ server: 'fast-8', health: 'online', players: 2 })
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]) }));
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vi.setSystemTime(now + 30_000);
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const second = fanoutStatus();
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await vi.waitFor(() => expect(Date.parse(getServer('fast-8')?.last_seen_at ?? '')).toBeGreaterThanOrEqual(now + 30_000));
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expect(rcon).toHaveBeenCalledTimes(18);
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expect(inspect.mock.calls.filter(([name]) => name === 'managed')).toHaveLength(1);
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expect(peak).toBe(2);
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release({ ok: true, state: 'running' });
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await Promise.all([first, second]);
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expect(rcon).toHaveBeenCalledTimes(19);
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} finally {
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release({ ok: true, state: 'running' });
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await first;
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unsubscribe();
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}
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});
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it.each(['native', 'komodo'])('gives each %s host two slots through inspection and RCON, independently of a stalled host', async backend => {
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const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
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db.prepare("DELETE FROM servers WHERE name='managed'").run();
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const hosts = await import('../../src/lib/server/hosts/index.js');
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for (let host = 0; host < 3; host++) {
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const registered = hosts.createHost({ name: `Host ${host}` });
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hosts.enrollHost(hosts.createEnrollment(registered.id).token, { protocolVersion: 1 });
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for (let instance = 0; instance < 4; instance++) {
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const name = `host-${host}-${instance}`;
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db.prepare('INSERT INTO servers (name, komodo_name, komodo_server) VALUES (?, ?, ?)')
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.run(name, name, backend === 'komodo' ? registered.id : null);
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if (backend === 'native') db.prepare(`INSERT INTO native_instances (id,server,host_id,library_id,image,port,created_at)
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VALUES (?, ?, ?, 'library', 'image', ?, ?)`).run(name, name, registered.id, 28960 + instance, new Date().toISOString());
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}
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}
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let releaseSlow!: () => void;
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let releaseFast!: () => void;
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const slow = new Promise<void>(resolve => { releaseSlow = resolve; });
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const fast = new Promise<void>(resolve => { releaseFast = resolve; });
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const active = new Map<string, number>();
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const peak = new Map<string, number>();
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockImplementation(async name => {
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const host = name.slice(0, -2);
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active.set(host, (active.get(host) ?? 0) + 1);
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peak.set(host, Math.max(peak.get(host) ?? 0, active.get(host)!));
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try {
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await (host === 'host-0' ? slow : fast);
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if (name === 'host-0-0') throw new Error('simulated failed probe');
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return { ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } };
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} finally { active.set(host, active.get(host)! - 1); }
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});
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const passes = [fanoutStatus()];
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try {
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await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(6));
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// A slot covers the whole check: waiting for RCON cannot admit a third inspection.
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expect(inspect).toHaveBeenCalledTimes(6);
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expect([...active.values()]).toEqual([2, 2, 2]);
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passes.push(fanoutStatus());
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releaseFast();
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await vi.waitFor(() => {
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expect(getServer('host-1-3')?.last_players).toBe(2);
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expect(getServer('host-2-3')?.last_players).toBe(2);
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});
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expect(getServer('host-0-2')?.container_checked_at).toBeNull();
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expect(rcon).toHaveBeenCalledTimes(10);
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} finally {
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releaseSlow(); releaseFast();
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await Promise.all(passes);
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}
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expect([...peak.values()]).toEqual([2, 2, 2]);
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expect(inspect).toHaveBeenCalledTimes(12);
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expect(rcon).toHaveBeenCalledTimes(12);
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expect(getServer('host-0-0')?.last_error).toBe('send-error:simulated failed probe');
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expect(getServer('host-0-3')?.last_players).toBe(2);
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});
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it('expires early results before recording a fleet collection delayed by a slow check', async () => {
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const { db, inspect, rcon, fanoutStatus } = await setup();
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vi.useFakeTimers({ toFake: ['Date'] });
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const now = Date.parse('2026-10-02T12:00:00Z');
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vi.setSystemTime(now);
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db.prepare("INSERT INTO servers (name, komodo_name) VALUES ('slow', 'slow')").run();
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let release!: (result: { ok: true; state: string }) => void;
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inspect.mockImplementation(async name => name === 'slow'
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? await new Promise<{ ok: true; state: string }>(resolve => { release = resolve; })
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: { ok: true as const, state: 'running' });
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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const pending = fanoutStatus();
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try {
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await vi.waitFor(() => expect(rcon).toHaveBeenCalledTimes(1));
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vi.setSystemTime(now + 46_000);
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} finally {
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release({ ok: true, state: 'running' });
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await pending;
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}
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expect(db.prepare('SELECT server, players FROM metric_samples ORDER BY server').all()).toEqual([
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{ server: 'managed', players: null }, { server: 'slow', players: 2 }
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]);
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});
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it('keeps a manual probe diagnostic without persisting it across a restart', async () => {
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const { db, rcon, getServer } = await setup();
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const { POST } = await import('../../src/routes/api/servers/[name]/probe-rcon/+server.js');
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let release!: (result: Awaited<ReturnType<typeof rcon>>) => void;
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rcon.mockImplementation(() => new Promise(resolve => { release = resolve; }));
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const pending = POST({ params: { name: 'managed' } } as never);
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db.prepare("INSERT INTO restart_rollout (server, requested_at) VALUES ('managed', ?)").run(new Date().toISOString());
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release({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old status',
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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expect(await (await pending).json()).toMatchObject({ ok: true });
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expect(getServer('managed')).toMatchObject({ last_seen_at: null, last_error: 'timeout:old process' });
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});
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it.each(['container', 'rcon'])('ignores an old registration whose %s check finishes after replacement', async phase => {
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const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
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let release!: () => void;
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const blocked = new Promise<void>(resolve => { release = resolve; });
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inspect.mockImplementation(async () => {
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if (phase === 'container') await blocked;
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return { ok: true, state: 'running' };
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});
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rcon.mockImplementation(async () => {
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if (phase === 'rcon') await blocked;
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return { ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'old status',
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } };
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});
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const pending = fanoutStatus();
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try {
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if (phase === 'rcon') await vi.waitFor(() => expect(rcon).toHaveBeenCalled());
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db.prepare("UPDATE servers SET created_at = 'replacement', container_state = NULL, last_error = NULL WHERE name = 'managed'").run();
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} finally { release(); await pending; }
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expect(getServer('managed')).toMatchObject({ container_state: null, last_seen_at: null, last_error: null });
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});
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it.each(['queued', 'running', 'awaiting-health'])('shows provisioning during %s creation and resumes health reporting afterward', async (state) => {
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const { db, inspect, rcon, fanoutStatus } = await setup();
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const { GET } = await import('../../src/routes/api/servers/+server.js');
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const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
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db.prepare(`INSERT INTO server_deployments (id, server, action, state, stage, started_at, triggered_by)
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VALUES ('creation', 'managed', 'create', ?, 'Creating', ?, 'test')`).run(state, new Date().toISOString());
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const snapshot = async () => (await (await GET()).json()).servers[0];
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expect(await snapshot()).toMatchObject({ health: 'provisioning', last_error: null, last_players: null });
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const events: unknown[] = [];
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const unsubscribe = subscribe(event => events.push(event));
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try { await fanoutStatus(); } finally { unsubscribe(); }
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expect(inspect).not.toHaveBeenCalled();
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expect(rcon).not.toHaveBeenCalled();
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expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
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health: 'provisioning', lastError: null, reason: null, replySnippet: null
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})] }));
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db.prepare("UPDATE server_deployments SET state = 'failed' WHERE id = 'creation'").run();
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
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await fanoutStatus();
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expect(await snapshot()).toMatchObject({ health: 'offline', last_error: 'timeout:no reply' });
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db.prepare("UPDATE server_deployments SET state = 'done' WHERE id = 'creation'").run();
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await fanoutStatus();
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expect(await snapshot()).toMatchObject({ health: 'online', last_error: null });
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});
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it('keeps game_end through occupied polls until game_start or an empty lobby', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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const reply = (players: number) => ({ ok: true as const, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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rcon.mockResolvedValue(reply(1));
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await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
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await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
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const ended = getServer('managed')?.game_ended_at;
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expect(ended).toEqual(expect.any(String));
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await postTelemetry(gameEvent('heartbeat', 10, 1, 'managed'));
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await fanoutStatus();
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expect(getServer('managed')?.game_ended_at).toBe(ended);
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await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
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expect(getServer('managed')?.game_ended_at).toBeNull();
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await postTelemetry(gameEvent('game_end', 10, 1, 'managed'));
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rcon.mockResolvedValue(reply(0));
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await fanoutStatus();
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expect(getServer('managed')?.game_ended_at).not.toBeNull();
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await postTelemetry(gameEvent('heartbeat', 0, 0, 'managed'));
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await fanoutStatus();
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expect(getServer('managed')).toMatchObject({ game_started_at: null, game_ended_at: null });
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rcon.mockResolvedValue(reply(1));
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await fanoutStatus();
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expect(getServer('managed')?.game_ended_at).toBeNull();
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});
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it('keeps the first occupied report as the active timer when more telemetry arrives before polling', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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const { GET } = await import('../../src/routes/api/servers/+server.js');
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const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
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const startedAt = Date.parse('2026-09-27T12:00:00Z');
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const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
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vi.useFakeTimers({ toFake: ['Date'] });
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vi.setSystemTime(startedAt);
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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expect((await postTelemetry(gameEvent('game_start', 0, 1, 'managed'))).status).toBe(200);
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expect(getServer('managed')).toMatchObject({ active_since: at(0), inactive_since: null, game_started_at: at(0) });
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vi.setSystemTime(startedAt + 19_000);
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const heartbeat = await (await postTelemetry(gameEvent('heartbeat', 2, 1, 'managed'))).json();
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expect(heartbeat.telemetry.timing.server).toEqual({
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activeSince: at(0), inactiveSince: null, gameStartedAt: at(0), gameEndedAt: null
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});
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vi.setSystemTime(startedAt + 30_000);
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const events: unknown[] = [];
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const unsubscribe = subscribe(event => events.push(event));
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try { await fanoutStatus(); } finally { unsubscribe(); }
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expect(rcon).not.toHaveBeenCalled();
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expect((await (await GET()).json()).servers[0]).toMatchObject({
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active_since: at(0), game_started_at: at(0), last_seen_at: at(19)
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});
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expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
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activeSince: at(0), gameStartedAt: at(0), lastSeenAt: at(19)
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})] }));
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const { closeDb } = await import('../../src/lib/server/db/index.js');
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closeDb();
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expect((await (await GET()).json()).servers[0]).toMatchObject({ active_since: at(0), game_started_at: at(0) });
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});
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it('preserves occupancy observed by RCON before game-start telemetry', async () => {
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const { inspect, rcon, fanoutStatus, getServer } = await setup();
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const startedAt = Date.parse('2026-09-27T12:00:00Z');
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const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
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vi.useFakeTimers({ toFake: ['Date'] });
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vi.setSystemTime(startedAt - 20_000);
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inspect.mockResolvedValue({ ok: true, state: 'running' });
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rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
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status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
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await fanoutStatus();
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expect(getServer('managed')).toMatchObject({ active_since: at(-20), game_started_at: null });
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vi.setSystemTime(startedAt);
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const start = await (await postTelemetry(gameEvent('game_start', 0, 1, 'managed'))).json();
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expect(start.telemetry.timing.server).toEqual({
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activeSince: at(-20), inactiveSince: null, gameStartedAt: at(0), gameEndedAt: null
|
|
});
|
|
expect(getServer('managed')).toMatchObject({ active_since: at(-20), inactive_since: null, game_started_at: at(0) });
|
|
});
|
|
|
|
it('records an empty lobby and rejoin between status polls without restoring the old match', async () => {
|
|
const { inspect, fanoutStatus, getServer } = await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
const startedAt = Date.parse('2026-09-27T12:00:00Z');
|
|
const at = (seconds: number) => new Date(startedAt + seconds * 1000).toISOString();
|
|
vi.useFakeTimers({ toFake: ['Date'] });
|
|
vi.setSystemTime(startedAt);
|
|
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
|
await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
|
|
vi.setSystemTime(startedAt + 10_000);
|
|
await postTelemetry(gameEvent('game_end', 2, 1, 'managed'));
|
|
vi.setSystemTime(startedAt + 11_000);
|
|
const empty = await (await postTelemetry(gameEvent('heartbeat', 0, 0, 'managed'))).json();
|
|
expect(empty.telemetry.timing.server).toEqual({
|
|
activeSince: null, inactiveSince: at(11), gameStartedAt: null, gameEndedAt: null
|
|
});
|
|
expect(getServer('managed')).toMatchObject({
|
|
active_since: null, inactive_since: at(11), game_started_at: null, game_ended_at: null
|
|
});
|
|
|
|
vi.setSystemTime(startedAt + 15_000);
|
|
const rejoin = await (await postTelemetry(gameEvent('heartbeat', 1, 1, 'managed'))).json();
|
|
expect(rejoin.telemetry.timing.server).toEqual({
|
|
activeSince: at(15), inactiveSince: null, gameStartedAt: null, gameEndedAt: null
|
|
});
|
|
expect(getServer('managed')).toMatchObject({
|
|
active_since: at(15), inactive_since: null, game_started_at: null, game_ended_at: null
|
|
});
|
|
vi.setSystemTime(startedAt + 30_000);
|
|
await fanoutStatus();
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({
|
|
active_since: at(15), inactive_since: null, game_started_at: null, game_ended_at: null
|
|
});
|
|
});
|
|
|
|
it('waits for game_start telemetry after log initialization and player joins', async () => {
|
|
const { inspect, rcon, fanoutStatus, getServer } = await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
const logs = join(fixture.t5, 'managed', 'logs');
|
|
await mkdir(logs, { recursive: true });
|
|
await writeFile(join(logs, 'games_sp.log'), '0:00 InitGame:\n0:01 J;123;0;Player\n');
|
|
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
|
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
|
|
status: { players: 1, map: 'zombie_theater', gametype: 'zom', roster: [] } });
|
|
await fanoutStatus();
|
|
expect(getServer('managed')).toMatchObject({ active_since: expect.any(String), game_started_at: null });
|
|
|
|
for (const event of ['round_change', 'heartbeat'] as const) {
|
|
expect((await postTelemetry(gameEvent(event, 1, 1, 'managed'))).status).toBe(200);
|
|
await fanoutStatus();
|
|
expect((await (await GET()).json()).servers[0].game_started_at).toBeNull();
|
|
}
|
|
|
|
const response = await postTelemetry(gameEvent('game_start', 0, 1, 'managed'));
|
|
expect(response.status).toBe(200);
|
|
const { telemetry } = await response.json();
|
|
await fanoutStatus();
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({
|
|
game_started_at: telemetry.receivedAt, game_ended_at: null
|
|
});
|
|
});
|
|
|
|
it('includes the server clock with the health snapshot', async () => {
|
|
await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
const requestedAt = Date.now();
|
|
const snapshot = await (await GET()).json();
|
|
expect(snapshot.serverNow).toBeGreaterThanOrEqual(requestedAt);
|
|
expect(snapshot.serverNow).toBeLessThanOrEqual(Date.now());
|
|
});
|
|
|
|
it('uses telemetry consistently in REST, status events, and metrics without polling RCON', async () => {
|
|
const { db, inspect, rcon, fanoutStatus } = await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
|
|
db.prepare("UPDATE servers SET last_players = 4, last_seen_at = ? WHERE name = 'managed'").run(new Date().toISOString());
|
|
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
|
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
|
|
const events: unknown[] = [];
|
|
const unsubscribe = subscribe(event => events.push(event));
|
|
try { await fanoutStatus(); } finally { unsubscribe(); }
|
|
expect(rcon).not.toHaveBeenCalled();
|
|
const server = (await (await GET()).json()).servers[0];
|
|
expect(server).toMatchObject({ health: 'online', last_players: 3, status_source: 'telemetry', last_error: null,
|
|
rcon_status: { last_players: 4, last_error: 'timeout:old process' } });
|
|
expect(server.roster).toHaveLength(3);
|
|
expect(server.roster[0]).toMatchObject({ ping: null, score: 5000 });
|
|
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
|
|
health: 'online', players: 3, roster: server.roster, lastSeenAt: server.last_seen_at
|
|
})] }));
|
|
expect(db.prepare("SELECT players FROM metric_samples WHERE server = 'managed'").get()).toEqual({ players: 3 });
|
|
});
|
|
|
|
it('falls back to RCON when telemetry expires and does not renew old reports', async () => {
|
|
const { db, inspect, rcon, fanoutStatus } = await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
|
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
|
|
db.prepare('UPDATE server_telemetry SET received_at = ?').run(new Date(Date.now() - 46_000).toISOString());
|
|
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
|
|
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
|
|
await fanoutStatus();
|
|
expect(rcon).toHaveBeenCalledTimes(1);
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_players: 0, status_source: 'rcon' });
|
|
});
|
|
|
|
it('lists registered servers without folders and ignores unregistered folders and tombstones', async () => {
|
|
const { db } = await setup();
|
|
const { allServers, listServers } = await import('../../src/lib/server/fleet/servers.js');
|
|
expect(await allServers()).toEqual(['managed']);
|
|
db.prepare("UPDATE servers SET destroyed_at = '2026-01-01' WHERE name = 'managed'").run();
|
|
expect(listServers()).toEqual([]);
|
|
});
|
|
|
|
it('skips startup RCON, clears old errors, and resumes polling only after Komodo is ready', async () => {
|
|
const { inspect, rcon, fanoutStatus, getServer } = await setup();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
inspect.mockResolvedValue({ ok: false, state: 'starting', reason: 'container state: starting' });
|
|
await fanoutStatus();
|
|
await fanoutStatus();
|
|
expect(rcon).not.toHaveBeenCalled();
|
|
expect(getServer('managed')).toMatchObject({ container_state: 'starting', last_error: null });
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'starting', last_error: null, last_players: null });
|
|
|
|
inspect.mockResolvedValue({ ok: true, state: 'running' });
|
|
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
|
|
await fanoutStatus();
|
|
expect(rcon).toHaveBeenCalledTimes(1);
|
|
expect(getServer('managed')).toMatchObject({ container_state: 'running', last_error: 'timeout:no reply' });
|
|
|
|
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
|
|
status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } });
|
|
await fanoutStatus();
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_error: null });
|
|
});
|
|
|
|
it.each(['unhealthy', 'exited', 'stopped', 'missing'])('does not poll RCON with container state %s', async (state) => {
|
|
const { inspect, rcon, fanoutStatus } = await setup();
|
|
inspect.mockResolvedValue({ ok: false, state, reason: 'not ready' });
|
|
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
|
|
await fanoutStatus();
|
|
expect(rcon).not.toHaveBeenCalled();
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'offline', last_players: null });
|
|
});
|
|
|
|
it.each(['unknown', undefined, 'throw'])('automatically recovers through RCON when inspection returns %s', async state => {
|
|
const { inspect, rcon, fanoutStatus, getServer } = await setup();
|
|
vi.useFakeTimers({ toFake: ['Date'] });
|
|
const { GET } = await import('../../src/routes/api/servers/+server.js');
|
|
const { subscribe } = await import('../../src/lib/server/pipeline/bus.js');
|
|
if (state === 'throw') inspect.mockRejectedValue(new Error('Inspection timed out'));
|
|
else inspect.mockResolvedValue({ ok: false, state, reason: 'Inspection timed out' });
|
|
await postTelemetry(gameEvent('heartbeat', 15, 3, 'managed'));
|
|
rcon.mockResolvedValue({ ok: true, endpoint: { host: 'localhost', port: 28960 }, rawReply: 'status',
|
|
status: { players: 2, map: 'zombie_theater', gametype: 'zom', roster: [] } });
|
|
const events: unknown[] = [];
|
|
const unsubscribe = subscribe(event => events.push(event));
|
|
try { await fanoutStatus(); } finally { unsubscribe(); }
|
|
expect(rcon).toHaveBeenCalledOnce();
|
|
expect(getServer('managed')?.container_state).toBe('unknown');
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'online', last_players: 2, status_source: 'rcon' });
|
|
expect(events).toContainEqual(expect.objectContaining({ type: 'server-status', entries: [expect.objectContaining({
|
|
health: 'online', players: 2, containerState: 'unknown'
|
|
})] }));
|
|
|
|
rcon.mockResolvedValue({ ok: false, endpoint: null, reason: 'timeout', detail: 'no reply' });
|
|
vi.setSystemTime(Date.now() + 30_000);
|
|
await fanoutStatus();
|
|
expect((await (await GET()).json()).servers[0]).toMatchObject({ health: 'stale', last_error: 'timeout:no reply' });
|
|
});
|
|
|
|
it('waits for an EC restart request to settle before trusting the old healthy container', async () => {
|
|
const { db, inspect, rcon, fanoutStatus, getServer } = await setup();
|
|
db.prepare("INSERT INTO restart_rollout (server, requested_at) VALUES ('managed', ?)").run(new Date().toISOString());
|
|
await fanoutStatus();
|
|
expect(inspect).not.toHaveBeenCalled();
|
|
expect(rcon).not.toHaveBeenCalled();
|
|
expect(getServer('managed')?.container_state).toBe('restarting');
|
|
});
|
|
});
|