Implement the approved UX review across Fleet, Betas, Library, deployments, and Settings. Add reviewed promotion and reconciliation plans, atomic queued-removal cancellation, recoverable beta drafts and launch inputs, accessible controls, and mobile improvements. Validated with 473 tests, a clean typecheck, production build, and isolated desktop/mobile browser walkthroughs. Include the review and implementation coverage notes.
319 lines
18 KiB
Svelte
319 lines
18 KiB
Svelte
<script lang="ts">
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import { onMount } from 'svelte';
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import { afterNavigate } from '$app/navigation';
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import Dialog from '$ui/components/primitives/Dialog.svelte';
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import Tabs from '$ui/components/primitives/Tabs.svelte';
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import StatusBadge from '$ui/components/primitives/StatusBadge.svelte';
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import ListFooter from '$ui/components/primitives/ListFooter.svelte';
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import { mapLabel } from '$lib/script-library.js';
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import PluginGithubImport from '$ui/components/PluginGithubImport.svelte';
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import PluginUpdates from '$ui/components/PluginUpdates.svelte';
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import { artifactVersionLabel } from '$lib/artifact-version.js';
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import Card from '$ui/components/primitives/Card.svelte';
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import Badge from '$ui/components/primitives/Badge.svelte';
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import Button from '$ui/components/primitives/Button.svelte';
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import SectionHeader from '$ui/components/primitives/SectionHeader.svelte';
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import EmptyState from '$ui/components/primitives/EmptyState.svelte';
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import Field from '$ui/components/primitives/Field.svelte';
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import Input from '$ui/components/primitives/Input.svelte';
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import Select from '$ui/components/primitives/Select.svelte';
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import { libraryLimit, saveLibraryContext } from '$ui/library-context.js';
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type ArtifactKind = 'script' | 'config' | 'plugin' | 'baseline';
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interface ArtifactRow {
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id: number;
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name: string;
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target_rel_path: string;
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scope_type: 'game' | 'map' | null;
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scope_value: string | null;
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current_version_id: number | null;
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currentVersion: { id: number; version: number; release_version: string | null } | null;
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kind: ArtifactKind;
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latestVersion: {
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id: number; version: number; sha256: string; size: number;
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release_version: string | null;
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state: 'untested' | 'tested' | 'test-failed'; uploaded_at: string;
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} | null;
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versionCount: number;
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servers: string[];
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runningBetaId: number | null;
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}
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interface ScopeOptions { games: string[]; mapsByGame: Record<string, string[]>; }
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let addOpen = $state(false);
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let githubBusy = $state(false);
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let importComplete = $state<{ pluginId: number; betaUrl: string; alreadyImported: boolean } | null>(null);
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let method = $state('upload');
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let updatesOpen = $state(false);
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let search = $state('');
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let game = $state('');
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let status = $state('');
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let sort = $state('name');
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let limit = $state(25);
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let mounted = $state(false);
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afterNavigate(() => { mounted = true; });
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let lastFilters = '';
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$effect(() => { const key = JSON.stringify([search, game, status, sort]); if (!mounted) return; if (lastFilters && lastFilters !== key) limit = 25; lastFilters = key; });
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$effect(() => { if (mounted) saveLibraryContext({ q: search, game, status, sort, limit }, { sort: 'name', limit: 25 }); });
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const visible = $derived.by(() => plugins.filter(a => (a.name + ' ' + a.target_rel_path).toLowerCase().includes(search.toLowerCase())
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&& (!game || !a.scope_type || (a.scope_type === 'game' ? a.scope_value === game : (scopeOptions.mapsByGame[game] ?? []).includes(a.scope_value ?? '')))
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&& (!status || stateLabel(a) === status)).sort((a,b) => sort === 'recent' ? (b.latestVersion?.uploaded_at ?? '').localeCompare(a.latestVersion?.uploaded_at ?? '') : a.name.localeCompare(b.name)));
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let plugins = $state<ArtifactRow[]>([]);
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let importCount = $state(0);
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let loading = $state(true);
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let flash = $state<string | null>(null);
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let uploading = $state(false);
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let scopeOptions = $state<ScopeOptions>({ games: [], mapsByGame: {} });
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let successBanner = $state<{ name: string; artifactId: number; version: number; release_version: string | null } | null>(null);
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let newName = $state('');
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let newReleaseVersion = $state('');
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let newScopeType = $state<'none' | 'game' | 'map'>('none');
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let newScopeGame = $state('');
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let newScopeMap = $state('');
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let newFile = $state<File | null>(null);
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let newNotes = $state('');
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const scopeValue = $derived.by(() => {
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if (newScopeType === 'game') return newScopeGame;
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if (newScopeType === 'map') return newScopeMap;
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return '';
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});
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async function load(): Promise<void> {
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try {
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const [pluginRes, scopeRes] = await Promise.all([
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fetch('/api/plugins'),
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fetch('/api/scope-options')
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]);
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if (!pluginRes.ok) {
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throw new Error('Could not refresh plugins. Your last loaded results are still shown.');
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} else {
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plugins = ((await pluginRes.json()) as { scripts?: ArtifactRow[] }).scripts ?? [];
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}
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flash = null;
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if (scopeRes.ok) {
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scopeOptions = ((await scopeRes.json()) as ScopeOptions | undefined) ?? { games: [], mapsByGame: {} };
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}
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} catch (err) {
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flash = `Failed to load plugins: ${(err as Error).message}`;
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} finally {
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loading = false;
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}
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}
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onMount(() => { const params = new URLSearchParams(window.location.search); search = params.get('q') ?? ''; game = params.get('game') ?? ''; status = params.get('status') ?? ''; sort = params.get('sort') === 'recent' ? 'recent' : 'name'; limit = libraryLimit(params); void load(); });
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function pickFile(e: Event): void {
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const t = e.target as HTMLInputElement;
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newFile = t.files?.[0] ?? null;
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if (!newName && newFile) newName = newFile.name.replace(/\.[^.]+$/, '');
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}
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async function createPlugin(e: Event): Promise<void> {
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e.preventDefault();
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if (uploading || !newFile || !newName.trim()) return;
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if (newScopeType !== 'none' && !scopeValue) { flash = `Pick a ${newScopeType}`; return; }
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uploading = true; flash = null;
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const form = new FormData();
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form.append('name', newName.trim());
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form.append('kind', 'plugin');
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form.append('releaseVersion', newReleaseVersion.trim());
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form.append('scopeType', newScopeType);
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if (scopeValue) form.append('scopeValue', scopeValue);
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if (newNotes.trim()) form.append('notes', newNotes.trim());
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form.append('content', newFile);
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try {
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const res = await fetch('/api/plugins', { method: 'POST', body: form });
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const body = (await res.json()) as { ok: boolean; error?: string; script?: { id: number; name: string } };
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if (!res.ok || !body.ok) { flash = body.error ?? `HTTP ${res.status}`; return; }
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successBanner = body.script
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? { name: body.script.name, artifactId: body.script.id, version: 1, release_version: newReleaseVersion.trim() || null }
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: null;
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newName = ''; newScopeType = 'none'; newScopeGame = ''; newScopeMap = ''; newNotes = ''; newFile = null;
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newReleaseVersion = '';
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addOpen = false;
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await load();
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} catch (error) { flash = (error as Error).message; } finally {
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uploading = false;
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}
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}
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function scopeLabel(a: ArtifactRow): string {
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if (!a.scope_type) return 'unscoped';
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return a.scope_type === 'map' ? mapLabel(a.scope_value ?? '') : a.scope_value === 't5' ? 'Black Ops I' : a.scope_value === 't6' ? 'Black Ops II' : a.scope_value ?? 'Unscoped';
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}
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function stateLabel(a: ArtifactRow): string {
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if (a.runningBetaId) return 'testing';
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if (!a.latestVersion) return 'empty';
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if (a.latestVersion.id === a.current_version_id) return 'promoted';
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return a.latestVersion.state;
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}
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let gameOptions = $derived([
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{ value: '', label: '— Pick a game —', disabled: true },
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...scopeOptions.games.map((g) => ({ value: g, label: g }))
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]);
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let mapOptions = $derived([
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{ value: '', label: '— Pick a map —', disabled: true },
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...(scopeOptions.mapsByGame[newScopeGame] ?? []).map((m) => ({ value: m, label: m }))
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]);
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let scopeTypeOptions = [
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{ value: 'none', label: 'Unscoped' },
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{ value: 'game', label: 'Game' },
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{ value: 'map', label: 'Map' }
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];
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</script>
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<svelte:head><title>Plugins · Electric Cherry</title></svelte:head>
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<div class="page">
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<SectionHeader title="Plugins" subtitle="Manage plugin versions and test changes before promotion.">
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{#snippet actions()}<Button variant="primary" onclick={() => addOpen = true}>Add plugin</Button>{/snippet}
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</SectionHeader>
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{#if importComplete}<div class="banner" role="status"><strong>{importComplete.alreadyImported ? 'This plugin version was already imported.' : 'Plugin imported.'}</strong><span><a href={'/plugins/' + importComplete.pluginId}>View version</a> · <a href={importComplete.betaUrl}>Start beta</a></span></div>{/if}
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{#if successBanner}
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<div class="banner" role="status">
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<strong>{artifactVersionLabel(successBanner)} of "{successBanner.name}" uploaded — untested.</strong>
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<span><a href="/plugins/{successBanner.artifactId}">Review the version and start a beta</a></span>
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</div>
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{/if}
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{#if flash && !addOpen}<div class="ui-error" role="alert">{flash}<Button size="sm" onclick={load}>Retry</Button></div>{/if}
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{#if loading || plugins.length || flash}<div class="ui-toolbar">
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<input type="search" aria-label="Search plugins" bind:value={search} placeholder="Search names or files…" />
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<select aria-label="Filter plugins by game" bind:value={game}><option value="">All games</option><option value="t5">Black Ops I</option><option value="t6">Black Ops II</option></select>
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<select aria-label="Filter plugins by status" bind:value={status}><option value="">All statuses</option><option value="untested">Needs testing</option><option value="testing">Beta active</option><option value="test-failed">Test failed</option><option value="tested">Test passed</option><option value="promoted">Promoted</option></select>
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<select aria-label="Sort plugins" bind:value={sort}><option value="name">Name A–Z</option><option value="recent">Recently uploaded</option></select>
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</div>{/if}
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{#if game}<p class="filter-hint">Game results include unscoped plugins that can use explicitly selected beta servers.</p>{/if}
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{#if plugins.length}<details ontoggle={event => updatesOpen = event.currentTarget.open}><summary>Check plugin updates</summary>{#if updatesOpen}{#key importCount}<PluginUpdates />{/key}{/if}</details>{/if}
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<section class="section">
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<div class="section-head">
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<h2>All plugins</h2>
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<Badge variant="neutral" size="sm">{plugins.length}</Badge>
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</div>
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{#if loading}
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<div class="loading">Loading…</div>
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{:else if visible.length === 0 && !flash}
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<EmptyState title={plugins.length ? "No matching plugins" : "No plugins yet"} description={plugins.length ? "Try different filters." : "Add a plugin to upload a file or import a GitHub release."} />
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{:else}
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<div class="rows">
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{#each visible.slice(0,limit) as a (a.id)}
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<a class="row" href="/plugins/{a.id}">
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<div class="row-top">
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<span class="name">{a.name}</span>
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<Badge
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variant={a.scope_type === 'game' ? 'info' : a.scope_type === 'map' ? 'warning' : 'neutral'}
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size="sm"
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>
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{scopeLabel(a)}
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</Badge>
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<StatusBadge state={stateLabel(a)} />
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</div>
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<div class="row-meta">
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<span class="path">{a.target_rel_path}</span>
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<span>{a.currentVersion ? `Promoted ${artifactVersionLabel(a.currentVersion)}` : 'Never promoted'}</span>
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<span>Latest {artifactVersionLabel(a.latestVersion)} · {a.versionCount} version{a.versionCount === 1 ? '' : 's'}</span>
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{#if a.servers.length}
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<span>{a.servers.length} matching server{a.servers.length === 1 ? '' : 's'}</span>
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{/if}
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</div>
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</a>
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{/each}
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</div>
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<ListFooter total={visible.length} bind:limit label="plugins" />
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{/if}
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</section>
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</div>
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<Dialog bind:open={addOpen} title="Add plugin" busy={uploading || githubBusy} wide>
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<Tabs tabs={[{id:'upload',label:'Upload file',disabled:uploading || githubBusy},{id:'github',label:'GitHub release',disabled:uploading || githubBusy}]} bind:value={method} ariaLabel="Plugin source" idPrefix="plugin-source" panelId="plugin-source-panel" />
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<div id="plugin-source-panel" role="tabpanel" aria-labelledby={'plugin-source-' + method}>
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{#if method === 'github'}<PluginGithubImport bind:busy={githubBusy} onimport={async result => { importComplete = result; importCount++; addOpen = false; await load(); }} />
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{:else} <form onsubmit={createPlugin} class="upload-form">
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<Field label="Name">
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<Input bind:value={newName} placeholder="my plugin" disabled={uploading} />
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</Field>
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<Field label="Release version" hint="Optional. Use the publisher’s version or release tag, such as v3.1.0.">
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<Input bind:value={newReleaseVersion} placeholder="v3.1.0" disabled={uploading} />
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</Field>
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<Field label="Notes" hint="Optional. What changed in this version.">
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<Input bind:value={newNotes} placeholder="what changed" disabled={uploading} />
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</Field>
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<Field label="Scope" hint="Where this plugin deploys.">
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<div class="scope-row">
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<Select ariaLabel="Scope type" bind:value={newScopeType} options={scopeTypeOptions} disabled={uploading} />
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{#if newScopeType === 'game' || newScopeType === 'map'}
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<Select ariaLabel="Scope game" bind:value={newScopeGame} onchange={() => newScopeMap = ''} options={gameOptions} disabled={uploading} />
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{/if}
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{#if newScopeType === 'map'}
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<Select ariaLabel="Scope map" bind:value={newScopeMap} options={mapOptions} disabled={uploading || !newScopeGame} />
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{/if}
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</div>
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</Field>
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<Field label="Plugin file (.dll)">
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<Input type="file" accept=".dll" onchange={pickFile} disabled={uploading} />
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</Field>
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<div class="form-actions ui-sticky-actions">
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<Button
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type="submit"
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variant="primary"
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disabled={uploading || !newFile || !newName}
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loading={uploading}
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>
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Upload plugin
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</Button>
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{#if flash}<span class="flash" role="alert">{flash}</span>{/if}
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</div>
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</form>
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{/if}
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</div>
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</Dialog>
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<style>
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.page { display: flex; flex-direction: column; gap: var(--space-6); }
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.filter-hint { margin: 0; color: var(--text-secondary); font-size: var(--text-xs); }
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.loading { text-align: center; padding: var(--space-12); color: var(--text-tertiary); }
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.upload-form { margin-top: 20px; }
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.banner {
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display: flex; flex-direction: column; gap: 4px;
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padding: var(--space-3) var(--space-4);
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margin-bottom: var(--space-4);
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background: rgba(124, 212, 255, 0.06);
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border: 1px solid rgba(124, 212, 255, 0.22);
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border-radius: var(--radius-md);
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font-size: var(--text-sm);
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}
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.banner a { color: var(--state-online); text-decoration: underline; }
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.upload-form { display: grid; gap: var(--space-4); grid-template-columns: 1fr 1fr; }
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.scope-row { display: flex; gap: var(--space-2); flex-wrap: wrap; }
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.scope-row :global(.wrap) { flex: 1 1 140px; min-width: 140px; }
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.form-actions { grid-column: 1 / -1; display: flex; flex-wrap: wrap; align-items: center; gap: var(--space-4); }
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.flash { color: var(--state-danger); font-family: var(--font-mono); font-size: var(--text-xs); }
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.section { display: flex; flex-direction: column; gap: var(--space-3); }
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.section-head { display: flex; align-items: center; gap: var(--space-3); }
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.section-head h2 { margin: 0; font-family: var(--font-body); font-size: var(--text-md); font-weight: var(--weight-semibold); color: var(--text-primary); }
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.rows { display: flex; flex-direction: column; gap: var(--space-2); }
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.row {
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display: flex; flex-direction: column; gap: var(--space-2);
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padding: var(--space-4) var(--space-5);
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background: color-mix(in oklab, var(--surface) 88%, transparent);
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border: 1px solid var(--border-subtle);
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border-radius: var(--radius-md);
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color: var(--text-primary); text-decoration: none;
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transition: background-color var(--dur-fast) var(--ease-standard), border-color var(--dur-fast) var(--ease-standard);
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}
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.row:hover { background: var(--surface-raised); border-color: var(--border-strong); }
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.row:focus-visible { outline: none; box-shadow: var(--focus-ring); }
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.row-top { display: flex; gap: var(--space-2); align-items: center; flex-wrap: wrap; }
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.name { font-size: var(--text-md); font-weight: var(--weight-semibold); color: var(--text-primary); letter-spacing: var(--tracking-tight); }
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.row-meta { display: flex; gap: var(--space-5); color: var(--text-tertiary); font-family: var(--font-mono); font-size: var(--text-xs); flex-wrap: wrap; }
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.path { color: var(--text-secondary); }
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@media (max-width: 720px) { .upload-form { grid-template-columns: 1fr; } }
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</style>
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