660 lines
29 KiB
TypeScript
660 lines
29 KiB
TypeScript
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { appendFile, mkdir, readFile, writeFile } from 'node:fs/promises';
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import { existsSync } from 'node:fs';
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import { join } from 'node:path';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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import { gameEvent, postTelemetry } from '../helpers/telemetry.js';
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import { defaultPlan, requirement, type BetaPlan } from '../../src/lib/beta-plan.js';
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vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
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rconGetPlayerCount: vi.fn(),
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rconStatusResult: vi.fn()
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}));
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vi.mock('../../src/lib/server/pipeline/worker.js', () => ({ kick: vi.fn() }));
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// Planner tests observe the provisioning contract. Host command delivery and
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// disruption safety are exercised by the native provisioning suites.
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vi.mock('../../src/lib/server/provisioning/worker.js', () => ({
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processProvisioning: async () => {
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const { db } = await import('../../src/lib/server/db/index.js');
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const { applyStagedFilesForOperation } =
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await import('../../src/lib/server/fleet/staged-files.js');
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const { probePlayerEvidence } =
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await import('../../src/lib/server/fleet/status-evidence.js');
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const jobs = db()
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.prepare(
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"SELECT id,server,state FROM server_deployments WHERE action='restart' AND state IN ('waiting','awaiting-health')"
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)
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.all() as { id: string; server: string; state: string }[];
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for (const job of jobs) {
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if (job.state === 'awaiting-health') {
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db()
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.prepare("UPDATE server_deployments SET state='done',finished_at=? WHERE id=?")
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.run(new Date().toISOString(), job.id);
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} else if ((await probePlayerEvidence(job.server)).players === 0) {
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applyStagedFilesForOperation(job.id, job.server);
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db()
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.prepare(
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"UPDATE server_deployments SET state='awaiting-health',submitted_at=? WHERE id=?"
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)
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.run(new Date().toISOString(), job.id);
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}
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}
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}
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}));
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let fixture: Fixture;
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const names = ['t5_zombie_theater_1', 't5_zombie_theater_2'];
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const now = () => new Date().toISOString();
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beforeEach(async () => {
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vi.resetModules();
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vi.resetAllMocks();
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vi.useFakeTimers({ toFake: ['Date'] });
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vi.setSystemTime(new Date('2026-09-17T15:00:00Z'));
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fixture = await newFixture(names);
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for (const name of names) {
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await mkdir(join(fixture.t5, name, 'logs'), { recursive: true });
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await writeFile(join(fixture.t5, name, 'logs/console.log'), 'old script error\n');
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await writeFile(
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join(fixture.t5, name, 'logs/games_sp.log'),
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'InitGame:\n 0:00 J;old;1;old\nExitLevel: executed\n'
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);
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}
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vi.stubEnv('RCON_PASSWORD', 'test');
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vi.stubEnv('DEPLOYMENT_RESTART_CONCURRENCY', '2');
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const { seedServerRegistry } = await import('../../src/lib/server/fleet/servers.js');
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await seedServerRegistry();
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const { rconGetPlayerCount, rconStatusResult } =
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await import('../../src/lib/server/integrations/rcon.js');
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vi.mocked(rconGetPlayerCount).mockResolvedValue(0);
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vi.mocked(rconStatusResult).mockResolvedValue({
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ok: true,
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endpoint: { host: 'test', port: 1 },
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status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] }
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});
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});
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afterEach(async () => {
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await fixture.cleanup();
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vi.unstubAllEnvs();
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vi.useRealTimers();
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});
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async function openPlan(plan: BetaPlan, servers = [names[0]]) {
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const { createScript, getLatestVersion } =
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await import('../../src/lib/server/fleet/scripts.js');
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const { openBeta } = await import('../../src/lib/server/fleet/beta.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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const { script } = createScript({
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name: 'Beta test',
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targetRelPath: 'test.gsc',
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content: Buffer.from('main() {}')
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});
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const result = await openBeta({
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scripts: [{ scriptId: script.id, scriptVersionId: getLatestVersion(script.id)!.id }],
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servers,
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waitForHealth: true,
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waitForMatch: false,
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testPlan: plan
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});
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db().prepare('UPDATE betas SET opened_at = ? WHERE id = ?').run(now(), result.betaId);
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return result.betaId;
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}
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async function tick(seconds = 15, players = 4, healthy = true) {
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vi.setSystemTime(Date.now() + seconds * 1000);
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const { db } = await import('../../src/lib/server/db/index.js');
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db()
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.prepare(
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"UPDATE servers SET last_checked_at = ?, last_seen_at = ?, last_players = ?, last_error = ?, container_state = 'running'"
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)
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.run(now(), now(), players, healthy ? null : 'timeout');
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const { betaTick } = await import('../helpers/provisioning.js');
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await betaTick();
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}
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const scriptPath = (name: string) =>
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join(fixture.t5, name, 'runtime/plutonium/storage/t5/raw/scripts/sp/test.gsc');
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describe('durable beta test plans', () => {
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it.each([
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{
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scope: 'quorum',
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fileScope: 'game',
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otherServer: 't6_zombie_town_1',
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otherMap: 'zm_transit'
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},
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{
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scope: 'game',
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fileScope: 'map',
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otherServer: 't5_zombie_cosmodrome_1',
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otherMap: 'zombie_cosmodrome'
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}
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] as const)(
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'requires a passing participant for every file with $scope coverage',
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async ({ scope, fileScope, otherServer, otherMap }) => {
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const otherGame = otherServer.slice(0, 2);
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await mkdir(
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otherGame === 't6'
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? join(fixture.t6, otherServer, 'runtime/plutonium/storage/t6/scripts/zm')
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: join(fixture.t5, otherServer, 'runtime/plutonium/storage/t5/raw/scripts/sp'),
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{ recursive: true }
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);
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const { seedServerRegistry } = await import('../../src/lib/server/fleet/servers.js');
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await seedServerRegistry();
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const { createScript, getVersion } =
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await import('../../src/lib/server/fleet/scripts.js');
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const { openBeta, getBeta, listBetaServers, promoteBeta } =
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await import('../../src/lib/server/fleet/beta.js');
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const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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const files = [
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fileScope === 'game' ? 't5' : 'zombie_theater',
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fileScope === 'game' ? otherGame : otherMap
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].map((scopeValue) =>
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createScript({
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name: `Test ${scopeValue}`,
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targetRelPath: `${scopeValue}.gsc`,
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scopeType: fileScope,
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scopeValue,
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content: Buffer.from(`${scopeValue} beta`)
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})
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);
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const { betaId } = await openBeta({
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scripts: files.map((file) => ({
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scriptId: file.script.id,
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scriptVersionId: file.version.id
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})),
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servers: [...names, otherServer],
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waitForHealth: true,
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waitForMatch: false,
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testPlan: {
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...defaultPlan(),
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scope,
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quorum: 1,
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requirements: [requirement('population', 'players')]
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}
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});
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await tick();
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await tick();
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await postTelemetry(gameEvent('game_start'));
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await tick();
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expect(
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listBetaServers(betaId).find((server) => server.server === names[0])?.stage
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).toBe('ready');
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expect(getBeta(betaId)?.state).toBe('running');
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expect(testView(betaId)?.outcome).toBe('active');
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expect(files.map((file) => getVersion(file.version.id)?.state)).toEqual([
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'untested',
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'untested'
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]);
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await expect(promoteBeta(betaId)).rejects.toThrow('Test plan has not passed');
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await postTelemetry(gameEvent('game_start', 25, 4, otherServer, otherMap));
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await tick();
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expect(getBeta(betaId)?.state).toBe('ready-promote');
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expect(testView(betaId)?.outcome).toBe('passed');
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expect(files.map((file) => getVersion(file.version.id)?.state)).toEqual([
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'tested',
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'tested'
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]);
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// Coverage still permits replicas to remain unproven once each file
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// has a passing participant; it does not silently become an all gate.
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expect(
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listBetaServers(betaId).find((server) => server.server === names[1])?.stage
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).toBe('observing');
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}
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);
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it('requires fresh gameplay after a revision and promotes exactly the replacement version', async () => {
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const id = await openPlan({
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...defaultPlan(),
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requirements: [requirement('matches', 'matches')]
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});
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await tick();
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await tick();
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await postTelemetry(gameEvent('game_start'));
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await postTelemetry(gameEvent('game_end'));
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await tick();
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const { getBeta, listBetaScripts, reviseBeta, promoteBeta } =
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await import('../../src/lib/server/fleet/beta.js');
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const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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const { getScript } = await import('../../src/lib/server/fleet/scripts.js');
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const file = listBetaScripts(id)[0];
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expect(getBeta(id)?.state).toBe('ready-promote');
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await reviseBeta(id, 1, [
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{ scriptId: file.script_id, content: Buffer.from('main() { /* fixed */ }') }
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]);
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const replacement = listBetaScripts(id)[0].script_version_id;
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expect(replacement).not.toBe(file.script_version_id);
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await postTelemetry(gameEvent('game_end')); // Still running the old revision.
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expect(testView(id)?.evidence).toHaveLength(0);
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await postTelemetry(gameEvent('heartbeat', 1, 0));
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await tick();
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await tick();
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expect(getBeta(id)?.state).toBe('running');
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('game_start'));
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await postTelemetry(gameEvent('game_end'));
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await tick();
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expect(getBeta(id)?.state).toBe('ready-promote');
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await promoteBeta(id);
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expect(getScript(file.script_id)?.current_version_id).toBe(replacement);
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});
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it('waits for occupied telemetry to clear before restarting a beta despite an empty RCON response', async () => {
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const id = await openPlan(defaultPlan());
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const { listBetaServers } = await import('../../src/lib/server/fleet/beta.js');
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await postTelemetry(gameEvent('heartbeat', 4, 2));
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await tick();
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expect(listBetaServers(id)[0].stage).toBe('awaiting-empty');
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await postTelemetry(gameEvent('heartbeat', 4, 0));
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await tick();
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expect(listBetaServers(id)[0].stage).toBe('awaiting-health');
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});
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it('holds file deployment until each wave passes, and rollback leaves undeployed files alone', async () => {
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await writeFile(scriptPath(names[1]), 'original untracked file');
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const id = await openPlan({ ...defaultPlan(), waveSize: 1 }, names);
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expect(await readFile(scriptPath(names[1]), 'utf8')).toBe('original untracked file');
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const { listBetaServers, rollbackBeta } =
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await import('../../src/lib/server/fleet/beta.js');
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expect(listBetaServers(id).map((s) => s.stage)).toEqual(['awaiting-empty', 'queued']);
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await rollbackBeta(id);
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expect(await readFile(scriptPath(names[1]), 'utf8')).toBe('original untracked file');
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expect(existsSync(scriptPath(names[0]))).toBe(false);
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});
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it('expands only after observed healthy time, then requires the next wave to pass', async () => {
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const id = await openPlan({ ...defaultPlan(), waveSize: 1 }, names);
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const { getBeta, listBetaServers } = await import('../../src/lib/server/fleet/beta.js');
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await tick();
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await tick();
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expect(existsSync(scriptPath(names[1]))).toBe(false);
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for (let i = 0; i < 4; i++) await tick();
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expect(existsSync(scriptPath(names[1]))).toBe(false);
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expect(getBeta(id)?.state).toBe('running');
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expect(listBetaServers(id)[1].stage).toBe('awaiting-empty');
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await tick();
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expect(existsSync(scriptPath(names[1]))).toBe(true);
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for (let i = 0; i < 6; i++) await tick();
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expect(getBeta(id)?.state).toBe('ready-promote');
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});
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it('uses script events instead of logs and keeps match progress across app restarts', async () => {
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await postTelemetry(gameEvent('game_end'));
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const id = await openPlan({
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...defaultPlan(),
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requirements: [requirement('matches', 'matches')]
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});
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await tick(91);
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await tick();
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const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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await appendFile(
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join(fixture.t5, names[0], 'logs/games_sp.log'),
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'InitGame:\n 0:00 J;new;1;Josh\nExitLevel: executed\n'
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);
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await tick();
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('game_start'));
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const { closeDb } = await import('../../src/lib/server/db/index.js');
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closeDb();
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await postTelemetry(gameEvent('game_end'));
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await tick();
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expect(testView(id)?.servers[0].progress[0].current).toBe(1);
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expect(testView(id)?.outcome).toBe('passed');
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});
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it('automatically credits ordinary rounds only to active deployed beta servers', async () => {
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const id = await openPlan(
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{ ...defaultPlan(), waveSize: 1, requirements: [requirement('round', 'round')] },
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names
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);
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await postTelemetry(gameEvent('round_change'));
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await tick(91);
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await tick();
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const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('round_change', 99, 4, names[1]));
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('round_change'));
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expect(testView(id)?.servers[0].progress[0].current).toBe(25);
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expect(testView(id)?.evidence.filter((e) => e.kind === 'round_change')).toHaveLength(1);
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await tick();
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expect(existsSync(scriptPath(names[1]))).toBe(false);
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await postTelemetry(gameEvent('heartbeat', 99, 0, names[1]));
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await tick();
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expect(existsSync(scriptPath(names[1]))).toBe(true);
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});
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it('resets evidence after planned recovery and consumes the same simple reports afterward', async () => {
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const id = await openPlan({
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...defaultPlan(),
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requirements: [
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requirement('population', 'players'),
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requirement('recovery', 'recovery')
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]
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});
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await tick();
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await tick();
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const { currentRun, testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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const first = currentRun(id, names[0])!;
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('game_start'));
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await tick(91);
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await tick();
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expect(currentRun(id, names[0])?.id).not.toBe(first.id);
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expect(currentRun(id, names[0])?.phase).toBe(1);
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expect(testView(id)?.servers[0].progress[0].current).toBe(0);
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await postTelemetry(gameEvent('game_start'));
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await tick();
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expect(testView(id)?.outcome).toBe('passed');
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});
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it('treats missing evidence as inconclusive and refuses promotion', async () => {
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const id = await openPlan({
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...defaultPlan(),
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timeoutHours: 0.01,
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requirements: [requirement('round', 'round')]
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});
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await tick();
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await tick();
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await tick();
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const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
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const { promoteBeta } = await import('../../src/lib/server/fleet/beta.js');
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expect(testView(id)?.outcome).toBe('inconclusive');
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await expect(promoteBeta(id)).rejects.toThrow('Test plan has not passed');
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});
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it('revokes readiness if health fails while awaiting manual promotion', async () => {
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const id = await openPlan({
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...defaultPlan(),
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requirements: [
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requirement('population', 'players'),
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requirement('failure-budget', 'outages')
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]
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});
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await tick();
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await tick();
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await postTelemetry(gameEvent('game_start'));
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await tick();
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const { getBeta, promoteBeta } = await import('../../src/lib/server/fleet/beta.js');
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expect(getBeta(id)?.state).toBe('ready-promote');
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await tick(15, 0, false);
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// Fresh occupied telemetry remains healthy despite an RCON timeout.
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expect(getBeta(id)?.state).toBe('ready-promote');
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await tick(61, 0, false);
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expect(getBeta(id)?.state).toBe('running');
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await expect(promoteBeta(id)).rejects.toThrow();
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});
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it('automatically rolls back only the deployed wave and queues safe rollback restarts', async () => {
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await writeFile(scriptPath(names[0]), 'original');
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const id = await openPlan(
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{
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...defaultPlan(),
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waveSize: 1,
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failureAction: 'rollback',
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requirements: [
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requirement('round', 'round'),
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requirement('failure-budget', 'outages')
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]
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},
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names
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);
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await tick();
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await tick();
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await tick(15, 0, false);
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const { getBeta } = await import('../../src/lib/server/fleet/beta.js');
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const { db } = await import('../../src/lib/server/db/index.js');
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expect(getBeta(id)?.state).toBe('rolled-back');
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// Rollback now replaces the unhealthy restart in the same worker pass.
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expect(await readFile(scriptPath(names[0]), 'utf8')).toBe('original');
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expect(existsSync(scriptPath(names[1]))).toBe(false);
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expect(db().prepare('SELECT server, restart_state FROM deployment_servers').all()).toEqual([
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{ server: names[0], restart_state: 'pending' }
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]);
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const { sweep } = await import('../helpers/provisioning.js');
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await sweep();
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expect(await readFile(scriptPath(names[0]), 'utf8')).toBe('original');
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});
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it('keeps snapshots and holds after a paused failure, without deploying subsequent waves', async () => {
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const id = await openPlan(
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{
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...defaultPlan(),
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waveSize: 1,
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failureAction: 'pause',
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requirements: [
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requirement('round', 'round'),
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requirement('failure-budget', 'outages')
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]
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},
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names
|
|
);
|
|
await tick();
|
|
await tick();
|
|
await tick(15, 0, false);
|
|
await tick();
|
|
const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
|
|
expect(testView(id)?.outcome).toBe('paused');
|
|
expect(existsSync(scriptPath(names[0]))).toBe(true);
|
|
expect(existsSync(scriptPath(names[1]))).toBe(false);
|
|
});
|
|
|
|
it('retains artifact ownership while ready for promotion', async () => {
|
|
const id = await openPlan({
|
|
...defaultPlan(),
|
|
requirements: [requirement('population', 'players')]
|
|
});
|
|
await tick();
|
|
await tick();
|
|
await postTelemetry(gameEvent('game_start'));
|
|
await tick();
|
|
const { heldByBeta, ownerOf } = await import('../../src/lib/server/fleet/servers.js');
|
|
expect(heldByBeta(names[0]).get('test.gsc')).toBe(id);
|
|
expect(ownerOf(names[0], 'test.gsc')).toBe(id);
|
|
const { promoteBeta, getBeta } = await import('../../src/lib/server/fleet/beta.js');
|
|
await promoteBeta(id);
|
|
expect(getBeta(id)?.state).toBe('promoted');
|
|
expect(ownerOf(names[0], 'test.gsc')).toBeNull();
|
|
});
|
|
|
|
it('counts successive games with the same players and ignores repeated game ends', async () => {
|
|
const id = await openPlan({
|
|
...defaultPlan(),
|
|
requirements: [{ ...requirement('matches', 'matches'), target: 2 }]
|
|
});
|
|
await tick();
|
|
await tick();
|
|
await postTelemetry(gameEvent('game_start'));
|
|
await postTelemetry(gameEvent('game_end'));
|
|
await postTelemetry(gameEvent('game_end'));
|
|
const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(1);
|
|
await postTelemetry(gameEvent('game_start'));
|
|
await postTelemetry(gameEvent('game_end'));
|
|
await tick();
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(2);
|
|
expect(testView(id)?.outcome).toBe('passed');
|
|
});
|
|
|
|
it('records checklist sign-off and starts a fresh attempt without changing script payloads', async () => {
|
|
const id = await openPlan({
|
|
...defaultPlan(),
|
|
requirements: [requirement('round', 'round'), requirement('manual', 'hud')]
|
|
});
|
|
await tick();
|
|
await tick();
|
|
const telemetry = await import('../../src/routes/api/telemetry/+server.js');
|
|
expect(telemetry).not.toHaveProperty('GET');
|
|
expect(await (await postTelemetry(gameEvent('round_change'))).json()).not.toHaveProperty(
|
|
'test'
|
|
);
|
|
const controls = await import('../../src/routes/api/betas/[id]/test/+server.js');
|
|
const result = await controls.POST({
|
|
params: { id: String(id) },
|
|
request: new Request('http://test', {
|
|
method: 'POST',
|
|
body: JSON.stringify({
|
|
action: 'sign-off',
|
|
server: names[0],
|
|
requirementId: 'hud',
|
|
note: 'Josh: HUD verified'
|
|
})
|
|
})
|
|
});
|
|
expect(result.status).toBe(200);
|
|
await tick();
|
|
const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
|
|
expect(testView(id)?.outcome).toBe('passed');
|
|
const retry = await controls.POST({
|
|
params: { id: String(id) },
|
|
request: new Request('http://test', {
|
|
method: 'POST',
|
|
body: JSON.stringify({ action: 'retry' })
|
|
})
|
|
});
|
|
expect(retry.status).toBe(200);
|
|
await postTelemetry(gameEvent('round_change'));
|
|
expect(testView(id)?.servers).toHaveLength(0);
|
|
await tick(91);
|
|
await tick();
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(0);
|
|
await postTelemetry(gameEvent('round_change'));
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(25);
|
|
});
|
|
|
|
it('keeps Fleet reporting during pauses without crediting paused gameplay or elapsed time', async () => {
|
|
const id = await openPlan({
|
|
...defaultPlan(),
|
|
requirements: [{ ...requirement('populated-minutes', 'time'), target: 60 }]
|
|
});
|
|
await tick();
|
|
await tick();
|
|
await postTelemetry(gameEvent('game_start'));
|
|
vi.setSystemTime(Date.now() + 600_000);
|
|
await postTelemetry(gameEvent('round_change'));
|
|
const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(10);
|
|
const controls = await import('../../src/routes/api/betas/[id]/test/+server.js');
|
|
const control = (action: string) =>
|
|
controls.POST({
|
|
params: { id: String(id) },
|
|
request: new Request('http://test', {
|
|
method: 'POST',
|
|
body: JSON.stringify({ action })
|
|
})
|
|
});
|
|
expect((await control('pause')).status).toBe(200);
|
|
vi.setSystemTime(Date.now() + 3_600_000);
|
|
await postTelemetry(gameEvent('game_end', 50));
|
|
const { listTelemetry } = await import('../../src/lib/server/fleet/telemetry.js');
|
|
expect(listTelemetry()[0]).toMatchObject({ event: 'game_end', round: 50 });
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(10);
|
|
expect((await control('resume')).status).toBe(200);
|
|
await postTelemetry(gameEvent('round_change', 1));
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(10);
|
|
vi.setSystemTime(Date.now() + 600_000);
|
|
await postTelemetry(gameEvent('round_change', 2));
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(20);
|
|
});
|
|
|
|
it('migrates existing unsupported checks into review items and resets active progress once', async () => {
|
|
const id = await openPlan({
|
|
...defaultPlan(),
|
|
requirements: [requirement('round', 'round')]
|
|
});
|
|
await tick();
|
|
await tick();
|
|
await postTelemetry(gameEvent('round_change'));
|
|
await tick();
|
|
const { db, closeDb } = await import('../../src/lib/server/db/index.js');
|
|
const oldPlan = {
|
|
...defaultPlan(),
|
|
requirements: [
|
|
requirement('round', 'round'),
|
|
...['feature', 'restart-budget', 'clean-logs'].map((kind, i) => ({
|
|
...requirement('manual', `old-${i}`),
|
|
kind,
|
|
event: 'perk.purchased'
|
|
}))
|
|
]
|
|
};
|
|
db()
|
|
.prepare('UPDATE beta_test_plans SET plan = ? WHERE beta_id = ?')
|
|
.run(JSON.stringify(oldPlan), id);
|
|
db()
|
|
.prepare('INSERT INTO beta_test_presets (name, plan) VALUES (?, ?)')
|
|
.run('Old plan', JSON.stringify(oldPlan));
|
|
db().prepare("DELETE FROM settings WHERE key = 'game_telemetry_v2'").run();
|
|
db().pragma('user_version = 0');
|
|
closeDb();
|
|
const { testView } = await import('../../src/lib/server/fleet/beta-tests.js');
|
|
const { getBeta } = await import('../../src/lib/server/fleet/beta.js');
|
|
const view = testView(id)!;
|
|
expect(view.plan.requirements.map((r) => r.kind)).toEqual([
|
|
'round',
|
|
'manual',
|
|
'manual',
|
|
'manual'
|
|
]);
|
|
expect(view.plan.requirements.some((r) => 'event' in r)).toBe(false);
|
|
expect(view.servers[0].progress.every((p) => !p.passed)).toBe(true);
|
|
expect(view.evidence.some((e) => e.kind === 'round_change')).toBe(true);
|
|
expect(getBeta(id)?.state).toBe('running');
|
|
const presets = await import('../../src/routes/api/betas/presets/+server.js');
|
|
const saved = (await presets.GET().json()).presets.find(
|
|
(p: { name: string }) => p.name === 'Old plan'
|
|
);
|
|
expect(saved.plan).toEqual(view.plan);
|
|
await postTelemetry(gameEvent('round_change'));
|
|
closeDb();
|
|
expect(testView(id)?.servers[0].progress[0].current).toBe(25);
|
|
});
|
|
|
|
it('uses game_end at round 2 or later for the legacy match gate without reading logs', async () => {
|
|
const { createScript } = await import('../../src/lib/server/fleet/scripts.js');
|
|
const { openBeta, getBeta, listBetaServers } =
|
|
await import('../../src/lib/server/fleet/beta.js');
|
|
const { script, version } = createScript({
|
|
name: 'Legacy beta',
|
|
targetRelPath: 'legacy.gsc',
|
|
content: Buffer.from('main() {}')
|
|
});
|
|
const { betaId } = await openBeta({
|
|
scripts: [{ scriptId: script.id, scriptVersionId: version.id }],
|
|
servers: [names[0]],
|
|
waitForHealth: true,
|
|
waitForMatch: true
|
|
});
|
|
await tick();
|
|
await tick();
|
|
expect(listBetaServers(betaId)[0].stage).toBe('awaiting-match');
|
|
await appendFile(join(fixture.t5, names[0], 'logs/games_sp.log'), 'ExitLevel: executed\n');
|
|
await tick();
|
|
expect(getBeta(betaId)?.state).toBe('running');
|
|
await postTelemetry(gameEvent('game_end', 1));
|
|
await tick();
|
|
expect(listBetaServers(betaId)[0].stage).toBe('awaiting-match');
|
|
expect(getBeta(betaId)?.state).toBe('running');
|
|
await postTelemetry(gameEvent('game_start'));
|
|
await postTelemetry(gameEvent('game_end'));
|
|
await postTelemetry(gameEvent('game_start'));
|
|
await tick();
|
|
expect(getBeta(betaId)?.state).toBe('ready-promote');
|
|
});
|
|
|
|
it('stores validated presets as copies and rejects malformed plans', async () => {
|
|
const presets = await import('../../src/routes/api/betas/presets/+server.js');
|
|
const post = (plan: unknown) =>
|
|
presets.POST({
|
|
request: new Request('http://test', {
|
|
method: 'POST',
|
|
body: JSON.stringify({ name: 'My preset', plan })
|
|
})
|
|
});
|
|
expect((await post({ ...defaultPlan(), requirements: [] })).status).toBe(400);
|
|
expect((await post(defaultPlan())).status).toBe(200);
|
|
const response = await presets.GET().json();
|
|
expect(response.presets.find((p: { name: string }) => p.name === 'My preset').plan).toEqual(
|
|
defaultPlan()
|
|
);
|
|
});
|
|
});
|