30 lines
1.6 KiB
TypeScript
30 lines
1.6 KiB
TypeScript
import { composeServerCfg } from './config-compose.js';
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import { getBaselineForScope, getVersion, listPromotedOverlaysForScope } from './scripts.js';
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import { selectedZombieMap, mapRotation } from './map-aliases.js';
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export const MAP_CONFIG_FILE = 'electric_cherry_map.cfg';
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/** Loaded after Plutainer's default/main config and before map_rotate. */
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export function getServerMapConfig(game: string | null, map: string | null, mapSlug?: string | null): Buffer | null {
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const entry = selectedZombieMap(game, map, mapSlug);
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return entry ? Buffer.from(`// Generated by Electric Cherry from the selected map.\nset sv_maprotation "${mapRotation(entry)}"\n`) : null;
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}
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/** The promoted config used for first boot and drift reconciliation. */
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export function getPromotedServerConfig(game: string | null, map: string | null, mapSlug?: string | null): Buffer | null {
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if (!game) return null;
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const baseline = getBaselineForScope('game', game);
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if (!baseline?.current_version_id) return null;
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const version = getVersion(baseline.current_version_id);
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if (!version) return null;
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const overlays = [
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...listPromotedOverlaysForScope('game', game),
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...(map ? listPromotedOverlaysForScope('map', map) : [])
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].flatMap((overlay) => {
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const current = overlay.current_version_id ? getVersion(overlay.current_version_id) : undefined;
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return current ? [{ id: overlay.id, text: current.content.toString('utf8') }] : [];
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});
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return Buffer.from(composeServerCfg(version.content.toString('utf8'), overlays, game, map, mapSlug), 'utf8');
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}
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