Files
electric-cherry/src/lib/server/fleet/server-config.ts
T

30 lines
1.6 KiB
TypeScript

import { composeServerCfg } from './config-compose.js';
import { getBaselineForScope, getVersion, listPromotedOverlaysForScope } from './scripts.js';
import { selectedZombieMap, mapRotation } from './map-aliases.js';
export const MAP_CONFIG_FILE = 'electric_cherry_map.cfg';
/** Loaded after Plutainer's default/main config and before map_rotate. */
export function getServerMapConfig(game: string | null, map: string | null, mapSlug?: string | null): Buffer | null {
const entry = selectedZombieMap(game, map, mapSlug);
return entry ? Buffer.from(`// Generated by Electric Cherry from the selected map.\nset sv_maprotation "${mapRotation(entry)}"\n`) : null;
}
/** The promoted config used for first boot and drift reconciliation. */
export function getPromotedServerConfig(game: string | null, map: string | null, mapSlug?: string | null): Buffer | null {
if (!game) return null;
const baseline = getBaselineForScope('game', game);
if (!baseline?.current_version_id) return null;
const version = getVersion(baseline.current_version_id);
if (!version) return null;
const overlays = [
...listPromotedOverlaysForScope('game', game),
...(map ? listPromotedOverlaysForScope('map', map) : [])
].flatMap((overlay) => {
const current = overlay.current_version_id ? getVersion(overlay.current_version_id) : undefined;
return current ? [{ id: overlay.id, text: current.content.toString('utf8') }] : [];
});
return Buffer.from(composeServerCfg(version.content.toString('utf8'), overlays, game, map, mapSlug), 'utf8');
}