Add persistent match history to server pages

This commit is contained in:
2026-09-20 21:35:35 -04:00
parent 070e7fe9f7
commit fc681c56c9
9 changed files with 170 additions and 1 deletions
+11
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@@ -0,0 +1,11 @@
export interface ServerMatch {
id: number;
map: string;
startedAt: string;
status: 'active' | 'completed' | 'interrupted';
startPlayers: number | null;
uniquePlayers: number;
endPlayers: number | null;
durationMs: number | null;
finalRound: number | null;
}
+1
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@@ -260,6 +260,7 @@ export function db(): Database.Database {
backfillMultiScriptJoins(handle);
assertSnapshotSchemeSafe(handle);
migrateGameTelemetry(handle);
migrateTable(handle, 'leaderboard_matches', [{ name: 'start_players', ddl: 'ALTER TABLE leaderboard_matches ADD COLUMN start_players INTEGER' }]);
backfillLeaderboard(handle);
} catch (err) {
handle.close();
+1
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@@ -20,6 +20,7 @@ CREATE TABLE IF NOT EXISTS leaderboard_matches (
last_received_at TEXT NOT NULL,
status TEXT NOT NULL DEFAULT 'active', -- active | completed | interrupted
start_observed INTEGER NOT NULL DEFAULT 0,
start_players INTEGER,
highest_round INTEGER NOT NULL DEFAULT 0,
last_event TEXT NOT NULL,
last_fingerprint TEXT NOT NULL
@@ -77,6 +77,11 @@ export function recordLeaderboardTelemetry(handle: Database.Database, report: Ga
}
if (!match) return;
if (isStart) {
handle.prepare('UPDATE leaderboard_matches SET start_players = COALESCE(start_players, ?) WHERE id = ?')
.run(report.players.length, match.id);
}
const previous = new Map((handle.prepare('SELECT guid, last_round, present FROM leaderboard_match_players WHERE match_id = ?')
.all(match.id) as Participation[]).map(player => [player.guid, player]));
handle.prepare('UPDATE leaderboard_match_players SET present = 0 WHERE match_id = ?').run(match.id);
+19
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@@ -0,0 +1,19 @@
import { db } from '../db/index.js';
import type { ServerMatch } from '../../match-history.js';
export function serverMatchHistory(server: string, limit = 25): { matches: ServerMatch[]; total: number } {
const handle = db();
const total = (handle.prepare('SELECT COUNT(*) AS total FROM leaderboard_matches WHERE server = ?').get(server) as { total: number }).total;
const matches = handle.prepare(`SELECT m.id, m.map_name AS map, m.started_at AS startedAt, m.status,
m.start_players AS startPlayers,
(SELECT COUNT(*) FROM leaderboard_match_players p WHERE p.match_id = m.id) AS uniquePlayers,
CASE WHEN m.status = 'completed' THEN
(SELECT COUNT(*) FROM leaderboard_match_players p WHERE p.match_id = m.id AND p.present = 1)
END AS endPlayers,
CASE WHEN m.status = 'completed' AND m.start_observed = 1 THEN
MAX(0, ROUND((julianday(m.ended_at) - julianday(m.started_at)) * 86400000)) END AS durationMs,
CASE WHEN m.status = 'completed' THEN m.highest_round END AS finalRound
FROM leaderboard_matches m WHERE m.server = ? ORDER BY m.id DESC LIMIT ?`)
.all(server, limit) as ServerMatch[];
return { matches, total };
}
+82
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@@ -0,0 +1,82 @@
<script lang="ts">
import type { ServerMatch } from '$lib/match-history.js';
import { pollVisible } from '$ui/poll.js';
import { formatDuration } from '$ui/duration.js';
import Card from './primitives/Card.svelte';
import Button from './primitives/Button.svelte';
import EmptyState from './primitives/EmptyState.svelte';
import ListFooter from './primitives/ListFooter.svelte';
let { server }: { server: string } = $props();
let matches = $state<ServerMatch[]>([]);
let total = $state(0);
let limit = $state(25);
let loading = $state(true);
let error = $state('');
async function refresh(currentServer: string, currentLimit: number) {
try {
const response = await fetch(`/api/servers/${encodeURIComponent(currentServer)}/matches?limit=${currentLimit}`);
if (!response.ok) throw new Error('Could not load match history.');
const body = await response.json();
if (server !== currentServer || limit !== currentLimit) return;
matches = body.matches;
total = body.total;
error = '';
} catch (cause) {
if (server === currentServer && limit === currentLimit) error = (cause as Error).message;
} finally {
if (server === currentServer && limit === currentLimit) loading = false;
}
}
$effect(() => {
const currentServer = server;
const currentLimit = limit;
return pollVisible(() => refresh(currentServer, currentLimit), 10000);
});
</script>
<Card padding="lg">
<h2>Match history</h2>
<p>Newest matches first. Unique players are counted across all match reports. — means the start or end wasn’t recorded, or the match is still in progress.</p>
{#if error}
<div role="alert">{error} <Button onclick={() => refresh(server, limit)}>Retry</Button></div>
{/if}
{#if loading}
<EmptyState title="Loading matches…" />
{:else if matches.length === 0 && !error}
<EmptyState title="No matches recorded yet" description="Matches appear here when this server reports gameplay." />
{:else if matches.length}
<!-- Keyboard focus lets users scroll the wide table horizontally. -->
<!-- svelte-ignore a11y_no_noninteractive_tabindex -->
<div class="table-scroll" tabindex="0" role="region" aria-label="Match history">
<table>
<thead><tr><th>Started</th><th>Map</th><th>Status</th><th>Players at start</th><th>Unique players</th><th>Players at end</th><th>Game time</th><th>Final round</th></tr></thead>
<tbody>
{#each matches as match (match.id)}
<tr>
<td><time datetime={match.startedAt}>{new Date(match.startedAt).toLocaleString()}</time></td>
<td>{match.map}</td>
<td>{match.status === 'active' ? 'In progress' : match.status === 'completed' ? 'Completed' : 'Interrupted'}</td>
<td>{match.startPlayers ?? '—'}</td><td>{match.uniquePlayers}</td><td>{match.endPlayers ?? '—'}</td>
<td>{match.durationMs === null ? '—' : formatDuration(match.durationMs)}</td><td>{match.finalRound ?? '—'}</td>
</tr>
{/each}
</tbody>
</table>
</div>
<ListFooter total={Math.min(total, 10000)} bind:limit label="matches" />
{#if total > 10000}<p>Showing the latest 10,000 matches.</p>{/if}
{/if}
</Card>
<style>
h2 { margin: 0; font-size: var(--text-md); }
p { color: var(--text-secondary); font-size: var(--text-sm); }
.table-scroll { overflow-x: auto; }
.table-scroll:focus-visible { outline: none; box-shadow: var(--focus-ring); }
table { width: 100%; border-collapse: collapse; font-size: var(--text-sm); }
th, td { padding: var(--space-3); text-align: left; border-bottom: 1px solid var(--border-subtle); white-space: nowrap; }
th { color: var(--text-secondary); font-size: var(--text-xs); }
td { font-variant-numeric: tabular-nums; }
</style>
@@ -0,0 +1,10 @@
import { json } from '@sveltejs/kit';
import { serverMatchHistory } from '$lib/server/fleet/match-history.js';
export function GET({ params, url }: { params: { name: string }; url: URL }) {
const limit = Number(url.searchParams.get('limit') ?? 25);
if (!Number.isSafeInteger(limit) || limit < 1 || limit > 10000) {
return json({ error: 'limit must be between 1 and 10000' }, { status: 400 });
}
return json(serverMatchHistory(params.name, limit));
}
+5 -1
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@@ -1,4 +1,5 @@
<script lang="ts">
import MatchHistory from '$ui/components/MatchHistory.svelte';
import RoundTelemetry from '$ui/components/RoundTelemetry.svelte';
import TelemetryDiagnostics from '$ui/components/TelemetryDiagnostics.svelte';
import { pollVisible } from '$ui/poll.js';
@@ -102,7 +103,7 @@
let rconProbe = $state<RconProbeResult | null>(null);
let probingRcon = $state(false);
let destroyOpen = $state(false);
const sectionIds = ['scoreboard', 'chat', 'logs', 'config', 'inventory', 'diagnostics', 'history'];
const sectionIds = ['scoreboard', 'matches', 'chat', 'logs', 'config', 'inventory', 'diagnostics', 'history'];
const activeTab = $derived(sectionIds.includes($page.url.searchParams.get('tab') ?? '') ? $page.url.searchParams.get('tab')! : 'scoreboard');
function changeTab(tab: string) {
const url = new URL($page.url);
@@ -214,6 +215,7 @@
let tabs = $derived([
{ id: 'scoreboard', label: 'Scoreboard', badge: scoreboard?.players.length ?? null },
{ id: 'chat', label: 'Chat' },
{ id: 'matches', label: 'Matches' },
{ id: 'logs', label: 'Logs' },
{ id: 'config', label: 'Config' },
{ id: 'inventory', label: 'Inventory', badge: inventory.length || null },
@@ -516,6 +518,8 @@
</div>
</Card>
<div id="telemetry">{#key name}<TelemetryDiagnostics server={name} />{/key}</div>
{:else if activeTab === 'matches'}
{#key name}<MatchHistory server={name} />{/key}
{:else if activeTab === 'history'}
{#if operations.length}
<Card padding="lg">