Separate game file downloads and verification with progress timing

This commit is contained in:
2026-10-04 12:51:05 -04:00
parent 68323c0baa
commit f8c60fd101
17 changed files with 1150 additions and 132 deletions
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import { describe, expect, it } from 'vitest';
import type { HostLibraryCache } from '../../src/lib/game-files.js';
import { gameFileTransferProgress } from '../../src/lib/ui/game-file-transfer.js';
const now = Date.parse('2026-10-04T16:00:00Z');
function cache(changes: Partial<HostLibraryCache> = {}): HostLibraryCache {
return {
hostId: 'host-1', libraryVersionId: 't5-upload', status: 'downloading', bytesDownloaded: 200, bytesVerified: 0, bytesTotal: 1000,
manifestSha256: null, operationId: 'operation-1', error: null, updatedAt: new Date(now).toISOString(),
transfer: { phase: 'downloading', startedAt: new Date(now - 10_000).toISOString(), elapsedSeconds: 10,
phaseElapsedSeconds: 10, bytesPerSecond: 20, etaSeconds: 40 },
...changes
};
}
describe('game file transfer presentation', () => {
it('ticks elapsed time without inventing downloaded bytes or counting down an old estimate', () => {
expect(gameFileTransferProgress(cache(), true, now + 5000)).toMatchObject({
phase: 'downloading', phaseBytes: 200, downloaded: 200, total: 1000,
elapsedSeconds: 15, bytesPerSecond: 20, etaSeconds: 40, live: true
});
});
it('switches progress and the estimate to verification without resetting total elapsed', () => {
const verifying = cache({ status: 'verifying', bytesDownloaded: 1000, bytesVerified: 100,
transfer: { phase: 'verifying', startedAt: new Date(now - 60_000).toISOString(), elapsedSeconds: 60,
phaseElapsedSeconds: 2, bytesPerSecond: 50, etaSeconds: 18 } });
expect(gameFileTransferProgress(verifying, true, now + 1000)).toMatchObject({
phase: 'verifying', phaseBytes: 100, downloaded: 1000, elapsedSeconds: 61, bytesPerSecond: 50, etaSeconds: 18
});
});
it('freezes at the reported duration and hides estimates while offline', () => {
expect(gameFileTransferProgress(cache(), false, now + 12_000)).toMatchObject({ elapsedSeconds: 10, etaSeconds: null, bytesPerSecond: null, live: false });
});
it('stops the clock and removes the estimate when reports become stale', () => {
expect(gameFileTransferProgress(cache(), true, now + 30_001)).toMatchObject({ elapsedSeconds: 40, etaSeconds: null, bytesPerSecond: null, stale: true });
expect(gameFileTransferProgress(cache(), true, now + 600_000).elapsedSeconds).toBe(40);
});
it.each(['ready', 'outdated', 'failed'] as const)('keeps a final duration for %s copies', status => {
expect(gameFileTransferProgress(cache({ status }), true, now + 600_000)).toMatchObject({
elapsedSeconds: 10, bytesPerSecond: null, etaSeconds: null, active: false, stale: false
});
});
it('does not invent a timer for queued downloads or old agents', () => {
expect(gameFileTransferProgress(cache({ transfer: undefined }), true, now + 60_000)).toMatchObject({ elapsedSeconds: null, etaSeconds: null, phaseBytes: 200 });
expect(gameFileTransferProgress(cache({ status: 'verifying', transfer: undefined, bytesVerified: undefined, bytesDownloaded: 1000 }), true, now))
.toMatchObject({ elapsedSeconds: null, etaSeconds: null, phase: 'verifying', phaseBytes: null });
});
it.each([0, null, Number.NaN, Number.POSITIVE_INFINITY, -1])('hides estimates for an unavailable transfer rate (%s)', bytesPerSecond => {
const current = cache();
current.transfer!.bytesPerSecond = bytesPerSecond;
expect(gameFileTransferProgress(current, true, now)).toMatchObject({ etaSeconds: null, bytesPerSecond: null });
});
it('does not show a misleading estimate before any bytes arrive or after all bytes arrive', () => {
for (const bytesDownloaded of [0, 1000]) {
expect(gameFileTransferProgress(cache({ bytesDownloaded }), true, now)).toMatchObject({ etaSeconds: null, bytesPerSecond: null });
}
});
it('does not reuse a download estimate after verification starts', () => {
expect(gameFileTransferProgress(cache({ status: 'verifying', bytesDownloaded: 1000, bytesVerified: 50 }), true, now + 5000))
.toMatchObject({ phase: 'verifying', phaseBytes: 50, etaSeconds: null, elapsedSeconds: 10 });
});
it('handles an invalid report timestamp without advancing the timer or displaying estimates', () => {
expect(gameFileTransferProgress(cache({ updatedAt: 'invalid' }), true, now)).toMatchObject({ elapsedSeconds: 10, etaSeconds: null, stale: true });
});
});