Restrict launches to prepared runtime images

This commit is contained in:
2026-10-05 23:26:18 -04:00
parent 3952c4c938
commit f8ac2436b5
11 changed files with 161 additions and 29 deletions
+9 -1
View File
@@ -9,7 +9,7 @@ import { ensureHostSchema } from '../hosts/schema.js';
import { unsettledCancelledCommand } from './cancellation.js';
import { config, relDestForKind, serverDir } from '../config.js';
import { nativeInstance, nativeRequest, unplacedNativeCreation, type NativeInstance } from '../backends/native.js';
import { getHost, getHostOperationStatus, queueHostOperation, queueHostOperationSerialized, releaseHostPorts, reserveHostPort } from '../hosts/index.js';
import { getHost, listHosts, getHostOperationStatus, queueHostOperation, queueHostOperationSerialized, releaseHostPorts, reserveHostPort } from '../hosts/index.js';
import { newestReadyLibraryId, assertReadyLibrary } from '../game-files/index.js';
import { blueprintRecipe, captureRecipePlan, recipeForDeployment, recipeStorage, summarizeRecipe, type LaunchRecipePlan } from '../fleet/launch-recipes.js';
import { prepareNativeLaunch, evaluateNativePlacement, type PreparedNativeLaunch } from './launch-preparation.js';
@@ -55,6 +55,14 @@ export function nativeLaunchSelection(input: Record<string, unknown>, game: stri
if (!host) throw new Error('The selected host was not found.');
if (host.decommission) throw new Error('The selected host is being removed. Choose another host.');
}
// Only the controller-configured default may be prepared automatically.
// Custom runtimes must already be present in trusted host inventory; a
// launch request must never authorize a registry download.
if (image !== config.defaultRuntimeImage && !listHosts().some(host =>
!host.decommission && (automatic ? host.mode === 'active' : host.id === input.hostId)
&& host.inventory.runtimeImages?.includes(image))) {
throw new Error('Custom runtime images must be prepared by an admin from the host page before launching.');
}
const rawNetwork = input.automatic === true ? input.network ?? {} : input;
if (!rawNetwork || typeof rawNetwork !== 'object' || Array.isArray(rawNetwork)) throw new Error('Invalid network overrides.');
const network = rawNetwork as NativeSelection;