Account for runtime RCON passwords in config drift
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@@ -71,8 +71,8 @@ function buildEntries(input: unknown): BlueprintSelection[] {
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return entries;
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}
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export function captureRecipe(game: ZombieGame, mapSlug: string): LaunchRecipe {
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return buildRecipe(game, mapSlug, true);
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export function captureRecipe(game: ZombieGame, mapSlug: string, rconPassword?: string): LaunchRecipe {
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return buildRecipe(game, mapSlug, true, rconPassword);
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}
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/** Preview and admission keep file references; execution captures the current bytes. */
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@@ -80,9 +80,9 @@ export function captureRecipePlan(game: ZombieGame, mapSlug: string): LaunchReci
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return buildRecipe(game, mapSlug, false);
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}
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function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: true): LaunchRecipe;
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function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: true, rconPassword?: string): LaunchRecipe;
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function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: false): LaunchRecipePlan;
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function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: boolean): LaunchRecipePlan {
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function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: boolean, rconPassword?: string): LaunchRecipePlan {
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const map = zombieMapBySlug(game, mapSlug);
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if (!map) throw new Error('Choose a supported game and map.');
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const metadata = ({ kind, script, version }: ReturnType<typeof promotedArtifactMetadata>[number]): LaunchFileSummary => ({
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@@ -96,7 +96,7 @@ function buildRecipe(game: ZombieGame, mapSlug: string, includeContent: boolean)
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name, path, kind: 'config', versionId: null, version: null,
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sha256: sha256Buffer(content), size: content.length, ...(includeContent ? { content: content.toString('base64') } : {})
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});
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const composed = getPromotedServerConfig(game, map.canonical, map.slug);
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const composed = getPromotedServerConfig(game, map.canonical, map.slug, rconPassword);
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let configSource = 'Plutainer defaults, seeded on first boot';
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if (composed) {
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const baseline = getBaselineForScope('game', game)!;
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