Unify UI workflows and streamline fleet management

This commit is contained in:
2026-09-18 14:00:28 -04:00
parent 9cf0bd87f4
commit f54cac8c50
63 changed files with 1706 additions and 1286 deletions
+56 -50
View File
@@ -1,5 +1,11 @@
<script lang="ts">
import { onMount, onDestroy } from 'svelte';
import { onMount } from 'svelte';
import { pollVisible } from '$ui/poll.js';
import { confirmAction } from '$ui/confirm.js';
import { serverTitle } from '$ui/server-labels.js';
import ServerIdentity from '$ui/components/ServerIdentity.svelte';
import StatusBadge from '$ui/components/primitives/StatusBadge.svelte';
import ListFooter from '$ui/components/primitives/ListFooter.svelte';
import Card from '$ui/components/primitives/Card.svelte';
import Badge from '$ui/components/primitives/Badge.svelte';
import Button from '$ui/components/primitives/Button.svelte';
@@ -47,6 +53,10 @@
interface DriftServer { server: string; files: DriftFile[] }
interface DriftPreview { totalDrift: number; servers: DriftServer[] }
let loadError = $state('');
let limit = $state(25);
let driftLimit = $state(25);
$effect(() => { driftFilter; driftLimit = 25; });
let deployments = $state<Deployment[]>([]);
let loading = $state(true);
let drift = $state<DriftPreview | null>(null);
@@ -54,20 +64,28 @@
let running = $state(false);
let rollingBack = $state<string | null>(null);
let flash = $state<string | null>(null);
let driftError = $state('');
// Drift panel opens automatically when there's a problem; collapses when clean.
let driftOpen = $state(false);
let driftFilter = $state('');
async function loadCampaigns(): Promise<void> {
const res = await fetch('/api/campaigns');
const body = (await res.json()) as { deployments: Deployment[] };
deployments = body.deployments;
try {
const res = await fetch('/api/campaigns');
if (!res.ok) throw new Error('Could not refresh rollouts.');
deployments = (await res.json()).deployments; loadError = '';
} catch (error) { loadError = (error as Error).message; }
finally { loading = false; }
}
async function scanDrift(): Promise<void> {
if (scanning) return;
scanning = true;
try {
const res = await fetch('/api/drift');
if (!res.ok) throw new Error('Could not scan drift.');
drift = (await res.json()) as DriftPreview;
driftError = '';
} catch (error) { driftError = (error as Error).message;
} finally {
scanning = false;
}
@@ -97,7 +115,7 @@
if (driftCounts.untracked > 0) parts.push(`delete ${driftCounts.untracked} untracked file(s)`);
if (driftCounts.missing > 0) parts.push(`restore ${driftCounts.missing} missing artifact(s)`);
if (driftCounts.replace > 0) parts.push(`replace ${driftCounts.replace} existing artifact(s)`);
if (!confirm(`Reconcile drift on ${drift.servers.length} server(s)? Will ${parts.join(' and ')}.`)) return;
if (!await confirmAction({ title:'Reconcile drift?', message:`This will ${parts.join(' and ')} across ${drift.servers.length} servers.`, confirmLabel:'Reconcile', danger:true })) return;
running = true; flash = null;
try {
const res = await fetch('/api/drift', {
@@ -117,20 +135,12 @@
if (restored > 0) parts2.push(`installed ${restored}`);
flash = `${parts2.join(', ') || 'no'} file(s) across ${body.result?.totalServers ?? 0} server(s)`;
await Promise.all([loadCampaigns(), scanDrift()]);
} finally {
} catch (error) { flash = (error as Error).message; } finally {
running = false;
}
}
let poll: ReturnType<typeof setInterval> | null = null;
onMount(async () => {
await Promise.all([loadCampaigns(), scanDrift()]);
loading = false;
poll = setInterval(loadCampaigns, 5000);
});
onDestroy(() => {
if (poll) clearInterval(poll);
});
onMount(() => { void scanDrift(); return pollVisible(loadCampaigns, 5000); });
function isActive(d: Deployment): boolean {
return d.servers.some((s) => s.restart_state === 'pending' || s.restart_state === 'failed');
@@ -142,13 +152,6 @@
if (d < 86_400_000) return `${Math.floor(d / 3_600_000)}h ago`;
return `${Math.floor(d / 86_400_000)}d ago`;
}
function stateBadgeVariant(s: string): 'online' | 'danger' | 'warning' | 'info' | 'neutral' {
return s === 'done' ? 'online' :
s === 'failed' ? 'danger' :
s === 'pending' ? 'warning' :
s === 'held' ? 'info' :
'neutral';
}
let active = $derived(deployments.filter(isActive));
let history = $derived(deployments.filter((d) => !isActive(d)));
@@ -169,16 +172,16 @@
ev.preventDefault();
ev.stopPropagation();
const summary = scriptSummary(d) || 'this promote';
if (!confirm(`Rollback ${summary} on ${d.servers.length} server(s)?`)) return;
if (!await confirmAction({ title:'Roll back promotion?', message:`Restore the previous version of ${summary} on ${d.servers.length} servers.`, confirmLabel:'Roll back', danger:true })) return;
rollingBack = d.id;
flash = null;
try {
const res = await fetch(`/api/campaigns/${d.id}/rollback`, { method: 'POST' });
const body = (await res.json()) as { ok: boolean; error?: string };
if (!body.ok) { flash = body.error ?? 'rollback failed'; return; }
flash = 'Rollback campaign opened';
flash = 'Rollback started';
await loadCampaigns();
} finally {
} catch (error) { flash = (error as Error).message; } finally {
rollingBack = null;
}
}
@@ -186,7 +189,7 @@
// History grouped by day for a nice timeline read.
let historyByDay = $derived.by(() => {
const groups = new Map<string, Deployment[]>();
for (const d of history) {
for (const d of history.slice(0,limit)) {
const key = new Date(d.started_at).toDateString();
if (!groups.has(key)) groups.set(key, []);
groups.get(key)!.push(d);
@@ -197,29 +200,27 @@
// Drift filtering — spare the operator's eyes on huge fleets.
let filteredDriftServers = $derived(
drift?.servers.filter((s) =>
!driftFilter || s.server.toLowerCase().includes(driftFilter.toLowerCase())
!driftFilter || (s.server + ' ' + serverTitle(s.server)).toLowerCase().includes(driftFilter.toLowerCase())
) ?? []
);
</script>
<div class="page">
<SectionHeader
title="Campaigns"
subtitle="Fleet campaigns, drift reconciliation, and rollbacks. Servers restart in stages as earlier servers recover."
title="Rollouts"
subtitle="Track file rollouts, reconcile drift, and review rollbacks."
/>
{#if loadError}<div class="ui-error" role="alert">{loadError}<Button size="sm" onclick={loadCampaigns}>Retry</Button></div>{/if}
{#if loading}
<div class="loading">Loading…</div>
{:else}
<!-- Drift summary — collapsed by default when there's no problem. -->
<Card padding="lg">
<button
type="button"
class="drift-summary"
aria-expanded={driftOpen}
onclick={() => (driftOpen = !driftOpen)}
>
<div class="drift-summary-l">
{#if driftError}<div class="ui-error" role="alert">{driftError}<Button size="sm" onclick={scanDrift} disabled={scanning}>Retry scan</Button></div>{/if}
<div class="drift-summary">
<button class="drift-summary-l" aria-expanded={driftOpen} aria-controls="drift-body" onclick={() => driftOpen = !driftOpen}>
<span class="chev" class:open={driftOpen} aria-hidden="true">›</span>
<span class="drift-title">Drift</span>
{#if drift === null}
@@ -240,8 +241,8 @@
across {drift.servers.length} server{drift.servers.length === 1 ? '' : 's'}
</span>
{/if}
</div>
<div class="drift-summary-r" onclick={(e) => e.stopPropagation()} role="none">
</button>
<div class="drift-summary-r">
<Button variant="ghost" size="sm" onclick={scanDrift} disabled={scanning || running} loading={scanning}>
Rescan
</Button>
@@ -255,21 +256,21 @@
Reconcile
</Button>
</div>
</button>
</div>
{#if driftOpen}
<div class="drift-body">
<div class="drift-body" id="drift-body">
{#if drift && drift.totalDrift > 0}
<input
class="drift-filter"
class="drift-filter" aria-label="Filter drift by server"
type="search"
placeholder="Filter by server name…"
bind:value={driftFilter}
/>
{#each filteredDriftServers as s (s.server)}
{#each filteredDriftServers.slice(0,driftLimit) as s (s.server)}
<div class="drift-server">
<div class="drift-server-head">
<span class="server-name">{s.server}</span>
<span class="server-name"><ServerIdentity name={s.server} /></span>
<span class="server-count">{s.files.length} entr{s.files.length === 1 ? 'y' : 'ies'}</span>
</div>
<div class="drift-files">
@@ -286,6 +287,7 @@
</div>
</div>
{/each}
<ListFooter total={filteredDriftServers.length} bind:limit={driftLimit} label="servers" />
{:else if drift?.totalDrift === 0}
<EmptyState title="Inventory matches disk" description="Nothing to reconcile." />
{:else}
@@ -308,7 +310,7 @@
{#if active.length === 0}
<EmptyState
title="Nothing in flight"
description="Push scripts or open a beta to see campaigns here."
description="Promote a beta to roll out tested files to the fleet."
/>
{:else}
<div class="deploy-list">
@@ -327,7 +329,7 @@
</div>
{#if history.length === 0}
<EmptyState
title="No completed campaigns in the retention window"
title="No completed rollouts in the retention window"
description="Retention is 7 days by default."
/>
{:else}
@@ -343,14 +345,15 @@
{/each}
{/if}
</section>
<ListFooter total={history.length} bind:limit label="rollouts" />
{/if}
</div>
{#snippet deployRow(d: Deployment)}
<a class="deploy-row" href="/campaigns/{d.id}">
<article class="deploy-row">
<div class="row-head">
<div class="row-head-l">
<span class="action">{d.action}</span>
<a class="action" href="/campaigns/{d.id}">{d.action} rollout <span class="sr-only">{d.id}</span></a>
{#if d.action === 'promote' || d.action === 'rollback'}
<span class="target">{scriptSummary(d)}</span>
{/if}
@@ -381,7 +384,7 @@
title="{s.server}: {s.restart_state}{s.error ? ' — ' + s.error : ''}"
>
<span class="dot"></span>
<span class="node-label">{s.server}{s.players !== null && s.players > 0 ? ` (${s.players}p)` : ''}</span>
<span class="node-label">{serverTitle(s.server)}{s.players !== null && s.players > 0 ? ` (${s.players}p)` : ''}</span>
</span>
{/each}
</div>
@@ -391,12 +394,12 @@
{#each ['done','pending','failed','held','manual'] as state}
{@const n = d.servers.filter((s) => s.restart_state === state).length}
{#if n > 0}
<Badge variant={stateBadgeVariant(state)} size="sm">{n} {state}</Badge>
<span class="state-count">{n} <StatusBadge {state} size="sm" /></span>
{/if}
{/each}
</div>
</div>
</a>
</article>
{/snippet}
<style>
@@ -664,4 +667,7 @@
.drift-summary { flex-direction: column; align-items: flex-start; }
.drift-summary-r { width: 100%; justify-content: flex-end; }
}
.drift-summary-l { padding:0; background:transparent; border:0; color:inherit; text-align:left; cursor:pointer; }
.state-count { display:inline-flex; align-items:center; gap:5px; }
.action { color:var(--text-primary); text-decoration:underline; text-underline-offset:4px; }
</style>